Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.07 @ 08:27:36 Player: Soul Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1458 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (4) Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Utility (3) Propulsion Shielding Propulsion Shielding Weapon (2) Inventory (4) Light Ion Engine Aluminum Leg Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Utility Propulsion Shielding Propulsion Shielding Propulsion Shielding Weapon Medium Laser Light Assault Rifle Inventory Light Ion Engine Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Propulsion Shielding Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 7 5 . 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 3 | 2 . . 1 Artifact . | . . . . Weapon 10 | 2 4 . 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 2 . 2 Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 96 | . 96 100 94 Engine 11 | . 12 12 10 Leg 35 | . 33 37 38 Protection 26 | . 25 25 29 Energy Gun 6 | . 5 12 5 Ballistic Gun 10 | . 11 12 7 Special Melee Weapon 5 | . 6 . 4 Naked Turns . | . . . . Heaviest Build 11 | 10 10 10 11 Greatest Support 43 | 20 30 30 43 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 3 3 Average Carried 2 | 1 2 3 1 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 3 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 410 | 232 81 23 74 Remotely . | . . . . Salvage Created 341 | . 67 . 274 Parts 23 | . 8 . 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 2 . 7 Guns 9 | . 2 . 7 Classes Destroyed 3 | . 2 . 1 Watcher 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 7 | . . . 7 Best Kill Streak 3 | . 1 . 3 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 759 | . 75 . 684 Core 146 | . 10 . 136 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 66 | . 30 . 36 Largest 2 | . 2 . 2 Hottest 70 | . 70 . 70 Shots Fired 91 | . 40 . 51 Gun 91 | . 40 . 51 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 16 . 20 Thermal 55 | . 24 . 31 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 9 . 24 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 78 | . 26 . 52 Core Hits 22 | . 7 . 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 12 | . 8 . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . 5 . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 632 | . 128 . 504 Guns 626 | . 128 . 498 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 206 | . 64 . 142 Thermal 420 | . 64 . 356 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 142 | . 90 . 142 Average Temperature 47 | . 41 . 51 Received Heat Transfer 480 | . . . 480 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1115 | . 185 . 930 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 183 | . 50 13 183 Average Influence 38 | . 17 13 88 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 . 20 Peak Tracking Total 8 | . 2 . 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts 1 | . 1 . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 5 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 7 . 3 Successful 9 | . 6 . 3 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 4 | . 1 . 3 Alert Level 1 | . 1 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 120 | . 120 . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 5 | . 3 . 2 Non-combat 4 | . 3 . 1 Combat 1 | . . . 1 Robot Hacks Applied 9 | . 6 . 3 parse_system 4 | . 3 . 1 no_distress 2 | . 1 . 1 find_recycling 2 | . 2 . . check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1118 | 62 575 119 362 Spaces Moved 741 | 47 387 100 207 Core 24 | 24 . . . Treads . | . . . . Legs 717 | 23 387 100 207 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 91 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 35 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 888 | 66 454 99 269 Wait 32 | 4 17 . 11 Move 738 | 46 386 99 207 Hop . | . . . . Pick Up 15 | 9 3 . 3 Fast Attach . | . . . . Attach 17 | 7 5 . 5 Detach 4 | . 3 . 1 Swap 1 | . . . 1 Drop 1 | . 1 . . Fire 66 | . 30 . 36 Melee 12 | . 8 . 4 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . 1 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Propulsion x1 303 | -10/Materials | Build established: Mutant 355 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Discovered exit to Mines (range 12) 489 | -10/Materials | Identified exit to Materials 489 | -10/Materials | Discovered exit to Materials (range 16) 638 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered exit to Materials (range 9) 757 | -10/Mines | Entered Materials 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -9/Materials | Self-destructed Last Messages --------------- complex is divided into three primary levels--[Materials], [Factory], and [Research]--with a design focused on efficient development and production of advanced defensive forces. 01002_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 01009_ Kicked U-05 Engineer out of the way. 01012_ Lgt. Assault Rifle destroyed. 01023_ G-34 Mercenary destroyed. 01027_ K-01 Serf cleans the Electrolysis Chamber. 01030_ Door malfunctions. 01036_ Datajack destroyed. 01043_ R-06 Scavenger collects Sml. Laser. 01046_ G-34 Mercenary destroyed. 01047_ R-06 Scavenger collects Ion Engine. 01048_ R-06 Scavenger collects Aluminum Leg. 01053_ Acquired 3 matter. 01054_ Acquired 2 matter. 01058_ Acquired Aluminum Leg. 01071_ Sml. Laser destroyed. 01081_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????#?????? | | ???????????????????????? ?????? | | ???????????????????????? ""???? | | ???????????????????????? ""???? | | ?????????????????????????""???? | | ????????????????????????? ???? | | ????????????????????????? ???? | | ?????????????????????????#/###? | | ????????????????????????? ? | | ????????????+????????????? ?? | | ???????????? ????????????? ?? | | ???????????? ?????????????#%#?? | | ?????????### #????????????# #?? | | ?????????? ????????????# #?? | | ?????????? ????????????# #?? | | ?????????? ????????????# #?? | | ??????????? ????????????# #?? | | ??????????? ????????????# #?? | | ?########### #????????????# #?? | | ?# # #????????????#%#?? | | ?# # #######+######+##? | | ?# # # #? | | ?# @ s + # T #? | | ?# s # # #? | | ?# """ """ ### #### + ## | | ?# """ """ #?# #??# # / | | ?# """ """ #?# #??# # ## | | ?#############/#### ######### | | ????# # ## | | ???# # ## | | ???## """ """ """ # ## ! ^ | | ????# """ """ """ # ## | | ????# """ """ """ # ## | | ????# # ## | | ????#######/####### ## | | ????# ## | | ????# ## | | ????# ######### | | ????# ###############???????? | | ????# ??????????????????????? | | ????# ???????????????????????? | | ????# ????????????????????????? | | ????#?????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionTargetingBeam Manual? 0 Play Time 00:38:41 Cumulative 3.9 hours Start 2019.11.07 @ 07:37:07 End 2019.11.07 @ 08:27:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b15fe868-55fd-48f7-9e51-41e0f0f94957