Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 21:22:52 Player: btracker Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1273) 1273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4057 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 435/435 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Battery Weapon Cycler > --- WEAPON (4) ------- Lightning Gun Lightning Gun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (82) Transport Network Coupler Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Battery Weapon Cycler > --- WEAPON ----------- Lightning Gun Lightning Gun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Compact Matter Pod Compact Matter Pod Transport Network Coupler Light Armor Plating [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility High-capacity Battery Device Weapon Cycler Storage High-capacity Battery Processor Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . 2 . Parts Attached 62 | 6 2 22 3 17 12 Power 8 | 1 . 2 1 1 3 Engine 6 | 1 . 2 1 . 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 . 10 . 6 5 Treads 1 | . . 1 . . . Leg 22 | 2 . 9 . 6 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 3 . . 2 Device 1 | . . . . . 1 Storage 4 | 1 . 3 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 2 7 2 10 2 Energy Gun 9 | 2 . 3 . 2 2 Energy Cannon 8 | . . . . 8 . Ballistic Gun 3 | . 2 1 . . . Ballistic Cannon 2 | . . 1 1 . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 11 | . . 7 2 1 1 Power 3 | . . 3 . . . Propulsion 4 | . . 2 1 . 1 Utility . | . . . . . . Weapon 4 | . . 2 1 1 . Highest Loss Streak 4 | . . 4 1 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 85 96 92 94 96 Engine 7 | . 14 9 6 2 7 Core 3 | . . . . 6 7 Treads 1 | . . 3 . . . Leg 34 | . 28 39 42 33 29 Device 2 | . . . . . 6 Storage 18 | . 14 21 22 18 15 Energy Gun 4 | . 1 2 11 9 2 Energy Cannon 10 | . . . . 21 24 Ballistic Gun 4 | . 26 6 . . . Ballistic Cannon 3 | . . 6 10 3 . Launcher 2 | . . 7 1 . . Naked Turns . | . . . . . . Heaviest Build 57 | 14 16 36 34 53 57 Greatest Support 46 | 20 20 46 46 43 43 Greatest Overweight (x) 2 | . . . 1 2 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 Most Carried 15 | 4 5 8 9 11 15 Average Carried 8 | 1 4 5 8 10 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 5 8 8 11 15 Class Distribution -------------------- 49% | Mutant 42% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1578 | 187 126 544 74 199 448 Remotely . | . . . . . . Salvage Created 1561 | . 218 579 63 253 448 Parts 71 | . 10 24 10 9 18 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 38 | . 8 17 4 3 6 Guns 19 | . 8 6 3 2 . Cannons 13 | . . 7 1 1 4 AOE 4 | . . 4 . . . Classes Destroyed 9 | . 2 4 1 . 2 Builder 1 | . . . 1 . . Hauler 2 | . . 1 . 1 . Recycler 3 | . . 1 . 1 1 Watcher 1 | . . . . . 1 Swarmer 13 | . 5 4 4 . . Grunt 19 | . 3 8 . 3 5 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 4 | . . 4 . . . Best Kill Streak 5 | . 5 4 3 2 3 Combat Bots Only 5 | . 5 4 3 2 3 Max Kills in Single Turn 3 | . 2 3 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 239 | . 47 111 36 10 35 Missed 85 | . 18 43 13 2 9 Damage Taken 2714 | . 342 978 185 137 1072 Core 928 | . 64 146 12 . 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 74 . 60 100 . Volleys Fired 110 | . 15 54 11 9 21 Largest 4 | . 2 2 2 4 4 Hottest 300 | . 46 79 104 300 300 Shots Fired 201 | . 30 79 21 30 41 Gun 97 | . 30 34 11 18 4 Cannon 94 | . . 35 10 12 37 Launcher 10 | . . 10 . . . Special . | . . . . . . Kinetic 107 | . 30 59 10 8 . Thermal 70 | . . 2 11 20 37 Explosive 10 | . . 10 . . . Electromagnetic 14 | . . 8 . 2 4 Robot Hit Streak 15 | . 5 15 3 8 6 Robot Miss Streak 4 | . 2 4 4 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 130 | . 20 54 9 23 24 Core Hits 67 | . 11 31 5 9 11 Critical Kills 4 | . 2 . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 1 . 1 2 Burn 1 | . . . . 1 . Meltdown 2 | . . . . . 2 Destroy 2 | . 2 . . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2991 | . 333 1395 189 449 625 Guns 1173 | . 333 418 77 245 100 Cannons 1273 | . . 461 83 204 525 Explosions 516 | . . 516 . . . Melee . | . . . . . . Ramming 29 | . . . 29 . . Kinetic 1338 | . 333 793 83 129 . Thermal 905 | . . 13 77 290 525 Explosive 516 | . . 516 . . . Electromagnetic 203 | . . 73 . 30 100 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . 38 2 . 10 Projectiles 21 | . . 9 2 . 10 Explosions 29 | . . 29 . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . . 160 . . . Shots 6 | . . 6 . . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 973 | . 44 45 126 384 973 Average Temperature 185 | . 23 12 56 160 324 Received Heat Transfer 648 | . 168 291 . 72 117 Effects 32 | . . . . . 32 Shutdowns 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 7 | . . . . . 7 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . . 5 Damage (major) 4 | . . . . . 4 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 3 | . . . . . 3 Heat Transferred 1665 | . . 37 185 666 777 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 467 | . 205 467 272 227 196 Initial 142 | . . 86 142 105 102 Average 151 | . 77 185 191 192 112 Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 73 | 100 98 67 43 35 100 Level 1 23 | . 1 24 56 64 . Level 2 3 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 4 . . 1 Investigation 5 | . 1 3 . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 14 22 8 5 11 Peak Tracking Total 5 | . 5 4 5 3 4 Tactical Retreats 5 | . . 3 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 1 1 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 2 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . 3 4 . 1 1 Terminals 6 | . 2 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 27 | . 8 15 . 3 1 Successful 7 | . 1 4 . 1 1 Failed 20 | . 7 11 . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 19 | . 7 10 . 2 . Terminals 20 | . 7 10 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 5 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . . 2 . 1 . Prototype ID Bank 1 | . . 1 . . . Fabricator Index 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . Process 1 | . . 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 4 . 1 . Full Trace Events 4 | . 1 3 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 34 | . . 34 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2551 | 81 187 906 223 375 779 Spaces Moved 1284 | 59 106 457 139 167 356 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1281 | 56 106 457 139 167 356 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 147 | 116 120 120 128 177 190 Slowest Speed 260 | 120 120 120 190 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 30 41 42 24 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . . 67 . 1 . Melee . | . . . . . . Projectile 5 | . . 4 . 1 . AOE 63 | . . 63 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1746 | 68 136 731 162 219 430 Wait 255 | . 11 184 7 21 32 Move 1279 | 58 105 456 138 166 356 Hop . | . . . . . . Pick Up 17 | 4 1 5 1 3 3 Fast Attach 45 | 6 2 15 1 15 6 Attach 8 | . . 4 1 1 2 Detach . | . . . . . . Swap 9 | . . 3 1 1 4 Drop 21 | . 2 10 . 3 6 Fire 110 | . 15 54 11 9 21 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 637 | -9/Materials | Lost 4 parts (1p1n2w) 1157 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Entered Mines 1187 | -9/Mines | Met a Derelict bent on vengeance 1328 | -9/Mines | Assembled infested the area 1333 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1348 | -9/Mines | Discovered new exit (range 15) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 2 slots: Weapon x2 1737 | -8/Materials | Discovered new exit (range 16) 1773 | -8/Materials | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1795 | -7/Factory | Build established: Scavenger-Gunner 1842 | -7/Factory | Identified exit to Garrison 2049 | -7/Factory | Core integrity fell below 50% 2066 | -7/Factory | Core integrity fell below 20% 2552 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Replicator. 02360_ K-01 Serf cleans the Power Conduit. 02400_ Acquired Lightning Gun. 02402_ Dropped Hvy. Particle Cannon. 02404_ Acquired Lightning Gun. 02413_ K-01 Serf cleans the Fusion Modulator. 02450_ Visual Processing Unit fried. 02450_ Imp. Sensor Array fried. 02450_ Imp. Signal Interpreter fried. 02450_ W-25 Informer destroyed. 02450_ K-01 Serf cleans the Fusion Modulator. 02453_ Acquired 40 matter. 02453_ K-01 Serf cleans the Fusion Modulator. 02457_ K-01 Serf collects debris. 02475_ K-01 Serf cleans the Fusion Modulator. 02552_ Fusion Modulator explodes. 02552_ S-27 Virus destroyed. 02552_ Fusion Modulator explodes. 02552_ S-27 Virus destroyed. 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""" [[ ????????????????????????????? | | ?????????""???" ????????????????????????????? | | ??????????????" ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed HardenedZionitePlating Manual? 0 Play Time 00:32:32 Cumulative 10.4 hours Start 2024.08.04 @ 19:35:45 End 2024.08.04 @ 21:22:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a329831-5274-4ac0-8415-449bad50ba5e