Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 23:14:17 Player: Mat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1456) 1456 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3461 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Targeting Computer Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY (15) --- Ion Engine Improved Treads Heat Sink Cooling System Large Storage Unit Medium Battery (150) Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating System Shield Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Targeting Computer Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Improved Treads Heat Sink Cooling System Large Storage Unit Medium Battery Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating System Shield Improved Light Cannon Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 28 | 7 5 15 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 6 1 Device 2 | 1 . . 1 Storage 2 | 1 . 1 . Processor 3 | . . 3 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 2 6 . Energy Gun . | . . . . Energy Cannon 3 | . . 3 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power . | . . . . Propulsion . | . . . . Utility 3 | . . 3 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 8 | 1 7 8 12 Power 1 | . 1 1 1 Propulsion 1 | . 1 1 1 Utility 4 | . 1 4 7 Weapon 1 | . 2 . 1 Tool/Special . | . . . . Unused Backups 14 | . 1 1 12 Power 1 | . . . 1 Propulsion . | . . . . Utility 9 | . . 1 8 Weapon 3 | . 1 . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 99 96 99 Engine 11 | . 14 11 9 Treads 22 | . 27 21 18 Device 6 | . 14 3 9 Storage 11 | . 14 11 9 Processor 10 | . . 12 18 Protection 4 | . . 5 8 Energy Cannon 16 | . . 20 27 Ballistic Gun 2 | . 3 3 . Ballistic Cannon 10 | . 24 7 . Peak Build Rating 20 | 7 10 16 20 Average Rating 13 | 5 9 13 19 On Entrance 8 | . 7 10 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 46 | 11 17 37 46 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 6 8 10 15 Most Carried 14 | 3 8 14 13 Average Carried 8 | 1 7 8 12 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 2 8 12 13 Class Distribution -------------------- 47% | Gunner 32% | Mutant 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1400 | 282 201 897 20 Remotely . | . . . . Salvage Created 2201 | 120 237 1442 402 Parts 119 | 5 12 82 20 Haulers Intercepted 11 | . 1 6 4 Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 5 28 4 Guns 3 | . . 3 . Cannons 34 | . 5 25 4 Classes Destroyed 12 | 2 5 5 . Worker 4 | . 1 3 . Builder 1 | . . 1 . Tunneler 2 | 1 . 1 . Hauler 11 | . 1 6 4 Recycler 4 | 1 . 3 . Mechanic 1 | . . 1 . Operator 4 | . 1 3 . Watcher 5 | . 1 4 . Swarmer 11 | . . 11 . Grunt 14 | . 5 7 2 Duelist 1 | . . 1 . Sentry 11 | . . 9 2 Best Kill Streak 11 | 2 2 11 2 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . 15 145 13 Missed 40 | . 6 30 4 Hits 133 | . 9 115 9 Melee 1 | . . 1 . Projectile 132 | . 9 114 9 Damage Taken 1440 | . 139 1169 132 Core 181 | . 41 114 26 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 291 | . . 291 . Core Remaining (%) 84 | 100 83 71 . Volleys Fired 144 | 6 24 98 16 Largest 3 | 2 2 3 3 Hottest 204 | 40 60 204 204 Shots Fired 368 | 12 47 261 48 Gun 79 | 12 . 67 . Cannon 289 | . 47 194 48 Launcher . | . . . . Special . | . . . . Kinetic 245 | 12 47 186 . Thermal 123 | . . 75 48 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 6 5 19 11 Robot Miss Streak 4 | 2 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 220 | 9 28 154 29 Core Hits 83 | 4 10 59 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 2 2 . Destroy 1 | . . 1 . Blast 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3897 | 69 590 2634 604 Guns 541 | 69 . 472 . Cannons 3259 | . 504 2154 601 Explosions 86 | . 86 . . Melee . | . . . . Ramming 11 | . . 8 3 Kinetic 2482 | 69 504 1909 . Thermal 1404 | . 86 717 601 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 5 | . 5 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 6 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 66 | . 22 40 4 Projectiles 66 | . 22 40 4 Explosions . | . . . . Melee . | . . . . Knockbacks 22 | . 4 18 . Impact . | . . . . Kinetic 22 | . 4 18 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 564 | . 215 564 336 Average Temperature 126 | . 44 134 129 Received Heat Transfer 438 | . 63 321 54 Effects 12 | . . 9 3 Shutdowns 1 | . . 1 . Energy Bleed 3 | . . 2 1 Interference 5 | . . 3 2 Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 2381 | . 50 1258 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 65 100 Level 1 21 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 310 | 5 55 310 147 Initial 127 | . . . 127 Average 124 | 1 15 171 93 Influence Increases 1309 | 10 192 933 174 Destroy 0b10 Robot/C 740 | . 100 560 80 Destroy 0b10 Robot/NC 160 | 10 20 110 20 Destroy Leader 242 | . 34 170 38 Successful Hack 49 | . 12 31 6 Disable Machine 75 | . 15 30 30 Destroy Structure 13 | . 11 2 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 1214 | 10 192 631 381 Entered New Map 175 | . . . 175 Time Decay 989 | 10 192 581 206 Lost Part 50 | . . 50 . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 7 39 5 Peak Tracking Total 7 | . 2 7 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 4 11 3 Terminals 14 | . 4 7 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 67 | . 10 50 7 Successful 36 | . 3 30 3 Failed 30 | . 7 19 4 Catastrophic 8 | . 3 3 2 Database Lockouts 1 | . . 1 . Manual 31 | . 13 13 5 Terminals 37 | . 10 20 7 Fabricators . | . . . . Repair Stations 18 | . . 18 . Recycling Units . | . . . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 12 | . 3 6 3 Record 1 | . . . 1 Robot Analysis 3 | . 2 1 . Prototype ID Bank 2 | . . 2 . Terminal Index 3 | . 1 1 1 Scanalyzer Index 1 | . . 1 . Locate Traps 1 | . . . 1 Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . . 13 . Scan Component 7 | . . 7 . Repair 6 | . . 6 . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 11 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . . 3 . Used 1 | . . 1 . Hacking Detections 18 | . 4 11 3 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 6 | . . 6 . Time 228 | . . 228 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1389 | 6 721 662 . Seismic 1389 | 6 721 662 . Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3407 | 94 721 2155 437 Spaces Moved 1424 | 43 378 854 149 Core 6 | 4 2 . . Treads 1418 | 39 376 854 149 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 149 160 162 160 Slowest Speed 250 | 160 250 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 45 66 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . 10 . . Melee . | . . . . Projectile . | . . . . AOE 10 | . 10 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2245 | 60 446 1428 311 Wait 586 | 2 19 425 140 Move 1421 | 42 377 853 149 Hop . | . . . . Pick Up 26 | 3 10 10 3 Fast Attach 22 | 6 5 11 . Attach 12 | 1 . 9 2 Detach 12 | . 2 10 . Swap 7 | . 3 4 . Drop 13 | . 6 7 . Fire 144 | 6 24 98 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 14) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1114 | -9/Materials | Build established: Tank 1234 | -9/Materials | Destroyed 7 combat bots 1755 | -9/Materials | Repaired Med. Armor Plating 1789 | -9/Materials | Repaired Imp. Treads+ 1869 | -9/Materials | Build established: Gunner 2212 | -9/Materials | Central database locked down 2302 | -9/Materials | Discovered new exit (range 16) 2488 | -9/Materials | Repaired Broken Particle Cannon 2521 | -9/Materials | Repaired Particle Cannon 2827 | -9/Materials | Repaired Broken Particle Cannon 2872 | -9/Materials | Repaired Broken Imp. Treads+ 2966 | -9/Materials | Discovered new exit (range 4) 2971 | -9/Materials | Entered another Materials area 2971 | -8/Materials | Evolved 2 slots: Utility x2 3320 | -8/Materials | Garrison activated, responded to threat 3378 | -8/Materials | Met 7R-MNS 3408 | -8/Materials | Self-destructed Last Messages --------------- 03380_ 7R-MNS: "Let's ascend to another depth, shall we? Try to keep up." 03380_ K-01 Serf collects debris. 03389_ 7R-MNS: "This thing is awesome, an instant classic. 4L-MR0 really outdid themself with this Tripod." 03391_ K-01 Serf collects debris. 03397_ R-06 Scavenger collects Faulty Prc. Beam Rifle. 03399_ K-01 Serf collects debris. 03401_ R-06 Scavenger collects Faulty Prc. Beam Rifle. 03403_ K-01 Serf collects debris. 03404_ Connecting with Terminal... >>Query(Authchip) Early [Fabricator] systems were more openly accessible, but rampant abuse by [Derelict] intruders made it necessary to introduce an authorization system to limit unauthorized use of resources. An authchip is now required to load schematics and initiate build orders, and the chips have been divided by schematic category to further limit the potential for abuse. 03405_ R-06 Scavenger collects Prc. Beam Rifle. 03405_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????### ###????????????????????????????????? | | ????????# !#????????????????????????????????? | | ????????# #????????????????????????????????? | | ???????# /#????????????????????????????????? | | ??"""?# T #????????????????????????????????? | | """""# #????????????????????????????????? | | ! 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" #????????????????? | | T """ """ """ #?????####????????????????? | | " """ """ """ ????????????????????????? | | # ???????????????????????? | | # ? ???????????????????????? | | # """ ????????????????????????? | | # """ = ????????????????????????? | | # "?" ####+#####????????????????????????? | | # ? !== #?????????????????????????????????? | | ? ??? !?! ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 6% | -9/Materials Imp. Treads | 24% | -9/Materials Particle Cannon | 87% | -9/Materials | Broken Particle Cannon | 84% | -9/Materials Particle Cannon | 71% | -9/Materials | Broken Imp. Treads | 99% | -9/Materials | Broken Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed DeepEnergyBattery Manual? 0 Play Time 00:53:16 Cumulative 12.5 hours Start 2026.08.02 @ 21:40:49 End 2026.08.02 @ 23:14:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 7 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Zoom Use 76% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55f862f2-b66d-43b3-8bd6-c883881f07a9