Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 21:16:18 Player: Ladmageddon Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (222) 222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1087 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 78/300 Energy 66/100 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Seismic Detector Scrap Shield Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Seismic Detector Light Assault Rifle Autogun EMP Blaster Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Mining Laser Energy Gun EM Shotgun Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 7 3 1 3 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads 2 | . . . 1 1 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 2 . . . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 1 1 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 6 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 6 | . . . 6 . To Critical Strikes . | . . . . . Average Backups 6 | 5 6 7 6 4 Power . | 1 1 1 . . Propulsion 1 | 1 2 2 1 . Utility 1 | . 1 1 1 2 Weapon 2 | 1 2 3 2 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . 1 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 100 97 60 Engine 11 | . 14 14 12 . Treads 3 | . . . . 28 Wheel 23 | . 28 28 26 . Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 8 | . 2 11 13 . Ballistic Gun 6 | . 17 7 . 3 Special Weapon 9 | . 7 9 12 . Peak Build Rating 12 | 9 12 11 12 10 Average Rating 9 | 6 10 10 10 6 On Entrance 6 | . 9 10 10 5 Naked Turns . | . . . . . Heaviest Build 17 | 14 17 17 15 12 Greatest Support 40 | 26 26 26 26 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 7 8 7 Average Carried 6 | 5 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 6 7 7 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 294 | 187 . . 14 93 Remotely . | . . . . . Salvage Created 321 | 184 . . 137 . Parts 37 | 22 . . 15 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 6 | . . . 6 . Guns 2 | . . . 2 . AOE 4 | . . . 4 . Classes Destroyed 5 | 3 . . 2 . Worker 1 | 1 . . . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Swarmer 2 | . . . 2 . Subdweller 4 | . . . 4 . Best Kill Streak 7 | 7 . . 6 . Combat Bots Only 6 | . . . 6 . Max Kills in Single Turn 4 | 1 . . 4 . Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 109 | . . . 108 1 Missed 31 | . . . 31 . Hits 78 | . . . 77 1 Projectile 78 | . . . 77 1 Critical Strikes 1 | . . . 1 . Damage Taken 827 | . . . 811 16 Core 258 | . . . 242 16 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | 22 7 5 10 . Largest 2 | 2 2 1 2 . Hottest 123 | 40 100 100 123 . Shots Fired 72 | 44 8 5 15 . Gun 57 | 44 2 . 11 . Cannon . | . . . . . Launcher 1 | . . . 1 . Special 14 | . 6 5 3 . Kinetic 53 | 44 2 . 7 . Thermal 14 | . 6 5 3 . Explosive . | . . . . . Electromagnetic 5 | . . . 5 . Robot Hit Streak 7 | 6 1 . 7 . Robot Miss Streak 5 | 2 1 . 5 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 34 | 24 1 . 9 . Core Hits 19 | 9 . . 10 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 851 | 276 10 . 565 . Guns 403 | 276 10 . 117 . Cannons . | . . . . . Explosions 448 | . . . 448 . Melee . | . . . . . Ramming . | . . . . . Kinetic 796 | 276 10 . 510 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 55 | . . . 55 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . 9 . Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . 46 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | . 40 40 . . Average Temperature 18 | . 16 20 . . Received Heat Transfer 210 | . . . 210 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 10 | 10 3 . . . Initial 3 | . 3 . . . Average . | 1 . . . . Influence Increases 111 | 35 6 . 70 . Destroy 0b10 Robot/C 40 | . . . 40 . Destroy 0b10 Robot/NC 35 | 35 . . . . Destroy Structure 6 | . 6 . . . Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 111 | 30 11 . 70 . Entered New Map 2 | . 2 . . . Time Decay 59 | 30 9 . 20 . Lost Part 50 | . . . 50 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 3 . 15 1 Peak Tracking Total 11 | . 3 . 11 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 674 | 59 185 49 318 63 Terrain 674 | 59 185 49 318 63 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 740 | 125 185 49 318 63 Spaces Moved 587 | 55 167 28 300 37 Core 14 | 14 . . . . Treads 51 | . . . 14 37 Legs . | . . . . . Wheels 522 | 41 167 28 286 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 160 Average Speed 95 | 81 90 90 93 160 Slowest Speed 160 | 100 90 90 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 33 15 20 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . 6 . . . Terrain Destroyed 19 | . 6 . 13 . Melee . | . . . . . Projectile 6 | . 6 . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 670 | 94 181 35 318 42 Wait . | . . . . . Move 583 | 54 166 27 299 37 Hop . | . . . . . Pick Up 17 | 11 2 . 2 2 Fast Attach 4 | 2 2 . . . Attach 10 | 5 . . 2 3 Detach . | . . . . . Swap 7 | . 1 3 3 . Drop 5 | . 3 . 2 . Fire 44 | 22 7 5 10 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Entered Mines 358 | -10/Mines | Discovered new exit (range 4) 360 | -10/Mines | Entered Subcaves 361 | -10/Subcaves | Approached by a straggling Scientist 373 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 374 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 598 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 627 | -10/Subcaves | Ambushed by swarm of Subdwellers 660 | -10/Subcaves | Discovered new exit (range 12) 665 | -10/Subcaves | Core integrity fell below 50% 667 | -10/Subcaves | Lost 5 allies 677 | -10/Subcaves | Core integrity fell below 20% 678 | -10/Subcaves | Entered Recycling 679 | -9/Recycling | Met a Zionite searching for Scraptown 705 | -9/Recycling | Lost 6 parts (1p2n3w) 741 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- S-10 Pest destroyed. Machine disabled. Sub. Shrapnel Launcher destroyed. Machine disabled. AA-S9N(R) destroyed. LOCATION=UNKNOWN GOAL=ESCAPE NC-A8B(z): "You there! You wouldn't happen to know where Scraptown is, do you?" NC-A8B(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." NC-A8B(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." Acquired 93 matter. Acquired Autogun. Acquired Datajack. P-60 Hacker springs to life. 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