Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:11:21 Player: Lancetekk Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1219) 1219 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5404 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Improved Shield Generator Improved System Shield Improved System Shield Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod 0b10 Decoder Chip [Skirmisher] Recoil Stabilizer Propulsion Shielding Hacking Drone Bay > --- WEAPON ----------- Assault Cannon Assault Cannon Precision Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Improved Thermal Generator Recoil Stabilizer Improved Shield Generator Improved System Shield Improved System Shield Proton Cannon Autogun Improved Heavy Machine Gun Precision Grenade Launcher [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Hacking Drone Bay Storage Medium Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Improved System Shield Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 2 | . . . . . . 2 . Parts Attached 44 | 5 5 . 7 3 10 10 4 Power 6 | . 2 . 1 1 2 . . Engine 4 | . 2 . 1 . 1 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 1 3 . . Treads 5 | . . . 2 1 2 . . Leg . | . . . . . . . . Wheel 3 | 2 . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 2 . 2 1 . 3 1 Device 3 | . 1 . . 1 . 1 . Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 2 | . . . 1 . . 1 . Artifact . | . . . . . . . . Weapon 20 | 2 1 . 2 . 5 7 3 Energy Gun 4 | 2 . . . . 2 . . Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 7 | . 1 . 1 . 3 2 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 5 | . . . 1 . . 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . Parts Lost 33 | . 3 . 2 1 11 . 16 Power 5 | . 1 . 1 . 2 . 1 Propulsion 7 | . 1 . . 1 4 . 1 Utility 8 | . . . 1 . . . 7 Weapon 13 | . 1 . . . 5 . 7 Highest Loss Streak 11 | . 2 . 1 1 7 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 78 | . 85 66 83 87 77 73 48 Engine 5 | . 13 11 10 9 . . . Core 4 | . . . . 1 10 6 5 Treads 11 | . . . 19 21 9 6 . Wheel 2 | . 17 11 . . 2 . . Device 10 | . 11 11 11 11 11 11 6 Storage 17 | . 14 11 13 22 22 13 6 Protection 1 | . . . 5 . . 4 . Energy Gun 3 | . 17 11 . . 4 . . Ballistic Gun 10 | . 10 11 16 11 10 2 . Ballistic Cannon 2 | . . . . . . 10 11 Launcher 7 | . . . 4 11 6 12 12 Naked Turns 6 | . . . . . . . 6 Heaviest Build 41 | 8 17 17 23 28 28 41 41 Greatest Support 48 | 26 26 16 40 48 48 28 28 Greatest Overweight (x) 12 | . 1 1 1 1 4 1 12 Average Overweight (x) . | . . 1 . . . . 8 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 8 | 2 5 10 8 8 8 6 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 3 10 10 8 10 5 7 5 Class Distribution -------------------- 83% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Matter Collected 1177 | 212 121 . 314 154 345 . 31 Remotely . | . . . . . . . . Salvage Created 969 | . 132 . 423 44 270 . 100 Parts 76 | . 11 . 44 1 16 . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . 1 14 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 31 | . 2 . 14 1 9 . 5 Guns 17 | . 2 . 8 . 7 . . Cannons 1 | . . . . . . . 1 AOE 13 | . . . 6 1 2 . 4 Classes Destroyed 9 | . 2 . 3 1 1 . 2 Tunneler 5 | . . . 5 . . . . Watcher 2 | . 2 . . . . . . Swarmer 7 | . . . 3 . 4 . . Grunt 18 | . 2 . 10 . 3 . 3 Brawler 1 | . . . . . . . 1 Sentry 1 | . . . . . 1 . . Hunter 2 | . . . . 1 1 . . Heavy 1 | . . . . . . . 1 Assembled 1 | . . . 1 . . . . Best Kill Streak 7 | . 3 . 7 1 3 . 4 Combat Bots Only 4 | . 2 . 4 1 3 . 4 Max Kills in Single Turn 4 | . 1 . 4 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Hostile Shots Fired 404 | . 23 . 69 4 148 . 160 Missed 130 | . 8 . 19 1 56 . 46 Damage Taken 4053 | . 300 . 606 51 1226 . 1870 Core 1263 | . 84 . 90 . 235 . 854 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 32 | . . . 18 . . . 14 Core Remaining (%) 61 | 100 66 . . . 18 . . Volleys Fired 122 | . 24 1 50 1 37 . 9 Largest 4 | . 2 1 2 2 2 . 4 Hottest 160 | . 90 20 60 53 103 . 160 Shots Fired 230 | . 46 1 91 2 64 . 26 Gun 172 | . 46 1 71 1 53 . . Cannon 18 | . . . . . . . 18 Launcher 40 | . . . 20 1 11 . 8 Special . | . . . . . . . . Kinetic 131 | . 16 1 66 1 29 . 18 Thermal 59 | . 30 . 5 . 24 . . Explosive 40 | . . . 20 1 11 . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 11 . 10 3 7 . 9 Robot Miss Streak 5 | . 5 1 3 . 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 134 | . 31 . 50 2 33 . 18 Core Hits 77 | . 9 . 29 1 23 . 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 2 . . Burn 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3166 | . 362 . 1088 36 769 . 911 Guns 1354 | . 362 . 567 11 414 . . Cannons 272 | . . . . . . . 272 Explosions 1540 | . . . 521 25 355 . 639 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1131 | . 136 . 543 11 169 . 272 Thermal 495 | . 226 . 24 . 245 . . Explosive 1540 | . . . 521 25 355 . 639 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 4 . . 1 Average Corruption 3 | . . . 4 4 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . 7 1 . . . Message Errors 1 | . . . 1 . . . . Matter Fused 2 | . . . 1 1 . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 4 | . . . 4 . . . . Projectiles . | . . . . . . . . Explosions 4 | . . . 4 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 77 | . . . 43 . 34 . . Shots 6 | . . . 3 . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 456 | . 274 . 238 . 456 . 36 Average Temperature 128 | . 105 . 109 . 174 . 19 Received Heat Transfer 849 | . 108 . 264 . 198 . 279 Effects 6 | . 1 . . . 5 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . . . . . 2 . . Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1278 | . 548 . 50 . 680 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Peak Influence 230 | . 109 64 230 . . . 150 Initial 45 | . . 45 24 . . . 3 Average 65 | . 49 53 109 . . . 65 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 96 . . 100 100 Level 1 1 | . . . 3 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 2 . . . . 1 Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 1 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 11 2 12 1 9 . 15 Peak Tracking Total 9 | . 3 2 3 1 4 . 9 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . 1 . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Accessed 6 | . 3 2 . . . 1 . Terminals 4 | . 1 2 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 5 8 . . . 1 . Successful 8 | . 4 3 . . . 1 . Failed 6 | . 1 5 . . . . . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 3 8 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 3 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 2 . . . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . 1 . . RETURN 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Turns Passed 3203 | 52 318 65 593 677 919 262 317 Spaces Moved 1593 | 51 216 55 174 409 534 104 50 Core 49 | 15 . . . . 1 . 33 Treads 1094 | . . . 160 409 404 104 17 Legs . | . . . . . . . . Wheels 450 | 36 216 55 14 . 129 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 115 160 115 160 200 Average Speed 159 | 78 105 115 156 162 149 230 479 Slowest Speed 650 | 90 115 115 160 240 250 240 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 51 11 50 59 74 3 51 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . 1 1 2 . . Spaces Dug 115 | . . . 107 . 8 . . Terrain Destroyed 329 | . . . 214 7 60 . 48 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 329 | . . . 214 7 60 . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total 2026 | 62 260 55 404 420 592 126 107 Wait 208 | . 3 . 172 . 7 . 26 Move 1586 | 50 215 54 173 408 533 103 50 Hop . | . . . . . . . . Pick Up 44 | 7 12 . 2 5 5 10 3 Fast Attach 2 | 1 . . . . . . 1 Attach 33 | 4 4 . 4 2 10 6 3 Detach . | . . . . . . . . Swap 9 | . 1 . 3 1 . 4 . Drop 7 | . 1 . . 3 . 3 . Fire 122 | . 24 1 50 1 37 . 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -9/Materials | Discovered new exit (range 8) 436 | -9/Materials | Entered Mines 461 | -9/Mines | Excavation squad dispatched 461 | -9/Mines | A large section of the Mines collapsed 711 | -9/Mines | Excavation squad dispatched 717 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 736 | -9/Mines | Learned location of Storage (-7) 961 | -9/Mines | Excavation squad dispatched 1020 | -9/Mines | Discovered new exit (range 5) 1024 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1029 | -9/Mines | Entered Zion 1164 | -7/Zion | System corruption cleaned by Quarantine Array 1281 | -7/Zion | Given the Hacking Drone Bay 1307 | -7/Zion | Found Prototype Device 1309 | -7/Zion | Identified Hacking Drone Bay 1402 | -7/Zion | Learned location of Data Miner (-6) 1672 | -7/Zion | Discovered new exit (range 13) 1706 | -7/Zion | Entered Proximity Caves 1946 | -6/Proximity Caves | Spotted B-75 Beast 2206 | -6/Proximity Caves | Learned location of 1 exit from Factory 2226 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2249 | -6/Proximity Caves | Core integrity fell below 50% 2276 | -6/Proximity Caves | Lost 3 parts (1n2w) 2457 | -6/Proximity Caves | Core integrity fell below 20% 2483 | -6/Proximity Caves | Lost 7 parts (2p2n3w) 2596 | -6/Proximity Caves | Discovered new exit (range 8) 2617 | -6/Proximity Caves | Learned Factory emergency access door positions 2625 | -6/Proximity Caves | Entered Factory 2625 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2626 | -6/Factory | Identified exit to Factory 2887 | -6/Factory | Identified exit to DSF 2887 | -6/Factory | Entered DSF 2943 | -6/DSF | Additional patrols routed to DSF 2945 | -6/DSF | Build established: Gunner 2973 | -6/DSF | Lost 5 parts (1n4u) 3200 | -6/DSF | Core integrity fell below 50% 3203 | -6/DSF | Core integrity fell below 20% 3204 | -6/DSF | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 03163_ Critical hit (Blast). 03167_ Knocked back. 03172_ Prc. Grenade Launcher destroyed. 03172_ Assault Cannon destroyed. 03172_ Critical hit (Blast). 03174_ Penetrated by Slug. 03174_ Lgt. Nuclear Core destroyed. 03174_ Prc. Grenade Launcher destroyed. 03180_ Acquired Shock Bomb Launcher. 03184_ Recoil Stabilizer destroyed. 03189_ The unstable cave ceiling collapses. 03189_ C-30 ARC bursts open, deploying its payload. 03189_ S-27 Virus unfolds itself. 03193_ Proton Cannon destroyed. 03194_ Prc. Grenade Launcher destroyed. 03195_ Shock Bomb Launcher destroyed. 03196_ Imp. System Shield destroyed. 03197_ Critical hit (Burn: +37). 03198_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????""?????????? | | ??????????????????????#"#?????????? | | ?????#########???????##"####??????? | | ###### #########"""""#??????? | | # # %% #[[[#||##"""""#??????? | | ""##"????? | | """""????? | | # ### ###///# ## ""###????? | | #!!!#?# #?#///# ## #??????? | | ######!! ]]####### ##?????? | | ?????#!! ]]#????# ] #?????? | | ?????#!! ]]#????### ] ##?????? | | ?????##" ###????##### # ##????? | | ??????[[ !??????# # #????? | | ?????#[[ !!?????## # #????? | | ?????#[[ !!?????# # # #????? | | ?????### ###???#### ## ##????? | | ???????# #?#!??# # %[[ #?????? | | ??????? ##!!!# # sg[[##?????? | | ??????? !%!% s %##?????? | | ???????? % s %###????? | | ????????% Hgs % ?????? | | ????????? ##!!!"]]]#; ]]##?????? | | ?????????????#!!!#]]]?# [@]#??????? | | ?????????????###?####?# ###??????? | | ????????????????????# Y %!????????? | | ?????????????????? + !????????? | | ????????????????!! ## x !????????? | | ???????????????#!!??### #????????? | | ???????????????#??????! ????????? | | ??????????????????????! ????????? | | ??????????????????????# #????????? | | ??????????????????????# ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 5 Defensive Hacking 12 Item Schematics ----------------- Mak. Axe | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Leg | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Ripper | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed MetafiberGrapheneDrive Manual? 0 Play Time 00:35:27 Cumulative 6.8 hours Start 2024.04.10 @ 16:32:15 End 2024.04.10 @ 22:11:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb7ca193-9c17-4b66-81a2-f3e950a6211e