Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 03:58:23 Player: H3-RMN Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (257) 1285 Value Destroyed (14152) 14152 Prototype IDs (49) 980 Alien Tech Used (6) 1200 Bonus (8796) 8796 TOTAL SCORE: 34113 Bonus ------- High Alert Combat Kills 2306 Follower Combat Kills 290 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 6/300 Energy 74/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (10) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Wheel > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Coolant Network Huge Storage Unit Advanced Target Analyzer Graphene Brace Relay Coupler [NC] > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon > --- INVENTORY -------- Advanced Coolant Injector Improved Energy Well Advanced Energy Well Advanced Matter Compressor Long-range Sensor Array Relay Coupler [Behemoth] Long-range Tractor Beam Core Reset Matrix Subatomic Replicator Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Ragnarok Missile Launcher Advanced Remote Datajack CPS Tube [Rating: 171] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Biometal Leg Wheel Armored Wheel Flight Unit Experimental Q-thruster Utility Core Analyzer Device Graphene Brace Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Makeshift Kinetic Plating Artifact Phase Armor Weapon Heavy Machine Gun Energy Gun Riot Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Slots Evolved 18 | . . . . . 8 . . 2 . 2 2 . . 2 . 2 Power 9 | . . . . . 4 . . 1 . 1 1 . . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 3 . . 1 . . 1 . . 1 . 1 Weapon 2 | . . . . . 1 . . . . 1 . . . . . . Parts Attached 278 | 8 4 7 3 9 4 13 38 . 14 6 1 49 14 51 23 34 Power 65 | 2 1 1 . 2 . 2 13 . 3 3 . 15 3 12 3 5 Engine 19 | 2 1 1 . 1 . 1 7 . 3 . . 1 . 2 . . Core 11 | . . . . 1 . 1 6 . . 1 . 1 . 1 . . Reactor 35 | . . . . . . . . . . 2 . 13 3 9 3 5 Propulsion 43 | 2 2 1 1 2 . 2 4 . 1 1 . 3 2 7 6 9 Treads 10 | . 1 1 . . . . 2 . 1 . . . 2 1 . 2 Leg 4 | . . . . . . . . . . . . . . . 2 2 Wheel 25 | 2 1 . 1 2 . 2 2 . . 1 . 3 . 6 4 1 Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 4 Utility 84 | 2 1 1 2 2 3 5 9 . 5 1 1 16 4 17 6 9 Device 41 | 1 . . . . 2 3 5 . 3 . 1 7 2 11 2 4 Storage 13 | 1 1 . 2 1 . . . . 1 . . 2 . 1 2 2 Processor 8 | . . . . . . 1 2 . . . . 1 . 3 . 1 Hackware 7 | . . . . 1 . . . . . . . 1 2 . 1 2 Protection 14 | . . 1 . . 1 1 2 . 1 1 . 4 . 2 1 . Artifact 1 | . . . . . . . . . . . . 1 . . . . Weapon 86 | 2 . 4 . 3 1 4 12 . 5 1 . 15 5 15 8 11 Energy Gun 21 | 2 . 1 . . 1 3 4 . 3 . . 2 2 3 . . Energy Cannon 18 | . . 1 . . . 1 . . . . . 4 . 7 4 1 Ballistic Gun 27 | . . 1 . 1 . . 6 . 2 1 . 5 3 2 1 5 Ballistic Cannon 9 | . . 1 . 1 . . . . . . . . . 3 . 4 Launcher 3 | . . . . . . . 1 . . . . 1 . . 1 . Special Weapon 4 | . . . . . . . . . . . . 2 . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 1 1 . . . . 14 . 3 5 2 Corrupted Parts 13 | . . . . 2 . . . . . . . . 1 2 2 6 System Corruption 88 | . . . . 9 . . . . . . . . 3 9 23 44 Parts Lost 146 | . 2 1 . . . . 18 . 9 2 . 25 15 29 23 22 Power 53 | . 1 . . . . . 11 . 5 2 . 13 4 5 9 3 Propulsion 23 | . 1 1 . . . . 2 . 2 . . 2 1 6 5 3 Utility 29 | . . . . . . . 3 . 2 . . 3 5 8 3 5 Weapon 41 | . . . . . . . 2 . . . . 7 5 10 6 11 Highest Loss Streak 20 | . 2 1 . . . . 5 . 8 2 . 10 8 13 12 20 To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . . . Average Backups 17 | 4 9 13 17 17 17 19 19 18 18 19 19 18 21 23 19 5 Power . | 1 2 3 2 . . . . . . . . . . . . . Propulsion 2 | 2 4 4 4 4 4 2 2 1 . . 1 . . 2 . . Utility 7 | . . . 4 6 4 7 8 10 9 10 9 9 10 9 7 . Weapon 5 | 1 2 4 6 6 5 5 6 5 5 7 7 4 4 5 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 62 | . 2 1 9 6 . 9 4 . 2 . 2 7 6 9 3 2 Power 3 | . . . 3 . . . . . . . . . . . . . Propulsion 15 | . . . 2 1 . 6 . . . . . 1 1 2 1 1 Utility 24 | . . . 2 1 . 3 3 . 1 . 1 4 3 3 2 1 Weapon 18 | . 2 1 2 3 . . . . 1 . 1 2 2 4 . . Tool/Special 2 | . . . . 1 . . 1 . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 100 100 71 82 79 94 91 78 80 88 70 75 76 23 Engine 8 | . 14 14 14 13 . 5 7 23 21 9 4 . . 3 2 . Core 2 | . . . . . 6 10 9 5 4 1 4 3 . . 2 . Reactor 6 | . . . . . . . . . . 3 9 23 13 16 20 1 Treads 4 | . 9 13 14 13 . . . . . . . . 2 . . 2 Wheel 10 | . 18 14 14 14 13 13 10 11 10 9 9 8 5 6 6 . Device 9 | . 14 5 . . 9 10 13 17 16 12 14 10 13 17 10 2 Storage 7 | . 14 14 14 14 6 6 6 5 5 5 4 4 4 4 5 3 Processor 5 | . . . . . . 5 8 11 11 10 9 12 5 6 5 5 Protection 5 | . . 8 14 14 11 8 3 . . 2 4 1 1 1 2 . Energy Gun 7 | . 28 9 14 14 12 13 6 5 5 10 9 3 2 1 . . Energy Cannon 4 | . . 8 14 9 . 2 . . . . . . 2 6 7 1 Ballistic Gun 5 | . . 9 . . 6 2 9 11 10 10 9 11 10 4 . . Ballistic Cannon 1 | . . 1 . 2 . . . . . . . . . 1 5 1 Peak Build Rating 171 | 7 8 16 19 26 37 65 74 70 76 90 97 157 147 161 171 125 Average Rating 68 | 5 7 12 17 19 36 55 58 70 73 83 94 126 109 118 133 47 On Entrance 61 | . 7 8 16 19 25 37 62 67 70 72 90 94 106 95 159 118 Naked Turns 20 | . . . . . . . . . . . . . . . . 20 Heaviest Build 220 | 14 27 43 63 65 68 95 102 100 102 116 118 181 207 219 220 163 Greatest Support 80 | 32 32 16 16 24 24 24 75 24 24 28 28 36 30 56 23 80 Greatest Overweight (x) 21 | . 1 2 6 6 2 3 8 4 7 7 4 10 17 13 21 10 Average Overweight (x) 4 | . . 1 3 5 2 2 2 4 5 3 4 4 9 6 8 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 20 | 6 12 15 19 19 20 20 20 20 20 20 20 20 25 25 25 8 Most Carried 25 | 8 11 15 20 20 19 20 20 18 20 20 20 20 25 25 25 19 Average Carried 18 | 4 9 14 18 17 16 19 19 18 18 19 19 19 22 23 21 6 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 8 11 14 19 20 17 20 19 18 20 20 20 20 25 25 19 3 Class Distribution -------------------- 31% | Scavenger-Gunner 23% | Commander-Mutant 13% | Scavenger-Tank 8% | Mutant 6% | Generator-Gunner 4% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Tank | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Generator-Gunner | -3/Quarantine Scavenger-Tank | -3/Garrison Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Matter Collected 10921 | 280 40 83 40 80 . 278 1179 . 420 123 84 3749 1028 1404 1962 171 Remotely 1714 | . . . . . . . . . . . . 1027 . . 687 . Salvage Created 14259 | 118 255 28 498 . . 491 2354 . 854 271 304 3307 1009 2169 2164 437 Parts 680 | 11 13 . 30 . . 25 102 . 31 10 13 173 50 132 78 12 Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . . . . . . . . . . 2 . 2 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Combat Hostiles Destroyed 197 | . 4 1 5 . . 8 37 . 14 4 2 39 20 30 24 9 Melee 3 | . . . . . . . 3 . . . . . . . . . Guns 95 | . 4 1 . . . 8 26 . 10 4 2 26 6 5 2 1 Cannons 22 | . . . 4 . . . 1 . . . . 2 1 9 3 2 AOE 59 | . . . 1 . . . 6 . 4 . . 11 11 11 10 5 Classes Destroyed 22 | 2 3 2 4 . . 2 4 . . . . 4 . 1 . . Worker 10 | . . . . . . . . . . . . 3 . 4 2 1 Builder 14 | . . . 1 . . . . . . . . 9 . 1 3 . Tunneler 5 | 2 . . . . . . . . . . . . . 3 . . Hauler 2 | . 1 . . . . . . . . . . 1 . . . . Recycler 13 | 1 . . 1 . . . . . . . 1 5 . 2 3 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . 1 . 1 Turret 1 | . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . 2 . 1 1 . Swarmer 40 | . . 1 . . . . 9 . 4 . . 2 8 8 5 3 Cutter 4 | . . . . . . . 4 . . . . . . . . . Grunt 62 | . 4 . 1 . . 5 11 . 4 2 . 19 4 1 10 1 Brawler 4 | . . . 1 . . 1 2 . . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . . Researcher 7 | . . . . . . . . . . . . 4 . . 3 . Sentry 24 | . . . 2 . . . 7 . 1 2 2 . 4 4 . 2 Specialist 6 | . . . . . . 1 . . 3 . . 2 . . . . Hunter 26 | . . . . . . . 2 . . . . 10 2 6 6 . Programmer 25 | . . . . . . . 1 . . . . 5 2 11 3 3 Heavy 2 | . . . . . . 1 . . 1 . . . . . . . Q-Series 1 | . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 3 3 2 2 . . 3 5 . 5 4 2 13 8 9 9 5 Combat Bots Only 10 | . 2 1 2 . . 3 5 . 5 4 2 10 8 5 7 4 Max Kills in Single Turn 5 | 1 1 1 1 . . 1 2 . 2 1 1 2 5 4 4 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 5 | . . . 1 . . . 1 . 2 . . 2 5 4 4 1 Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Hostile Shots Fired 2175 | . 27 63 6 . . 30 451 . 66 27 3 549 133 247 226 347 Missed 712 | . 10 20 3 . . 8 144 . 21 6 1 184 28 84 67 136 Hits 1463 | . 17 43 3 . . 22 307 . 45 21 2 365 105 163 159 211 Melee 8 | . . . 2 . . . 4 . 2 . . . . . . . Projectile 1455 | . 17 43 1 . . 22 303 . 43 21 2 365 105 163 159 211 AOE 10 | . . 2 . . . . 3 . . . . 4 . . . 1 Critical Strikes 58 | . . 2 . . . . 1 . 1 1 . 11 5 13 10 14 Actively Blocked 29 | . . . . . . . 1 . 1 1 . 1 . 13 9 3 Part Disruptions 6 | . . . . . . 1 . . 1 . . 1 . 2 . 1 Damage Taken 25850 | . 230 376 60 . . 389 3490 . 1254 435 52 5136 2394 3516 3542 4976 Core 4689 | . 13 35 . . . 30 492 . 210 108 . 583 423 557 626 1612 Absorbed by Shields 1278 | . . . 3 . . 82 90 . . . . 851 12 240 . . Redirected to Core 305 | . . . . . . . . . . . . . 305 . . . Redirected to Shielding 93 | . . . . . . . . . . . . . 93 . . . Ignored by Resistances 1031 | . . 25 . . . 16 53 . . . . 458 185 294 . . Regen/Repaired (Parts) 363 | . . . . . . . . . . . . 171 180 12 . . Core Remaining (%) 60 | 100 . . . 80 . . 38 . 79 90 . . 15 . 18 . Volleys Fired 609 | 7 20 6 18 . . 20 103 . 31 7 6 126 50 110 74 31 Largest 4 | 2 2 2 2 . . 3 3 . 3 4 4 4 4 4 4 3 Hottest 376 | 80 80 105 130 . . 195 220 . 190 228 228 228 305 244 376 248 Shots Fired 1374 | 14 39 11 34 . . 53 254 . 86 28 18 379 101 202 104 51 Gun 1059 | 14 39 6 18 . . 51 227 . 84 28 18 349 82 109 11 23 Cannon 237 | . . 5 16 . . 2 20 . . . . 7 12 88 67 20 Launcher 54 | . . . . . . . 7 . 2 . . 17 3 5 12 8 Special 24 | . . . . . . . . . . . . 6 4 . 14 . Kinetic 720 | . . 5 . . . 17 139 . 52 14 12 263 53 95 40 30 Thermal 328 | 7 19 5 16 . . 12 90 . 32 14 6 87 . 31 . 9 Explosive 44 | . . . . . . . 7 . 2 . . 17 3 5 6 4 Electromagnetic 258 | 7 20 1 18 . . 24 18 . . . . 6 41 71 44 8 Robot Hit Streak 47 | 6 12 5 11 . . 7 47 . 7 30 9 7 7 7 9 6 Robot Miss Streak 21 | 1 2 5 4 . . 2 21 . 4 2 2 7 3 7 7 4 Penetration Max 2 | . . . . . . . . . 1 . . 2 . 1 1 1 Secondary Targets 23 | . 1 . . . . 4 4 . 2 2 . 10 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 1 . 1 . . . . Autonomous 43 | . . . . . . . 43 . . . . . . . . . Shots Hit Robots 847 | 10 26 6 25 1 . 36 188 . 63 25 14 212 56 107 51 27 Core Hits 586 | 4 12 4 11 . . 27 113 . 45 19 15 158 39 56 57 26 Critical Kills 12 | . . . . . . . 3 . . . . 4 1 2 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 1 . . 1 . Critical Strikes 29 | . . . . . . . 7 . . . . 8 1 5 6 2 Burn 3 | . . . . . . . 1 . . . . 2 . . . . Meltdown 2 | . . . . . . . 1 . . . . . . . . 1 Destroy 13 | . . . . . . . 2 . . . . 6 1 2 2 . Blast 3 | . . . . . . . . . . . . . . 2 . 1 Corrupt 5 | . . . . . . . . . . . . . . 1 4 . Impale 3 | . . . . . . . 3 . . . . . . . . . Melee Attacks 41 | . . . . 1 . . 29 . . . . 9 2 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . 1 2 . . . Piercing 37 | . . . . . . . 29 . . . . 8 . . . . Sneak Attacks 5 | . . . . 1 . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36053 | 138 332 116 605 . . 663 5242 . 1923 670 334 9027 2988 5351 5793 2871 Guns 17029 | 138 332 59 262 . . 663 3538 . 1591 670 334 5818 1112 1741 343 428 Cannons 5382 | . . 54 294 . . . 128 . . . . 112 197 1930 1692 975 Explosions 12402 | . . . 49 . . . 537 . 332 . . 2916 1679 1680 3758 1451 Melee 1220 | . . . . . . . 1039 . . . . 181 . . . . Ramming 20 | . . 3 . . . . . . . . . . . . . 17 Kinetic 12095 | . . 41 . . . 237 1925 . 857 294 196 4438 763 1594 1183 567 Thermal 7126 | 48 99 54 343 . . 170 1655 . 734 376 138 1380 . 504 414 1211 Explosive 9947 | . . . . . . . 537 . 332 . . 2916 1679 1680 2202 601 Electromagnetic 5645 | 90 233 18 262 . . 256 86 . . . . 112 546 1573 1994 475 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1220 | . . . . . . . 1039 . . . . 181 . . . . Highest Corruption 65 | . . . . 9 . . 1 . . . . 5 10 26 65 43 Average Corruption 12 | . . . . 8 . . 1 . . . . 2 8 19 34 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 187 | . . . . . . . 8 . . . . 15 33 49 62 20 Message Errors 39 | . . . . . . . 1 . . . . 1 5 14 17 1 Matter Fused 35 | . . . . . . . 3 . . . . 4 6 6 10 6 Heat Flow Errors 29 | . . . . . . . 1 . . . . 4 6 9 5 4 Energy Discharges 18 | . . . . . . . . . . . . 2 1 7 4 4 Parts Rejected 5 | . . . . . . . . . . . . . 1 . 4 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . . . . . 2 . . . . 2 4 6 3 1 Data Loss (major) 6 | . . . . . . . . . . . . 1 2 1 1 1 Misfires 8 | . . . . . . . 1 . . . . 1 3 1 2 . Alerts 3 | . . . . . . . . . . . . . 1 . 2 . Misdirections 5 | . . . . . . . . . . . . . . 1 2 2 Weapon Failures 20 | . . . . . . . . . . . . . 4 3 12 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1414 | . . 6 7 . . . . . 20 . . 247 120 132 451 431 Projectiles 447 | . . 6 7 . . . . . . . . . . 76 106 252 Explosions 939 | . . . . . . . . . 20 . . 219 120 56 345 179 Melee 28 | . . . . . . . . . . . . 28 . . . . Knockbacks 9 | . . . . . . . . . . . . . . 3 5 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . 3 4 1 Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 347 | . . 1 . . . . . . . . . 84 105 102 49 6 Shots 9 | . . . . . . . . . . . . 3 1 1 4 . Rammed 11 | . . 1 . . . . . . . . . . . . . 10 Targets Rammed 11 | . . 1 . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 484 | 126 206 88 271 . . 150 344 . 210 108 190 304 484 365 334 296 Average Temperature 97 | 63 87 46 90 . . 53 96 . 65 44 92 68 147 101 110 98 Received Heat Transfer 3555 | . 126 162 7 . . 137 918 . 117 81 . 706 470 66 198 567 Effects 11 | . . . 1 . . . 2 . . . . . 5 2 1 . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . 1 . Interference 1 | . . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . 1 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . 2 5 9 . Combat Hostiles 16 | . . . . . . . . . . . . . 2 5 9 . Parts Fried 42 | . . . . . . . . . . . . . 3 9 24 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . 2 . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . 1 Parts Melted 9 | . . . . . . . 3 . 2 2 2 . . . . . Heat Transferred 10896 | 100 225 74 407 . . 370 2826 . 1650 825 300 2640 . 555 300 624 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . 2 . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Maximum Alert Level 4 | . . . . . . 1 4 3 3 2 1 3 3 3 2 2 Low Security (%) 26 | 100 100 . 100 . 100 48 7 . . . . 53 . . 11 . Level 1 26 | . . . . . . 51 36 . . 17 100 4 . 62 67 93 Level 2 31 | . . . . . . . 17 . 94 82 . 34 33 22 20 6 Level 3 13 | . . . . . . . 25 100 5 . . 7 66 14 . . Level 4 1 | . . . . . . . 13 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . 1 . . . . . . . Peak Influence 1384 | 10 50 . 135 . 5 202 1384 726 789 461 272 871 1094 887 570 435 Initial 726 | . . . 14 . . . 151 726 504 413 220 132 644 615 261 319 Average 406 | . 9 . 47 . . 137 617 722 530 421 245 331 887 420 310 326 Influence Increases 7855 | 15 121 70 394 . 5 242 1453 5 375 108 67 1555 600 1197 882 766 Destroy 0b10 Robot/C 4280 | . 80 40 180 . . 180 780 . 280 80 40 860 400 600 540 220 Destroy 0b10 Robot/NC 345 | 15 10 . 40 . . 5 35 . 10 . 5 105 . 65 45 10 Destroy Leader 556 | . 24 . . . . 30 40 . 30 20 20 126 30 134 52 50 Allied During Kill 134 | . . . 8 . . 5 15 . 41 . . . . 47 . 18 Successful Hack 139 | . 7 . 22 . 5 . 21 5 . . . 60 14 . 5 . Select Force Hacks 120 | . . . 120 . . . . . . . . . . . . . Disable Machine 345 | . . . . . . . . . . . . 135 . 75 45 90 Anti-Garrison Action 400 | . . . . . . . 350 . . . . . 50 . . . Destroy Structure 996 | . . . 24 . . 7 32 . 14 8 2 224 91 276 150 168 Partial Spotted 45 | . . . . . . . . . . . . 15 15 . . 15 Lose Combat Pursuer 495 | . . 30 . . . 15 180 . . . . 30 . . 45 195 Influence Decreases 7428 | 15 121 40 401 23 5 40 271 668 307 476 251 933 365 1827 813 872 Entered New Map 2758 | . . . 16 23 . . 51 658 217 376 201 105 215 479 203 214 Time Decay 2500 | 15 101 30 375 . 5 . . 10 . 80 50 568 . 568 380 318 Lost Part 1460 | . 20 10 . . . . 180 . 90 20 . 250 150 290 230 220 Lost Ally 260 | . . . 10 . . 40 40 . . . . 10 . 40 . 120 Purge Threat 450 | . . . . . . . . . . . . . . 450 . . Squads Dispatched 36 | . . . . . . 2 . . 2 . . 10 . 5 7 10 Investigation 2 | . . . . . . . . . . . . . . . 1 1 Extermination 13 | . . . . . . . . . . . . 3 . 5 2 3 Reinforcement 19 | . . . . . . 2 . . 2 . . 5 . . 4 6 Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Distress Signals 6 | . 1 . . . . . . . . . . 2 . . 2 1 Communications Jammed 45 | . . . . . . . . . . . 1 44 . . . . Distress Signals 42 | . . . . . . . . . . . . 42 . . . . Times Spotted 284 | . 6 9 6 . . 10 45 . 15 5 2 53 23 29 34 47 Peak Tracking Total 11 | . 3 6 2 . . 3 9 . 5 5 2 9 7 4 8 11 Tactical Retreats 19 | . . 1 . . . 1 6 . . . . 2 . . 3 6 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Traps Triggered 27 | . . . . . . 3 9 . 2 . . 2 4 2 3 2 Indirectly 4 | . . . . . . . . . . . . . . . 3 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Machines Disabled 31 | . . 1 . . . . 5 . 1 . . 9 1 5 3 6 Max in Single Turn 2 | . . 1 . . . . 2 . 1 . . 1 1 1 1 2 Garrison Relay 4 | . . . . . . . 3 . . . . . 1 . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Machines Accessed 36 | . 3 . 10 2 2 . 3 1 . . 1 6 1 1 3 3 Terminals 25 | . 3 . 6 . 2 . 3 1 . . 1 4 1 1 1 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 Total Hacks 87 | . 5 . 26 11 5 . 7 1 . . 3 11 3 6 4 5 Successful 48 | . 1 . 20 11 1 . 3 1 . . . 4 1 4 2 . Failed 39 | . 4 . 6 . 4 . 4 . . . 3 7 2 2 2 5 Catastrophic 10 | . 1 . 1 . 1 . 1 . . . 1 1 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . 5 . 15 . . . 3 . . . 3 4 1 . 2 . Terminals 59 | . 5 . 17 . 5 . 7 1 . . 3 8 3 6 1 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 9 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 2 . . 2 . Garrison Access 3 | . . . . . . . . . . . . 1 . . . 2 Terminal Hacks 27 | . 1 . 4 11 1 . 3 1 . . . 1 1 4 . . Record 4 | . . . . 4 . . . . . . . . . . . . Part Schematic 3 | . 1 . 2 . . . . . . . . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . 3 . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . . . . . . Report Inventory 4 | . . . 4 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . . . 11 . . . . . . . . 2 . . 1 . Terminals 8 | . . . 7 . . . . . . . . 1 . . . . Botnet 3 | . . . 2 . . . . . . . . 1 . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . 1 . Researchers 2 | . . . . . . . . . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . 1 Hacking Detections 28 | . 3 . 6 . 1 . 3 . . . 1 6 1 1 3 3 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 3 . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 2 . . . . . . . . 13 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked 8 | . . . . 1 . . . . . . . 4 2 . 1 . Non-combat 2 | . . . . . . . . . . . . 2 . . . . Combat 6 | . . . . 1 . . . . . . . 2 2 . 1 . Robot Hacks Applied 9 | . . . . 1 . . . . . . . 4 2 . 2 . parse_system 1 | . . . . 1 . . . . . . . . . . . . disable_scanner 3 | . . . . . . . . . . . . 2 . . 1 . locate_prototypes 1 | . . . . . . . . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 2 | . . . . . . . . . . . . . 2 . . . Relay Couplers Released 15 | . . . . . . . 12 . . . . . 3 . . . Machine Destruction 15 | . . . . . . . 12 . . . . . 3 . . . Attached 4 | . . . . . . . . . . . . 1 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . 8 . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Total Allies 21 | . . . 8 . . . 4 . . . . 1 2 . . 6 Largest Group 6 | . . . 5 5 5 5 2 2 2 . . 1 2 2 . 6 Highest-Rated Group 97 | . . . 95 93 93 93 97 97 97 . . 14 94 94 . 84 Highest-Rated Ally 51 | . . . 34 34 34 34 51 51 51 . . 14 47 47 . 15 Total Orders 5 | . . . 1 . 2 . . . 1 . . 1 . . . . STAY 2 | . . . . . 1 . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . COLLECT 1 | . . . 1 . . . . . . . . . . . . . Ally Attacks 57 | . . . 7 . . 6 7 . . . . . . 13 . 24 Total Damage 1753 | . . . 322 . . 514 106 . . . . . . 407 . 404 Kills 12 | . . . 6 . . 1 2 . . . . . . 1 . 2 Allies Corrupted 3 | . . . 1 . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Active Infowar (turns) 6651 | 44 405 156 . . 61 100 744 29 1641 45 100 1561 765 777 139 84 Sensors 1367 | . . . . . . . . . . . 36 483 . 626 139 83 Terrain 3192 | . . . . . . 100 743 . 1641 45 . . . 663 . . Seismic 605 | 44 405 156 . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . 1 . . . . . . . . . Jamming 2422 | . . . . . 61 . . 29 . . 64 1502 765 . . 1 Robot Analysis Total 7 | . . . . 7 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Turns Passed 15666 | 166 405 389 1316 2832 115 319 1788 29 2078 163 100 1703 946 1707 899 711 Spaces Moved 7076 | 125 254 248 703 1696 77 144 781 19 162 82 44 646 301 630 279 885 Core 750 | 1 . . . . . . . . . . . . . . . 749 Treads 153 | . . . . . . . 125 . . . . . . 27 . 1 Legs 70 | . . . . . . . . . . . . . . . 7 63 Wheels 6052 | 124 254 248 703 1696 77 144 656 19 162 82 44 646 301 603 272 21 Hover . | . . . . . . . . . . . . . . . . . Flight 51 | . . . . . . . . . . . . . . . . 51 Fastest Speed 17 | 50 100 115 130 120 120 120 105 150 120 124 158 129 170 125 155 17 Average Speed 148 | 99 109 123 150 164 120 134 139 150 175 153 158 164 235 193 210 58 Slowest Speed 470 | 100 115 130 170 170 120 135 210 150 195 195 158 290 335 320 410 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 6 55 7 96 75 3 85 69 1 90 4 1 64 44 17 37 31 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 6 | . . . 6 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . . 1 . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 . . . . 1 . Scrap Searched 11 | . . 6 . 5 . . . . . . . . . . . . Spaces Dug 87 | . . . . . . . 5 . 7 . . 19 7 18 17 14 Terrain Destroyed 531 | . . 2 11 . . . 35 . 7 7 . 214 35 107 55 58 Melee 3 | . . . . . . . . . . . . 1 2 . . . Projectile 112 | . . 2 5 . . . 1 . . 7 . 60 3 19 12 3 AOE 413 | . . . 6 . . . 34 . 7 . . 151 29 88 43 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Gar Fac DSF Fac Res Qua Gar Res Tes Acc Total 11081 | 148 346 320 937 1738 99 234 1260 20 1895 97 61 1000 463 938 492 1033 Wait 2202 | 1 57 49 97 5 16 11 142 1 1653 1 . 41 21 49 40 18 Move 7059 | 124 253 247 702 1695 76 143 780 18 161 81 43 646 300 629 278 883 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 206 | 8 7 4 19 13 1 13 22 . 10 . 5 26 26 32 17 3 Fast Attach 182 | 6 . 4 . 3 1 5 31 . 7 4 . 36 7 30 19 29 Attach 124 | 1 2 1 . 1 4 1 10 1 2 1 1 19 15 22 21 22 Detach 34 | . . 1 . . . 1 2 . . 1 . 6 2 6 6 9 Swap 150 | 1 3 2 4 6 . 8 18 . 11 2 2 49 4 24 16 . Drop 239 | . 4 5 16 14 1 16 36 . 12 . 4 42 13 28 21 27 Fire 609 | 7 20 6 18 . . 20 103 . 31 7 6 126 50 110 74 31 Melee 41 | . . . . 1 . . 29 . . . . 9 2 . . . Ram 11 | . . 1 . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . 16 48 . 8 . . . 23 8 . . Rewire 120 | . . . 81 . . . 39 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / DSF) -6/DSF -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Garrison -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 5) 463 | -10/Materials | Discovered new exit (range 12) 558 | -10/Materials | Discovered new exit (range 5) 572 | -10/Materials | Entered Subcaves 573 | -10/Subcaves | Approached by a straggling Scientist 904 | -10/Subcaves | Discovered new exit (range 9) 961 | -10/Subcaves | Entered Recycling 1028 | -8/Recycling | Build established: Derelict-Mutant 1549 | -8/Recycling | Identified exit to Factory 1625 | -8/Recycling | Learned Storage emergency access door positions 1691 | -8/Recycling | Learned 2 Lower Caves zone layouts 1842 | -8/Recycling | Learned location of Lower Caves (-6) 1903 | -8/Recycling | Learned Storage garrison access intel 1970 | -8/Recycling | Build established: Commander-Mutant 2208 | -8/Recycling | Scanned before Scraplab entrance 2232 | -8/Recycling | Entered Scraplab 2252 | -8/Recycling | Discovered new exit (range 3) 2277 | -8/Recycling | Entered Scraptown 2277 | -8/Scraptown | Accompanied by 5 allies 2536 | -8/Scraptown | Visited IN-MT5's Study 2560 | -8/Scraptown | Visited Shadow of the Wyrm 2577 | -8/Scraptown | Visited Cyclists 2587 | -8/Scraptown | Visited Fellowship of the Rings 2612 | -8/Scraptown | Visited SPCMW 2869 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2908 | -8/Scraptown | Visited UFD Registry 2908 | -8/Scraptown | Registered with UFD as "Toolninja" 3007 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3010 | -8/Scraptown | Learned 8 Research zone layouts 3012 | -8/Scraptown | Learned Research garrison access intel 3167 | -8/Scraptown | Visited Chapter 10 3194 | -8/Scraptown | Visited Scrap Suit Storage 3221 | -8/Scraptown | Visited Junk Repository 3282 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3430 | -8/Scraptown | Visited Observation Area 3488 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3503 | -8/Scraptown | Found DCF Scrap (29 items) 3541 | -8/Scraptown | Visited A0-MCA Data Center 3558 | -8/Scraptown | Visited Curators Association 3620 | -8/Scraptown | Visited Abandonware Association 3639 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3680 | -8/Scraptown | Visited Analyses Database 3721 | -8/Scraptown | Visited Infowarlord's Domain 3787 | -8/Scraptown | Visited Comm Corps 4599 | -8/Scraptown | Found Exp. Terrain Scanner 5036 | -8/Scraptown | Met Optimus 5036 | -8/Scraptown | Accepted into 0bPrime 5109 | -8/Scraptown | Entered Factory 5109 | -6/Factory | Accompanied by 5 allies 5109 | -6/Factory | Evolved 8 slots: Power x4, Utility x3, Weapon x1 5110 | -6/Factory | Identified exit to Factory 5184 | -6/Factory | Identified exit to DSF 5224 | -6/Factory | Entered DSF 5224 | -6/DSF | Accompanied by 5 allies 5246 | -6/DSF | Additional patrols routed to DSF 5374 | -6/DSF | Sterilization system engaged 5394 | -6/DSF | Ambient heat levels rising (+10) 5409 | -6/DSF | Ambient heat levels rising (+10) 5424 | -6/DSF | Ambient heat levels rising (+10) 5439 | -6/DSF | Ambient heat levels rising (+10) 5454 | -6/DSF | Ambient heat levels rising (+10) 5469 | -6/DSF | Ambient heat levels rising (+10) 5484 | -6/DSF | Ambient heat levels rising (+10) 5499 | -6/DSF | Ambient heat levels rising (+10) 5505 | -6/DSF | Discovered new exit (range 16) 5514 | -6/DSF | Ambient heat levels rising (+10) 5517 | -6/DSF | Lost 3 allies 5529 | -6/DSF | Ambient heat levels rising (+10) 5543 | -6/DSF | Entered Garrison 5674 | -6/Garrison | Phase Generator disabled 6067 | -6/Garrison | Triggered checkpoint 6151 | -6/Garrison | Lost 4 parts (2p1u1w) 6213 | -6/Garrison | Lost 5 parts (3p1n1u) 6550 | -6/Garrison | Spotted B-75 Beast 6592 | -6/Garrison | Destroyed B-75 Beast 6623 | -6/Garrison | Lost 3 parts (2p1u) 6627 | -6/Garrison | Triggered checkpoint 6688 | -6/Garrison | Core integrity fell below 50% 6727 | -6/Garrison | Lost 4 parts (4p) 6871 | -6/Garrison | Build established: Scavenger-Gunner 6881 | -6/Garrison | Discovered exit to Factory (range 13) 6903 | -6/Garrison | Discovered exit to Factory (range 78) 6903 | -6/Garrison | Discovered exit to Factory (range 18) 6903 | -6/Garrison | Discovered exit to Factory (range 48) 6949 | -6/Garrison | Triggered checkpoint 7037 | -6/Garrison | Triggered checkpoint 7067 | -6/Garrison | Installed Relay Interface Framework 7088 | -6/Garrison | Garrison Relay disabled 7131 | -6/Garrison | Triggered checkpoint 7217 | -6/Garrison | Garrison Relay disabled 7331 | -6/Garrison | Entered Factory 7331 | -5/Factory | Accompanied by 2 allies 7331 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7359 | -5/Factory | Identified exit to DSF 7360 | -5/Factory | Entered DSF 7360 | -5/DSF | Accompanied by 2 allies 9021 | -5/DSF | Additional patrols routed to DSF 9157 | -5/DSF | Lost 8 parts (4p2n2u) 9295 | -5/DSF | Sterilization system engaged 9315 | -5/DSF | Ambient heat levels rising (+10) 9323 | -5/DSF | Discovered new exit (range 11) 9330 | -5/DSF | Ambient heat levels rising (+10) 9345 | -5/DSF | Ambient heat levels rising (+10) 9360 | -5/DSF | Ambient heat levels rising (+10) 9375 | -5/DSF | Ambient heat levels rising (+10) 9390 | -5/DSF | Ambient heat levels rising (+10) 9405 | -5/DSF | Ambient heat levels rising (+10) 9420 | -5/DSF | Ambient heat levels rising (+10) 9435 | -5/DSF | Ambient heat levels rising (+10) 9438 | -5/DSF | Entered Factory 9438 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9496 | -4/Factory | Discovered new exit (range 13) 9497 | -4/Factory | Discovered new exit (range 15) 9601 | -4/Factory | Entered Research 9601 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9602 | -3/Research | Identified exit to Research 9602 | -3/Research | Identified exit to Quarantine 9603 | -3/Research | Loaded intel: 4 garrison access locations 9701 | -3/Research | Entered Quarantine 9818 | -3/Quarantine | Found Alien Reactor 9818 | -3/Quarantine | Identified Matter Drive 9859 | -3/Quarantine | Found Alien Artifact 9912 | -3/Quarantine | Found Unknown Device 9912 | -3/Quarantine | Identified Launcher Loader 9973 | -3/Quarantine | Found Alien Slashing Weapon 9975 | -3/Quarantine | Identified Sigix Broadsword 10001 | -3/Quarantine | Build established: Generator-Gunner 10282 | -3/Quarantine | Found Alien Artifact 10282 | -3/Quarantine | Identified Phase Armor 10496 | -3/Quarantine | Found Prototype Device 10496 | -3/Quarantine | Identified Exp. Shield Generator 10607 | -3/Quarantine | Scanned by Researcher 10651 | -3/Quarantine | Destroyed 8 combat bots 10773 | -3/Quarantine | Lost 3 parts (2p1w) 10813 | -3/Quarantine | Found Alien Artifact 10814 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 10814 | -3/Quarantine | Warped through subspace 10881 | -3/Quarantine | Found Prototype Device 10882 | -3/Quarantine | Identified Exp. Focal Shield 10890 | -3/Quarantine | Found Prototype Launcher 10890 | -3/Quarantine | Identified Ragnarok Missile Launcher 11137 | -3/Quarantine | Cryocooling Duct disabled 11152 | -3/Quarantine | Ambient heat levels rising (+20) 11152 | -3/Quarantine | Non-combat units ordered to evacuate 11155 | -3/Quarantine | Lost 10 parts (7p2u1w) 11201 | -3/Quarantine | First assault squad dispatched 11288 | -3/Quarantine | Core integrity fell below 50% 11306 | -3/Quarantine | Lost 3 parts (1p1n1w) 11317 | -3/Quarantine | Garrison activated, responded to threat 11345 | -3/Quarantine | Destroyed 10 combat bots 11346 | -3/Quarantine | Found Alien Artifact 11404 | -3/Quarantine | Identified exit to Garrison 11404 | -3/Quarantine | Entered Garrison 11706 | -3/Garrison | Triggered checkpoint 11743 | -3/Garrison | Core integrity fell below 20% 11760 | -3/Garrison | Triggered checkpoint 11783 | -3/Garrison | Destroyed 8 combat bots 11787 | -3/Garrison | Lost 8 parts (2p1n1u4w) 11842 | -3/Garrison | System corruption reached 10% 11880 | -3/Garrison | Lost 3 parts (2u1w) 11890 | -3/Garrison | Triggered checkpoint 12026 | -3/Garrison | Heavy support dispatched to Research 12206 | -3/Garrison | Lost 3 parts (1p2u) 12221 | -3/Garrison | Build established: Scavenger-Tank 12224 | -3/Garrison | Triggered checkpoint 12233 | -3/Garrison | Garrison Relay disabled 12306 | -3/Garrison | Triggered checkpoint 12314 | -3/Garrison | Discovered exit to Research (range 14) 12350 | -3/Garrison | Entered Research 12350 | -2/Research | Accompanied by 2 allies 12350 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12656 | -2/Research | Build established: Scavenger-Skirmisher 12778 | -2/Research | Identified exit to Testing 12880 | -2/Research | System corruption reached 10% 12932 | -2/Research | Lost 13 parts (3p3n2u5w) 13119 | -2/Research | Lost 6 parts (1n3u2w) 13366 | -2/Research | Lost 3 parts (1n2u) 13532 | -2/Research | Build established: Scavenger-Tank 14057 | -2/Research | Entered Testing 14081 | -2/Testing | Found Prototype Energy Cannon 14081 | -2/Testing | Identified Imp. Potential Cannon 14187 | -2/Testing | Identified Subatomic Replicator 14553 | -2/Testing | Lost 3 parts (1p1n1u) 14562 | -2/Testing | Build established: Scavenger-Gunner 14580 | -2/Testing | System corruption reached 30% 14617 | -2/Testing | Core integrity fell below 50% 14657 | -2/Testing | Lost 12 parts (8p1n3w) 14723 | -2/Testing | Lost 6 parts (2n2u2w) 14757 | -2/Testing | Found Enh. Gamma Bomb Array 14794 | -2/Testing | Destroyed 7 combat bots 14907 | -2/Testing | Core integrity fell below 20% 14921 | -2/Testing | Discovered new exit (range 10) 14956 | -2/Testing | Entered Access 14956 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15033 | -1/Access | System corruption reached 10% 15035 | -1/Access | System corruption reached 30% 15060 | -1/Access | Used Subatomic Replicator to replicate Wheel 15065 | -1/Access | Identified Core Reset Matrix 15065 | -1/Access | Used Core Reset Matrix 15111 | -1/Access | Lost 20 parts (3p3n4u10w) 15313 | -1/Access | Build established: Mutant 15402 | -1/Access | Core integrity fell below 50% 15550 | -1/Access | Emitted hypermatrix ping 15555 | -1/Access | Assembled emerged from beneath the floor 15611 | -1/Access | Spotted B-99 Colossus 15628 | -1/Access | Energy Cycler disabled 15645 | -1/Access | Spotted B-99 Colossus 15647 | -1/Access | Released all parts (10) 15653 | -1/Access | Core integrity fell below 20% 15667 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 15646_ Penetrated by Slug. 15646_ Slug penetrates Wall. 15647_ Released Imp. Potential Cannon. 15647_ Released Exp. Q-thruster. 15647_ Released Broken Exp. Q-thruster. 15647_ Released Adv. Melee Analysis Suite. 15647_ Released Broken Adv. Target Analyzer. 15647_ Released Adv. System Shield. 15647_ Released System Shield. 15647_ Released Com. Battery. 15647_ Released Mic. Antimatter Reactor. 15648_ Acquired 6 matter. 15648_ Slug penetrates Door. 15648_ Penetrated by Slug. 15652_ Slug penetrates Wall. 15659_ System corrupted: Energy discharge (-31). 15659_ Slug penetrates Fabricator. 15665_ Slug penetrates Wall. 15666_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | "" !=# ########## # ?????????? | | ????#"" *=]# # ""????????? | | ????# " !!"% # ""????????? | | ????##" |= # ""????????? | | ????# " % =^ # ""????????? | | ????# " "###### ==! # ""????????? | | ????# " # # ??????????? | | ????# " # = # ???????????? | | ????# " "% ##+#????????????? | | ????# " " # ^ #????????????? | | ????##" " % # #????????????? | | ?????#" " # """ #??###???????? | | ?????## # # ""F #? #???????? | | ??????# # # "" #? #???????? | | ??????# # # """ # #???????? | | #?????# # # """ # #???????? | | #?????######### # + #???????? | | #?????????????# # # #???????? | | #?????????????# # # #???????? | | #?????????????# ######## #? #???????? | | #?????????????########??????# #? #???????? | | #???????????????????????????# #??###???????? | | #???????????????????????????# #????????????? | | #???????????????????????????# #????????????? | | ########?????####k ######### #????????????? | | / " k @ Y #????????????? | | ########?????# ## ######+###+####+##???????????? | | #????? #????# #????????# #???????????? | | ## #???## ##???????# / #???????????? | | /! ##### ######### * #???????????? | | #%* / H + #???????????? | | +#??????## ## ######### #???????????? | | #???????? ###+########?# #???????????? | | #???????# ## == #?# = #???????????? | | ######## # == #?# #???????????? | | + / =#?# #???????????? | | # ] # #?# #???????????? | | # #### #?# #???????????? | | + + #?# #???????????? | | #####+###### ""T"" #?##############???????????? | | #?? ???# """"" #??????????????????????????? | | ## ?###########??????????????????????????? | | ?# " #?????????????????????????????????????? | | ?# """ #?????????????????????????????????????? | | ?# """#?????????????????????????????????????? | | ?# " #?????????????????????????????????????? | | ?# ???????????????????????????????????????? | | ?#! ???????????????????????????????????????? | | ?##########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 130 Energy Generation 202 Energy Capacity 1090 Matter Stores 454 Matter Capacity 700 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 30 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 66 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 2 Salvage Targeting 3 Defensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 61 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Matter Drive Sigix Broadsword Phase Armor High-powered Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MatterSensorTelecube Manual? 0 Play Time 03:35:13 Cumulative 760.6 hours Start 2025.07.31 @ 22:51:55 End 2025.08.04 @ 03:58:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 286 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4050cf0-047f-439e-8100-b8bf4242b65a