Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 11:54:49 Player: mrbill82 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (1043) 1043 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2233 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 149/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod (100) High-capacity Matter Pod (104) Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Medium Matter Pod High-capacity Matter Pod Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 61 | 6 22 33 Power 8 | 1 2 5 Engine 7 | 1 2 4 Core 1 | . . 1 Reactor . | . . . Propulsion 26 | 2 9 15 Treads 5 | . . 5 Leg 19 | 2 9 8 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 6 | 1 4 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 21 | 2 7 12 Energy Gun 11 | . 4 7 Energy Cannon . | . . . Ballistic Gun 7 | 2 1 4 Ballistic Cannon 2 | . 2 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 21 | . 4 17 Power 1 | . . 1 Propulsion 7 | . 1 6 Utility 1 | . 1 . Weapon 12 | . 2 10 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 92 | . 96 90 Engine 11 | . 14 9 Treads 7 | . . 13 Leg 18 | . 26 13 Device 1 | . 3 . Storage 12 | . 14 11 Processor 16 | . 8 21 Energy Gun 13 | . 12 13 Ballistic Gun 7 | . 10 6 Ballistic Cannon 2 | . 4 . Naked Turns . | . . . Heaviest Build 22 | 11 19 22 Greatest Support 63 | 20 20 63 Greatest Overweight (x) 7 | 1 1 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 2 8 8 Average Carried 5 | . 5 5 Final Capacity 8 | 6 8 8 Final Carried 6 | 2 6 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1010 | 218 300 492 Remotely . | . . . Salvage Created 1385 | . 317 1068 Parts 95 | . 27 68 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 37 | . 11 26 Guns 31 | . 7 24 Cannons 4 | . 4 . AOE 1 | . . 1 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Builder 2 | . . 2 Tunneler 1 | . 1 . Hauler 3 | . 2 1 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 15 | . 5 10 Grunt 16 | . 6 10 Sentry 6 | . . 6 Best Kill Streak 8 | . 2 8 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2747 | . 775 1972 Core 592 | . 189 403 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 24 . Volleys Fired 154 | . 64 90 Largest 2 | . 2 2 Hottest 112 | . 100 112 Shots Fired 268 | . 122 146 Gun 226 | . 84 142 Cannon 38 | . 38 . Launcher 4 | . . 4 Special . | . . . Kinetic 178 | . 89 89 Thermal 78 | . 33 45 Explosive 4 | . . 4 Electromagnetic 8 | . . 8 Robot Hit Streak 25 | . 10 25 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 188 | . 74 114 Core Hits 84 | . 27 57 Critical Hits 3 | . 2 1 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2428 | . 936 1492 Guns 1701 | . 535 1166 Cannons 390 | . 390 . Explosions 326 | . . 326 Melee . | . . . Ramming 11 | . 11 . Kinetic 1261 | . 654 607 Thermal 726 | . 271 455 Explosive 326 | . . 326 Electromagnetic 104 | . . 104 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 20 | . 5 15 Projectiles 5 | . 5 . Explosions 15 | . . 15 Melee . | . . . Knockbacks 7 | . 7 . Impact . | . . . Kinetic 5 | . 5 . Secondary 2 | . 2 . Self-Inflicted Damage 80 | . 5 75 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 316 | . 64 316 Average Temperature 47 | . 18 72 Received Heat Transfer 651 | . 180 471 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . 1 5 Heat Transferred 1651 | . 624 1027 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 323 | . 167 323 Average Influence 97 | . 86 110 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 79 Level 1 11 | . . 20 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 8 | . 2 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 79 | . 29 50 Peak Tracking Total 9 | . 5 9 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 6 12 Successful 9 | . 4 5 Failed 9 | . 2 7 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 3 | . . 3 Terminals 17 | . 5 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 1 | . . 1 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Dispatch Records 1 | . . 1 Patrol Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 228 | . 228 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2037 | 70 806 1161 Spaces Moved 1052 | 52 454 546 Core 28 | 5 . 23 Treads 196 | . . 196 Legs 812 | 47 454 311 Wheels . | . . . Hover . | . . . Flight 16 | . . 16 Fastest Speed 50 | 50 120 117 Average Speed 132 | 114 121 143 Slowest Speed 400 | 120 150 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 54 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1440 | 59 592 789 Wait 139 | . 39 100 Move 1050 | 51 453 546 Hop . | . . . Pick Up 12 | 2 4 6 Fast Attach 27 | 6 5 16 Attach 13 | . 3 10 Detach 5 | . . 5 Swap 21 | . 14 7 Drop 18 | . 9 9 Fire 154 | . 64 90 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 561 | -10/Materials | Core integrity fell below 50% 841 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Identified exit to Mines 1266 | -9/Materials | Lost 7 parts (1p3n3w) 1691 | -9/Materials | Destroyed 8 combat bots 1807 | -9/Materials | Core integrity fell below 50% 1865 | -9/Materials | Lost 5 parts (2n3w) 1963 | -9/Materials | Core integrity fell below 20% 2038 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01885_ Connecting with Terminal... 01888_ K-01 Serf cleans the Terminal. 01897_ Acquired 19 matter. 01898_ K-01 Serf cleans the Terminal. 01928_ K-01 Serf cleans the Integration Channel. 01964_ G-34 Mercenary destroyed. 01970_ G-47 Trooper destroyed. 01973_ Acquired 37 matter. 01975_ Dropped Ion Engine. 01976_ Acquired Lgt. Nuclear Core. 01977_ Dropped Ion Engine. 01980_ Acquired Particle Gun. 01988_ Acquired 53 matter. 01998_ G-34 Mercenary destroyed. 02004_ Heat Sink melted. 02004_ G-34 Mercenary destroyed. 02017_ Sml. Laser destroyed. 02031_ C-30 ARC bursts open, deploying its payload. 02031_ S-10 Pest unfolds itself. 02038_ K-01 Serf collects debris. 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"?" #???????????????? | | #???????????????? ????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #######?????????????????????????????? | | ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyMobileLoader Manual? 0 Play Time 00:27:42 Cumulative 13.5 hours Start 2020.01.05 @ 10:38:18 End 2020.01.05 @ 11:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63b13f6a-1236-484e-883f-47d7d6fc3a11