Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.03 @ 12:58:05 Player: Peter EH Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (5751) 5751 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 12496 Bonus ------- Follower Combat Kills 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 20% Temperature Cool (31) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Micro Fission Core Light Antimatter Reactor Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Battery Improved Cloaking Device > --- WEAPON ----------- Tesla Rifle Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Improved Component Analysis Suite Tesla Rifle Plasma Rifle Wave Gun HERF Cannon Heavy Neutron Cannon Enhanced Gauss Cannon Power Maul [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Propulsion Myomer Leg Leg Myomer Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Gamma Bomb Array Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 13 | . 1 . . . 4 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 1 1 . Utility 5 | . 1 . . . 1 2 . . 1 . Weapon 3 | . . . . . 1 . 1 1 . . Parts Attached 148 | 8 1 . 1 . 17 26 11 10 40 34 Power 8 | 1 . . . . 1 3 1 . 1 1 Engine 5 | 1 . . . . 1 2 1 . . . Core 3 | . . . . . . 1 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . . . . 7 5 3 2 10 7 Treads . | . . . . . . . . . . . Leg 36 | 2 . . . . 7 5 3 2 10 7 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 3 . . 1 . 3 4 4 4 7 3 Device 18 | . . . . . 2 3 3 2 6 2 Storage 5 | 1 . . 1 . 1 . . 2 . . Processor 3 | 1 . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 3 | 1 . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 75 | 2 1 . . . 6 14 3 4 22 23 Energy Gun 43 | 1 1 . . . 3 11 1 4 10 12 Energy Cannon 12 | . . . . . 3 1 1 . 4 3 Ballistic Gun 2 | 1 . . . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . 1 . 3 1 Launcher 9 | . . . . . . 2 . . 3 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost 50 | . . . . . 2 4 . . 9 35 Power 3 | . . . . . . 1 . . . 2 Propulsion 14 | . . . . . . 1 . . 1 12 Utility 14 | . . . . . . 2 . . 4 8 Weapon 19 | . . . . . 2 . . . 4 13 Highest Loss Streak 13 | . . . . . 2 2 . . 3 13 Average Slot Usage (%) 93 | . 87 87 87 87 94 97 92 99 93 92 Engine 4 | . 12 12 12 12 8 6 6 5 1 . Core 4 | . . . . . . . 6 5 8 9 Leg 27 | . 25 25 25 25 33 26 25 27 28 27 Device 14 | . . . . . 6 19 7 16 20 22 Storage 11 | . 12 12 12 12 14 14 10 11 10 9 Processor 4 | . 12 12 12 12 8 7 6 1 . . Energy Gun 16 | . 22 25 25 25 5 19 19 15 13 14 Energy Cannon 4 | . . . . . 16 1 1 5 9 2 Ballistic Cannon 1 | . . . . . . . 3 5 1 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 16 17 17 41 41 58 65 79 90 101 104 Greatest Support 150 | 20 20 20 20 20 72 76 78 98 150 150 Greatest Overweight (x) 10 | . . . 2 2 1 1 1 . 1 10 Average Overweight (x) . | . . . 1 2 . . . . . . Largest Inventory Capacity 16 | 8 8 8 16 12 12 12 12 12 12 12 Average Capacity 11 | 6 8 8 11 12 12 12 12 12 12 11 Most Carried 12 | 4 6 6 11 12 12 12 12 11 12 12 Average Carried 9 | 2 4 6 9 11 10 9 11 9 9 10 Final Capacity 12 | 8 8 8 12 12 12 12 12 12 12 4 Final Carried 12 | 4 6 6 11 12 11 11 12 11 11 4 Class Distribution -------------------- 39% | Scavenger-Skirmisher 34% | Hacker-Skirmisher 21% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 2394 | 234 56 . . 10 168 154 203 199 650 720 Remotely 60 | . . . . . 60 . . . . . Salvage Created 5423 | . 30 . . 249 400 894 248 421 1233 1948 Parts 267 | . . . . 10 17 45 13 23 67 92 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 88 | . . . . 4 8 16 6 6 18 30 Guns 42 | . . . . 4 3 8 3 5 7 12 Cannons 27 | . . . . . 4 1 . 1 9 12 AOE 8 | . . . . . 1 4 3 . . . Classes Destroyed 13 | . 1 . . 4 2 3 1 1 . 1 Worker 5 | . . . . 1 . . . . 4 . Builder 1 | . . . . . . 1 . . . . Tunneler 3 | . . . . 1 1 1 . . . . Operator 2 | . . . . . . . . 1 . 1 Watcher 6 | . 1 . . . 1 2 . . 1 1 Swarmer 11 | . . . . . 2 2 3 . . 4 Grunt 22 | . . . . 3 3 6 2 1 1 6 Brawler 3 | . . . . 1 . . . 1 . 1 Duelist 3 | . . . . . . 2 . . . 1 Sentry 17 | . . . . . 3 5 . 2 2 5 Specialist 2 | . . . . . . . . . . 2 Hunter 9 | . . . . . . . 1 2 4 2 Programmer 21 | . . . . . . 1 . . 11 9 Best Kill Streak 4 | . 1 . . 3 4 4 3 2 3 4 Combat Bots Only 4 | . . . . 3 3 4 3 2 2 4 Max Kills in Single Turn 2 | . 1 . . 1 2 2 2 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 2 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Damage Taken 8206 | . . . . 100 708 1068 352 214 1998 3766 Core 1536 | . . . . 34 175 122 27 16 266 896 Absorbed by Shields 859 | . . . . . . . . 231 272 356 Core Remaining (%) 88 | 100 . . . 86 68 82 96 98 . . Volleys Fired 234 | . 2 . . 12 30 44 7 20 51 68 Largest 5 | . 2 . . 2 3 3 4 5 5 5 Hottest 456 | . 80 . . 80 203 205 228 364 456 362 Shots Fired 849 | . 4 . . 24 84 129 28 97 207 276 Gun 558 | . 4 . . 24 25 114 23 58 117 193 Cannon 275 | . . . . . 59 10 5 39 83 79 Launcher 16 | . . . . . . 5 . . 7 4 Special . | . . . . . . . . . . . Kinetic 97 | . . . . . . . 5 20 20 52 Thermal 330 | . . . . . 59 22 7 51 121 70 Explosive 5 | . . . . . . 5 . . . . Electromagnetic 417 | . 4 . . 24 25 102 16 26 66 154 Robot Hit Streak 83 | . 4 . . 25 37 28 19 41 80 83 Robot Miss Streak 4 | . . . . . 1 2 2 3 2 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 693 | . 4 . . 21 70 110 17 75 164 232 Core Hits 268 | . 1 . . 11 18 52 17 38 47 84 Critical Hits 10 | . . . . . . . . 1 5 4 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . 1 5 2 Melee Attacks 16 | . . . . . . . . . 6 10 Impact 16 | . . . . . . . . . 6 10 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14917 | . 94 . . 251 1531 1960 430 1216 4108 5327 Guns 7490 | . 94 . . 245 257 1348 240 810 1622 2874 Cannons 5457 | . . . . . 977 118 54 346 2018 1944 Explosions 1383 | . . . . . 294 494 136 60 197 202 Melee 490 | . . . . . . . . . 183 307 Ramming 97 | . . . . 6 3 . . . 88 . Kinetic 1931 | . . . . . . . 54 191 547 1139 Thermal 7162 | . . . . . 1217 676 200 659 2688 1722 Explosive 240 | . . . . . . 240 . . . . Electromagnetic 4997 | . 94 . . 245 311 1044 176 366 602 2159 Impact 490 | . . . . . . . . . 183 307 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 6 . 1 3 20 Average Corruption 5 | . . . . . . 3 . 1 1 8 Corruption Purged . | . . . . . . . . . . . Effects 106 | . . . . . . 13 . . 15 78 Message Errors 17 | . . . . . . 4 . . 2 11 Matter Fused 21 | . . . . . . 2 . . 2 17 Heat Flow Errors 10 | . . . . . . 3 . . 1 6 Energy Discharges 15 | . . . . . . 2 . . 3 10 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . 2 7 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 4 | . . . . . . 1 . . . 3 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Targeting Errors 18 | . . . . . . 1 . . 4 13 Weapon Failures 5 | . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 486 | . . . . . 52 30 . . 252 152 Projectiles 237 | . . . . . 41 . . . 139 57 Explosions 184 | . . . . . 11 30 . . 104 39 Melee 65 | . . . . . . . . . 9 56 Knockbacks 18 | . . . . . . . 1 . 8 9 Impact 4 | . . . . . . . . . 3 1 Kinetic 14 | . . . . . . . 1 . 5 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 450 | . . . . 3 80 58 35 . 249 25 Shots 17 | . . . . . 2 2 1 . 6 6 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 6 | . . . . 1 1 . . . 4 . Kicked 5 | . . . . . 1 . . . 4 . Crushed . | . . . . . . . . . . . Highest Temperature 666 | . 36 . . 225 591 444 252 629 666 198 Average Temperature 141 | . 20 . . 98 186 111 113 226 175 91 Received Heat Transfer 1371 | . . . . 72 342 438 27 32 64 396 Effects 50 | . . . . . 8 1 . 15 26 . Shutdowns 11 | . . . . . 1 1 . 3 6 . Energy Bleed 2 | . . . . . . . . 1 1 . Interference 13 | . . . . . . . . 5 8 . Matter Decay 3 | . . . . . . . . 3 . . Short Circuit 5 | . . . . . 1 . . 2 2 . Damage (minor) 3 | . . . . . . . . 1 2 . Damage (major) 11 | . . . . . 5 . . . 6 . Damage (core) 2 | . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 3 . . 1 5 Combat Hostiles 9 | . . . . . . 3 . . 1 5 Parts Fried 28 | . 1 . . 1 2 11 2 2 5 4 Impact Corruptions 5 | . . . . . . . . . 1 4 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 19 | . . . . . 3 2 . 2 6 6 Heat Transferred 8527 | . . . . . 1791 638 100 673 3242 2083 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 3 2 1 . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 400 | . 7 1 . 125 348 328 235 263 400 353 Initial 74 | . . 1 . . 34 74 54 . 21 52 Average 96 | . 2 1 . 38 146 103 84 63 99 113 Maximum Alert Level 2 | . . . . . 1 1 1 1 2 1 Low Security (%) 80 | 100 100 100 . 100 68 79 93 94 72 75 Level 1 19 | . . . . . 31 20 6 5 26 24 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . . . . 1 9 1 2 7 5 Investigation . | . . . . . . . . . . . Extermination 12 | . . . . . . 1 . 1 5 5 Reinforcement 4 | . . . . . 1 . 1 1 1 . Assault 1 | . . . . . . 1 . . . . Garrison 8 | . . . . . . 7 . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 9 | . . . . . 3 1 . 1 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 1 5 . 4 27 28 9 13 28 61 Peak Tracking Total 8 | . 1 2 . 4 6 6 3 3 5 8 Tactical Retreats 23 | . . 2 . . 2 1 1 . 3 14 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 8 | . . . . . . 1 . 1 5 1 Indirectly 3 | . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 38 | . . . . . 5 5 3 5 13 7 Max in Single Turn 6 | . . . . . 3 2 1 4 6 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 13 | . 1 . 5 . 1 1 . . 3 2 Terminals 5 | . . . . . 1 1 . . 2 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 2 . 17 . 3 2 . . 4 2 Successful 28 | . 2 . 17 . 2 2 . . 4 1 Failed 2 | . . . . . 1 . . . . 1 Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 9 | . . . . . 3 2 . . 3 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . . . 17 . 2 2 . . 3 . Record 20 | . . . 16 . 2 . . . 2 . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 4 | . . . . . 1 1 . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Matter 278 | . . . . . . . . . 278 . Time 69 | . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . . 23 27 . . . . Total Damage 2680 | . . . . . 1256 1424 . . . . Kills 19 | . . . . . 8 11 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . 2 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 9067 | 93 163 135 1023 286 657 1740 592 675 1849 1854 Spaces Moved 5373 | 77 125 113 601 138 355 955 411 455 1108 1035 Core 36 | 26 . . . . . . . . . 10 Treads . | . . . . . . . . . . . Legs 5337 | 51 125 113 601 138 355 955 411 455 1108 1025 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 180 120 120 122 122 120 50 Average Speed 131 | 96 120 120 168 180 138 129 127 122 121 122 Slowest Speed 550 | 120 120 120 180 180 150 156 150 122 152 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 5 23 43 92 35 32 37 16 13 16 49 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 275 | . . . . . 33 40 3 60 115 24 Melee . | . . . . . . . . . . . Projectile 67 | . . . . . 4 . . 19 22 22 AOE 208 | . . . . . 29 40 3 41 93 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 6825 | 95 134 112 612 151 450 1362 462 523 1486 1438 Wait 834 | . 3 . . . 30 286 15 24 215 261 Move 5353 | 76 124 112 600 137 344 954 410 454 1107 1035 Hop 5 | . . . . . 5 . . . . . Pick Up 142 | 11 3 . 7 1 15 28 11 9 35 22 Fast Attach 1 | . . . 1 . . . . . . . Attach 70 | 7 . . . . 10 5 4 4 16 24 Detach 8 | . . . . . . 1 1 . 4 2 Swap 77 | 1 1 . . . 7 21 7 6 24 10 Drop 77 | . 1 . 4 . 8 23 7 6 24 4 Fire 234 | . 2 . . 12 30 44 7 20 51 68 Melee 16 | . . . . . . . . . 6 10 Ram . | . . . . . . . . . . . Kick 6 | . . . . 1 1 . . . 4 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Utility x1 236 | -10/Materials | Met 8R-AWN 237 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Discovered exit to Mines (range 16) 257 | -10/Materials | Entered Mines 259 | -10/Mines | Followed 8R-AWN into the Mines 314 | -10/Mines | Build established: Hacker-Mutant 387 | -10/Mines | Identified exit to Exiles 387 | -10/Mines | Discovered exit to Exiles (range 5) 392 | -10/Mines | Entered Exiles 416 | -10/Exiles | Identified exit to Mines 416 | -10/Exiles | Discovered exit to Mines (range 14) 454 | -10/Exiles | Welcomed by 8R-AWN 473 | -10/Exiles | Met EX-HEX 569 | -10/Exiles | Met EX-DEC 697 | -10/Exiles | Met EX-BIN 729 | -10/Exiles | Aligned with FarCom system 731 | -10/Exiles | Given EX-Vault access code 873 | -10/Exiles | Opened EX-Vault 884 | -10/Exiles | Found Deploy-a-Sentry 887 | -10/Exiles | Found Deploy-a-Sentry 890 | -10/Exiles | Found Deploy-a-Sentry 975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1037 | -10/Exiles | Learned location of Zion (-7) 1106 | -10/Exiles | Visited The Gauntlet 1398 | -10/Exiles | Discovered exit to Mines (range 11) 1415 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1415 | -10/Exiles | Entered Mines 1451 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1626 | -9/Mines | Identified exit to Materials 1626 | -9/Mines | Discovered exit to Materials (range 8) 1701 | -9/Mines | Entered Materials 1701 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2038 | -8/Materials | DAS Turret deployed 2066 | -8/Materials | DAS Turret deployed 2277 | -8/Materials | Build established: Hacker-Skirmisher 2345 | -8/Materials | Identified exit to Factory 2345 | -8/Materials | Discovered exit to Factory (range 10) 2358 | -8/Materials | Entered Factory 2358 | -7/Factory | Evolved 2 slots: Utility x2 3039 | -7/Factory | Garrison activated, responded to threat 3514 | -7/Factory | DAS Turret deployed 3595 | -7/Factory | Garrison activated, responded to threat 4077 | -7/Factory | Identified exit to Factory 4077 | -7/Factory | Discovered exit to Factory (range 18) 4098 | -7/Factory | Entered another Factory area 4098 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4684 | -6/Factory | Identified exit to Factory 4684 | -6/Factory | Discovered exit to Factory (range 4) 4690 | -6/Factory | Entered another Factory area 4690 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5330 | -5/Factory | Identified exit to Factory 5330 | -5/Factory | Discovered exit to Factory (range 14) 5365 | -5/Factory | Entered another Factory area 5365 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5489 | -4/Factory | Build established: Scavenger-Skirmisher 5534 | -4/Factory | Fabricated Enh. Nova Cannon (x1) 5771 | -4/Factory | Local fabrication network quarantined 6179 | -4/Factory | Lost 3 parts (2u1w) 6373 | -4/Factory | Spotted B-86 Titan 7029 | -4/Factory | Garrison activated, responded to threat 7206 | -4/Factory | Identified exit to Armory 7206 | -4/Factory | Discovered exit to Armory (range 8) 7214 | -4/Factory | Entered Armory 7683 | -4/Armory | Found Gamma Bomb Array 8256 | -4/Armory | Spotted B-86 Titan 8410 | -4/Armory | Lost 3 parts (1n2w) 8718 | -4/Armory | Found Gamma Bomb Array 8720 | -4/Armory | Found Gamma Bomb Array 8726 | -4/Armory | Found Gamma Bomb Array 8740 | -4/Armory | System corruption reached 10% 8781 | -4/Armory | Lost 4 parts (3n1w) 8913 | -4/Armory | Lost 13 parts (3n5u5w) 9043 | -4/Armory | Core integrity fell below 50% 9057 | -4/Armory | Core integrity fell below 20% 9068 | -4/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09045_ Hpw. Shock Rifle destroyed. 09045_ Slug penetrates Fabricator. 09045_ Penetrated by Slug. 09048_ Compression Vault explodes. 09048_ L-61 Swordsman destroyed. 09048_ Penetrated by Slug. 09050_ B-86 Titan activates siege mode. 09050_ Mic. Fission Core destroyed. 09052_ Slug penetrates Fabricator. 09052_ Penetrated by Slug. 09052_ Flexi-carbon Leg destroyed. 09055_ Penetrated by Slug. 09061_ Adv. Coolant Injector destroyed. 09061_ Hcp. Storage Unit destroyed. 09064_ System corrupted: Heat flow error (+173). 09066_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 09068_ Knocked back. 09068_ Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #??# ###+##???????#####??? | | #??# #########+###### ????????????????????? | | = #??# #??????????????# ????????????????????]] | | = #### #??????????????# ????????????????????]] | | = #???????????????????????????????????|]] | | +??????????????????????????????????? | | ???????????????????????????????????# | | #### ????????????????????????????????????#### | | T" #???? ??????????????x????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????e???????????????????????? | | ###+#??#?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ? ][! #?????????????????????????????????????????? | | ][ #?????????????????????????????????????????? | | [[ #?? ?????????????????????????????????????? | | +d ????????????????????????????????????? | | ? # ???????????#+#??????????????????????? | | ??? # ??????????# #??????????????????????? | | ????? # #??????????# #??????????????????????? | | ?#+##+## #??????????# #??????????????????????? | | ?# ## ## #??????????# #??????????????????????? | | ?# ## ## ###+######?# #??????????????????????? | | ?# ## #?# #??????????????????????? | | ## + #?#@#??????????????????????? | | # /] ### #??????????????????????? | | # ####!##""## #??????????????????????? | | # []^ ###????????????????????? | | # #????????????????????? | | # =!! ! pg #????????????????????? | | # !! %! BB;##????????????????????? | | # !! / BB##?????????????????????? | | #! g #??????????????????????? | | # p #??????????????????????? | | # #??????????????????????? | | ########## ######################## | | ?????????##### # | | ?????????????### ;#### ############### | | ??????????????#" ##??# #?????????????? | | ??????????????## #???# #????#######??? | | ??????????????## #??## #????# #### | | ???????#++#####""##+"#+####" * !###### | | ???????# # !" # =%|*%! | | ???????# # # ######## !| | | ???????# + # % #??????#= = #### | | ######## # # #??????##"+####?# | | # """ + # ]=! " ! ########= #?# | | # "Y" # # ==! # # !# ### | | # " " # # "" =! # # # """ ##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 31 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Cloak Strength 3 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dynamic Key Everything Is Under Control It's Just You Librarian Please Form A Line Power Corrupts Remodeling Respectable Loadout System Compromised Challenges ------------ None Game ------ Seed SpreadChainAirjet Manual? 0 Play Time 02:45:19 Cumulative 7.2 hours Start 2020.10.02 @ 22:23:31 End 2020.10.03 @ 12:58:05 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 5 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b86b9277-44bf-4fcc-8c26-c43ac6eae5fd