Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 03:57:36 Player: Rocket Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (6720) 6720 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 12861 Bonus ------- High Alert Combat Kills 351 Cogmind --------- Core Integrity 0/1150 Matter 46/300 Energy 55/100 System Corruption 7% Temperature Cool (27) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (10) ----- Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Field Propulsion Array Peak State ------------ > --- POWER ------------ Light Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Actuator Array Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Field Recycling Unit > --- WEAPON ----------- High-powered Shock Rifle Heavy Linear Accelerator > --- INVENTORY -------- Titanium Leg Centrium Wheel Improved Grenade Launcher Centrium Greatsword [Rating: 101] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . Utility 8 | . . . 2 2 . . 1 1 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 214 | 7 8 5 8 33 4 . 23 59 67 Power 28 | 1 1 1 . 5 . . 3 7 10 Engine 13 | 1 1 1 . 3 . . 1 5 1 Core 10 | . . . . 2 . . 2 2 4 Reactor 5 | . . . . . . . . . 5 Propulsion 45 | 2 4 2 1 7 . . 6 9 14 Treads 2 | . . . . 2 . . . . . Leg 34 | 2 4 1 1 4 . . 6 9 7 Wheel 4 | . . 1 . 1 . . . . 2 Hover 3 | . . . . . . . . . 3 Flight 2 | . . . . . . . . . 2 Utility 74 | 2 2 . 4 6 2 . 7 25 26 Device 34 | 1 1 . 1 2 2 . 3 8 16 Storage 6 | 1 1 . . . . . 1 2 1 Processor 15 | . . . 2 . . . 1 9 3 Hackware 7 | . . . . 2 . . 1 1 3 Protection 12 | . . . 1 2 . . 1 5 3 Artifact . | . . . . . . . . . . Weapon 67 | 2 1 2 3 15 2 . 7 18 17 Energy Gun 30 | 2 . 2 2 7 1 . 4 10 2 Energy Cannon 4 | . . . . 1 . . . 2 1 Ballistic Gun 14 | . 1 . 1 3 1 . 1 4 3 Ballistic Cannon 9 | . . . . 1 . . . . 8 Launcher 3 | . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . 2 2 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 3 1 Corrupted Parts 4 | . . . . 1 . . 1 2 . System Corruption 8 | . . . . 2 . . 1 5 . Parts Lost 77 | . . . 1 2 2 . 2 31 39 Power 13 | . . . . . . . . 7 6 Propulsion 12 | . . . . . . . . 3 9 Utility 26 | . . . . 1 . . . 10 15 Weapon 26 | . . . 1 1 2 . 2 11 9 Highest Loss Streak 17 | . . . 1 1 1 . 1 13 17 To Critical Strikes 3 | . . . . . . . . 1 2 Average Backups 11 | 1 7 14 14 14 15 15 14 13 4 Power . | . . 1 1 1 1 1 . . . Propulsion 2 | . 2 3 3 3 4 4 1 3 1 Utility 3 | . 1 4 4 4 5 5 5 4 . Weapon 4 | . 2 5 5 5 5 5 6 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 4 2 1 10 1 . 3 6 10 Power 2 | . . . . 2 . . . . . Propulsion 8 | . 2 . . . . . 1 1 4 Utility 15 | . 1 2 . 7 1 . 2 2 . Weapon 11 | . 1 . 1 1 . . . 3 5 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 99 98 96 91 92 99 93 81 Engine 5 | . 14 11 9 5 7 7 4 5 . Core 2 | . . . . 1 . . 1 3 4 Treads 1 | . . . . 3 7 7 . . . Leg 17 | . 28 23 18 10 . . 25 20 18 Wheel 2 | . . 9 9 4 7 7 . . . Device 13 | . 14 11 11 14 15 15 12 9 18 Storage 5 | . 14 11 9 7 7 7 6 4 1 Processor 2 | . . . 8 4 . . 1 5 2 Hackware 15 | . . . . 13 15 15 19 17 18 Protection 4 | . . . 6 4 7 7 6 5 1 Energy Gun 10 | . 22 27 25 11 13 7 10 9 2 Ballistic Gun 3 | . 5 5 . 7 8 15 3 2 . Slashing Weapon 2 | . . . . 1 . . 5 2 2 Peak Build Rating 101 | 7 8 12 22 49 47 46 65 91 101 Average Rating 54 | 5 7 11 19 39 45 46 56 74 81 On Entrance 26 | . 7 8 12 22 46 46 46 65 13 Avg Prop Armor Cover (%) 11 | . . 13 13 11 8 8 4 3 17 Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 13 28 31 37 49 45 43 51 71 79 Greatest Support 90 | 20 20 30 12 49 28 28 68 72 90 Greatest Overweight (x) 3 | . 1 2 3 3 1 1 . 1 2 Average Overweight (x) . | . . 1 2 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 14 5 Most Carried 15 | 2 13 15 15 15 15 15 15 15 5 Average Carried 11 | 1 7 14 14 14 15 15 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 13 15 15 15 15 15 15 5 4 Class Distribution -------------------- 34% | Hacker-Tank 19% | Scavenger-Mutant 12% | Hacker-Mutant 6% | Scavenger-Tank 6% | Scavenger-Skirmisher 6% | Mutant 5% | Scavenger-Gunner 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scientist-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 4633 | 270 90 13 113 792 241 . 538 1375 1201 Remotely 180 | . . . . . 14 . 166 . . Salvage Created 8077 | 203 393 355 117 1022 170 . 775 3086 1956 Parts 461 | 28 27 30 4 73 12 . 38 163 86 Haulers Intercepted 2 | . . . . . . . . 2 . Recyclers Shooed 11 | . 3 . 1 2 . . . 5 . Parts Field Recycled 21 | . . . . . . . . . 21 Retrieved Matter 181 | . . . . . . . . . 181 Parts Self-Destructed 6 | . . . . . 6 . . . . Prevented 6 | . . . . . 6 . . . . Parts Restored 1 | . . . . . . . . 1 . Broken 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 118 | . 9 11 1 19 4 . 11 30 33 Melee 15 | . . . . . . . 4 5 6 Guns 68 | . 9 8 1 17 3 . 7 22 1 Cannons 14 | . . . . . . . . 3 11 AOE 19 | . . 3 . 1 . . . . 15 Classes Destroyed 16 | 3 4 1 . 2 1 . 1 4 . Worker 11 | 1 1 . . 2 . . . 3 4 Builder 14 | . 1 2 . 2 . . . 4 5 Tunneler 10 | 7 . 1 . . . . 1 . 1 Hauler 2 | . . . . . . . . 2 . Recycler 12 | 1 1 . 1 1 . . 1 6 1 Mechanic 3 | . . . . . . . . 2 1 Operator 2 | . . . . . . . . 1 1 Watcher 6 | . 1 . . . . . 1 1 3 Swarmer 27 | . 5 7 . 3 2 . 3 3 4 Grunt 35 | . 4 2 1 9 . . . 10 9 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . Sentry 13 | . . 2 . 3 . . 3 2 3 Specialist 4 | . . . . . . . 2 . 2 Hunter 13 | . . . . . 1 . . 4 8 Programmer 24 | . . . . 3 1 . 3 10 7 Best Kill Streak 12 | 4 5 12 2 4 2 . 2 8 7 Combat Bots Only 9 | . 3 9 1 3 2 . 2 8 6 Max Kills in Single Turn 3 | 2 2 2 1 2 1 . 1 2 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 2 . 1 . . . . 3 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 1313 | . 30 39 4 156 32 . 167 396 489 Missed 467 | . 11 14 2 59 10 . 61 89 221 Deflected 4 | . . . . . . . . 4 . Hits 846 | . 19 25 2 97 22 . 106 307 268 Melee 4 | . . . . . . . . 4 . Projectile 842 | . 19 25 2 97 22 . 106 303 268 Critical Strikes 25 | . . . . . 3 . 1 13 8 Part Disruptions 2 | . . . . . . . 2 . . Damage Taken 14205 | . 167 235 36 1176 320 . 1324 5852 5095 Core 2557 | . 47 42 . 105 69 . 291 830 1173 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 20 | . . . . 20 . . . . . Ignored by Resistances 43 | . . . . . . . . 16 27 Regen/Repaired (Parts) 294 | . . . . . . . . 294 . Core Remaining (%) 75 | 100 81 89 100 . . 75 65 17 . Volleys Fired 395 | 27 33 21 5 58 17 . 32 137 65 Largest 3 | 2 2 3 3 3 3 . 3 3 3 Hottest 450 | 80 80 125 175 177 135 . 204 450 208 Shots Fired 903 | 54 66 53 12 142 48 . 94 311 123 Gun 781 | 54 66 53 12 130 48 . 94 296 28 Cannon 96 | . . . . 8 . . . 15 73 Launcher 26 | . . . . 4 . . . . 22 Special . | . . . . . . . . . . Kinetic 283 | . 11 1 . 55 17 . 23 89 87 Thermal 369 | 54 55 32 9 42 . . 46 121 10 Explosive 22 | . . . . . . . . . 22 Electromagnetic 229 | . . 20 3 45 31 . 25 101 4 Robot Hit Streak 19 | 5 9 11 19 13 5 . 14 9 8 Robot Miss Streak 9 | 6 4 8 4 5 9 . 3 4 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 8 | . 1 1 . 2 . . . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . Shots Hit Robots 616 | 26 36 27 11 97 29 . 79 202 109 Core Hits 363 | 10 21 18 17 76 9 . 35 96 81 Critical Kills 5 | . . . . . . . . 2 3 Critical Parts Destroyed 11 | . . . . . . . . 4 7 Critical Strikes 24 | . . . . . . . 1 7 16 Destroy 16 | . . . . . . . . 6 10 Blast 3 | . . . . . . . . . 3 Corrupt 1 | . . . . . . . . 1 . Sever 4 | . . . . . . . 1 . 3 Melee Attacks 119 | . . . . 13 . . 20 33 53 Impact . | . . . . . . . . . . Slashing 119 | . . . . 13 . . 20 33 53 Piercing . | . . . . . . . . . . Sneak Attacks 18 | . . . . 2 . . . 7 9 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . 3 . . Martial Strikes 8 | . . . . . . . . 8 . Damage Inflicted 19774 | 308 421 535 202 1989 465 . 1848 6248 7758 Guns 9650 | 308 421 344 202 1613 465 . 1263 4710 324 Cannons 1934 | . . . . 66 . . . 291 1577 Explosions 3168 | . . 191 . 115 . . . . 2862 Melee 4999 | . . . . 188 . . 585 1231 2995 Ramming 23 | . . . . 7 . . . 16 . Kinetic 4628 | . 57 . . 606 203 . 368 1669 1725 Thermal 5061 | 308 364 361 147 572 . . 756 2130 423 Explosive 2615 | . . . . . . . . . 2615 Electromagnetic 2448 | . . 174 55 616 262 . 139 1202 . Impact . | . . . . . . . . . . Slashing 4999 | . . . . 188 . . 585 1231 2995 Piercing . | . . . . . . . . . . Highest Corruption 37 | . . . . 5 9 9 6 37 7 Average Corruption 7 | . . . . 1 8 9 3 20 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 173 | . . . . 7 30 2 25 81 28 Message Errors 33 | . . . . 1 7 1 5 13 6 Matter Fused 39 | . . . . 1 7 1 8 18 4 Heat Flow Errors 23 | . . . . 2 4 . 4 8 5 Energy Discharges 18 | . . . . 1 3 . 4 6 4 Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 16 | . . . . . 3 . 2 8 3 Data Loss (major) 5 | . . . . 1 1 . 1 2 . Misfires 14 | . . . . 1 3 . 1 7 2 Alerts 6 | . . . . . 1 . . 3 2 Misdirections 5 | . . . . . . . . 5 . Weapon Failures 12 | . . . . . 1 . . 10 1 Overload Shots 11 | . . . . . . . . 11 . Overflow Damage 1131 | . . . . 40 . . 76 165 850 Projectiles 27 | . . . . . . . . . 27 Explosions 52 | . . . . 3 . . . . 49 Melee 1052 | . . . . 37 . . 76 165 774 Knockbacks 18 | . . . . . . . . . 18 Impact . | . . . . . . . . . . Kinetic 16 | . . . . . . . . . 16 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 279 | . . . . 32 . . . 8 239 Shots 6 | . . . . 2 . . . . 4 Rammed 2 | . . . . 1 . . . 1 . Targets Rammed 3 | . . . . 2 . . . 1 . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 629 | 252 72 96 141 232 243 . 416 629 468 Average Temperature 111 | 81 29 42 77 63 49 . 140 151 130 Received Heat Transfer 1876 | . 54 36 18 357 . . 120 486 805 Effects 24 | 1 . . . . . . 1 18 4 Shutdowns 7 | . . . . . . . . 4 3 Energy Bleed 3 | 1 . . . . . . . 2 . Interference 4 | . . . . . . . . 3 1 Matter Decay 1 | . . . . . . . . 1 . Short Circuit 4 | . . . . . . . 1 3 . Damage (major) 5 | . . . . . . . . 5 . Siege Activations . | . . . . . . . . . . Martial Activations 3 | . . . . . . . . 3 . Total Turns 99 | . . . . . . . . 99 . Longest Duration 50 | . . . . . . . . 50 . Shielding Activations . | . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . 1 1 . Robots Corrupted 4 | . . . . 1 1 . . 2 . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Fried 13 | . . . . 3 1 . 1 8 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . 2 . 1 . . . 3 9 . Heat Transferred 8763 | 700 825 700 170 1077 . . 1478 3363 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Maximum Alert Level 2 | . . 1 . . . . 1 2 2 Low Security (%) 68 | 100 100 73 100 100 . . 95 58 10 Level 1 23 | . . 26 . . . . 4 39 55 Level 2 8 | . . . . . . . . 1 34 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 669 | 15 104 235 86 135 . . 320 418 669 Initial 200 | . . 23 86 22 . . . 156 200 Average 147 | 2 34 84 41 68 . . 34 149 377 Influence Increases 4490 | 45 232 280 66 625 125 . 567 1111 1439 Destroy 0b10 Robot/C 2360 | . 180 220 20 380 80 . 220 600 660 Destroy 0b10 Robot/NC 300 | 45 20 15 5 25 . . 15 95 80 Destroy Leader 596 | . 32 40 10 110 30 . 82 146 146 Successful Hack 47 | . . . 1 26 . . 8 12 . Disable Machine 195 | . . . . 15 . . . 75 105 Destroy Structure 392 | . . 5 . 9 . . 2 48 328 Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 585 | . . . 30 45 15 . 240 135 120 Influence Decreases 3851 | 45 176 131 221 567 233 . 247 1021 1210 Entered New Map 595 | . . 33 119 28 41 . . 164 210 Time Decay 2492 | 45 176 98 102 509 172 . 227 553 610 Lost Part 754 | . . . . 20 20 . 20 304 390 Lost Ally 10 | . . . . 10 . . . . . Squads Dispatched 43 | . 1 . . 6 . . 11 13 12 Investigation 8 | . . . . 2 . . 2 1 3 Extermination 16 | . . . . 3 . . 5 4 4 Reinforcement 14 | . 1 . . 1 . . 1 6 5 Assault . | . . . . . . . . . . Garrison 5 | . . . . . . . 3 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . 2 2 Haulers Reinforced 3 | . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 11 | . . 4 . . . . 1 2 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 204 | . 19 18 3 29 5 . 26 52 52 Peak Tracking Total 9 | . 5 7 3 3 2 . 6 9 9 Tactical Retreats 19 | . . . 1 2 1 . 7 5 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 3 | . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 13 | . . . . 1 . . . 5 7 Max in Single Turn 3 | . . . . 1 . . . 1 3 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 38 | . 2 3 2 7 . . 7 10 7 Terminals 21 | . 2 2 1 4 . . 4 4 4 Fabricators 5 | . . . . 2 . . 1 1 1 Repair Stations 3 | . . . . . . . 1 2 . Recycling Units 3 | . . . . . . . 1 1 1 Scanalyzers 5 | . . 1 1 . . . . 2 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 75 | . 2 6 6 16 . . 14 18 13 Successful 45 | . . 3 3 12 . . 8 10 9 Failed 28 | . 2 3 2 4 . . 6 7 4 Catastrophic 4 | . 1 1 . . . . 1 1 . Database Lockouts 2 | . . . 1 . . . . 1 . Manual 16 | . 1 4 . 7 . . 4 . . Terminals 40 | . 2 4 2 11 . . 7 7 7 Fabricators 9 | . . . . 4 . . 2 1 2 Repair Stations 5 | . . . . . . . 2 3 . Recycling Units 7 | . . . . . . . 3 3 1 Scanalyzers 13 | . . 2 4 . . . . 4 3 Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 14 | . . . . 6 . . 2 3 3 Record 2 | . . . . . . . 1 1 . Part Schematic 2 | . . . . 2 . . . . . Open DSF 2 | . . . . 1 . . . . 1 Machine Index 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . Fabricator Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Extermination Status 1 | . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . 1 1 Fabricator Hacks 8 | . . . . 4 . . 2 . 2 Load Schematic 4 | . . . . 2 . . 1 . 1 Build 4 | . . . . 2 . . 1 . 1 Repair Station Hacks 4 | . . . . . . . 2 2 . Scan Component 2 | . . . . . . . 1 1 . Repair 2 | . . . . . . . 1 1 . Recycling Unit Hacks 5 | . . . . . . . 2 2 1 Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . 1 . 1 Scanalyzer 11 | . . 2 3 . . . . 3 3 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Retrieve Study 9 | . . 2 3 . . . . 3 1 Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 2 | . . 1 . 1 . . . . . Terminals 2 | . . 1 . 1 . . . . . Assimilate 2 | . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 1 1 2 6 . . 7 9 6 Full Trace Events 6 | . . . . 2 . . 1 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Built 6 | . . . . 4 . . 1 . 1 Authchips . | . . . . . . . . . . Time 292 | . . . . 146 . . 73 . 73 Total Part Build Rating 18 | . . . . 12 . . 3 . 3 Part Studies Acquired 9 | . . 2 3 . . . . 3 1 Parts Repaired 2 | . . . . . . . 1 1 . Time 120 | . . . . . . . 70 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . . . . . . . 3 . 2 Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies 2 | . . 1 . 1 . . . . . Largest Group 1 | . . 1 1 1 . . . . . Highest-Rated Group 26 | . . 10 10 26 . . . . . Highest-Rated Ally 26 | . . 10 10 26 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 5228 | 15 87 . 216 1647 770 29 443 1296 725 Optics 1524 | . . . 216 976 . . . 332 . Terrain 735 | . . . . . . . . 45 690 Seismic 3467 | 15 87 . 57 1646 770 29 443 420 . Machine Analysis 506 | . . . . . . . . 499 7 ECM 28 | . . . . . . . . . 28 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 9309 | 255 525 316 225 1647 785 29 1677 1868 1982 Spaces Moved 5426 | 124 276 196 162 911 626 26 1052 943 1110 Core 70 | 4 . . . . . . . 60 6 Treads 1 | . . . . 1 . . . . . Legs 3506 | 120 276 36 . 271 . . 1052 883 868 Wheels 1627 | . . 160 162 639 626 26 . . 14 Hover 160 | . . . . . . . . . 160 Flight 62 | . . . . . . . . . 62 Fastest Speed 37 | 50 120 110 110 110 115 115 112 50 37 Average Speed 118 | 117 128 111 118 131 115 115 124 111 107 Slowest Speed 270 | 120 190 120 125 270 115 115 130 222 192 Overloaded Moves 8 | . . . . . . . . 8 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 7 39 20 17 24 70 7 21 20 24 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 34 | . . . . 8 . . 1 7 18 Terrain Destroyed 230 | . . 4 . 8 . . 1 20 197 Melee 32 | . . . . 8 . . 1 7 16 Projectile 29 | . . . . . . . . 13 16 AOE 169 | . . 4 . . . . . . 165 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 7378 | 175 385 252 186 1229 655 25 1321 1472 1678 Wait 822 | 16 45 17 2 113 3 . 150 200 276 Move 5417 | 123 275 195 161 910 625 25 1051 942 1110 Hop . | . . . . . . . . . . Pick Up 103 | 2 14 6 4 23 1 . 12 22 19 Fast Attach 119 | 7 2 2 1 17 2 . 4 28 56 Attach 59 | . . 2 3 3 . . 5 30 16 Detach 23 | . . . 1 3 . . . 8 11 Swap 141 | . 6 4 4 41 5 . 30 28 23 Drop 190 | . 10 5 5 46 2 . 23 50 49 Fire 395 | 27 33 21 5 58 17 . 32 137 65 Melee 105 | . . . . 13 . . 14 25 53 Ram 3 | . . . . 1 . . . 2 . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 932 | -9/Materials | Discovered new exit (range 9) 1009 | -9/Materials | Destroyed 9 combat bots 1079 | -9/Materials | Build established: Scavenger-Gunner 1089 | -9/Materials | Discovered new exit (range 6) 1097 | -9/Materials | Entered another Materials area 1097 | -8/Materials | Accompanied by 1 ally 1097 | -8/Materials | Evolved 2 slots: Utility x2 1132 | -8/Materials | Central database locked down 1318 | -8/Materials | Discovered new exit (range 3) 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Utility x2 1716 | -7/Factory | Discovered new exit (range 18) 2087 | -7/Factory | Build established: Scavenger-Skirmisher 2245 | -7/Factory | Fabricated Titanium Leg (x2) 2593 | -7/Factory | Discovered new exit (range 10) 2699 | -7/Factory | Fabricated Titanium Leg? 2783 | -7/Factory | Build established: Hacker-Tank 2969 | -7/Factory | Entered Lower Caves 3031 | -7/Lower Caves | Learned Factory trap positions 3688 | -7/Lower Caves | Discovered new exit (range 8) 3754 | -7/Lower Caves | Entered another Lower Caves area 3767 | -7/Lower Caves | Discovered new exit (range 14) 3783 | -7/Lower Caves | Entered Factory 3783 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3784 | -6/Factory | Loaded intel: 108 trap records 4265 | -6/Factory | Garrison activated, responded to threat 4275 | -6/Factory | Allied Derelicts emerged from ambush trap array 4306 | -6/Factory | Lost 3 allies 4442 | -6/Factory | Repaired Broken Fusion Compressor 4524 | -6/Factory | Discovered new exit (range 10) 5335 | -6/Factory | Fabricated Hacking Suite? 5395 | -6/Factory | Build established: Hacker-Gladiator 5460 | -6/Factory | Entered another Factory area 5460 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5893 | -5/Factory | Build established: Hacker-Tank 6243 | -5/Factory | System corruption reached 10% 6467 | -5/Factory | Lost 3 parts (1p1u1w) 6496 | -5/Factory | Central database locked down 6646 | -5/Factory | Build established: Scavenger-Tank 6697 | -5/Factory | System corruption reached 30% 6733 | -5/Factory | Lost 4 parts (2p1u1w) 7006 | -5/Factory | Lost 3 parts (1p1u1w) 7135 | -5/Factory | Repaired Arm. Leg+ 7198 | -5/Factory | Garrison activated, responded to threat 7232 | -5/Factory | Destroyed 8 combat bots 7241 | -5/Factory | Core integrity fell below 50% 7295 | -5/Factory | Core integrity fell below 20% 7296 | -5/Factory | Discovered new exit (range 7) 7325 | -5/Factory | Lost 13 parts (2p1n4u6w) 7328 | -5/Factory | Build established: Hacker-Mutant 7328 | -5/Factory | Entered another Factory area 7328 | -4/Factory | Evolved 2 slots: Utility x2 7379 | -4/Factory | Identified exit to DSF 7488 | -4/Factory | Fabricated Hacking Suite? 7761 | -4/Factory | Lost 4 parts (1p2u1w) 8297 | -4/Factory | Build established: Scavenger-Mutant 8685 | -4/Factory | Discovered new exit (range 15) 9076 | -4/Factory | Lost 10 parts (2n4u4w) 9264 | -4/Factory | Core integrity fell below 50% 9274 | -4/Factory | Core integrity fell below 20% 9309 | -4/Factory | Lost 17 parts (4p4n6u3w) 9310 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 09275_ Acquired Field Propulsion Array. 09275_ Hacking Suite destroyed. 09275_ Knocked back. [Achievement: Universal Adapter] 09278_ Acquired Field Propulsion Array. 09278_ Adv. Targeting Computer destroyed. 09280_ Acquired Field Propulsion Array. 09281_ Acquired 1 matter. 09281_ Acquired 4 matter. 09283_ System corrupted: IFF burst signal emitted. 09298_ SL8#GVGGGPZR 09310_ Triggered Fusion Bomb Trap. 09310_ An explosion rips through the floor. 09310_ Imp. Grenade Launcher destroyed. 09310_ Matter Filter destroyed. 09310_ Fusion Modulator explodes. 09310_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????+ | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# = | | ?????????????????????????##########??????#!!! | | ?????????????????????#???# ???????#!! | | ????????????????? ???#"" """"???????#!! | | ???????????????" ??#"" """"#??????# | | ???????????????" o ??#"" """"#??????# | | ??????????????"" ??#T """"#??????# | | ?????????????? ?#"" """"#??????# | | ??????????????"" ?#"" """"#??????# | | ??????????????"" ?#"" """"#??????# | | ??????????????"" ?# #??????# ^ | | ?????????????""" ######+########### # | | ??????????? !! # | | ??????????????"" " !!! # | | ??????????????"" "" !!! # | | ??????????????"" G ^ # | | ?????????????""" "" ;##### ###+#### | | ?????????? " ;##??# | | ?????????? @ #??# | | ?????????? ##??# | | ???????????########## ???### """ """ "" | | ????????????????????# #????# """ """ "" | | ????????????????????# = #????# """ """ "" | | ????????????????????# #????# | | ????????????????????+ ;##????# """ """ "" | | ????????????????????# ;#?????# """ """ "" | | ????????????????????#############?????# """ """ "" | | ??????????????????????????????????????? ?? ? | | ???????????????????????????????????????##?###??#?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 37 Energy Capacity 540 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 450 Resistance: TH 20 Resistance: EM 25 Utility Shielding 66 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Force Boost 20 Salvage Targeting 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Titanium Leg | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -4/Factory Repaired ---------- Fusion Compressor | 99% | -6/Factory | Broken Arm. Leg | 10% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Arm. Leg | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Physics Protects Universal Adapter Challenges ------------ None Game ------ Seed FlyingGrenadeFlamer Manual? 0 Play Time 02:10:44 Cumulative 86.3 hours Start 2026.02.10 @ 23:18:06 End 2026.02.14 @ 03:57:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 048a21ca-f190-4804-af0c-2ba7f60d35cb