Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 15:56:41 Player: Kathisto Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (262) 1310 Value Destroyed (9097) 9097 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 17044 Bonus ------- High Alert Combat Kills 177 Entered DSFs 500 Cogmind --------- Core Integrity 1262/1300 Matter 294/300 Energy 240/290 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Light Quantum Reactor > --- PROPULSION (6) --- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Seismic Detector Core Analyzer Heavy Armor Plating Force Field > --- WEAPON (5) ------- Improved KE Penetrator Railgun Advanced KE Penetrator Helical Railgun > --- INVENTORY (25) --- Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Heavy Treads Improved Cryofiber Web High-capacity Matter Pod (200) Improved Sensor Array Armor Integrity Analyzer Improved Medium Armor Plating Long-range Tractor Beam Mini Drone Bay (3/3) Enhanced Nova Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle KE Penetrator Improved KE Penetrator Railgun Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Seismic Detector Core Analyzer Improved Transmission Jammer Force Field > --- WEAPON ----------- Enhanced Nova Cannon Improved KE Penetrator Railgun Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Heavy Treads Improved Cryofiber Web High-capacity Matter Pod Improved Sensor Array Seismic Detector Armor Integrity Analyzer Heavy Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Mini Drone Bay Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Heavy Battle Rifle Heavy Battle Rifle KE Penetrator Improved KE Penetrator Railgun Missile Launcher [Rating: 137] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . 1 . . . 1 Utility 6 | . . . 1 1 2 2 . . . . . Weapon 3 | . . 1 1 . . . . . . . 1 Parts Attached 142 | 6 1 16 25 9 21 22 16 5 . 4 17 Power 12 | 1 . 2 3 . 1 1 4 . . . . Engine 6 | 1 . 2 2 . 1 . . . . . . Core 2 | . . . 1 . . 1 . . . . . Reactor 4 | . . . . . . . 4 . . . . Propulsion 39 | 2 . 5 8 5 3 4 4 2 . 1 5 Treads 38 | 2 . 5 8 5 3 4 3 2 . 1 5 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 1 2 6 4 9 8 4 2 . 2 9 Device 28 | . . . 4 3 8 3 2 1 . 1 6 Storage 4 | 1 1 1 . . . 1 . . . . . Processor 9 | . . 1 2 1 1 2 . . . . 2 Hackware 1 | . . . . . . . 1 . . . . Protection 6 | . . . . . . 2 1 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 . 7 8 . 8 9 4 1 . 1 3 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 5 | . . 1 . . . 3 . . . . 1 Ballistic Gun 32 | 1 . 5 7 . 6 6 4 1 . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 3 | . . 1 1 . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . . . 5 2 . . 1 2 Parts Lost 12 | . . . 1 . 1 4 4 . . 1 1 Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 6 | . . . . . . 4 1 . . . 1 Weapon 3 | . . . . . 1 . 1 . . 1 . Highest Loss Streak 3 | . . . 1 . 1 3 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | . 3 18 24 23 24 23 23 23 23 23 21 Power . | . . . . . . . . 1 1 1 1 Propulsion 6 | . 1 6 8 7 6 5 4 3 3 3 2 Utility 6 | . . 4 6 6 9 9 8 7 6 6 7 Weapon 7 | . 1 5 8 9 8 7 8 11 13 12 10 Tool/Special . | . . . . . . . . . . . . Unused Backups 48 | . . 12 15 1 2 2 2 1 . 3 10 Power 3 | . . . 1 . . . 1 1 . . . Propulsion 12 | . . 5 2 . . . . . . 1 4 Utility 13 | . . 1 3 1 2 2 1 . . . 3 Weapon 19 | . . 6 8 . . . . . . 2 3 Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 84 94 99 99 99 96 91 88 89 88 85 Engine 4 | . 14 11 2 7 6 1 . . . . . Core 2 | . . . 6 . . 3 . . . . . Reactor 2 | . . . . . . . 8 10 10 10 9 Treads 25 | . 27 32 27 29 26 23 21 12 15 15 15 Device 9 | . . . 8 7 12 14 14 18 21 21 18 Storage 7 | . 14 11 9 7 6 5 5 5 5 5 4 Processor 11 | . . 7 9 15 20 18 10 10 10 10 9 Protection 1 | . . . . . . 3 5 5 5 5 3 Ballistic Gun 26 | . 14 29 33 30 25 21 17 19 21 20 21 Peak Build Rating 137 | 6 7 24 42 46 61 82 104 113 110 123 137 Average Rating 54 | 5 5 20 35 43 54 73 92 108 110 117 128 On Entrance 58 | . 6 6 24 41 43 61 80 104 112 110 120 Avg Prop Armor Cover (%) 10 | . . . . 5 . . 10 11 . 8 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 161 | 13 28 96 109 106 114 141 159 159 139 148 161 Greatest Support 210 | 40 40 60 68 82 92 101 111 170 170 170 210 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 5 5 . 1 . Average Overweight (x) 1 | . . . 1 1 1 1 2 3 . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 7 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 3 18 24 24 24 24 24 23 25 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 7 25 25 25 25 25 22 25 25 24 23 Class Distribution -------------------- 31% | Scavenger-Gunner 29% | Gunner 18% | Scavenger-Tank 12% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Matter Collected 9488 | 280 277 1292 1237 644 1683 968 1389 195 . 500 1023 Remotely 1534 | . . . . . 485 294 91 . . . 664 Salvage Created 13277 | 160 504 1566 1754 637 2279 1277 2115 552 . 817 1616 Parts 690 | 11 25 104 120 34 94 61 113 7 . 40 81 Haulers Intercepted 19 | . 2 4 4 3 1 4 1 . . . . Recyclers Shooed 9 | 1 2 1 . . 4 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 168 | . 5 27 30 5 30 21 26 . . 10 14 Guns 136 | . 5 21 22 5 21 12 26 . . 10 14 AOE 32 | . . 6 8 . 9 9 . . . . . Classes Destroyed 19 | 3 3 6 3 1 1 1 . . . . 1 Worker 20 | 1 1 4 7 . 1 4 1 . . . 1 Builder 13 | . . 2 . 1 . 3 4 . . . 3 Tunneler 6 | 5 . 1 . . . . . . . . . Hauler 19 | . 2 4 4 3 1 4 1 . . . . Recycler 20 | 1 2 3 1 2 7 . 1 . . . 3 Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . Watcher 13 | . 1 5 3 . 2 . 1 . . . 1 Swarmer 39 | . . 11 8 . 7 13 . . . . . Cutter 3 | . . . 3 . . . . . . . . Grunt 59 | . 5 7 7 . 15 3 15 . . 3 4 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 25 | . . 8 5 2 2 2 2 . . 1 3 Specialist 10 | . . . 4 . . . 1 . . 5 . Hunter 5 | . . . 3 . 2 . . . . . . Programmer 23 | . . . . 3 3 2 8 . . 1 6 Heavy 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | 4 2 9 7 4 6 8 6 . . 3 9 Combat Bots Only 8 | . 2 8 3 1 4 6 5 . . 3 7 Max Kills in Single Turn 6 | 1 1 3 3 1 3 6 3 . . 2 2 Gunslinging 2 | . . 1 1 . 1 . 2 . . 1 1 Exploded 5 | . . 2 3 . 3 5 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Hostile Shots Fired 818 | . 22 84 77 66 136 75 162 . . 117 79 Missed 249 | . 7 25 25 30 49 20 47 . . 33 13 Hits 569 | . 15 59 52 36 87 55 115 . . 84 66 Projectile 569 | . 15 59 52 36 87 55 115 . . 84 66 AOE 2 | . . . 2 . . . . . . . . Critical Strikes 30 | . 1 3 3 1 . 5 8 . . 5 4 Part Disruptions 5 | . . . . 1 . . . . . 4 . Damage Taken 8156 | . 193 767 778 282 1088 1337 1813 . . 945 953 Core 833 | . 54 105 122 25 50 219 149 . . 71 38 Absorbed by Shields 1687 | . . . . 32 217 96 468 . . 396 478 Reduced by Siege Mode 122 | . . . . . . . . . . 45 77 Regen/Repaired (Parts) 364 | . . 223 141 . . . . . . . . Core Remaining (%) 84 | 100 78 73 77 96 94 78 . . . 80 . Volleys Fired 565 | 20 42 93 64 35 73 66 93 5 . 21 53 Largest 5 | 2 2 3 4 4 4 4 4 4 . 4 5 Hottest 176 | 70 70 75 106 106 111 127 136 136 . 136 176 Shots Fired 1719 | 40 84 260 247 110 256 189 266 20 . 82 165 Gun 1615 | 40 84 254 244 110 244 165 231 20 . 82 141 Cannon 81 | . . . . . . 22 35 . . . 24 Launcher 22 | . . 6 3 . 11 2 . . . . . Special 1 | . . . . . 1 . . . . . . Kinetic 1547 | 20 42 248 244 110 244 165 231 20 . 82 141 Thermal 149 | 20 42 6 . . . 22 35 . . . 24 Explosive 22 | . . 6 3 . 11 2 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 34 | 9 10 16 9 12 16 33 19 6 . 16 34 Robot Miss Streak 7 | 2 3 6 3 2 7 3 4 1 . 4 3 Penetration Max 1 | . . . 1 1 1 1 1 . . . 1 Secondary Targets 29 | . . 2 3 . 5 5 7 . . 3 4 Max Gunslinging Chain 2 | . . 1 1 . 1 1 2 . . 1 1 Shots Hit Robots 1028 | 27 56 144 141 66 172 111 149 12 . 55 95 Core Hits 509 | 11 25 58 74 22 108 56 80 4 . 20 51 Critical Kills 9 | . . . . . . 1 2 . . 3 3 Critical Parts Destroyed 22 | . . . 2 2 3 3 6 . . 3 3 Critical Strikes 37 | 3 1 . 2 2 3 4 8 . . 7 7 Burn 4 | 3 1 . . . . . . . . . . Destroy 33 | . . . 2 2 3 4 8 . . 7 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25241 | 298 602 2973 2879 1377 4653 3007 4764 303 . 1448 2937 Guns 21734 | 298 587 2474 2400 1377 3114 2251 4747 303 . 1434 2749 Cannons 174 | . . . . . . . . . . . 174 Explosions 3112 | . . 446 425 . 1512 729 . . . . . Melee . | . . . . . . . . . . . . Ramming 221 | . 15 53 54 . 27 27 17 . . 14 14 Kinetic 21083 | 87 211 2410 2400 1377 3114 2251 4747 303 . 1434 2749 Thermal 825 | 211 376 64 . . . . . . . . 174 Explosive 3112 | . . 446 425 . 1512 729 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 10 10 10 12 10 Average Corruption 6 | . . . . . . 2 6 10 10 10 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . . . . . . 13 17 25 2 17 24 Message Errors 23 | . . . . . . 2 5 6 . 4 6 Matter Fused 31 | . . . . . . 4 6 8 1 4 8 Heat Flow Errors 10 | . . . . . . . 1 3 . 2 4 Energy Discharges 13 | . . . . . . 3 3 4 . 1 2 Parts Rejected 2 | . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 2 1 1 1 2 . Data Loss (major) 5 | . . . . . . . . 3 . . 2 Alerts 2 | . . . . . . . . . . 1 1 Weapon Failures 4 | . . . . . . . 1 . . 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 170 | . . 65 . . 75 30 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 164 | . . 65 . . 75 24 . . . . . Melee 6 | . . . . . . 6 . . . . . Knockbacks 1 | . 1 . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 178 | . . 12 . . . 166 . . . . . Shots 3 | . . 1 . . . 2 . . . . . Rammed 26 | . 6 3 8 . 4 1 2 . . 1 1 Targets Rammed 29 | . 6 5 8 . 4 2 2 . . 1 1 Kicked . | . . . . . . . . . . . . Crushed 3 | . . 2 . . . 1 . . . . . Highest Temperature 359 | 110 144 225 62 84 90 200 121 170 . . 359 Average Temperature 47 | 37 42 68 23 25 29 62 23 72 . . 59 Received Heat Transfer 1594 | . 129 276 153 13 260 116 335 . . 230 82 Effects 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . 2 3 Total Turns 106 | . . . . . . . . . . 34 72 Longest Duration 45 | . . . . . . . . . . 19 45 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | 5 3 . . . . . . . . . . Heat Transferred 2368 | 851 1184 185 . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Maximum Alert Level 2 | . . 1 2 . 1 2 2 . . 1 1 Low Security (%) 56 | 100 100 50 31 100 19 54 78 100 100 78 94 Level 1 34 | . . 49 47 . 80 25 9 . . 21 5 Level 2 8 | . . . 21 . . 19 11 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 517 | 10 97 394 456 178 307 460 517 178 . 260 232 Initial 207 | . . . 161 178 19 140 207 178 . . 146 Average 180 | 1 22 170 288 87 229 201 169 50 . 97 77 Influence Increases 5520 | 35 187 897 971 224 861 736 846 6 . 270 487 Destroy 0b10 Robot/C 3360 | . 100 540 600 100 600 420 520 . . 200 280 Destroy 0b10 Robot/NC 470 | 35 30 105 75 35 55 55 40 . . . 40 Destroy Leader 854 | . 26 158 184 56 136 78 104 . . 40 72 Successful Hack 51 | . . 28 23 . . . . . . . . Disable Machine 255 | . . . 60 15 30 60 30 . . 15 45 Destroy Structure 380 | . 1 36 29 3 25 108 122 6 . . 50 Lose Combat Pursuer 150 | . 30 30 . 15 15 15 30 . . 15 . Influence Decreases 5300 | 35 187 515 960 577 614 599 759 517 . 10 527 Entered New Map 1268 | . . . 221 215 21 147 217 333 . . 114 Time Decay 3917 | 35 187 515 729 362 583 412 502 184 . . 408 Lost Part 115 | . . . 10 . 10 40 40 . . 10 5 Squads Dispatched 36 | . . 1 9 2 8 3 8 . . 2 3 Investigation 3 | . . . 2 . 1 . . . . . . Extermination 14 | . . . . 2 3 2 4 . . . 3 Reinforcement 19 | . . 1 7 . 4 1 4 . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . . . . Haulers Reinforced 3 | . . . . . 1 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Distress Signals 10 | . 2 3 3 . . 1 . . . . 1 Communications Jammed 34 | . . . . . 3 18 12 . . 1 . Distress Signals 26 | . . . . . 3 14 8 . . 1 . Times Spotted 221 | . 10 39 44 7 30 23 32 . . 11 25 Peak Tracking Total 9 | . 4 5 4 2 4 6 5 . . 3 9 Tactical Retreats 10 | . 2 2 . 1 1 1 2 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Traps Triggered 13 | . 1 1 1 . 2 3 1 . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Machines Disabled 18 | . . 1 4 1 2 4 2 . . 1 3 Max in Single Turn 1 | . . 1 1 1 1 1 1 . . 1 1 Garrison Access 2 | . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Machines Accessed 34 | . . 7 8 . 8 3 2 . 1 . 5 Terminals 21 | . . 4 6 . 5 1 2 . 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . 1 1 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 6 | . . 2 . . 2 . . . . . 2 Garrison Access 3 | . . . 1 . 1 . . . . . 1 Total Hacks 75 | . . 22 23 . 13 3 6 . 1 . 7 Successful 25 | . . 8 13 . 2 . 1 . 1 . . Failed 49 | . . 13 10 . 11 3 5 . . . 7 Catastrophic 15 | . . 2 2 . 6 2 1 . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 16 | . . 5 8 . 1 1 . . . . 1 Terminals 45 | . . 10 17 . 8 1 6 . 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 13 | . . 8 5 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 10 | . . 4 . . 3 . . . . . 3 Garrison Access 5 | . . . 1 . 2 . . . . . 2 Terminal Hacks 8 | . . . 6 . . . 1 . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . . 6 5 . . . . . . . . Scan Component 6 | . . 3 3 . . . . . . . . Repair 5 | . . 3 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 1 . . 1 . . . . . . Retrieve Study 2 | . . 1 . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks 2 | . . 1 1 . . . . . . . . Terminals 2 | . . 1 1 . . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . . 7 6 . 7 3 1 . . . 5 Full Trace Events 4 | . . 1 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . 1 . . . . . . Parts Repaired 5 | . . 3 2 . . . . . . . . Time 182 | . . 78 104 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . find_chute 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Active Infowar (turns) 6889 | . . . 6 . 1979 1469 1340 664 54 349 1028 Sensors 3377 | . . . . . 953 1060 1095 . 54 . 215 Terrain 153 | . . . . . . . . . . . 153 Seismic 1260 | . . . . . . . . 395 54 3 808 T.N.C. 1055 | . . . . . . 1055 . . . . . Jamming 6329 | . . . 6 . 1588 1469 1303 664 54 349 896 Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Turns Passed 14933 | 248 771 2536 3566 822 2035 1469 1340 664 54 349 1079 Spaces Moved 5587 | 89 347 1052 910 332 832 518 501 368 33 110 495 Core 3 | 3 . . . . . . . . . . . Treads 5150 | 86 347 1052 910 332 832 518 303 132 33 110 495 Legs . | . . . . . . . . . . . . Wheels 434 | . . . . . . . 198 236 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 206 206 216 175 160 160 160 160 Average Speed 196 | 156 160 202 212 206 208 219 199 169 160 192 160 Slowest Speed 240 | 160 240 240 235 208 216 230 216 175 160 240 165 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 56 74 72 10 22 22 15 95 2 60 20 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 62 | . . 13 . . . 12 20 . . . 17 Terrain Destroyed 288 | . . 38 25 . 31 84 74 8 . 2 26 Melee . | . . . . . . . . . . . . Projectile 130 | . . . . . . 20 74 8 . 2 26 AOE 157 | . . 38 25 . 31 63 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac DSF Res Total 8558 | 159 481 1362 2446 418 996 740 657 399 35 195 670 Wait 1865 | 44 76 129 1383 25 11 87 11 2 . 43 54 Move 5577 | 88 346 1051 909 331 831 517 501 367 32 109 495 Hop . | . . . . . . . . . . . . Pick Up 121 | 1 6 35 18 7 12 11 8 8 1 3 11 Fast Attach 51 | 6 4 6 7 . 3 7 5 3 . 4 6 Attach 26 | . . 3 2 2 3 4 5 1 . 1 5 Detach 1 | . . . . . . . . . . . 1 Swap 163 | . . 18 23 11 33 28 18 1 1 5 25 Drop 152 | . 1 22 32 7 22 16 14 10 1 8 19 Fire 565 | 20 42 93 64 35 73 66 93 5 . 21 53 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 29 | . 6 5 8 . 4 2 2 . . 1 1 Escape Stasis 6 | . . . . . 4 2 . . . . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Waste -4/Factory -4/DSF -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1168 | -9/Materials | Repaired Lgt. Treads 1195 | -9/Materials | Repaired Lgt. Treads 1223 | -9/Materials | Repaired Lgt. Treads 1459 | -9/Materials | Discovered new exit (range 10) 1478 | -9/Materials | Discovered new exit (range 7) 1656 | -9/Materials | Build established: Gunner 1936 | -9/Materials | Discovered new exit (range 11) 2282 | -9/Materials | Discovered new exit (range 15) 2314 | -9/Materials | Destroyed 8 combat bots 2629 | -9/Materials | Discovered new exit (range 6) 3003 | -9/Materials | Central database locked down 3556 | -9/Materials | Entered another Materials area 3556 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4128 | -8/Materials | Build established: Scavenger-Gunner 4374 | -8/Materials | Repaired Gauss Rifle 4436 | -8/Materials | Repaired Enh. Autogun 4534 | -8/Materials | Discovered new exit (range 4) 5319 | -8/Materials | Build established: Gunner 7122 | -8/Materials | Entered Factory 7122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7148 | -7/Factory | Build established: Scavenger-Gunner 7507 | -7/Factory | Discovered new exit (range 13) 7944 | -7/Factory | Identified exit to Factory 7944 | -7/Factory | Entered another Factory area 7944 | -6/Factory | Evolved 2 slots: Utility x2 9461 | -6/Factory | Discovered new exit (range 15) 9515 | -6/Factory | Identified exit to Factory 9979 | -6/Factory | Entered another Factory area 9979 | -5/Factory | Evolved 2 slots: Utility x2 10428 | -5/Factory | Build established: Scavenger-Skirmisher 10783 | -5/Factory | Lost 3 parts (3u) 11284 | -5/Factory | Discovered new exit (range 9) 11316 | -5/Factory | Identified exit to Factory 11432 | -5/Factory | Build established: Scavenger-Tank 11448 | -5/Factory | Entered another Factory area 11448 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11736 | -4/Factory | Build established: Scavenger-Skirmisher 11980 | -4/Factory | Discovered new exit (range 8) 11993 | -4/Factory | Identified exit to Upper Caves 12528 | -4/Factory | Identified exit to Research 12580 | -4/Factory | System corruption reached 10% 12788 | -4/Factory | Sucked down chute 12788 | -4/Factory | Entered Waste 12788 | -4/Waste | The area was eerily silent 12832 | -4/Waste | Build established: Scavenger-Tank 13295 | -4/Waste | Discovered new exit (range 13) 13335 | -4/Waste | Identified exit to Factory 13452 | -4/Waste | Entered Factory 13506 | -4/Factory | Identified exit to DSF 13506 | -4/Factory | Entered DSF 13625 | -4/DSF | Additional patrols routed to DSF 13668 | -4/DSF | Discovered exit to Research (range 11) 13855 | -4/DSF | Entered Research 13855 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13886 | -3/Research | Discovered new exit (range 5) 13894 | -3/Research | Identified exit to Quarantine 14749 | -3/Research | Spotted B-86 Titan 14792 | -3/Research | System corruption reached 10% 14823 | -3/Research | Destroyed B-86 Titan 14848 | -3/Research | Destroyed 7 combat bots 14934 | -3/Research | Self-destructed Last Messages --------------- 14875_ Destroyed Flexi-carbon Leg. 14878_ Slug penetrates G-67 Veteran. 14878_ G-67 Veteran destroyed. 14878_ Slug penetrates Wall. 14879_ Railgun broken. 14879_ Overheating: Short circuit. 14884_ Acquired 79 matter. 14884_ Acquired 53 matter. 14886_ U-05 Engineer builds a Wall. 14888_ K-01 Serf collects debris. 14890_ Ended siege mode. 14891_ System corrupted: Substantial component data lost. 14892_ K-01 Serf collects debris. 14892_ Acquired 10 matter. 14895_ K-01 Serf collects debris. 14909_ System corrupted: Matter fused (-6). 14919_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4Z. Map ----- +----------------------------------------------------+ | #"########???????????????????????????????????? | | "###??#?????????????#?????????????????????????? | | ""#???????????? ???????#???????????????????????? | | ""#?????? ?????????????????????????????????????? | | ""#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | T"#?????????? ???? ????????????????????????????? | | ""##????????????????#??????????????????????????? | | ""#?????#??????????????????????????????????????? | | ""#??#????? ????? ?????????????????????????????? | | ""#????????????????????????????????????????????? | | "#?#??? ??????????????????????????????????????? | | #???? ??"???????????????????????????????????? | | #????? ??"???????????????????????????????????? | | +####?#?????? ?? ???????????????????????????????? | | !=##???#??! ???? ????????????????????????????? | | !=%######% """ ?????????????????????????????????? | | !!!!!!!%/|= ""???????????????????????????????? | | ==#######!!""" ??"??????????????????????????????? | | =!#????????? ?????????????????????????????????? | | [*#?????????? ???? ????????????????????????????? | | [############+#############+###### ##???????????? | | w uk #???????????? | | ^ #???????????? | | ^ #???????????? | | @ "" ????????????? | | #+########## ######+### """ ??????????????? | | != ! #????# #??? ?[[ F" ??????????????? | | * #????# #? #?[ """ ?????????????? | | ""! ###### # """ #? "" ??????????????? | | ""%! + # """" #?? s ??????????????? | | "Y* ###### # """" #?? ss= ?????????????? | | ""* #????# # """ #??? s ?????????????? | | ""%! #????###### #??? """s ????????????? | | = ==#?????????#???? #????"""" #???????????? | | = #?????????????? #????"""??? ????????????? | | #######?#?????#????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1650 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Lgt. Treads | 50% | -9/Materials Lgt. Treads | 55% | -9/Materials Gauss Rifle | 50% | -8/Materials Enh. Autogun | 55% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCarbideAutobeam Manual? 0 Play Time 01:28:01 Cumulative 274.5 hours Start 2025.12.22 @ 20:39:29 End 2025.12.23 @ 15:56:41 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 35 Types 17/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc8e30e8-58e6-469d-a0fd-1d13d5de093f