Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 20:11:55 Player: weedlord420 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (4210) 4210 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (706) 706 TOTAL SCORE: 7321 Bonus ------- High Alert Combat Kills 406 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 150/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Micro Nuclear Core Light Treads High-capacity Matter Pod (200) Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Combat Airjet High-capacity Matter Pod Signal Interpreter Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Rocket Launcher Heavy Rocket Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 77 | 6 5 13 36 2 15 Power 9 | 1 . 4 3 . 1 Engine 7 | 1 . 2 3 . 1 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 14 | 2 . 3 8 1 . Treads 6 | 2 . . 4 . . Leg 1 | . . . . 1 . Wheel 5 | . . 2 3 . . Hover 1 | . . 1 . . . Flight 1 | . . . 1 . . Utility 23 | 1 4 2 10 1 5 Device 6 | . 1 . 2 1 2 Storage 4 | 1 2 . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 12 | . 1 1 7 . 3 Artifact . | . . . . . . Weapon 31 | 2 1 4 15 . 9 Energy Gun 9 | 1 . . 6 . 2 Energy Cannon 9 | . 1 1 3 . 4 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 10 | . . 3 5 . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 Parts Lost 19 | . . 5 3 1 10 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . 1 1 Utility 5 | . . . 1 . 4 Weapon 8 | . . 2 2 . 4 Highest Loss Streak 6 | . . 3 1 1 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 95 84 99 96 92 Engine 10 | . 14 5 11 11 10 Core 2 | . . 7 . . . Treads 16 | . 28 13 14 14 8 Leg 1 | . . . . 4 10 Wheel 2 | . . 1 7 . . Device 6 | . 3 . 9 11 9 Storage 12 | . 14 14 11 11 11 Processor 7 | . . 3 11 11 11 Protection 10 | . 7 10 12 11 10 Energy Gun 2 | . 3 . 7 . . Energy Cannon 12 | . 10 12 8 22 17 Ballistic Gun 5 | . 14 12 . . . Launcher 1 | . . 1 4 . 1 Naked Turns 1 | . . . . . 1 Heaviest Build 41 | 14 31 23 34 33 41 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 2 | . . 1 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 3 3 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | . 9 10 10 10 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1733 | 210 314 350 706 20 133 Remotely . | . . . . . . Salvage Created 4781 | . 443 130 2293 343 1572 Parts 238 | . 23 7 112 22 74 Haulers Intercepted 6 | . . . 6 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 108 | . 9 6 40 10 43 Guns 16 | . 5 . 10 . 1 Cannons 32 | . 4 4 12 10 2 AOE 51 | . . 2 15 . 34 Classes Destroyed 17 | . 5 4 6 . 2 Worker 9 | . 1 . 7 1 . Builder 3 | . 1 . 2 . . Tunneler 1 | . . 1 . . . Hauler 6 | . . . 6 . . Recycler 7 | . 1 . 5 1 . Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . . . 4 . . Swarmer 13 | . 1 1 3 8 . Grunt 55 | . 8 . 25 1 21 Brawler 4 | . . . 2 . 2 Duelist 4 | . . . 2 1 1 Sentry 10 | . . 2 8 . . Demolisher 1 | . . 1 . . . Hunter 12 | . . . . . 12 Programmer 7 | . . . . . 7 Assembled 2 | . . 2 . . . Best Kill Streak 21 | . 3 2 9 4 21 Combat Bots Only 21 | . 3 2 7 4 21 Max Kills in Single Turn 6 | . 1 1 4 1 6 Gunslinging 1 | . . . 1 . . Exploded 6 | . . 1 2 . 6 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 394 | . 34 64 108 49 139 Missed 106 | . 12 16 30 11 37 Damage Taken 4154 | . 240 745 1155 390 1624 Core 598 | . 17 160 136 29 256 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 29 . . . Volleys Fired 227 | . 35 33 97 31 31 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 80 80 136 136 128 Shots Fired 409 | . 70 62 176 62 39 Gun 173 | . 45 29 90 . 9 Cannon 187 | . 25 27 56 62 17 Launcher 49 | . . 6 30 . 13 Special . | . . . . . . Kinetic 75 | . 35 29 11 . . Thermal 218 | . 25 27 84 62 20 Explosive 49 | . . 6 30 . 13 Electromagnetic 67 | . 10 . 51 . 6 Robot Hit Streak 12 | . 8 11 12 6 4 Robot Miss Streak 7 | . 4 7 6 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 222 | . 40 30 106 34 12 Core Hits 219 | . 20 13 98 13 75 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 6 . 1 Burn 3 | . . . 2 . 1 Meltdown 3 | . . . 3 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11132 | . 653 590 3998 738 5153 Guns 1594 | . 339 166 1002 . 87 Cannons 2230 | . 300 228 815 738 149 Explosions 7276 | . . 196 2174 . 4906 Melee . | . . . . . . Ramming 32 | . 14 . 7 . 11 Kinetic 565 | . 261 166 138 . . Thermal 2844 | . 300 228 1348 738 230 Explosive 4050 | . . 196 1882 . 1972 Electromagnetic 3641 | . 78 . 623 . 2940 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . . . . . 28 Average Corruption 18 | . . . . . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 93 | . . 13 52 1 27 Projectiles 14 | . . 13 . 1 . Explosions 79 | . . . 52 . 27 Melee . | . . . . . . Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 279 | . . 49 198 . 32 Shots 10 | . . 3 6 . 1 Rammed 5 | . 2 . 2 . 1 Targets Rammed 5 | . 2 . 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | . 156 191 416 450 108 Average Temperature 84 | . 49 67 92 144 37 Received Heat Transfer 747 | . 114 117 444 30 42 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 8 | . . . 2 . 6 Combat Hostiles 8 | . . . 2 . 6 Parts Fried 15 | . . . 2 . 13 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 15 | . . . 12 3 . Heat Transferred 5604 | . 629 481 2631 1332 531 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 5 . 1 Latent Energy Used 1200 | . . . . . 1200 LE Corruption 18 | . . . . . 18 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 1065 | . 130 55 1065 396 . Initial 256 | . . 40 21 256 . Average 263 | . 50 13 662 237 . Maximum Alert Level 3 | . . . 3 1 . Low Security (%) 64 | 100 100 100 10 59 . Level 1 8 | . . . 4 40 . Level 2 14 | . . . 48 . . Level 3 11 | . . . 36 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 5 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 20 10 58 10 28 Peak Tracking Total 13 | . 3 5 6 4 13 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 17 | . . 1 7 . 9 Max in Single Turn 3 | . . 1 2 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 17 | . 6 . 10 1 . Terminals 14 | . 6 . 8 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 40 | . 15 . 24 1 . Successful 21 | . 7 . 13 1 . Failed 19 | . 8 . 11 . . Catastrophic 5 | . 2 . 3 . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 34 | . 15 . 19 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 7 . 10 1 . Record 3 | . 1 . 2 . . Prototype ID Bank 4 | . 2 . 2 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Unreport Threat 3 | . . . 3 . . Locate Traps 2 | . 1 . 1 . . Disarm Traps 2 | . 2 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 . 8 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 18 | . . 18 . . . Total Damage 148 | . . 148 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 6127 | 42 1137 1550 1673 994 731 Spaces Moved 3057 | 35 607 719 935 445 316 Core 31 | 22 . . . . 9 Treads 2027 | 13 607 573 576 258 . Legs 494 | . . . . 187 307 Wheels 441 | . . 82 359 . . Hover 64 | . . 64 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 80 90 160 50 Average Speed 167 | 90 160 189 136 192 195 Slowest Speed 270 | 160 160 240 160 240 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 3 97 90 87 94 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 9 | . . . 9 . . Terrain Destroyed 461 | . . 30 284 . 147 Melee . | . . . . . . Projectile . | . . . . . . AOE 461 | . . 30 284 . 147 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3656 | 45 702 844 1158 520 387 Wait 180 | . 34 63 40 40 3 Move 3052 | 34 606 718 934 444 316 Hop . | . . . . . . Pick Up 59 | 5 15 9 18 1 11 Fast Attach 15 | 1 . 2 8 2 2 Attach 30 | 5 1 5 6 . 13 Detach 3 | . . 1 1 . 1 Swap 32 | . 4 6 22 . . Drop 53 | . 5 7 30 2 9 Fire 227 | . 35 33 97 31 31 Melee . | . . . . . . Ram 3 | . . . 2 . 1 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 14) 873 | -10/Materials | Discovered new exit (range 7) 1030 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Entered Mines 1181 | -10/Mines | Assembled infested the area 1182 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1679 | -10/Mines | Discovered new exit (range 10) 2339 | -10/Mines | Discovered new exit (range 13) 2352 | -10/Mines | Identified exit to Materials 2362 | -10/Mines | Identified exit to Subcaves 2519 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2570 | -10/Mines | Core integrity fell below 50% 2602 | -10/Mines | Lost 3 parts (1n2w) 2730 | -10/Mines | Entered Materials 2730 | -9/Materials | Evolved 2 slots: Utility x2 3048 | -9/Materials | Destroyed 7 combat bots 3170 | -9/Materials | Discovered new exit (range 16) 3225 | -9/Materials | Identified exit to Mines 3254 | -9/Materials | Discovered new exit (range 8) 3407 | -9/Materials | Identified exit to Materials 3530 | -9/Materials | First assault squad dispatched 4265 | -9/Materials | Discovered exit to Materials (range 15) 4403 | -9/Materials | Entered Mines 4458 | -9/Mines | Discovered exit to Materials (range 12) 4700 | -9/Mines | Learned location of Zion (-6) 4902 | -9/Mines | Found a hidden stash of uninstalled traps 4965 | -9/Mines | Met a Derelict shopkeep closing up shop 5032 | -9/Mines | Identified exit to Exiles 5389 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5397 | -9/Mines | Entered Exiles 5455 | -9/Exiles | Met 8R-AWN 5485 | -9/Exiles | Met EX-HEX 5547 | -9/Exiles | Met EX-BIN 5661 | -9/Exiles | Aligned with FarCom system 5663 | -9/Exiles | Given EX-Vault access code 5709 | -9/Exiles | Opened EX-Vault 5723 | -9/Exiles | Found Prototype Special Weapon 5724 | -9/Exiles | Identified Field Lobotomy Kit 5728 | -9/Exiles | Found Prototype Energy Cannon 5729 | -9/Exiles | Identified Latent Energy Streamer 5741 | -9/Exiles | Found Prototype Device 5742 | -9/Exiles | Identified Trap Reconfigurator 5809 | -9/Exiles | Exiles lab attacked by MAIN.C 5944 | -9/Exiles | System corruption reached 10% 6002 | -9/Exiles | Destroyed 21 combat bots 6023 | -9/Exiles | Lost 3 parts (1p1u1w) 6065 | -9/Exiles | Core integrity fell below 50% 6117 | -9/Exiles | Core integrity fell below 20% 6122 | -9/Exiles | Lost 6 parts (1n2u3w) 6124 | -9/Exiles | Destroyed 16 combat bots 6128 | -9/Exiles | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- The unstable cave ceiling collapses. H-55 Commando destroyed. The unstable cave ceiling collapses. System corrupted: Beam Rifle failed to cycle. L-31 Rogue suffers critical hit (Burn). Beam Rifle severed. Acquired Beam Rifle. System corrupted: Cld. Ion Engine rejected. Acquired Cld. Ion Engine. The unstable cave ceiling collapses. System corrupted: Beam Rifle failed to cycle. Hrd. Light Armor Plating severed. Beam Rifle severed. Dropped Med. Storage Unit. Acquired 16 matter. The unstable cave ceiling collapses. Slammed into L-31 Rogue. Signal Interpreter destroyed. System corrupted by crushing effect (+2). 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"" "" [ ###??????????????????? | | ??? ##""" " " ""#"%% % "##????????????????????? | | ??????####""" """##"" """##?????????????????????? | | ?????????###""""#?#########??????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Quick And Dirty Challenges ------------ None Game ------ Seed ScanMetafiberClaw Manual? 0 Play Time 00:35:21 Cumulative 29.4 hours Start 2024.07.11 @ 19:39:21 End 2024.07.11 @ 20:11:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 65 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a4a52f5-2850-43ee-9851-47767a371cb1