Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 22:01:47 Player: Mathewnd Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1792) 1792 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6802 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Neutrino Core PSU Rigger Missile Launcher Missile Launcher Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device PSU Rigger Storage Small Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 82 | 6 4 2 . 15 19 2 28 . 1 5 Power 9 | 1 1 . . 1 1 . 4 . 1 . Engine 5 | 1 1 . . . 1 . 1 . 1 . Core 4 | . . . . 1 . . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . . 4 2 . 6 . . . Treads 3 | . . . . . . . 3 . . . Leg 11 | 2 . . . 4 2 . 3 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 13 | 1 2 . . 1 3 2 2 . . 2 Device 1 | . . . . . . . . . . 1 Storage 2 | 1 . . . . . . . . . 1 Processor 5 | . . . . . 2 2 1 . . . Hackware . | . . . . . . . . . . . Protection 5 | . 2 . . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 1 2 . 9 13 . 16 . . 3 Energy Gun 5 | 1 . . . 1 . . 3 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 1 1 . 2 3 . 1 . . . Ballistic Cannon 11 | . . . . 2 4 . 4 . . 1 Launcher 21 | . . 1 . 4 6 . 8 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 26 | . 2 1 . . . 1 12 . . 10 Power 4 | . 1 . . . . . 2 . . 1 Propulsion 10 | . . 1 . . . 1 7 . . 1 Utility 6 | . 1 . . . . . 2 . . 3 Weapon 6 | . . . . . . . 1 . . 5 Highest Loss Streak 6 | . 2 1 . . . 1 5 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 85 85 99 99 90 71 69 60 37 Engine 7 | . 13 14 14 13 8 7 4 7 6 . Treads 2 | . . . . . . . 6 7 6 . Leg 15 | . 28 14 14 27 35 29 4 . . . Storage 9 | . 14 14 14 14 9 7 7 7 6 3 Processor 15 | . . . . . 17 23 25 30 26 26 Protection 7 | . 12 14 14 14 9 7 4 . . . Energy Gun 3 | . . . . 3 . . 6 7 6 . Ballistic Gun 8 | . 27 26 28 10 8 7 . . . . Ballistic Cannon 3 | . . . . 4 7 7 4 . . 3 Launcher 3 | . . 2 . 9 2 . 3 7 6 . Peak Build Rating 35 | 6 7 7 7 18 28 32 35 30 35 35 Average Rating 20 | 5 6 6 6 13 25 31 27 30 30 20 On Entrance 17 | . 6 7 6 7 16 28 31 30 30 32 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 14 17 16 16 26 33 33 34 24 28 12 Greatest Support 56 | 20 20 10 10 30 50 50 56 28 28 3 Greatest Overweight (x) 5 | . . 1 1 1 . . 5 . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 4 7 8 7 7 6 7 5 8 8 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 3 Class Distribution -------------------- 83% | Mutant 16% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 1877 | 193 262 21 . 384 166 . 761 . . 90 Remotely . | . . . . . . . . . . . Salvage Created 1248 | 14 194 10 . 116 315 . 508 . . 91 Parts 77 | 4 16 1 . 8 15 . 32 . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 27 . . 1 Prevented 4 | . . . . . . . 3 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 50 | . 7 2 . 8 8 . 22 . . 3 Guns 13 | . 7 . . 3 . . 2 . . 1 Cannons 4 | . . . . . . . 3 . . 1 AOE 33 | . . 2 . 5 8 . 17 . . 1 Classes Destroyed 10 | 1 2 . . 3 3 . 1 . . . Worker 1 | . . . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . Swarmer 15 | . 3 2 . 1 . . 9 . . . Grunt 27 | . 4 . . 2 7 . 12 . . 2 Brawler 2 | . . . . . 1 . . . . 1 Sentry 1 | . . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . Best Kill Streak 10 | 1 3 2 . 2 4 . 10 . . 3 Combat Bots Only 10 | . 3 2 . 2 3 . 10 . . 3 Max Kills in Single Turn 7 | 1 1 2 . 2 2 . 7 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 7 | . . 2 . 2 2 . 7 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 453 | . 54 12 . 38 32 18 131 . . 168 Missed 156 | . 7 2 . 9 15 9 40 . . 74 Damage Taken 4655 | . 507 89 . 407 465 172 1559 . . 1456 Core 1237 | . 83 . . 27 51 54 169 . . 853 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 56 90 . . 68 . . Volleys Fired 104 | 2 41 3 . 15 12 . 24 . . 7 Largest 3 | 2 2 2 . 2 2 . 2 . . 3 Hottest 140 | 70 40 50 . 76 76 . 113 . . 140 Shots Fired 200 | 4 82 6 . 29 19 . 46 . . 14 Gun 123 | 4 82 4 . 9 4 . 15 . . 5 Cannon 29 | . . . . 9 2 . 13 . . 5 Launcher 48 | . . 2 . 11 13 . 18 . . 4 Special . | . . . . . . . . . . . Kinetic 133 | 2 82 4 . 18 6 . 16 . . 5 Thermal 19 | 2 . . . . . . 12 . . 5 Explosive 48 | . . 2 . 11 13 . 18 . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 2 18 1 . 5 3 . 4 . . 4 Robot Miss Streak 7 | 2 4 3 . 6 7 . 5 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 121 | 2 54 1 . 19 11 . 25 . . 9 Core Hits 116 | 1 13 2 . 22 25 . 45 . . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . . . . 1 . . 4 . . 2 Burn 3 | . . . . . . . 1 . . 2 Blast 4 | . . . . 1 . . 3 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4920 | 22 555 115 . 619 943 . 2128 . . 538 Guns 920 | 22 555 14 . 116 43 . 89 . . 81 Cannons 435 | . . . . 167 . . 237 . . 31 Explosions 3559 | . . 101 . 335 895 . 1802 . . 426 Melee . | . . . . . . . . . . . Ramming 6 | . . . . 1 5 . . . . . Kinetic 1199 | 10 555 14 . 283 43 . 263 . . 31 Thermal 156 | 12 . . . . . . 63 . . 81 Explosive 3533 | . . 101 . 335 869 . 1802 . . 426 Electromagnetic 26 | . . . . . 26 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 142 | . . . . 41 10 . 50 . . 41 Projectiles 25 | . . . . 13 . . 12 . . . Explosions 117 | . . . . 28 10 . 38 . . 41 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . 2 . . 5 . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . 2 . . 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 625 | . . 20 . 26 199 . 178 . . 202 Shots 21 | . . 1 . 2 8 . 6 . . 4 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . . . . Kicked 3 | . . . . 2 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 232 | 18 57 6 . 232 33 . 206 . . 67 Average Temperature 44 | 10 24 4 . 74 9 . 61 . . 24 Received Heat Transfer 1196 | . 243 . . 179 153 81 351 . . 189 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 592 | 37 . . . . . . 222 . . 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Peak Influence 311 | 5 189 55 . 144 311 85 . . . . Initial 50 | . 3 5 . . . 50 . . . . Average 51 | 1 66 51 . 26 119 50 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 . 100 70 100 . . 100 . Level 1 4 | . . . . . 29 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 2 1 . . . . Investigation 1 | . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 7 | . . . . 3 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 79 | . 9 3 . 10 13 7 22 . . 15 Peak Tracking Total 11 | . 4 3 . 5 7 5 11 . . 7 Tactical Retreats 7 | . . . . 1 . 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . Objects Rigged 1 | . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 9 | . . . . 2 5 . 2 . . . Max in Single Turn 2 | . . . . 2 2 . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 12 | . 6 . 1 1 3 . 1 . . . Terminals 7 | . 5 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . 9 . 1 1 5 . 1 . . . Successful 9 | . 3 . 1 1 3 . 1 . . . Failed 8 | . 6 . . . 2 . . . . . Catastrophic 4 | . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 4 . 1 . 4 . . . . . Terminals 12 | . 8 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 2 . 1 1 2 . 1 . . . Open Door 2 | . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 5 . . . 3 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 5323 | 118 596 73 418 844 413 297 1636 164 194 570 Spaces Moved 3440 | 82 356 33 220 606 257 238 841 103 116 588 Core 596 | 5 . . . . . . 3 . . 588 Treads 927 | . . . . . . . 708 103 116 . Legs 1917 | 77 356 33 220 606 257 238 130 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 122 122 122 160 160 50 Average Speed 138 | 115 120 190 190 123 122 122 180 160 160 92 Slowest Speed 330 | 120 120 190 190 190 125 123 330 160 160 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 50 6 61 75 30 5 75 13 5 57 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 6 | . . . . 3 . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 351 | . . 20 . 103 60 . 116 . . 52 Melee . | . . . . . . . . . . . Projectile 12 | . . . . 4 2 . 2 . . 4 AOE 339 | . . 20 . 99 58 . 114 . . 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total 3796 | 101 451 37 221 677 332 244 903 102 125 603 Wait 102 | . 42 . . 15 32 4 1 . 8 . Move 3430 | 81 355 32 219 605 256 237 840 102 115 588 Hop . | . . . . . . . . . . . Pick Up 51 | 12 7 . 1 12 8 1 9 . . 1 Fast Attach 1 | . . . . . . . . . 1 . Attach 33 | 6 3 . . 1 6 1 11 . . 5 Detach . | . . . . . . . . . . . Swap 48 | . 1 2 . 14 13 1 17 . . . Drop 22 | . 2 . 1 13 4 . . . 1 1 Fire 104 | 2 41 3 . 15 12 . 24 . . 7 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . 2 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Discovered new exit (range 6) 715 | -10/Materials | Entered Mines 727 | -10/Mines | Escorted by a lone wolf Derelict 747 | -10/Mines | Learned location of Storage (-8) 780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 780 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 788 | -10/Exiles | Accompanied by 1 ally 830 | -10/Exiles | Discovered new exit (range 14) 859 | -10/Exiles | Met 8R-AWN 887 | -10/Exiles | Met EX-HEX 944 | -10/Exiles | Met EX-BIN 971 | -10/Exiles | Aligned with FarCom system 973 | -10/Exiles | Given EX-Vault access code 1016 | -10/Exiles | Opened EX-Vault 1027 | -10/Exiles | Found PSU Rigger 1064 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1119 | -10/Exiles | Met EX-DEC 1183 | -10/Exiles | Discovered new exit (range 14) 1206 | -10/Exiles | Left Exiles lab with PSU Rigger 1206 | -10/Exiles | Entered Mines 1213 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1464 | -9/Mines | Met a Derelict shopkeep closing up shop 1791 | -9/Mines | Assembled infested the area 1920 | -9/Mines | Learned location of 1 exit from Materials 2026 | -9/Mines | Learned Materials garrison access intel 2044 | -9/Mines | Discovered new exit (range 5) 2050 | -9/Mines | Entered Materials 2050 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2051 | -8/Materials | Identified exit to Storage 2052 | -8/Materials | Loaded intel: 1 garrison access location 2427 | -8/Materials | Discovered new exit (range 7) 2446 | -8/Materials | Identified exit to Factory 2463 | -8/Materials | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2503 | -7/Factory | Discovered new exit (range 5) 2760 | -7/Factory | Entered Lower Caves 2776 | -7/Lower Caves | Attracted the attention of an 0b10 base 2837 | -7/Lower Caves | Destroyed 10 combat bots 2869 | -7/Lower Caves | Lost 5 parts (3n1u1w) 2871 | -7/Lower Caves | Learned 4 Factory zone layouts 3595 | -7/Lower Caves | Encountered a Warlord checkpoint 3722 | -7/Lower Caves | Spotted B-75 Beast 3773 | -7/Lower Caves | Destroyed B-75 Beast 3800 | -7/Lower Caves | Lost 3 parts (2n1u) 3894 | -7/Lower Caves | Identified exit to Lower Caves 4181 | -7/Lower Caves | Build established: Derelict-Mutant 4199 | -7/Lower Caves | Found Prototype Device 4396 | -7/Lower Caves | Entered another Lower Caves area 4449 | -7/Lower Caves | Discovered new exit (range 6) 4560 | -7/Lower Caves | Entered Factory 4560 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4743 | -6/Factory | Discovered new exit (range 7) 4754 | -6/Factory | Entered Lower Caves 4785 | -6/Lower Caves | Encountered a Warlord checkpoint 4806 | -6/Lower Caves | Lost 6 parts (1p1n4w) 5061 | -6/Lower Caves | Build established: Mutant 5100 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5305 | -6/Lower Caves | Core integrity fell below 50% 5317 | -6/Lower Caves | Core integrity fell below 20% 5324 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Treads fries itself beyond repair. The unstable cave ceiling collapses. Missile Launcher destroyed. Destroyed Missile Launcher. G-50 Soldier destroyed. Acquired 22 matter. Acquired 14 matter. JN-9SV(M): "WARLORD FOREVER!" Acquired 2 matter. The unstable cave ceiling collapses. Gauss Cannon destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Sml. Storage Unit destroyed. Dropped Neutrino Core. Rigged Neutrino Core with PSU Rigger. Acquired 52 matter. Acquired Com. Battery. Com. Battery destroyed. PSU Rigger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????#?????## | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????######### | | ???????????????????????????######## ## | | ???????????????????????????# ###### | | ???????????????????????????# #????# | | ?????????????????????????### ###### ##????## | | ?????????????????????????# #????## ##?????# | | ????????????????????????## #?????## ###???## | | ???????????????????????## ##??????## ###??# | | ??????????????????????## ####?###### #??# | | ??????????????????????# ## #?## #??# | | ??????????????????????# #??# #??# | | ??????????????????????#### #### ##?# | | ?????????????????????????## ## #?# | | ??????????????????????????## ### #### ### | | ???????????????????????????##### #### | | ?????????????????????####??## | | ????????????????????## ### ## ### | | ????????????????????# ##### #### ## | | ????????????????????# @ #???## #??##### | | ???????????????????# ## Y!#????## ##??????# | | ???????????????????# ??# =%#########???????# | | ???????????????????# ???## ! ##?????????# | | ????????????????????????# #??????? | | ????????????????????????# ##??????# | | ????????????????????????## #####????# | | ?????????????????????????## #???# | | ??????????????????????????### #???# | | ????????????????????????????##g #???# | | ?????????????????????????????#ss #???# | | ?????????????????????????????# s ###?# | | ???????????????????????????### s ### | | ???????????????????????????# s ### | | ???????????????????????????# ##?# | | ???????????????????????????# #?? | | ???????????????????????????# ##### #???? | | ???????????????????????????# ##??# #?????? | | ???????????????????????????# #??# #???????? | | ??????????????????????????## #??# #?###???? | | ?????????????????????????## #??# ### ##??? | | ?????????????????????##### #?## ## ##?? | | ?????????????????????# ##?# # ### ##? | | ????????????????????# ##### ##??# ## | | ????????????????????# #???## #???### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed BoltDisposableTerrabomb Manual? 0 Play Time 00:52:28 Cumulative 13.0 hours Start 2024.11.24 @ 21:11:46 End 2024.11.24 @ 22:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3c06c5a-ea2e-4b68-bd98-d3f7e7284c05