Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 10:47:20 Player: Destreich Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (53) 265 Value Destroyed (1677) 1677 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 8077 Bonus ------- Pacifist 200 High Alert Combat Kills 57 Follower Combat Kills 338 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Linear Gravjet Linear Gravjet Phase Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Armored Scrap Engine Cooling System Small Storage Unit Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Treads Improved Treads Arc Projector Particle Gun Advanced Beam Cannon Missile Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . 4 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . Utility 7 | . . . . . . 4 . . 1 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 59 | . 2 . 17 4 1 22 4 7 2 . Power 9 | . . . 2 . 1 4 . 1 1 . Engine 7 | . . . 2 . 1 3 . 1 . . Core 2 | . . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | . . . 4 3 . 2 2 4 1 . Treads 11 | . . . 4 3 . 2 2 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 4 | . . . . . . . . 4 . . Utility 16 | . 1 . 2 1 . 11 1 . . . Device 10 | . 1 . 1 1 . 7 . . . . Storage 1 | . . . . . . 1 . . . . Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 18 | . 1 . 9 . . 5 1 2 . . Energy Gun 3 | . . . . . . 2 . 1 . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 10 | . 1 . 7 . . . 1 1 . . Ballistic Cannon 3 | . . . . . . 3 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 14 | . . . . . . 2 . 11 . 1 Power 1 | . . . . . . . . 1 . . Propulsion 7 | . . . . . . . . 6 . 1 Utility 3 | . . . . . . 1 . 2 . . Weapon 3 | . . . . . . 1 . 2 . . Highest Loss Streak 9 | . . . . . . 2 . 9 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 93 100 99 99 100 83 93 70 6 2 Engine 6 | . 14 14 11 11 11 4 . . . . Core 1 | . . . . . . 2 6 3 1 . Treads 14 | . . . 16 22 22 15 26 17 . . Leg 2 | . 28 28 5 . . . . . . . Device 10 | . 7 14 8 10 11 15 13 9 . . Storage 8 | . 14 14 11 11 11 7 6 4 . . Processor 1 | . . . . . . 2 6 4 . . Protection 2 | . . . 2 . . 4 6 4 . . Energy Gun 2 | . 14 14 1 . . 2 9 1 . . Energy Cannon 10 | . . . 5 22 22 12 . . . . Ballistic Gun 14 | . 14 14 36 22 22 7 3 7 . . Ballistic Cannon 3 | . . . . . . 6 13 9 . . Naked Turns 70 | . . . . . . . . 5 . 65 Heaviest Build 63 | 11 13 13 24 24 26 49 57 63 5 . Greatest Support 92 | 20 20 20 40 46 46 46 92 92 20 20 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 10 10 10 5 5 Average Capacity 7 | . 8 8 8 8 8 8 10 8 5 5 Most Carried 9 | . 7 7 8 8 8 9 9 7 5 5 Average Carried 7 | . 6 7 7 7 7 7 7 6 4 4 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 5 5 Final Carried 9 | 6 7 7 8 8 8 9 7 5 5 5 Scrap Engine Consumption 11 | . . . . . . 11 . . . . Class Distribution -------------------- 29% | Gunner 22% | Tank 20% | Mutant 11% | Commander-Gunner 5% | Scavenger-Gunner 5% | Commander-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Matter Collected 1542 | 181 . 39 463 148 56 529 . 45 . 81 Remotely . | . . . . . . . . . . . Salvage Created 2244 | . . . 662 433 208 839 . 102 . . Parts 116 | . . . 48 24 13 30 . 1 . . Haulers Intercepted 6 | . . . 2 3 . 1 . . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Combat Hostiles Destroyed 40 | . . . 15 6 2 16 . 1 . . Guns 24 | . . . 13 3 1 7 . . . . Cannons 15 | . . . 1 3 1 9 . 1 . . AOE 1 | . . . 1 . . . . . . . Classes Destroyed 12 | . . . 8 . 2 1 . 1 . . Worker 2 | . . . 1 1 . . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 6 | . . . 2 3 . 1 . . . . Recycler 3 | . . . 1 . 2 . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 8 | . . . 8 . . . . . . . Grunt 16 | . . . 4 3 . 9 . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 10 | . . . 2 3 1 4 . . . . Programmer 3 | . . . . . 1 2 . . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . . . 6 5 1 4 . 1 . . Combat Bots Only 5 | . . . 5 2 1 4 . 1 . . Max Kills in Single Turn 2 | . . . 2 2 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Hostile Shots Fired 524 | . . . 72 21 8 174 . 107 . 142 Missed 179 | . . . 18 5 . 65 . 30 . 61 Damage Taken 5449 | . . . 514 196 137 1448 . 1801 . 1353 Core 1655 | . . . 94 21 . 175 . 207 . 1158 Absorbed by Shields 5 | . . . . . . . . 5 . . Ignored by Resistances 16 | . . . 16 . . . . . . . Regen/Repaired (Parts) 31 | . . . . 31 . . . . . . Core Remaining (%) 86 | 100 . 100 . . 71 75 . 75 100 . Volleys Fired 117 | . . . 34 18 8 47 . 10 . . Largest 4 | . . . 4 4 4 4 . 4 . . Hottest 219 | . . . 182 182 182 219 . 176 . . Shots Fired 453 | . . . 136 72 32 176 . 37 . . Gun 257 | . . . 128 36 16 58 . 19 . . Cannon 196 | . . . 8 36 16 118 . 18 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 294 | . . . 119 36 16 87 . 36 . . Thermal 137 | . . . 8 36 16 77 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 22 | . . . 9 . . 12 . 1 . . Robot Hit Streak 14 | . . . 13 5 7 11 . 14 . . Robot Miss Streak 7 | . . . 7 2 3 5 . 4 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 260 | . . . 70 38 17 109 . 26 . . Core Hits 96 | . . . 28 14 8 39 . 6 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 4 | . . . . . . 4 . . . . Destroy 1 | . . . . . . 1 . . . . Blast 3 | . . . . . . 3 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5193 | . . . 997 714 388 2290 . 766 . 38 Guns 2206 | . . . 876 281 127 510 . 412 . . Cannons 2872 | . . . 61 433 256 1768 . 354 . . Explosions 60 | . . . 60 . . . . . . . Melee . | . . . . . . . . . . . Ramming 55 | . . . . . 5 12 . . . 38 Kinetic 3112 | . . . 818 281 127 1120 . 766 . . Thermal 1932 | . . . 121 433 256 1122 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 94 | . . . 58 . . 36 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . . . . Average Corruption 1 | . . . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . 2 2 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 87 | . . . . . 12 75 . . . . Projectiles 87 | . . . . . 12 75 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . 7 . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . 6 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 33 | . . . 17 . . . . . . 16 Shots 1 | . . . 1 . . . . . . . Rammed 16 | . . . . . 2 2 . . . 12 Targets Rammed 16 | . . . . . 2 2 . . . 12 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 554 | . . . 326 228 138 554 . . . . Average Temperature 158 | . . . 135 55 37 216 . . . . Received Heat Transfer 754 | . . . 99 78 9 459 . . . 109 Effects 17 | . . . 1 . . 16 . . . . Shutdowns 3 | . . . . . . 3 . . . . Energy Bleed 3 | . . . 1 . . 2 . . . . Interference 8 | . . . . . . 8 . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 1 . . . . Heat Transferred 3384 | . . . 211 777 435 1961 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Peak Influence 752 | . 50 19 431 752 493 367 128 93 29 29 Initial 306 | . . 19 7 118 292 306 128 93 19 14 Average 227 | . 17 19 234 479 378 226 128 73 27 20 Maximum Alert Level 3 | . . . 2 3 2 1 . . . . Low Security (%) 44 | . 100 100 39 20 . 29 100 100 100 100 Level 1 40 | . . . 54 3 56 70 . . . . Level 2 13 | . . . 6 65 43 . . . . . Level 3 1 | . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 5 . 4 . 1 . 1 Investigation 3 | . . . . 2 . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . 1 . . 2 . 1 . 1 . 1 Assault 1 | . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 3 . 22 20 6 17 . 9 . 8 Peak Tracking Total 10 | . 3 . 6 10 3 4 . 7 . 6 Tactical Retreats 5 | . . . 2 1 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Traps Triggered 3 | . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Machines Disabled 7 | . . . . 3 1 3 . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Machines Accessed 23 | . 2 . 2 9 4 3 1 . 2 . Terminals 15 | . 2 . 2 5 2 2 1 . 1 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 39 | . 6 . 2 17 5 5 1 . 3 . Successful 20 | . 3 . . 9 2 2 1 . 3 . Failed 19 | . 3 . 2 8 3 3 . . . . Catastrophic 3 | . . . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 3 . 2 5 5 1 . . . . Terminals 24 | . 6 . 2 9 2 2 1 . 2 . Fabricators 4 | . . . . . . 3 . . 1 . Repair Stations 6 | . . . . 6 . . . . . . Recycling Units 4 | . . . . 1 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 7 | . 1 . . 3 . . 1 . 2 . Record 2 | . . . . . . . . . 2 . Part Schematic 2 | . . . . 2 . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . 1 . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 3 | . . . . 3 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 3 2 . . . . . Terminals 3 | . 2 . . 1 . . . . . . Botnet 3 | . 2 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . . . Tunnel 3 | . . . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 . 2 4 2 3 . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built 4 | . . . . . . 2 . . 2 . Authchips . | . . . . . . . . . . . Time 179 | . . . . . . 62 . . 117 . Total Part Build Rating 18 | . . . . . . 4 . . 14 . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Total Allies 14 | . . . . 10 4 . . . . . Largest Group 10 | . . . . 10 6 6 . . . . Highest-Rated Group 88 | . . . . 88 73 73 . . . . Highest-Rated Ally 34 | . . . . 16 34 34 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 99 | . . . . 66 22 11 . . . . Total Damage 1129 | . . . . 634 325 170 . . . . Kills 19 | . . . . 13 4 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Turns Passed 3791 | . 137 149 551 505 362 1408 46 164 305 164 Spaces Moved 2217 | 1 112 125 217 232 184 625 26 133 295 267 Core 119 | . . . . . . . . 9 1 109 Treads 1299 | . . . 176 232 184 625 26 56 . . Legs 279 | 1 112 125 41 . . . . . . . Wheels . | . . . . . . . . . . . Hover 445 | . . . . . . . . . 287 158 Flight 75 | . . . . . . . . 68 7 . Fastest Speed 31 | 120 120 120 120 160 160 160 160 31 37 50 Average Speed 129 | 120 120 120 152 160 160 178 160 88 59 55 Slowest Speed 240 | 120 120 120 160 160 160 240 160 160 100 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 2 26 38 21 41 45 17 2 91 8 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . 1 2 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 9 | . . . 2 . . 7 . . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 7 . . . . AOE 2 | . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac DSF Fac Fac Total 2859 | . 113 124 365 323 231 811 32 152 426 282 Wait 364 | . . . 68 61 18 98 . . 119 . Move 2207 | . 111 124 216 231 183 624 25 132 294 267 Hop . | . . . . . . . . . . . Pick Up 21 | . . . 9 2 1 3 . . 4 2 Fast Attach 29 | . 1 . 8 1 . 12 1 5 1 . Attach 12 | . . . 3 . . 3 3 2 1 . Detach 6 | . . . 1 . . 1 2 1 1 . Swap 18 | . 1 . 6 3 1 7 . . . . Drop 48 | . . . 20 5 2 13 1 . 6 1 Fire 117 | . . . 34 18 8 47 . 10 . . Melee . | . . . . . . . . . . . Ram 12 | . . . . . . . . . . 12 Kick . | . . . . . . . . . . . Crush 4 | . . . . . 2 2 . . . . Escape Stasis 2 | . . . . . . . . 2 . . Rewire 19 | . . . . 2 16 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 14) 138 | -10/Materials | Entered Mines 243 | -10/Mines | Learned Materials stockpile data 260 | -10/Mines | Discovered new exit (range 8) 287 | -10/Mines | Entered Materials 287 | -9/Materials | Evolved 2 slots: Weapon x2 729 | -9/Materials | Build established: Gunner 799 | -9/Materials | Discovered new exit (range 10) 838 | -9/Materials | Entered Storage 1062 | -9/Storage | Repaired Cooling System 1193 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1238 | -9/Storage | First assault squad dispatched 1307 | -9/Storage | Used back door to open Recycling access 1307 | -9/Storage | Discovered new exit (range 5) 1328 | -9/Storage | Lost 5 allies 1343 | -9/Storage | Entered Recycling 1343 | -9/Recycling | Accompanied by 4 allies 1349 | -9/Recycling | Found Scrap Engine 1665 | -9/Recycling | Discovered new exit (range 15) 1705 | -9/Recycling | Entered Factory 1705 | -7/Factory | Accompanied by 6 allies 1705 | -7/Factory | Evolved 4 slots: Utility x4 1785 | -7/Factory | Discovered new exit (range 15) 1947 | -7/Factory | Lost 5 allies 2221 | -7/Factory | Build established: Tank 2511 | -7/Factory | Fabricated Imp. Treads (x2) 3083 | -7/Factory | Discovered new exit (range 19) 3113 | -7/Factory | Entered another Factory area 3113 | -6/Factory | Evolved 2 slots: Propulsion x2 3159 | -6/Factory | Identified exit to DSF 3159 | -6/Factory | Entered DSF 3196 | -6/DSF | Additional patrols routed to DSF 3287 | -6/DSF | Released all parts (7) 3317 | -6/DSF | Discovered new exit (range 15) 3323 | -6/DSF | Entered Factory 3323 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3343 | -5/Factory | Lost 9 parts (1p5n2u1w) 3548 | -5/Factory | Fabricated Quantum Capacitor (x2) 3596 | -5/Factory | Build established: Mutant 3616 | -5/Factory | Discovered new exit (range 6) 3628 | -5/Factory | Entered another Factory area 3628 | -4/Factory | Evolved 2 slots: Utility x2 3757 | -4/Factory | Core integrity fell below 50% 3772 | -4/Factory | Core integrity fell below 20% 3792 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03745_ Slammed into A-15 Conveyor. 03746_ U-05 Engineer destroyed. 03747_ Slammed into K-01 Serf. 03758_ K-01 Serf destroyed. 03763_ Slammed into S-27 Virus. 03763_ Destabilizing: Core damaged (-57). 03764_ Acquired 30 matter. 03766_ Slammed into S-27 Virus. 03768_ G-67 Veteran suffers critical hit (Destroy). 03768_ Critical hit (Burn: +50). 03775_ Acquired 27 matter. 03777_ K-01 Serf suffers critical hit (Burn). 03777_ K-01 Serf destroyed. 03779_ Acquired 24 matter. 03785_ K-01 Serf collects debris. 03789_ Slammed into S-27 Virus. 03790_ K-01 Serf collects debris. 03790_ Slammed into S-27 Virus. 03791_ Slammed into T-07 Excavator. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????!! ?# # " !! #????????????????? | | ????? # # " !! ?????????????????? | | ??????"" """ # # " ?????????????????? | | ??????"" """ + # " ??????????????????? | | ??????"" """ # # """T"""??????????????????? | | ????? # #########?????????????????????? | | ############## #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ############## #?????????????????????????????? | | #?????# g###+####??????????????????????? | | #?????# #??????????????????????? | | ####### #??????????????????????? | | / g ###########????????????? | | ####### = # ! ?????????????? | | #?????# = # ?????????????? | | #?????######## # ????????????? | | #????????????# # """ ""?????????????? | | #????????????# + """ """????????????? | | ?#######????????????# s# """ """ #?????????? | | ????????????????????# t s #?????????? | | ????????????????????# # """ """ ???????????? | | ????????????????????# k@# """ """ #?????????? | | ????????????????????#####A# """ """ #?????????? | | ????????????????????????#A# #?????????? | | ????????????????????????# # ! #?????????? | | ????????????????????????# ##############?????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Storage | Hacked Adv. Terrain Scan Processor | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Quantum Capacitor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just Browsing Significant Disruption \\IAMDERELICT Challenges ------------ None Game ------ Seed MatterWarpStorage Manual? 0 Play Time 00:43:53 Cumulative 14.7 hours Start 2024.04.20 @ 10:04:09 End 2024.04.20 @ 10:47:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 28 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b622ea53-a5a6-4b0a-818c-1ce5ba6744b4