Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 05:07:20 Player: Millea Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (6940) 6940 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2368) 2368 TOTAL SCORE: 13548 Bonus ------- High Alert Combat Kills 1229 Follower Combat Kills 276 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 72/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Antimatter Reactor Advanced Shield Generator Relay Coupler [Sentry] (18) Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Damper Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Heavy Treads Improved Propulsion Shielding Damper Plating Heavy Assault Rifle Autogun Minigun Improved Grenade Launcher Improved Grenade Launcher Datajack [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Reactive Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . 2 2 . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 136 | 7 12 . 14 13 11 43 6 6 11 13 Power 16 | 1 2 . 2 4 3 3 . . . 1 Engine 15 | 1 2 . 2 4 2 3 . . . 1 Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 2 . 4 3 1 6 1 2 2 2 Treads 23 | 2 1 . 4 3 1 6 1 2 2 1 Leg 1 | . . . . . . . . . . 1 Wheel 1 | . 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 2 5 . 5 4 5 21 2 2 6 4 Device 13 | 1 1 . 3 2 1 2 . . 2 1 Storage 4 | 1 3 . . . . . . . . . Processor 2 | . 1 . . . . . 1 . . . Hackware 10 | . . . . . . 7 . 1 . 2 Protection 27 | . . . 2 2 4 12 1 1 4 1 Artifact . | . . . . . . . . . . . Weapon 39 | 2 3 . 3 2 2 13 3 2 3 6 Energy Gun 10 | 1 2 . 1 1 1 1 1 . . 2 Energy Cannon 12 | . . . 2 1 1 3 2 2 1 . Ballistic Gun 7 | 1 . . . . . 3 . . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 1 . . . . 5 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . 1 Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 54 | . 8 . . . 8 18 . . 6 14 Power 8 | . 2 . . . 2 3 . . . 1 Propulsion 11 | . 2 . . . . 4 . . 1 4 Utility 21 | . 1 . . . 4 8 . . 3 5 Weapon 14 | . 3 . . . 2 3 . . 2 4 Highest Loss Streak 13 | . 4 . . . 3 11 . . 2 13 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 98 100 99 98 96 90 97 76 67 67 Engine 7 | . 13 14 10 8 6 6 7 7 7 5 Treads 18 | . 26 14 21 17 18 17 23 18 13 11 Device 9 | . 9 14 32 26 15 3 . . 5 13 Storage 9 | . 16 14 11 9 9 9 7 7 7 5 Hackware 7 | . . . . . . 13 15 15 7 8 Protection 16 | . . . . 18 27 21 23 9 8 11 Energy Gun 7 | . 14 14 11 9 7 8 6 . . . Energy Cannon 5 | . . . 7 9 10 1 5 14 3 . Ballistic Gun 4 | . 12 . . . . 7 2 . 11 5 Naked Turns 13 | . . . . . . . . . . 13 Heaviest Build 87 | 12 29 28 36 39 41 82 69 87 87 51 Greatest Support 97 | 40 40 16 40 40 40 49 60 97 97 90 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 14 12 15 15 15 15 15 15 15 10 Average Carried 13 | 4 9 12 13 14 14 14 14 14 13 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 12 15 15 14 15 14 15 8 5 Class Distribution -------------------- 41% | Mutant 34% | Hacker-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Matter Collected 2399 | 265 142 22 50 174 247 740 149 60 374 176 Remotely . | . . . . . . . . . . . Salvage Created 5340 | 71 681 29 189 269 1157 1399 214 269 778 284 Parts 257 | 6 41 3 6 10 57 73 8 3 38 12 Haulers Intercepted 2 | . 2 . . . . . . . . . Recyclers Shooed 6 | 1 . . 1 2 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Combat Hostiles Destroyed 118 | . 14 3 1 4 28 35 4 . 17 12 Melee 2 | . . . . . . 1 . . . 1 Guns 57 | . 12 1 1 1 19 10 1 . 8 4 Cannons 19 | . . . . 2 3 5 1 . 8 . AOE 34 | . 2 2 . . 2 19 2 . . 7 Classes Destroyed 17 | 2 5 . 1 1 3 3 1 . 1 . Worker 4 | . 2 . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . Recycler 4 | 1 . . 2 . . 1 . . . . Mechanic 4 | . . . . . . 4 . . . . Operator 1 | . . . . . . . 1 . . . Watcher 6 | . 2 . . 1 . 2 . . 1 . Swarmer 31 | . 3 3 . . 11 4 . . 6 4 Cutter 1 | . . . . . 1 . . . . . Grunt 53 | . 11 . . 2 8 19 2 . 3 8 Brawler 5 | . . . . . 1 3 1 . . . Duelist 4 | . . . . . 1 3 . . . . Protector 2 | . . . . . . 2 . . . . Sentry 13 | . . . 1 1 6 3 . . 2 . Specialist 2 | . . . . . . . . . 2 . Hunter 3 | . . . . 1 . . . . 2 . Programmer 4 | . . . . . . 1 1 . 2 . Best Kill Streak 11 | 2 5 4 1 2 9 11 3 . 6 9 Combat Bots Only 9 | . 4 4 1 2 9 9 3 . 4 9 Max Kills in Single Turn 3 | 1 2 3 1 1 2 3 2 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 2 2 . . 2 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Hostile Shots Fired 908 | . 103 . 4 12 128 191 8 . 261 201 Missed 225 | . 22 . 2 4 39 44 1 . 56 57 Damage Taken 9611 | . 999 . 56 129 1255 2669 179 . 2118 2206 Core 1344 | . 169 . 28 31 102 307 45 . 55 607 Absorbed by Shields 79 | . . . . . . . . . . 79 Reduced by Siege Mode 15 | . . . . . . . . . 10 5 Redirected to Shielding 423 | . . . . 24 234 101 . . 64 . Ignored by Resistances 463 | . . . . . . 34 . . 429 . Core Remaining (%) 61 | 100 . 32 93 . . 20 . . . . Volleys Fired 436 | 7 80 1 23 15 106 85 8 3 72 36 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 70 80 70 96 106 112 145 160 160 160 72 Shots Fired 698 | 14 153 2 31 24 148 119 16 6 144 41 Gun 480 | 14 151 1 22 9 70 83 10 . 93 27 Cannon 189 | . . . 9 15 78 24 6 6 51 . Launcher 29 | . 2 1 . . . 12 . . . 14 Special . | . . . . . . . . . . . Kinetic 242 | 7 72 . . . . 48 . . 93 22 Thermal 182 | 7 75 1 22 . . 9 6 6 51 5 Explosive 29 | . 2 1 . . . 12 . . . 14 Electromagnetic 245 | . 4 . 9 24 148 50 10 . . . Robot Hit Streak 30 | 4 13 5 9 6 13 11 8 3 30 17 Robot Miss Streak 7 | 1 3 . 2 3 5 7 1 1 5 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 505 | 8 105 1 22 18 86 101 15 4 115 30 Core Hits 264 | 5 42 3 7 9 42 86 9 2 35 24 Critical Kills 2 | . . . . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 13 | . 6 . . 1 2 1 . . 2 1 Burn 7 | . 6 . . . . . . . . 1 Destroy 3 | . . . . . . 1 . . 2 . Corrupt 3 | . . . . 1 2 . . . . . Melee Attacks 20 | . . . . . . 15 . . . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 15 . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12827 | 79 1214 64 387 470 1940 4234 452 100 2450 1437 Guns 5352 | 79 1100 13 187 168 1121 1026 146 . 1210 302 Cannons 3103 | . . . 116 299 627 596 136 100 1229 . Explosions 4331 | . 114 51 84 . 187 2592 170 . . 1133 Melee . | . . . . . . . . . . . Ramming 41 | . . . . 3 5 20 . . 11 2 Kinetic 2357 | 30 368 . . . . 517 . . 1210 232 Thermal 3467 | 49 705 13 271 . 187 537 306 100 1229 70 Explosive 3548 | . 86 51 . . . 2278 . . . 1133 Electromagnetic 3414 | . 55 . 116 467 1748 882 146 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 2 . 3 6 . . . . Average Corruption 4 | . 1 1 2 . 3 5 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . 1 1 4 . 23 74 . . . . Message Errors 24 | . . . 1 . 5 18 . . . . Matter Fused 27 | . 1 1 1 . 7 17 . . . . Heat Flow Errors 13 | . . . 2 . 1 10 . . . . Energy Discharges 13 | . . . . . 2 11 . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . 4 7 . . . . Data Loss (major) 4 | . . . . . 2 2 . . . . Misfires 5 | . . . . . 1 4 . . . . Alerts 4 | . . . . . . 4 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 131 | . 10 . . 1 30 39 20 . 21 10 Projectiles 47 | . . . . 1 . 5 20 . 21 . Explosions 84 | . 10 . . . 30 34 . . . 10 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 482 | . 37 . 28 . 19 302 45 . . 51 Shots 15 | . 1 . 1 . 1 9 1 . . 2 Rammed 9 | . . . . 1 1 5 . . 2 . Targets Rammed 11 | . . . . 1 1 6 . . 2 1 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . 1 Highest Temperature 324 | 80 324 . 144 . 118 314 216 222 222 . Average Temperature 83 | 45 78 . 69 . 40 95 109 95 63 . Received Heat Transfer 2868 | . 504 . 27 54 378 1161 . . 264 480 Effects 5 | . . . . . . 3 1 . 1 . Energy Bleed 5 | . . . . . . 3 1 . 1 . Siege Activations 2 | . . . . . . . . . 1 1 Total Turns 30 | . . . . . . . . . 26 4 Longest Duration 26 | . . . . . . . . . 26 4 Robots Corrupted 5 | . . . . 1 4 . . . . . Combat Hostiles 5 | . . . . 1 4 . . . . . Parts Fried 24 | . . . . 8 14 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 17 | . 4 . . . . 1 1 . 11 . Heat Transferred 7087 | 148 2371 25 525 . 300 746 350 200 2200 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 1 . 2 . 3 5 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Peak Influence 1880 | 10 208 110 94 184 1880 1316 156 7 333 511 Initial 916 | . 6 33 42 39 74 916 56 7 . 226 Average 435 | 6 89 110 72 65 1079 565 97 4 121 330 Maximum Alert Level 5 | . 1 . . . 5 4 . . 1 2 Low Security (%) 49 | 100 95 100 100 100 8 14 100 100 82 . Level 1 21 | . 4 . . . 6 48 . . 17 71 Level 2 4 | . . . . . 17 . . . . 28 Level 3 8 | . . . . . 21 13 . . . . Level 4 11 | . . . . . 20 22 . . . . Level 5 4 | . . . . . 25 . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 3 . . 1 . 8 1 . 10 . Investigation 3 | . 1 . . . . . . . 2 . Extermination 3 | . . . . . . . 1 . 2 . Reinforcement 7 | . 2 . . 1 . 1 . . 3 . Assault 4 | . . . . . . 4 . . . . Garrison 6 | . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Distress Signals 5 | . 1 . 1 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 23 . 2 13 46 59 5 . 24 21 Peak Tracking Total 15 | . 4 . 2 3 9 11 3 . 7 15 Tactical Retreats 15 | . . . . 2 8 2 . . 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Traps Triggered 13 | . 1 . 4 2 3 . 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Machines Disabled 16 | . . . . . 12 2 . . 1 1 Max in Single Turn 2 | . . . . . 2 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 9 | . . . . . 8 . . . . 1 Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Machines Accessed 23 | . 5 . 1 5 3 4 . . 5 . Terminals 18 | . 5 . 1 4 3 3 . . 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . Total Hacks 64 | . 13 . 2 11 4 23 . . 11 . Successful 26 | . 4 . . 4 2 13 . . 3 . Failed 37 | . 8 . 2 7 2 10 . . 8 . Catastrophic 11 | . 1 . . 3 2 3 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 45 | . 11 . 2 12 1 16 . . 3 . Terminals 53 | . 13 . 2 10 4 20 . . 4 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 3 . . 1 . Terminal Hacks 17 | . 4 . . 3 1 9 . . . . Robot Analysis 10 | . 4 . . 3 . 3 . . . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . 3 . . . . Recall Assault 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Unlock Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 6 | . . . . . 1 4 . . 1 . Terminals 4 | . . . . . 1 3 . . . . Track 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Operators 1 | . . . . . . 1 . . . . Override 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Mask 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Restock 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 5 . 1 5 1 2 . . 4 . Full Trace Events 3 | . 1 . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 5 | . . . . . . 2 . . . 3 Non-combat 2 | . . . . . . 2 . . . . Combat 3 | . . . . . . . . . . 3 Robot Hacks Applied 17 | . . . . . . 14 . . . 3 parse_system 1 | . . . . . . 1 . . . . generate_echo 1 | . . . . . . 1 . . . . purge_threat 11 | . . . . . . 11 . . . . summon_haulers 1 | . . . . . . 1 . . . . formatsys_high 3 | . . . . . . . . . . 3 Relay Couplers Released 36 | . . . . . 29 4 . . . 3 Machine Destruction 33 | . . . . . 29 1 . . . 3 Programmers 3 | . . . . . . 3 . . . . Attached 7 | . . . . . . 5 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Total Allies 7 | . . . . . 4 . . . . 3 Largest Group 4 | . . . . . 4 1 . . . 1 Highest-Rated Group 102 | . . . . . 102 31 . . . 16 Highest-Rated Ally 31 | . . . . . 31 31 . . . 16 Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 63 | . . . . . 36 26 . . . 1 Total Damage 948 | . . . . . 591 357 . . . . Kills 17 | . . . . . 10 7 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Robot Analysis Total 10 | . 4 . . 3 . 3 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Turns Passed 8466 | 111 916 162 361 505 1595 2814 427 648 671 256 Spaces Moved 2974 | 51 408 139 176 249 640 471 171 304 258 107 Core 36 | 6 . . . . . . . . . 30 Treads 2744 | 45 375 . 154 249 640 471 171 304 258 77 Legs . | . . . . . . . . . . . Wheels 194 | . 33 139 22 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 115 115 115 160 170 160 160 160 160 50 Average Speed 184 | 147 157 115 154 163 192 239 229 195 167 130 Slowest Speed 330 | 160 240 115 240 240 250 330 240 240 240 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 67 31 21 31 90 35 6 94 8 27 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 4 Terrain Destroyed 304 | . 16 7 12 . 156 92 . . . 21 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . AOE 303 | . 16 7 12 . 156 91 . . . 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Gar Total 5299 | 71 544 139 234 326 860 2025 191 358 368 183 Wait 1544 | . 30 . . 31 62 1379 . 19 20 3 Move 2967 | 50 407 138 175 249 639 470 171 303 258 107 Hop . | . . . . . . . . . . . Pick Up 82 | 7 12 . 12 6 9 17 3 7 3 6 Fast Attach 59 | 7 2 . 8 7 6 15 2 6 3 3 Attach 47 | . 8 . 5 1 5 14 1 . 6 7 Detach 2 | . . . 1 . . 1 . . . . Swap 30 | . 2 . 1 5 . 14 3 . 2 3 Drop 69 | . 3 . 9 11 7 9 3 20 2 5 Fire 436 | 7 80 1 23 15 106 85 8 3 72 36 Melee 20 | . . . . . . 15 . . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . . . . 1 1 6 . . 2 1 Escape Stasis 7 | . . . . . . . . . . 7 Rewire 25 | . . . . . 25 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Central database locked down 907 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Core integrity fell below 50% 996 | -10/Materials | Lost 4 parts (1n3w) 1028 | -10/Materials | Entered Mines 1133 | -10/Mines | Discovered new exit (range 7) 1159 | -10/Mines | Learned location of Zion (-6) 1174 | -10/Mines | Learned location of Storage (-9) 1190 | -10/Mines | Entered Materials 1190 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Build established: Scavenger-Mutant 1477 | -9/Materials | Discovered new exit (range 16) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Utility x2 2056 | -8/Materials | Identified exit to Garrison 2056 | -8/Materials | Entered Garrison 2072 | -8/Garrison | Triggered checkpoint 2097 | -8/Garrison | Garrison Relay disabled 2116 | -8/Garrison | Installed Relay Interface Framework 2180 | -8/Garrison | Build established: Mutant 2206 | -8/Garrison | Identified exit to Materials 2389 | -8/Garrison | Phase Generator disabled 2620 | -8/Garrison | Triggered checkpoint 2634 | -8/Garrison | Destroyed 9 combat bots 2705 | -8/Garrison | Garrison Relay disabled 2908 | -8/Garrison | Triggered checkpoint 2949 | -8/Garrison | Lost 3 parts (1p1u1w) 3142 | -8/Garrison | Triggered checkpoint 3207 | -8/Garrison | Garrison Relay disabled 3230 | -8/Garrison | Build established: Scavenger-Mutant 3240 | -8/Garrison | Garrison Relay disabled 3242 | -8/Garrison | Garrison Relay disabled 3246 | -8/Garrison | Garrison Relay disabled 3255 | -8/Garrison | Garrison Relay disabled 3269 | -8/Garrison | Lost 3 allies 3421 | -8/Garrison | Triggered checkpoint 3448 | -8/Garrison | Garrison Relay disabled 3651 | -8/Garrison | Entered Materials 3651 | -8/Materials | Accompanied by 1 ally 3859 | -8/Materials | Garrison activated, responded to threat 4051 | -8/Materials | First assault squad dispatched 4091 | -8/Materials | Core integrity fell below 50% 4103 | -8/Materials | Destroyed 9 combat bots 4150 | -8/Materials | Lost 11 parts (2p2n6u1w) 4177 | -8/Materials | Build established: Mutant 4837 | -8/Materials | Identified exit to Factory 4960 | -8/Materials | Build established: Hacker-Mutant 6465 | -8/Materials | Entered Factory 6465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6892 | -7/Factory | Sucked down chute 6892 | -7/Factory | Entered Waste 6892 | -7/Waste | The area was eerily silent 7015 | -7/Waste | Found Damper Plating 7298 | -7/Waste | Found Damper Plating 7385 | -7/Waste | Discovered new exit (range 16) 7540 | -7/Waste | Entered Factory 7892 | -7/Factory | Build established: Mutant 8002 | -7/Factory | Garrison activated, responded to threat 8211 | -7/Factory | Identified exit to Garrison 8211 | -7/Factory | Entered Garrison 8235 | -7/Garrison | Triggered checkpoint 8280 | -7/Garrison | Garrison Relay disabled 8361 | -7/Garrison | Triggered checkpoint 8406 | -7/Garrison | Lost 3 allies 8423 | -7/Garrison | Triggered checkpoint 8432 | -7/Garrison | Destroyed 9 combat bots 8437 | -7/Garrison | Core integrity fell below 50% 8455 | -7/Garrison | Core integrity fell below 20% 8467 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08442_ S-27 Virus destroyed. 08444_ Aluminum Leg destroyed. 08445_ Dropped Imp. Cooling System. 08450_ Triggered Stasis Trap. 08450_ A bubble of rippling energy engulfs the area. 08450_ Field strength at 94. 08452_ S-27 Virus suffers critical hit (Burn). 08453_ Relay Coupler [Grunt] destroyed. 08454_ Particle Gun destroyed. 08454_ Field strength at 74. 08455_ Field strength at 57. 08456_ Field strength at 47. 08457_ Field strength at 37. 08458_ Field strength at 26. 08459_ Field strength at 20. 08460_ Field strength at 10. 08460_ Stasis field depleted. 08466_ P-60 Hacker resets S-27 Virus, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????" #?????????????????????????? | | ????????????????????" #?????????????????????????? | | ????????????????????" #?????????????????????????? | | ??????????????###???# #?????????????????????????? | | ??????????#####T##### ###############???????????? | | ??????????# ????????? | | ??????????# s @ ????????? | | ??????????# s s ????????? | | ??????????# ########################???????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ????####??# #??????????????????????????????????? | | ??#?# ## #??????????????????????????????????? | | ### # # #??????????????????????????????????? | | ####### #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | % # ! ##########?????????????????????????? | | =%* ###????????????????????????????????? | | [ ! #????????????????????????????????? | | =%= *[!#????????????????????????????????? | | [ ! #????????????????????????????????? | | %#???????????#####????????????????? | | ## # % ###???????????#"# #????????????????? | | ## ?????????????#" #????????????????? | | % ?????????????# #????????????????? | | % ?????????????#" #????????????????? | | ?????????????#"# #????????????????? | | ##### # #????????????### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 3200 Resistance: KI 20 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFlyingSuperbattery Manual? 0 Play Time 00:57:30 Cumulative 281.4 hours Start 2024.04.27 @ 03:49:31 End 2024.04.27 @ 05:07:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/3/1/0/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b44a4585-2026-4029-883c-cfc7c6423cdf