Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 18:12:34 Player: Tibo Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (5) 25 Value Destroyed (123) 123 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 348 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Aluminum Leg [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Weapon Assault Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 6 6 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 4 | 2 2 Treads . | . . Leg 2 | 2 . Wheel 2 | . 2 Hover . | . . Flight . | . . Utility 2 | 1 1 Device 2 | 1 1 Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 1 | . 1 Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 5 | . 5 To Critical Strikes . | . . Average Slot Usage (%) 67 | . 67 Engine 13 | . 13 Leg 11 | . 11 Wheel 7 | . 7 Device 11 | . 11 Ballistic Gun 22 | . 22 Peak Build Rating 7 | 6 7 Average Rating 5 | 4 5 On Entrance 3 | . 6 Naked Turns . | . . Heaviest Build 8 | 8 8 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 4 | 4 4 Average Carried 2 | 2 2 Final Capacity 5 | 5 5 Final Carried 3 | 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 403 | 332 71 Remotely . | . . Salvage Created 148 | 84 64 Parts 3 | 2 1 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 3 | 1 2 Guns 3 | 1 2 Classes Destroyed 3 | 3 . Worker 1 | 1 . Tunneler 1 | 1 . Grunt 3 | 1 2 Best Kill Streak 2 | 2 2 Combat Bots Only 2 | 1 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 69 | 12 57 Missed 15 | 2 13 Damage Taken 708 | 108 600 Core 250 | 43 207 Absorbed by Shields . | . . Core Remaining (%) 82 | 82 . Volleys Fired 33 | 12 21 Largest 2 | 2 2 Hottest 40 | 40 40 Shots Fired 52 | 24 28 Gun 52 | 24 28 Cannon . | . . Launcher . | . . Special . | . . Kinetic 52 | 24 28 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 8 | 4 8 Robot Miss Streak 3 | 3 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 25 | 9 16 Core Hits 8 | 4 4 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 351 | 126 225 Guns 344 | 126 218 Cannons . | . . Explosions . | . . Melee . | . . Ramming 7 | . 7 Kinetic 344 | 126 218 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed 7 | . 7 Kicked 7 | . 7 Crushed . | . . Highest Temperature 4 | . 4 Average Temperature 2 | . 2 Received Heat Transfer 390 | 60 330 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 50 | 30 50 Initial 19 | . 19 Average 20 | 13 28 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 5 | 1 4 Peak Tracking Total 2 | 1 2 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 395 | 210 185 Spaces Moved 263 | 146 117 Core 35 | 18 17 Treads . | . . Legs 168 | 128 40 Wheels 60 | . 60 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 104 | 111 96 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 9 | 8 11 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 325 | 167 158 Wait 6 | . 6 Move 262 | 145 117 Hop . | . . Pick Up 5 | 4 1 Fast Attach 6 | 5 1 Attach 4 | 1 3 Detach . | . . Swap 2 | . 2 Drop . | . . Fire 33 | 12 21 Melee . | . . Ram . | . . Kick 7 | . 7 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 211 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Core integrity fell below 20% 314 | -10/Materials | Build established: Mutant 332 | -10/Materials | Lost 5 parts (1p2n1u1w) 396 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Kicked G-34 Mercenary. Lgt. Ion Engine destroyed. Kicked G-34 Mercenary. Heat Sink destroyed. Kicked G-34 Mercenary. Acquired 2 matter. Aluminum Leg destroyed. Destroyed Lgt. Nuclear Core. Wheel destroyed. G-47 Trooper destroyed. G-34 Mercenary destroyed. Acquired 5 matter. Acquired Imp. Heat Sink. Acquired 26 matter. Acquired 38 matter. Assault Rifle destroyed. Wheel destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ????????# "??????????????????????? | | ????????# "??????????????????????? | | ????????# "??????????????????????? | | ????????# ??????????????????????? | | ????????# ??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????+ #??????????????????????? | | ????????# +??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# @#??????????????????????? | | ????????# #??????????????????????? | | ######??# #######????????????????? | | # #### ## #???????????????? | | # # # #???????????????? | | # # # " #???????????????? | | # # # """#???????????????? | | # # ## """#???????????????? | | # + ## """#???????????????? | | # # ## "" #???????????????? | | # # gg## """#???????????????? | | # + u + ""#???????????????? | | ############# """#???????????????? | | ????????????# " #???????????????? | | ????????????# #???????????????? | | ????###########/####??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????# #??????????????? | | ????############ #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????# #??????????????? | | ???????????????+ #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalAblativeNeutralizer Manual? 0 Play Time 00:10:48 Cumulative 0.5 hours Start 2024.12.22 @ 18:25:21 End 2025.03.14 @ 18:12:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x49 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba8caefb-5ee7-4b00-8de3-cbbfc176adab