Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 00:42:37 Player: Bruh93 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (171) 855 Value Destroyed (7198) 7198 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1892) 1892 TOTAL SCORE: 17665 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 92 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 16/300 Energy 325/325 System Corruption 25% Temperature Cool (0) Movement Walking (110) Location -3/Testing Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Advanced Myomer Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Visual Processing Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Thunder Leg Thunder Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Visual Processing Unit Improved Targeting Computer Layered Heavy Armor Plating Advanced Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Railgun Hardcell Cannon Micro-nuke Launcher > --- INVENTORY -------- Antimatter Reactor Thunder Leg Medium Storage Unit Weapon Cycler Cloak of Protection Long-range Tractor Beam Improved Lightning Gun Gatling Laser Heavy Gauss Cannon Dirty Datajack [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Heavy Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . . . . . . Utility 8 | . . . . . 3 . . . 1 . . . 2 . . 2 . Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Parts Attached 148 | 6 6 3 . . 17 4 6 . 33 6 3 5 38 1 2 15 3 Power 24 | 1 2 2 . . 2 . 2 . 5 1 . . 6 . . 3 . Engine 6 | 1 2 2 . . . . . . 1 . . . . . . . . Core 14 | . . . . . 2 . 2 . 3 1 . . 6 . . . . Reactor 4 | . . . . . . . . . 1 . . . . . . 3 . Propulsion 45 | 2 . . . . 5 2 3 . 9 2 . 2 8 1 1 8 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 38 | 2 . . . . 5 2 3 . 9 2 . 2 7 1 1 2 2 Wheel 1 | . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 1 . . 5 . Utility 34 | 1 2 1 . . 4 . 1 . 8 1 2 2 10 . . 2 . Device 23 | . . 1 . . 4 . 1 . 6 1 1 2 6 . . 1 . Storage 3 | 1 1 . . . . . . . 1 . . . . . . . . Processor 6 | . 1 . . . . . . . 1 . . . 3 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 45 | 2 2 . . . 6 2 . . 11 2 1 1 14 . 1 2 1 Energy Gun 13 | 2 . . . . . 1 . . 2 1 . . 6 . . 1 . Energy Cannon 5 | . . . . . 2 . . . 1 . . 1 . . . 1 . Ballistic Gun 12 | . 1 . . . . . . . 5 1 . . 5 . . . . Ballistic Cannon 11 | . 1 . . . 3 1 . . 1 . 1 . 3 . . . 1 Launcher 3 | . . . . . . . . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . 5 . . . 3 . . 3 1 Parts Lost 71 | . 2 1 . . 4 2 1 . 9 1 . 1 26 1 5 17 1 Power 12 | . 2 1 . . 1 . . . 1 . . . 4 . . 3 . Propulsion 20 | . . . . . 1 1 . . 3 . . . 6 1 2 6 . Utility 18 | . . . . . 1 . 1 . 2 . . 1 6 . 2 5 . Weapon 21 | . . . . . 1 1 . . 3 1 . . 10 . 1 3 1 Highest Loss Streak 10 | . 1 1 . . 3 2 1 . 3 1 . 1 10 1 5 8 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | . 5 9 9 10 9 9 9 10 9 8 9 9 9 9 9 7 2 Power . | . . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . . Propulsion 1 | . 1 2 2 2 3 2 2 2 1 1 2 2 1 1 . . . Utility 3 | . . 1 1 2 2 3 3 3 5 4 4 4 4 4 4 2 1 Weapon 2 | . 2 4 5 5 2 1 2 4 1 2 2 2 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . . 7 . 1 . 4 . 1 . 1 . . 4 . Power 5 | . . . . . 2 . . . 2 . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . Utility 5 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . Weapon 5 | . . . . . 3 . . . 1 . . . 1 . . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 96 99 96 100 86 99 99 100 96 99 100 99 90 94 83 59 23 Engine 3 | . 13 13 14 14 3 . . . . . . . . . . . . Core 5 | . . . . . 5 7 7 7 5 10 11 11 9 10 10 2 . Leg 25 | . 28 28 28 28 26 29 30 30 25 29 29 29 23 26 21 8 5 Device 18 | . . 5 10 14 23 29 29 30 27 23 21 16 13 15 13 12 . Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 5 5 3 . Processor 5 | . 11 8 . . . . . . 4 5 5 5 15 10 10 9 9 Energy Gun 7 | . 21 14 14 14 . . 7 7 5 5 5 5 8 10 5 2 . Energy Cannon 2 | . . . . . 8 6 . . 4 5 5 5 1 . . . . Ballistic Gun 3 | . 5 . . . . . . . 7 10 7 5 5 5 5 1 . Ballistic Cannon 6 | . 1 14 14 14 9 14 15 15 4 . 3 5 3 5 5 2 3 Peak Build Rating 105 | 6 8 10 11 11 31 38 43 39 61 76 77 79 103 102 105 95 36 Average Rating 50 | 4 7 9 9 11 22 36 40 39 52 68 74 77 82 101 85 66 29 On Entrance 41 | . 6 8 10 11 11 31 38 39 39 59 72 77 78 102 102 64 7 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 2 3 3 3 . . 10 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 19 19 19 19 32 38 38 38 52 57 58 58 78 78 85 64 28 Greatest Support 110 | 20 20 20 20 20 34 42 54 49 73 93 81 81 110 100 100 62 60 Greatest Overweight (x) 7 | . . . . . 1 1 . . . . . . . . . 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 1 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | . 5 9 9 10 9 9 9 10 9 8 9 9 9 9 9 7 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 9 9 10 10 10 9 10 10 9 10 10 10 10 10 10 5 2 Class Distribution -------------------- 25% | Mutant 25% | Scavenger-Skirmisher 17% | Scavenger-Tank 12% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Mutant | -4/Upper Caves Skirmisher | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Matter Collected 4693 | 231 91 87 . 68 490 245 223 77 1056 25 155 341 1009 357 . 238 . Remotely 870 | . . . . . . . . . . . . 190 462 62 . 156 . Salvage Created 5336 | . 145 112 . . 612 192 245 53 1070 116 76 703 1273 197 305 237 . Parts 271 | . 11 8 . . 35 11 15 4 53 9 6 19 68 7 9 16 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 13 4 . . 10 15 . 4 5 . . Prevented 8 | . . . . . . . . . . . 3 2 . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Combat Hostiles Destroyed 156 | . 5 5 . . 16 6 10 4 26 5 4 13 35 7 13 7 . Guns 55 | . 5 4 . . . . 6 1 16 3 2 3 10 4 . 1 . Cannons 79 | . . 1 . . 16 6 4 3 9 2 2 8 18 3 1 6 . AOE 20 | . . . . . . . . . 1 . . . 7 . 12 . . Classes Destroyed 18 | . 3 . . . 4 2 . . 3 . . 1 3 . 2 . . Worker 3 | . . . . . . 1 . . . . . . 2 . . . . Builder 2 | . . . . . . . . . 1 . . . 1 . . . . Tunneler 2 | . . . . . . . . . 1 . . . 1 . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . Watcher 4 | . 1 . . . 1 . . . 2 . . . . . . . . Swarmer 65 | . 3 3 . . 3 . 7 4 7 5 4 . 20 4 . 5 . Cutter 3 | . . . . . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 48 | . 2 2 . . 9 3 3 . 8 . . 11 3 . 7 . . Brawler 4 | . . . . . . . . . . . . 1 . . 3 . . Duelist 2 | . . . . . . . . . . . . . . . 2 . . Sentry 8 | . . . . . 1 2 . . 3 . . 1 1 . . . . Specialist 4 | . . . . . 2 . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . . Programmer 17 | . . . . . . 1 . . 4 . . . 7 3 . 2 . Heavy 2 | . . . . . 1 . . . 1 . . . . . . . . Best Kill Streak 13 | . 2 3 . . 4 3 3 3 4 5 4 4 9 4 13 5 . Combat Bots Only 13 | . 2 3 . . 4 2 3 3 4 5 4 4 5 4 13 5 . Max Kills in Single Turn 6 | . 2 1 . . 1 2 1 2 2 1 2 1 6 2 4 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 1 . . . 5 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Hostile Shots Fired 1315 | . 18 47 . . 74 63 35 16 193 18 32 43 319 50 58 270 79 Missed 440 | . 5 17 . . 14 22 7 3 70 8 11 10 99 12 27 112 23 Hits 875 | . 13 30 . . 60 41 28 13 123 10 21 33 220 38 31 158 56 Melee 6 | . . . . . . . . . 3 . . . . . 3 . . Projectile 869 | . 13 30 . . 60 41 28 13 120 10 21 33 220 38 28 158 56 AOE 2 | . . . . . . . . . 2 . . . . . . . . Critical Strikes 26 | . . . . . 1 1 . . 4 . . 4 7 1 1 7 . Part Disruptions 3 | . . . . . . . . . . . . . 1 1 . 1 . Damage Taken 13945 | . 231 325 . . 932 290 329 147 1767 109 149 541 3734 593 798 3416 584 Core 2603 | . 61 111 . . 195 62 56 43 143 . . 86 386 39 109 1209 103 Absorbed by Shields 933 | . . . . . 132 140 96 48 272 40 56 24 . . . 125 . Ignored by Resistances 246 | . . . . . . . . . . . . 67 . 62 32 85 . Regen/Repaired (Parts) 66 | . . . . . . 28 . . 38 . . . . . . . . Core Remaining (%) 71 | 100 . . . 31 64 . . 77 83 . . 91 . . 53 . . Volleys Fired 395 | . 19 18 1 . 62 19 17 7 71 5 5 26 83 17 11 27 7 Largest 4 | . 2 2 2 . 2 3 3 3 4 3 3 4 4 4 3 3 1 Hottest 279 | . 100 80 80 . 105 145 157 157 238 136 157 243 279 230 150 170 51 Shots Fired 933 | . 38 37 2 . 101 55 42 21 193 14 12 80 222 58 13 36 9 Gun 459 | . 38 19 1 . 14 . 16 7 109 9 5 38 143 41 2 17 . Cannon 459 | . . 18 1 . 87 55 26 14 80 5 7 42 78 17 1 19 9 Launcher 15 | . . . . . . . . . 4 . . . 1 . 10 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 535 | . 2 18 1 . 70 37 26 14 117 9 7 50 141 28 2 4 9 Thermal 335 | . 36 19 1 . 31 18 16 7 72 5 5 30 63 13 . 19 . Explosive 15 | . . . . . . . . . 4 . . . 1 . 10 . . Electromagnetic 48 | . . . . . . . . . . . . . 17 17 1 13 . Robot Hit Streak 18 | . 15 6 . . 17 7 7 10 8 6 5 8 18 13 4 7 1 Robot Miss Streak 7 | . 3 4 . . 2 3 3 6 7 2 4 3 5 2 1 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 613 | . 25 20 . . 78 34 25 13 119 8 10 60 151 39 6 24 1 Core Hits 402 | . 9 7 . . 36 11 18 8 86 12 12 56 73 15 49 9 1 Critical Kills 4 | . . . . . . . . . 2 . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . Critical Strikes 32 | . 2 1 . . 4 1 1 . 4 . . 4 12 2 . 1 . Burn 8 | . 2 1 . . . . . . 2 . . 3 . . . . . Meltdown 2 | . . . . . . . . . 1 . . 1 . . . . . Destroy 4 | . . . . . . . . . 1 . . . 3 . . . . Blast 16 | . . . . . 4 1 1 . . . . . 9 1 . . . Corrupt 2 | . . . . . . . . . . . . . . 1 . 1 . Melee Attacks 2 | . . . . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20050 | . 308 321 . . 1479 849 520 302 2817 221 275 1625 5376 1126 4045 702 84 Guns 5975 | . 308 161 . . 100 . 261 129 1514 95 87 702 1897 615 19 87 . Cannons 8568 | . . 160 . . 1377 849 259 173 1143 126 188 923 2141 511 38 613 67 Explosions 5486 | . . . . . . . . . 160 . . . 1338 . 3988 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . 2 . . . . . . . . . . 2 17 Kinetic 8447 | . 7 160 . . 977 592 259 173 1669 95 151 984 2453 704 38 118 67 Thermal 6270 | . 301 161 . . 500 257 261 129 988 126 124 641 1921 314 . 547 . Explosive 4954 | . . . . . . . . . 113 . . . 853 . 3988 . . Electromagnetic 358 | . . . . . . . . . 47 . . . 149 108 19 35 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 2 2 . 2 2 2 3 . . . 2 4 9 25 25 Average Corruption 3 | . 2 2 2 2 . 2 2 2 2 . . . 1 2 6 12 25 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 116 | . 1 3 12 8 . . 12 . 21 . . . 3 13 2 34 7 Message Errors 28 | . . 1 3 1 . . 3 . 4 . . . 1 6 . 8 1 Matter Fused 26 | . . . 4 3 . . 1 . 7 . . . . 1 1 9 . Heat Flow Errors 13 | . . . 2 . . . . . 3 . . . 1 2 . 4 1 Energy Discharges 12 | . . . 1 2 . . 3 . . . . . . 1 1 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . . 2 . . 1 . 1 . . . 1 2 . 3 1 Data Loss (major) 5 | . . . . . . . 3 . 2 . . . . . . . . Misfires 5 | . . 1 . . . . . . 2 . . . . . . . 2 Alerts 6 | . 1 1 2 . . . . . 1 . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . 4 1 Weapon Failures 3 | . . . . . . . 1 . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 617 | . . 3 . . . 32 17 . 40 . 22 . 312 53 87 51 . Projectiles 327 | . . 3 . . . 32 17 . 40 . 22 . 109 53 . 51 . Explosions 290 | . . . . . . . . . . . . . 203 . 87 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 49 | . . 3 . . 10 8 3 2 3 . 1 3 11 1 . 2 2 Impact 2 | . . . . . . . . . . . . . . . . 1 1 Kinetic 44 | . . 3 . . 9 8 3 2 3 . 1 2 10 1 . 1 1 Secondary 3 | . . . . . 1 . . . . . . 1 1 . . . . Self-Inflicted Damage 433 | . . . . . . . . . 132 . . . 215 . 86 . . Shots 13 | . . . . . . . . . 3 . . . 8 . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 1 . . . . . . . . . . 1 3 Kicked 5 | . . . . . 1 . . . . . . . . . . 1 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 354 190 206 . 32 229 326 252 343 161 274 417 308 226 48 304 233 Average Temperature 107 | . 95 96 95 . 6 88 123 121 121 78 173 162 100 75 31 99 113 Received Heat Transfer 2018 | . 72 117 . . 284 115 6 . 253 . . 357 468 . 141 205 . Effects 12 | . . . . . . . 2 . 1 . 1 2 6 . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . Energy Bleed 5 | . . . . . . . . . 1 . 1 . 3 . . . . Interference 5 | . . . . . . . 2 . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . . . . . 1 . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Parts Melted 22 | . 2 1 . . . . 1 . 8 . . 5 3 2 . . . Heat Transferred 10765 | . 1036 555 . . 925 444 600 300 1863 148 148 1125 2490 625 . 506 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Maximum Alert Level 5 | . . . . . 1 . . . 2 . . . 2 . . 1 5 Low Security (%) 82 | 100 100 100 . 100 97 100 . . 88 100 . . 20 . . 98 . Level 1 11 | . . . . . 2 . . . 5 . . . 60 . . 1 . Level 2 4 | . . . . . . . . . 6 . . . 18 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 Peak Influence 1610 | . 70 75 . 5 207 101 . . 421 198 . . 499 . . 201 1610 Initial 201 | . . . . . . 91 . . 49 198 . . 35 . . 201 51 Average 116 | . 11 22 . . 57 52 . . 99 126 . . 287 . . 50 1589 Influence Increases 4909 | . 158 135 . 5 495 202 250 105 989 112 90 325 1185 185 280 383 10 Destroy 0b10 Robot/C 3120 | . 100 100 . . 320 120 200 80 520 100 80 260 700 140 260 140 . Destroy 0b10 Robot/NC 80 | . 5 . . . 10 5 . . 25 . . 5 30 . . . . Destroy Leader 520 | . 22 20 . . 62 40 20 10 134 10 10 30 102 30 20 10 . Successful Hack 108 | . 16 . . 5 7 33 . . 47 . . . . . . . . Disable Machine 330 | . . 15 . . 15 . . . 105 . . . 195 . . . . Destroy Structure 256 | . . . . . 6 4 . . 68 2 . . 158 . . 8 10 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 480 | . 15 . . . 75 . 30 15 90 . . 30 . 15 . 210 . Influence Decreases 4858 | . 158 135 . 5 294 385 238 56 663 415 166 294 767 537 104 589 52 Entered New Map 769 | . . . . . . 110 8 6 30 207 39 6 22 177 24 98 42 Time Decay 3477 | . 148 135 . 5 254 262 220 50 543 198 127 278 508 350 30 369 . Lost Part 612 | . 10 . . . 40 13 10 . 90 10 . 10 237 10 50 122 10 Squads Dispatched 37 | . 2 . . . 4 2 . . 8 2 . . 8 . 1 3 7 Investigation 1 | . . . . . . . . . 1 . . . . . . . . Extermination 11 | . . . . . . 1 . . 4 . . . 4 . . 2 . Reinforcement 16 | . 2 . . . 4 1 . . 3 . . . 4 . . 1 1 Assault 7 | . . . . . . . . . . . . . . . 1 . 6 Garrison 2 | . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Distress Signals 9 | . 2 . . . 2 . . . 1 . . . 2 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 14 5 . . 27 8 11 5 45 5 5 17 42 8 16 42 3 Peak Tracking Total 18 | . 2 3 . . 5 3 4 4 4 5 4 4 5 5 15 18 3 Tactical Retreats 20 | . 1 . . . 4 . 2 1 3 . . 2 . 1 . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Traps Triggered 11 | . 1 . . . . 1 . . 3 . . . 1 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Disabled 24 | . . 1 . . 1 . . . 7 . . . 13 . 2 . . Max in Single Turn 7 | . . 1 . . 1 . . . 3 . . . 7 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Machines Accessed 31 | . 5 . 5 1 3 2 . . 11 . . . 2 1 . 1 . Terminals 18 | . 5 . . 1 2 1 . . 7 . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 12 . 44 1 7 5 . . 27 . . . 6 1 . 1 . Successful 76 | . 8 . 44 1 3 5 . . 12 . . . 2 1 . . . Failed 26 | . 4 . . . 3 . . . 14 . . . 4 . . 1 . Catastrophic 4 | . . . . . 1 . . . 3 . . . . . . . . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . . . . . . Terminals 41 | . 12 . . 1 3 3 . . 16 . . . 6 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 2 . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . Scanalyzers 10 | . . . . . 4 . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 8 . 44 1 2 3 . . 5 . . . 2 1 . . . Record 47 | . . . 43 . . 1 . . 3 . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . . . . . 1 . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . 1 . . . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . 2 . . . . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . . . . Repair 2 | . . . . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 1 2 1 . . 9 . . . 2 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . . . . Time 41 | . . . . . . 19 . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Active Infowar (turns) 7816 | . 595 253 . . . . . . 1620 409 573 855 1346 787 72 1205 101 Optics 7816 | . 595 253 . . . . . . 1620 409 573 855 1346 787 72 1205 101 Cloaking 531 | . . . . . . . . . . 72 . . 1 . . 458 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Turns Passed 12873 | 47 732 436 899 480 1094 574 654 112 2410 409 573 855 1433 787 72 1205 101 Spaces Moved 8040 | 32 512 302 744 399 419 387 494 76 1344 135 409 589 749 627 40 744 38 Core 10 | 1 . . . . . . . . . . . . . . . 8 1 Treads . | . . . . . . . . . . . . . . . . . . Legs 7831 | 31 512 302 744 399 419 387 494 76 1344 135 409 589 749 627 40 537 37 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 199 | . . . . . . . . . . . . . . . . 199 . Fastest Speed 34 | 50 120 120 120 120 100 112 112 115 107 122 122 122 114 114 114 34 50 Average Speed 116 | 117 120 120 120 120 111 112 114 115 115 122 122 122 119 114 117 105 117 Slowest Speed 400 | 120 120 120 120 120 190 190 115 115 122 122 122 122 125 114 120 400 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 90 35 94 87 26 13 75 11 44 4 59 65 25 75 13 16 13 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 14 | . . . . 2 . . 3 2 . . 4 2 . 1 . . . Spaces Dug 21 | . . . . . 2 . . . . . . . . . 19 . . Terrain Destroyed 326 | . . . . . 6 2 3 . 83 1 1 9 92 9 111 4 5 Melee . | . . . . . . . . . . . . . . . . . . Projectile 75 | . . . . . 6 2 3 . 16 1 1 9 19 9 . 4 5 AOE 251 | . . . . . . . . . 67 . . . 73 . 111 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Tes Total 10913 | 38 591 340 749 400 961 492 554 87 2092 371 478 687 1140 655 53 1140 85 Wait 2058 | . 45 13 . 2 420 76 27 5 595 221 58 59 234 8 . 295 . Move 8019 | 31 511 301 743 398 418 386 493 75 1343 134 408 588 748 626 39 739 38 Hop 2 | . . . . . . . . . . . . . . . . 2 . Pick Up 73 | 1 7 2 1 . 16 3 4 . 15 3 . 1 10 1 . 9 . Fast Attach 67 | 6 4 1 . . 5 1 1 . 11 1 2 2 23 . . 9 1 Attach 61 | . 2 1 2 . 9 4 1 . 11 2 . 2 10 1 1 12 3 Detach 34 | . 3 1 2 . 5 . . . 2 . 1 3 4 . 1 12 . Swap 66 | . . 1 . . 8 2 4 . 20 4 1 3 18 2 1 2 . Drop 77 | . . 2 . . 15 1 7 . 24 1 3 3 10 . . 11 . Fire 395 | . 19 18 1 . 62 19 17 7 71 5 5 26 83 17 11 27 7 Melee 2 | . . . . . 2 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . 1 . . . . . . . . . . 1 3 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . 21 33 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / [*Tes]) -3/Testing History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 298 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered new exit (range 4) 780 | -10/Materials | Entered Mines 833 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 901 | -10/Mines | Discovered new exit (range 5) 1021 | -10/Mines | Core integrity fell below 50% 1170 | -10/Mines | Discovered new exit (range 6) 1216 | -10/Mines | Entered Exiles 1237 | -10/Exiles | Discovered new exit (range 14) 1256 | -10/Exiles | Met 8R-AWN 1281 | -10/Exiles | Met EX-HEX 1344 | -10/Exiles | Met EX-DEC 1373 | -10/Exiles | Visited The Gauntlet 1435 | -10/Exiles | Learned location of Zion (-7) 1493 | -10/Exiles | Discovered new exit (range 12) 1564 | -10/Exiles | Met EX-BIN 1591 | -10/Exiles | Aligned with FarCom system 1592 | -10/Exiles | Given EX-Vault access code 1699 | -10/Exiles | Opened EX-Vault 1706 | -10/Exiles | Found Cloak of Protection 1732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2115 | -10/Exiles | Left Exiles lab with Cloak of Protection 2115 | -10/Exiles | Entered Mines 2236 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2330 | -9/Mines | Learned 4 Materials zone layouts 2384 | -9/Mines | Learned 4 Materials zone layouts 2385 | -9/Mines | Discovered new exit (range 10) 2392 | -9/Mines | Discovered new exit (range 3) 2595 | -9/Mines | Entered Materials 2595 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2596 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Identified exit to Storage 3293 | -8/Materials | Build established: Scavenger-Mutant 3524 | -8/Materials | Lost 3 parts (1n1u1w) 3633 | -8/Materials | Central database locked down 3689 | -8/Materials | Entered Factory 3689 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3991 | -7/Factory | Build established: Scavenger-Skirmisher 4085 | -7/Factory | Repaired Hardlight Generator 4138 | -7/Factory | Discovered new exit (range 5) 4263 | -7/Factory | Entered Lower Caves 4271 | -7/Lower Caves | Learned Factory stockpile data 4577 | -7/Lower Caves | Build established: Scavenger-Tank 4849 | -7/Lower Caves | Discovered new exit (range 13) 4917 | -7/Lower Caves | Entered another Lower Caves area 4922 | -7/Lower Caves | Discovered new exit (range 8) 5029 | -7/Lower Caves | Entered Factory 5029 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5072 | -6/Factory | Repaired Weapon Cycler 5402 | -6/Factory | Build established: Skirmisher 5495 | -6/Factory | Discovered new exit (range 6) 5541 | -6/Factory | Lost 3 parts (1p1n1w) 5741 | -6/Factory | Build established: Scavenger-Skirmisher 6372 | -6/Factory | Allied Derelicts emerged from ambush trap array 6391 | -6/Factory | Noticed a derelict Sapper rigging charges 6858 | -6/Factory | Found Prototype Launcher 6858 | -6/Factory | Identified Scatter Rocket Array 7038 | -6/Factory | Central database locked down 7198 | -6/Factory | Discovered new exit (range 18) 7439 | -6/Factory | Entered another Factory area 7439 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7742 | -5/Factory | Garrison activated, responded to threat 7844 | -5/Factory | Discovered new exit (range 3) 7848 | -5/Factory | Entered Upper Caves 7945 | -5/Upper Caves | Spotted B-75 Beast 7949 | -5/Upper Caves | Encountered a Warlord checkpoint 8128 | -5/Upper Caves | Build established: Scavenger-Gunner 8416 | -5/Upper Caves | Discovered new exit (range 3) 8421 | -5/Upper Caves | Entered another Upper Caves area 8579 | -5/Upper Caves | Build established: Tank 8579 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9011 | -5/Upper Caves | Learned location of 1 exit from Factory 9101 | -5/Upper Caves | Build established: Scavenger-Tank 9229 | -5/Upper Caves | Discovered new exit (range 14) 9276 | -5/Upper Caves | Entered Factory 9276 | -4/Factory | Evolved 2 slots: Utility x2 9277 | -4/Factory | Identified exit to Research 9430 | -4/Factory | Lost 10 parts (3p1n2u4w) 9680 | -4/Factory | Lost 7 parts (3n2u2w) 9803 | -4/Factory | Build established: Scavenger-Gunner 10632 | -4/Factory | Discovered new exit (range 7) 10709 | -4/Factory | Entered Upper Caves 10729 | -4/Upper Caves | Spotted B-86 Titan 10774 | -4/Upper Caves | Encountered a Warlord checkpoint 10897 | -4/Upper Caves | Build established: Scavenger-Tank 11486 | -4/Upper Caves | Discovered new exit (range 6) 11496 | -4/Upper Caves | Entered another Upper Caves area 11506 | -4/Upper Caves | Discovered exit to Research (range 12) 11510 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11563 | -4/Upper Caves | Destroyed 13 combat bots 11568 | -4/Upper Caves | Entered Research 11568 | -3/Research | Evolved 2 slots: Utility x2 11569 | -3/Research | Identified exit to Armory 11576 | -3/Research | Lost 5 parts (2n2u1w) 11770 | -3/Research | Found Prototype Processor 11770 | -3/Research | Identified Spectral Analyzer 11874 | -3/Research | Build established: Skirmisher 12049 | -3/Research | System corruption reached 10% 12080 | -3/Research | Lost 5 parts (2p1n2w) 12273 | -3/Research | Lost 3 parts (1n1u1w) 12589 | -3/Research | Build established: Scavenger-Mutant 12712 | -3/Research | Discovered new exit (range 10) 12742 | -3/Research | Spotted B-86 Titan 12762 | -3/Research | Core integrity fell below 50% 12773 | -3/Research | Core integrity fell below 20% 12773 | -3/Research | Entered Testing 12774 | -3/Testing | Maximum security lockdown engaged 12800 | -3/Testing | Lost 8 parts (1p4n3u) 12815 | -3/Testing | Scanned by Researcher 12874 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12861_ C-55 Analyst is analyzing... 12861_ Penetrated by Slug. 12861_ Slug penetrates Wall. 12861_ Penetrated by Slug. 12861_ Slug penetrates Wall. 12864_ Penetrated by Slug. 12864_ Hvy. Gauss Cannon destroyed. 12865_ , >BD4RBBUA:JLXAT%9 DBF%590FE,R 12865_ Held in stasis. 12865_ C-55 Analyst is analyzing... 12868_ Penetrated by Slug. 12869_ Held in stasis. 12869_ C-55 Analyst is analyzing... 12871_ Penetrated by Slug. 12871_ Slug penetrates Wall. 12871_ Slug penetrates C-55 Analyst. 12873_ Held in stasis. 12873_ C-55 Analyst is analyzing... 12874_ ALERT: Assault forces dispatched. 12874_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ##????????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #?????? ??????????????? | | ?????????????????????# #????? ???????????????? | | ?????????????????????# ######+######??????????? | | ?????????????????? ??# u ??????????? | | ??????????????????""?# ???????????? | | ??????????????????""?# ???????????? | | ???????????????????" # """ ?????????????? | | ??????###??????????? # """ #??????????????? | | ##+####"#############; """ ]** #??????????????? | | ]h #??????????????? | | ]h #??????????????? | | = #??????????????? | | % #??????????????? | | ##+#############+######+;c;#####?????????????????? | | #???# ; @ #?????????????????? | | ""S""" #?#"" # #?????????????????? | | "" """ #?#"T # #?????????????????? | | #?#"" """"""" # #?????????????????? | | """"" #?### """"""" #* #?????????????????? | | """"" #???# """"""" # #?????????????????? | | """"" #???# # #?????????????????? | | #???# # #?????????????????? | | ####????????############" "#####?????????????????? | | ???????????????????????#"R"#?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 35 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 5 Power Amplification 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 30 Evasion (%) 78 Targeting Accuracy 18 Item Schematics ----------------- Hardlight Generator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hardlight Generator | 6% | -7/Factory Weapon Cycler | 5% | -6/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Phase Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Dangerous Findings Dodgeball, But With Guns Explorer Hornet's Nest I Have A Map? Leap Before You Look More Dakka Please Oh No You Don't! Oops Overwhelming Quick And Dirty Remodeling Sixth Sense Tourist Challenges ------------ None Game ------ Seed BehemothReflectiveSheargun Manual? 0 Play Time 05:35:21 Cumulative 18.6 hours Start 2025.11.01 @ 16:06:39 End 2025.11.05 @ 00:42:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b05778e-7e33-45dc-b754-a999b869126a