Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 20:59:22 Player: PhenomPhear Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (159) 795 Value Destroyed (4656) 4656 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 8966 Bonus ------- High Alert Combat Kills 935 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 90/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Component Analysis Suite Improved Field Recycling Unit (0) Autogun Scythe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Improved VTOL Module Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Component Analysis Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Cannon Gauss Cannon Missile Launcher Scythe [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 164 | 6 3 20 61 74 Power 8 | 1 . 2 1 4 Engine 7 | 1 . 2 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 30 | 2 . 4 14 10 Treads 21 | 2 . 4 13 2 Leg 2 | . . . . 2 Wheel 4 | . . . . 4 Hover 1 | . . . 1 . Flight 2 | . . . . 2 Utility 52 | 1 2 3 26 20 Device 9 | . . . 2 7 Storage 8 | 1 2 2 2 1 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 32 | . . 1 22 9 Artifact . | . . . . . Weapon 74 | 2 1 11 20 40 Energy Gun 37 | 1 1 8 12 15 Energy Cannon 4 | . . . 1 3 Ballistic Gun 7 | 1 . 3 . 3 Ballistic Cannon 13 | . . . 5 8 Launcher 9 | . . . 2 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 3 3 2 Parts Lost 45 | . 2 3 7 33 Power 5 | . . 1 . 4 Propulsion 9 | . 1 . 2 6 Utility 16 | . . 1 3 12 Weapon 15 | . 1 1 2 11 Highest Loss Streak 6 | . 2 1 5 6 Average Slot Usage (%) 92 | . 91 80 96 91 Engine 8 | . 14 11 9 6 Treads 11 | . 23 16 18 2 Leg 1 | . . . . 3 Wheel 2 | . . . . 4 Device 4 | . . . 1 9 Storage 25 | . 24 27 27 23 Processor 4 | . . . . 9 Protection 15 | . . 2 22 16 Energy Gun 10 | . 13 18 13 4 Ballistic Gun 2 | . 14 3 . 1 Ballistic Cannon 2 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 95 | 10 38 73 92 95 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 10 | . 1 2 4 10 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 28 | 6 16 28 22 28 Average Capacity 20 | 5 13 19 22 22 Most Carried 22 | 3 4 11 22 22 Average Carried 14 | 1 2 5 20 14 Final Capacity 22 | 6 16 22 22 4 Final Carried 22 | 2 3 11 22 4 Class Distribution -------------------- 76% | Hauler-Mutant 15% | Mutant 7% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2961 | 209 97 199 1015 1441 Remotely . | . . . . . Salvage Created 5642 | . 286 786 2430 2140 Parts 306 | . 12 50 120 124 Haulers Intercepted 12 | . . 3 6 3 Recyclers Shooed 6 | . . 1 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 106 | . 7 15 36 48 Melee 1 | . . . 1 . Guns 60 | . 7 11 20 22 Cannons 19 | . . . 12 7 AOE 24 | . . 4 3 17 Classes Destroyed 16 | . 1 6 6 3 Worker 19 | . . 3 7 9 Builder 9 | . . 1 2 6 Tunneler 1 | . . . 1 . Hauler 12 | . . 3 6 3 Recycler 6 | . . 1 3 2 Mechanic 2 | . . . 1 1 Watcher 4 | . . . 2 2 Swarmer 12 | . . 7 . 5 Grunt 50 | . 7 6 24 13 Brawler 4 | . . . 1 3 Duelist 3 | . . . 2 1 Protector 1 | . . . . 1 Sentry 15 | . . 2 8 5 Hunter 3 | . . . 1 2 Programmer 8 | . . . . 8 Assembled 10 | . . . . 10 Best Kill Streak 9 | . 3 5 8 9 Combat Bots Only 9 | . 3 4 4 9 Max Kills in Single Turn 5 | . 1 3 3 5 Gunslinging . | . . . . . Exploded 5 | . . 2 1 5 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 9244 | . 396 657 3250 4941 Core 1050 | . 46 67 229 708 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 81 83 58 . Volleys Fired 358 | . 30 37 129 162 Largest 2 | . 2 2 2 2 Hottest 143 | . 70 90 113 143 Shots Fired 630 | . 57 73 242 258 Gun 418 | . 57 73 158 130 Cannon 182 | . . . 79 103 Launcher 30 | . . . 5 25 Special . | . . . . . Kinetic 199 | . 30 6 69 94 Thermal 84 | . 27 7 . 50 Explosive 30 | . . . 5 25 Electromagnetic 317 | . . 60 168 89 Robot Hit Streak 21 | . 20 12 21 20 Robot Miss Streak 7 | . 1 5 4 7 Penetration Max 1 | . . . . 1 Secondary Targets 12 | . 1 4 2 5 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 470 | . 50 57 189 174 Core Hits 304 | 1 18 37 115 133 Critical Hits 23 | . . 1 10 12 Critical Kills 8 | . . . 1 7 Critical Parts Destroyed 15 | . . 1 9 5 Melee Attacks 20 | . . . . 20 Impact . | . . . . . Slashing 20 | . . . . 20 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14889 | 2 469 1329 5671 7418 Guns 6265 | . 465 804 2451 2545 Cannons 3165 | . . . 1343 1822 Explosions 4739 | . . 503 1757 2479 Melee 552 | . . . . 552 Ramming 168 | 2 4 22 120 20 Kinetic 2990 | . 213 30 1156 1591 Thermal 3685 | . 252 548 859 2026 Explosive 2785 | . . . 898 1887 Electromagnetic 4709 | . . 729 2638 1342 Impact . | . . . . . Slashing 552 | . . . . 552 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 40 | . . . . 40 Message Errors 11 | . . . . 11 Matter Fused 8 | . . . . 8 Heat Flow Errors 1 | . . . . 1 Energy Discharges 5 | . . . . 5 Data Loss (minor) 8 | . . . . 8 Targeting Errors 4 | . . . . 4 Weapon Failures 3 | . . . . 3 Overload Shots 40 | . . . . 40 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Overflow Damage 571 | . . . 347 224 Projectiles 68 | . . . 42 26 Explosions 499 | . . . 301 198 Melee 4 | . . . 4 . Knockbacks 29 | . . . 14 15 Impact . | . . . . . Kinetic 26 | . . . 11 15 Secondary 3 | . . . 3 . Self-Inflicted Damage 857 | . . 59 461 337 Shots 23 | . . 4 11 8 Rammed 22 | 1 2 6 11 2 Targets Rammed 23 | 1 2 6 12 2 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 485 | . 158 171 485 392 Average Temperature 118 | . 68 51 133 132 Received Heat Transfer 2313 | . 219 135 1143 816 Effects 12 | . . . 10 2 Shutdowns 2 | . . . 1 1 Energy Bleed 5 | . . . 4 1 Interference 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles . | . . . . . Parts Fried 20 | . . 3 16 1 Impact Corruptions 1 | . . . 1 . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 2 1 . Heat Transferred 4829 | . 693 900 850 2386 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 21 | . . 6 11 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1029 | . 110 296 1007 1029 Initial 457 | . . 46 124 457 Average 471 | . 38 151 509 614 Maximum Alert Level 3 | . . 1 3 3 Low Security (%) 19 | 100 100 64 7 . Level 1 16 | . . 35 31 4 Level 2 39 | . . . 39 56 Level 3 25 | . . . 21 39 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 21 | . 3 . 6 12 Investigation 4 | . 1 . 3 . Extermination 6 | . . . . 6 Reinforcement 7 | . 2 . 1 4 Assault 4 | . . . 2 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . . 1 6 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 203 | . 13 23 81 86 Peak Tracking Total 10 | . 3 6 6 10 Tactical Retreats 24 | . . 2 10 12 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 1 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 25 | . . 1 17 7 Max in Single Turn 4 | . . 1 4 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 1 2 7 6 Terminals 11 | . 1 2 5 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 37 | . 1 4 16 16 Successful 14 | . 1 3 5 5 Failed 23 | . . 1 11 11 Catastrophic 6 | . . . 2 4 Database Lockouts . | . . . . . Manual 10 | . . . 1 9 Terminals 22 | . 1 4 11 6 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 8 | . . . 3 5 Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 1 3 2 1 Record 1 | . . 1 . . Prototype ID Bank 3 | . 1 1 1 . Branch Access Points 1 | . . . . 1 Recall Assault 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . . . 1 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Reject 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . . 7 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 44 | . . . . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 10 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 13 | . . . 13 13 Highest-Rated Ally 13 | . . . 13 13 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 63 | . . . . 63 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6709 | 104 623 633 2327 3022 Spaces Moved 2754 | 58 316 246 851 1283 Core 11 | 1 . . . 10 Treads 1644 | 57 316 246 851 174 Legs 258 | . . . . 258 Wheels 831 | . . . . 831 Hover . | . . . . . Flight 10 | . . . . 10 Fastest Speed 50 | 50 160 180 180 50 Average Speed 169 | 158 165 182 194 151 Slowest Speed 735 | 160 180 200 240 735 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 56 22 77 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . . . . 28 Terrain Destroyed 306 | . . 12 108 186 Melee 14 | . . . . 14 Projectile 44 | . . . 22 22 AOE 248 | . . 12 86 150 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4087 | 67 363 348 1262 2047 Wait 650 | . 11 23 155 461 Move 2751 | 58 315 245 850 1283 Hop . | . . . . . Pick Up 46 | 3 2 8 20 13 Fast Attach 38 | 5 . 8 14 11 Attach 46 | 1 2 2 11 30 Detach 3 | . . . 2 1 Swap 80 | . 1 10 36 33 Drop 58 | . . 9 31 18 Fire 358 | . 30 37 129 162 Melee 20 | . . . . 20 Ram 1 | . . . . 1 Kick 1 | . . . . 1 Crush 20 | . 2 6 12 . Escape Stasis 13 | . . . . 13 Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x2 826 | -9/Materials | Discovered new exit (range 15) 1006 | -9/Materials | Discovered new exit (range 16) 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Utility x2 1411 | -8/Materials | Build established: Hauler-Mutant 2599 | -8/Materials | Lost 5 parts (1n2u2w) 2961 | -8/Materials | First assault squad dispatched 3631 | -8/Materials | Discovered new exit (range 14) 3688 | -8/Materials | Entered Factory 3688 | -7/Factory | Accompanied by 1 ally 3688 | -7/Factory | Evolved 2 slots: Utility x2 4395 | -7/Factory | Repaired Arm. Huge Wheel 4488 | -7/Factory | First assault squad dispatched 5062 | -7/Factory | Lost 6 parts (1p4u1w) 5250 | -7/Factory | Lost 3 parts (1u2w) 5659 | -7/Factory | Lost 3 parts (2u1w) 5759 | -7/Factory | Assembled infested ambush trap array 5821 | -7/Factory | Core integrity fell below 50% 5849 | -7/Factory | Destroyed 9 combat bots 5858 | -7/Factory | Lost 5 parts (2n1u2w) 6085 | -7/Factory | Identified exit to Lower Caves 6144 | -7/Factory | Build established: Hauler-Assassin 6587 | -7/Factory | Lost 4 parts (1n1u2w) 6599 | -7/Factory | Build established: Hauler-Mutant 6701 | -7/Factory | Core integrity fell below 20% 6710 | -7/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06695_ K-01 Serf destroyed. 06696_ K-01 Serf collects debris. 06696_ K-01 Serf destroyed. 06697_ R-06 Scavenger destroyed. 06697_ A-02 Transporter destroyed. 06698_ K-01 Serf destroyed. 06698_ Wheel destroyed. 06698_ K-01 Serf collects debris. 06700_ Rocket Launcher destroyed. 06700_ Lgt. Ion Engine destroyed. 06700_ K-01 Serf collects debris. 06702_ The unstable cave ceiling collapses. 06702_ Wheel destroyed. 06702_ K-01 Serf collects debris. 06702_ Dropped Lrg. Storage Unit. 06704_ K-01 Serf collects debris. 06705_ Imp. Heat Sink destroyed. 06705_ Dropped Flak Gun. 06706_ System corrupted: Matter fused (-6). 06706_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | " # ## """" """" #???????????????# ????????? | | " # ## """" """" #???????????????# #???????? | | " # ## """" """" #???????????????# #???????? | | # ## #???????????????# #???????? | | #### ## """" """" #???????????????# #???????? | | ???# ## """" """" #???????????????# #???????? | | ???# ##! """" """" #???????????????# ######### | | #### ## """" """" #???????????????# # """ | | # ## #?????????####### # "Y" | | # ######+########????????## # # ] "" | | # #????# #??????????????? # != "" | | #????# #??############# k # == "" | | # #?#### #### ! k #*!! "" | | # #?# + #^ %k += "" | | # #?# # """ """ ! # *** k # "" | | # ### # """ """ [%* " # | | # ## + """ """ #% *"" # | | ## ###### =dd [[ # | | ####### ?????# """ """ [! # | | ??????# #????# """ """ ######### | | ??????# #????# """ """ ! #???????? | | ####??# #????# !!* #???????? | | ! # #????# [ #???????? | | # #????# ! ### ###???????? | | "" # #????######## ## #?????????? | | "" # #????????# @ ### #?????????? | | " """ # #????????# ##?# ##########? | | " """ # #????????# #??# #** #? | | " """ # +????????# #??# # * #? | | # #????????# #??# #** ] #? | | ##+#### #????????####### ###+####### # #? | | ############### # + #? | | + ### """ #? | | ############### #?# """ #? | | ##"########?????????????# #?# """ #? | | !##???????????????# ! #?# #? | | #???????????????# #?##########? | | !##???????????????# #???????????? | | " #????????????????# #???????????? | | " #????????????????# #???????????? | | #????????????????# #???????????? | | ! !! #????????????????# #???????????? | | =%! #????????????????# #???????????? | | ########????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 66 Evasion (%) 50 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTiamatWarhead Manual? 0 Play Time 01:02:01 Cumulative 1067.7 hours Start 2020.09.17 @ 13:23:19 End 2020.10.12 @ 20:59:22 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 657 Rogue 657 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e4466ab3-8c5d-4ba8-9b56-7a1aa0ec1ca5