Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 06:05:58 Player: Picayune Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (160) 800 Value Destroyed (7215) 7215 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 15984 Bonus ------- High Alert Combat Kills 529 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 278/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Wheel > --- UTILITY (8) ------ Advanced Cryofiber Web Visual Processing Unit Advanced Target Analyzer Improved Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Storage Unit Compact HERF Cannon Compact HERF Cannon Faulty Shock Maul Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Plasma Rifle Nova Cannon Powered Hammer > --- INVENTORY -------- Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Wheel Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Improved Signal Interpreter Advanced ECM Suite Improved Phase Shifter System Restoration Module Gamma Rifle Gamma Rifle Field Laser AWS/Thermal Rocket Launcher [Rating: 128] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . 1 . Propulsion 6 | . . . 1 . . . . . . 1 2 . 2 Utility 6 | . . . 1 . . . 1 1 2 1 . . . Weapon 2 | . . . . . . . 1 . . . . 1 . Parts Attached 199 | 7 1 1 23 9 3 3 5 6 8 13 4 74 42 Power 37 | 1 . . 5 1 . . 1 2 1 1 . 19 6 Engine 10 | 1 . . 5 1 . . . 2 . . . 1 . Core 2 | . . . . . . . 1 . . 1 . . . Reactor 25 | . . . . . . . . . 1 . . 18 6 Propulsion 61 | 2 . . 8 6 . . 1 2 1 1 4 24 12 Treads 19 | 1 . . 3 1 . . . . . 1 4 8 1 Leg 12 | . . . . . . . . . . . . 10 2 Wheel 24 | 1 . . 5 5 . . 1 2 1 . . 6 3 Hover 5 | . . . . . . . . . . . . . 5 Flight 1 | . . . . . . . . . . . . . 1 Utility 40 | 2 1 1 3 . . . 2 1 3 8 . 12 7 Device 28 | 1 . . 2 . . . 2 1 1 6 . 12 3 Storage 4 | 1 1 1 . . . . . . . . . . 1 Processor 6 | . . . 1 . . . . . 1 1 . . 3 Hackware 2 | . . . . . . . . . 1 1 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 . . 7 2 3 3 1 1 3 3 . 19 17 Energy Gun 26 | 2 . . 2 . 1 2 . . 2 3 . 10 4 Energy Cannon 22 | . . . 4 1 2 . 1 1 1 . . 4 8 Ballistic Gun 1 | . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . . . . 2 2 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . 1 . . . . . . . 2 2 Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 1 . . . 1 Parts Lost 72 | . . . 5 2 . . . 1 . 3 . 36 25 Power 12 | . . . 2 1 . . . . . . . 6 3 Propulsion 37 | . . . 3 1 . . . . . . . 19 14 Utility 12 | . . . . . . . . . . 3 . 3 6 Weapon 11 | . . . . . . . . 1 . . . 8 2 Highest Loss Streak 10 | . . . 3 2 . . . 1 . 1 . 8 10 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 94 | . 100 100 99 99 84 100 100 99 93 93 99 97 60 Engine 5 | . 14 14 10 10 11 11 6 7 6 2 . . . Core 1 | . . . . . . . 3 7 1 2 5 . . Reactor 4 | . . . . . . . . . 4 5 5 12 7 Treads 11 | . 14 14 11 12 11 11 9 7 6 11 30 16 1 Leg 1 | . . . . . . . . . . . . 6 6 Wheel 10 | . 14 14 21 20 22 22 18 15 6 5 . 2 3 Device 14 | . 14 14 11 11 11 11 18 23 20 16 15 13 11 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 4 2 Processor 9 | . . . 10 11 11 11 9 7 13 16 10 9 8 Hackware 3 | . . . . . . . . . 6 6 10 9 5 Energy Gun 10 | . 28 28 8 . 4 9 9 7 9 11 10 13 1 Energy Cannon 7 | . . . 11 20 2 11 18 14 9 5 5 3 6 Peak Build Rating 128 | 7 7 8 21 21 30 21 30 40 57 76 85 128 127 Average Rating 54 | 5 7 7 16 20 21 20 27 37 52 67 83 106 85 On Entrance 35 | . 7 7 8 21 20 21 21 30 40 57 76 84 102 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 115 | 12 27 47 57 57 55 54 59 70 82 90 88 106 115 Greatest Support 151 | 20 10 10 32 32 20 20 26 28 28 28 140 151 70 Greatest Overweight (x) 23 | 1 2 4 4 3 2 2 2 2 23 3 . 9 14 Average Overweight (x) 1 | . 1 3 1 1 2 2 2 2 2 2 . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 19 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 7 9 17 19 19 20 19 19 19 19 19 18 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 8 10 20 18 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 36% | Mutant 16% | Scavenger-Skirmisher 15% | Skirmisher 15% | Hacker-Skirmisher 8% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 2547 | 270 . 20 292 112 . 91 60 70 . 201 50 928 453 Remotely . | . . . . . . . . . . . . . . Salvage Created 7676 | 151 118 . 1207 334 . 26 424 276 . 857 164 3337 782 Parts 349 | 9 5 . 53 25 . 6 14 19 . 26 1 162 29 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 126 | . 3 . 28 8 . 4 6 3 . 13 2 48 11 Melee 1 | . . . . . . . . . . . . . 1 Guns 60 | . 2 . 15 . . . 1 1 . 10 2 28 1 Cannons 42 | . . . 13 8 . 1 4 1 . 2 . 10 3 AOE 14 | . . . . . . 3 . . . . . 6 5 Classes Destroyed 16 | 3 1 . 3 2 . . 1 2 . 1 . 2 1 Worker 12 | 1 . . . 3 . . . 1 . . . 5 2 Builder 7 | . . . . 2 . . . 3 . . . 2 . Tunneler 3 | 2 . . . 1 . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Recycler 6 | 1 . . 1 . . . 1 . . . . 2 1 Watcher 6 | . . . 2 . . . . 1 . . . 1 2 Swarmer 24 | . . . 4 3 . 4 . . . . . 12 1 Grunt 45 | . 3 . 17 4 . . 5 1 . 5 . 6 4 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 19 | . . . 7 . . . 1 . . 3 2 5 1 Specialist 2 | . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . . . 4 . Programmer 28 | . . . . . . . . 1 . 4 . 19 4 Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 2 . 4 5 . 4 5 7 . 5 1 7 5 Combat Bots Only 6 | . 2 . 4 3 . 4 5 2 . 5 1 6 5 Max Kills in Single Turn 4 | 1 1 . 1 1 . 3 1 3 . 1 1 3 4 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . 3 . . . . . 2 4 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 954 | . 15 . 102 35 . 10 15 11 . 65 25 464 212 Missed 338 | . 8 . 24 9 . 3 6 5 . 16 13 171 83 Damage Taken 13017 | 15 78 . 1011 249 . 75 148 139 . 1004 285 5744 4269 Core 2392 | 10 23 . 154 55 . 13 31 . . 39 . 598 1469 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 319 | . . . 58 . . . . . . . . 261 . Core Remaining (%) 85 | 96 . 86 . . . 44 94 100 100 96 100 54 . Volleys Fired 341 | 7 12 . 69 29 . 6 13 8 . 41 22 107 27 Largest 4 | 2 2 . 2 2 . 1 3 3 . 3 3 4 4 Hottest 395 | 90 90 . 136 136 . 68 199 199 . 227 227 345 395 Shots Fired 900 | 14 24 . 138 48 . 6 39 24 . 113 44 388 62 Gun 555 | 14 24 . 83 . . . 13 8 . 72 22 302 17 Cannon 325 | . . . 55 48 . 5 26 16 . 41 22 73 39 Launcher 20 | . . . . . . 1 . . . . . 13 6 Special . | . . . . . . . . . . . . . . Kinetic 19 | . . . 19 . . . . . . . . . . Thermal 832 | 14 24 . 119 48 . 5 39 24 . 113 44 365 37 Explosive 20 | . . . . . . 1 . . . . . 13 6 Electromagnetic 29 | . . . . . . . . . . . . 10 19 Robot Hit Streak 22 | 4 17 . 14 11 . 4 11 9 . 17 16 22 22 Robot Miss Streak 5 | 1 2 . 3 2 . 2 5 2 . 2 3 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . . . . . . . 3 . Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . 2 . Autonomous 30 | . . . . . . . . . . . . 30 . Shots Hit Robots 623 | 9 19 . 102 32 . 2 23 16 . 86 30 259 45 Core Hits 296 | 5 6 . 46 14 . 4 12 17 . 31 7 123 31 Critical Kills 2 | . . . . . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 27 | 1 2 . 8 . . . 1 . . 5 2 8 . Burn 25 | 1 2 . 8 . . . . . . 4 2 8 . Meltdown 2 | . . . . . . . 1 . . 1 . . . Melee Attacks 19 | . . . . 2 . . . . . . . 5 12 Impact 10 | . . . . 2 . . . . . . . 5 3 Slashing 9 | . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18985 | 119 222 . 1709 662 . 218 517 717 . 2294 761 8803 2963 Guns 10115 | 109 222 . 889 . . . 212 112 . 1506 385 6192 488 Cannons 5958 | . . . 820 631 . 40 305 214 . 788 376 1585 1199 Explosions 2792 | . . . . . . 178 . 391 . . . 1026 1197 Melee 65 | . . . . 31 . . . . . . . . 34 Ramming 55 | 10 . . . . . . . . . . . . 45 Kinetic 254 | . . . 254 . . . . . . . . . . Thermal 15170 | 109 222 . 1455 631 . 40 517 326 . 2294 761 7583 1232 Explosive 2343 | . . . . . . 178 . . . . . 989 1176 Electromagnetic 1098 | . . . . . . . . 391 . . . 231 476 Impact 31 | . . . . 31 . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . 34 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . 7 7 7 . 1 . . . 24 30 Average Corruption 11 | . . . . 6 7 7 . 1 . . . 11 16 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked 7 | . . . . . . . . . . . . . 7 Effects 119 | . . . . 12 8 5 . 2 . . . 66 26 Message Errors 30 | . . . . 4 4 2 . . . . . 14 6 Matter Fused 30 | . . . . 6 . 2 . 1 . . . 14 7 Heat Flow Errors 9 | . . . . . . 1 . . . . . 5 3 Energy Discharges 11 | . . . . . 2 . . . . . . 7 2 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . 2 2 . . 1 . . . 8 2 Data Loss (major) 5 | . . . . . . . . . . . . 2 3 Misfires 4 | . . . . . . . . . . . . 4 . Alerts 2 | . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . 1 2 Weapon Failures 9 | . . . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 179 | . . . 11 . . . . . . 31 . 65 72 Projectiles 97 | . . . 11 . . . . . . 31 . 16 39 Explosions 82 | . . . . . . . . . . . . 49 33 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 349 | 5 . . . . . 20 . . . . . 59 265 Shots 9 | . . . . . . 1 . . . . . 3 5 Rammed 8 | 1 . . . . . . . . . . . . 7 Targets Rammed 8 | 1 . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 591 | 90 258 . 171 24 . 68 124 . . 333 76 591 120 Average Temperature 70 | 35 102 . 35 10 . 45 50 . . 88 32 130 49 Received Heat Transfer 1471 | . 42 . 477 30 . . 99 . . 255 36 316 216 Effects 7 | . 1 . . . . . . . . . . 6 . Shutdowns 3 | . . . . . . . . . . . . 3 . Interference 1 | . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . . 4 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . 1 . . . . . 1 1 . 1 . 4 . Combat Hostiles 8 | . 1 . . . . . 1 1 . 1 . 4 . Parts Melted 102 | 4 2 . 8 2 . . 6 2 . 13 7 55 3 Heat Transferred 24419 | 359 731 . 3811 1147 . 74 999 592 . 3552 1258 10824 1072 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 882 | 15 108 42 390 217 . 99 246 392 206 165 139 882 677 Initial 479 | . 13 42 . 147 . . 38 111 191 2 80 16 479 Average 188 | 5 61 21 241 162 . 96 143 87 129 51 92 239 555 Maximum Alert Level 3 | . . . 1 1 . . 1 1 1 . . 3 2 Low Security (%) 62 | 100 100 100 31 46 . 100 60 92 69 100 100 52 . Level 1 23 | . . . 68 53 . . 39 7 30 . . 23 . Level 2 13 | . . . . . . . . . . . . 17 100 Level 3 1 | . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 6 . . . 2 1 . 4 . 16 6 Investigation 8 | . . . 4 . . . 2 . . 1 . . 1 Extermination 12 | . . . . . . . . 1 . 2 . 7 2 Reinforcement 11 | . 2 . 2 . . . . . . 1 . 5 1 Assault 3 | . . . . . . . . . . . . 1 2 Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . . . 3 . . . . 1 . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 201 | . 7 . 40 8 . 4 11 4 2 15 3 63 44 Peak Tracking Total 14 | . 3 . 4 3 . 4 6 3 1 4 2 8 14 Tactical Retreats 13 | . . . 5 . . . . 3 . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . . . 1 . . . 1 . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 22 | . . . 2 . . . . 18 . . . 1 1 Max in Single Turn 6 | . . . 1 . . . . 6 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 35 | . . . 8 . 1 . 3 6 3 5 1 4 4 Terminals 28 | . . . 6 . . . 3 5 2 4 1 3 4 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . . 1 . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 83 | . . . 22 . 1 . 6 7 10 13 1 15 8 Successful 37 | . . . 9 . 1 . 3 5 5 3 1 8 2 Failed 46 | . . . 13 . . . 3 2 5 10 . 7 6 Catastrophic 12 | . . . 2 . . . . 1 . 4 . 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . . . 18 . 2 . 5 7 6 13 1 9 6 Terminals 63 | . . . 18 . . . 6 6 6 9 1 9 8 Fabricators 4 | . . . . . . . . . . 4 . . . Repair Stations 12 | . . . 2 . . . . . 4 . . 6 . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 8 | . . . 3 . 1 . 1 . . . . 1 2 Record 2 | . . . . . . . 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . . 1 . . 4 . Scan Component 4 | . . . 1 . . . . . 1 . . 2 . Repair 3 | . . . 1 . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 22 | . . . 4 . . . 2 5 4 3 1 3 . Terminals 21 | . . . 4 . . . 2 4 4 3 1 3 . Assimilate 5 | . . . 1 . . . . . 2 2 . . . Botnet 16 | . . . 3 . . . 2 4 2 1 1 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . . 6 . . . 3 4 1 5 . 4 3 Full Trace Events 5 | . . . 3 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . 2 . Time 104 | . . . 51 . . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 6 | . . . 1 3 . . . . 2 . . . . Largest Group 3 | . . . 1 3 . . . . 2 2 . . . Highest-Rated Group 40 | . . . 10 40 . . . . 36 36 . . . Highest-Rated Ally 26 | . . . 10 16 . . . . 26 26 . . . Total Orders 2 | . . . 1 1 . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 10481 | 106 193 791 1582 685 250 190 323 922 621 1133 448 2276 961 Spaces Moved 6101 | 67 124 576 877 466 222 118 204 667 370 591 192 901 726 Core 235 | 6 . . . . . . . . 1 . . . 228 Treads 611 | 4 . . . . . . . . . . 192 407 8 Legs 186 | . . . . . . . . . . . . 162 24 Wheels 4813 | 57 124 576 877 466 222 118 204 667 369 591 . 332 210 Hover 20 | . . . . . . . . . . . . . 20 Flight 236 | . . . . . . . . . . . . . 236 Fastest Speed 40 | 50 95 110 105 110 110 110 110 120 120 130 166 111 40 Average Speed 124 | 92 96 134 114 116 110 110 113 122 132 138 166 148 97 Slowest Speed 1200 | 160 110 140 140 145 110 110 120 125 1200 145 166 247 750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 33 | 3 24 95 76 79 44 31 28 17 9 19 5 27 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 1 . 3 . . . . . . . Spaces Dug 18 | . . . . . . . . . . . . 8 10 Terrain Destroyed 159 | . . . . . . 13 . . . 8 1 64 73 Melee 14 | . . . . . . . . . . . . 4 10 Projectile 20 | . . . . . . 2 . . . 8 1 4 5 AOE 125 | . . . . . . 11 . . . . . 56 58 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 8331 | 93 175 593 1322 562 228 173 272 761 504 837 291 1610 910 Wait 1441 | 4 34 13 322 45 . 44 39 62 115 168 71 474 50 Move 6086 | 67 123 575 876 465 221 117 203 666 369 590 191 900 723 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 111 | 8 2 3 20 4 1 1 6 8 4 12 2 26 14 Fast Attach 47 | 7 . . 2 . 1 . . 2 1 1 . 14 19 Attach 61 | . . . 6 2 2 . 2 2 3 4 4 26 10 Detach 20 | . . . . . 2 . . . 2 . 1 2 13 Swap 92 | . 1 1 15 7 . 3 3 3 4 8 . 34 13 Drop 104 | . 3 1 12 8 1 2 6 10 6 13 . 22 20 Fire 341 | 7 12 . 69 29 . 6 13 8 . 41 22 107 27 Melee 19 | . . . . 2 . . . . . . . 5 12 Ram 7 | . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 320 | -10/Mines | Met a Derelict bent on vengeance 339 | -10/Mines | Found a hidden stash of uninstalled traps 380 | -10/Mines | Learned location of Zion (-7) 481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1073 | -10/Mines | Discovered new exit (range 10) 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -9/Materials | Lost 3 parts (1p2n) 1577 | -9/Materials | Discovered new exit (range 10) 1776 | -9/Materials | Build established: Scavenger-Mutant 1928 | -9/Materials | Discovered new exit (range 6) 2205 | -9/Materials | Build established: Mutant 2283 | -9/Materials | Discovered new exit (range 16) 2350 | -9/Materials | Repaired Adv. Beam Cannon 2416 | -9/Materials | Identified exit to Mines 2673 | -9/Materials | Entered Mines 2875 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2994 | -9/Mines | Excavation squad dispatched 2994 | -9/Mines | A large section of the Mines collapsed 3098 | -9/Mines | Core integrity fell below 50% 3232 | -9/Mines | Discovered new exit (range 10) 3315 | -9/Mines | Discovered new exit (range 3) 3353 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3353 | -9/Mines | Discovered new exit (range 5) 3358 | -9/Mines | Entered Exiles 3386 | -9/Exiles | Met 8R-AWN 3403 | -9/Exiles | Met EX-HEX 3440 | -9/Exiles | Met EX-BIN 3453 | -9/Exiles | Aligned with FarCom system 3454 | -9/Exiles | Given EX-Vault access code 3483 | -9/Exiles | Opened EX-Vault 3493 | -9/Exiles | Found AWS/Thermal 3517 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3590 | -9/Exiles | Discovered new exit (range 16) 3608 | -9/Exiles | Left Exiles lab with AWS/Thermal 3608 | -9/Exiles | Entered Mines 3785 | -8/Mines | Discovered new exit (range 11) 3798 | -8/Mines | Entered Materials 3798 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4081 | -8/Materials | Discovered new exit (range 17) 4094 | -8/Materials | Build established: Skirmisher 4121 | -8/Materials | Entered Factory 4121 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5006 | -7/Factory | Discovered new exit (range 7) 5043 | -7/Factory | Entered another Factory area 5043 | -6/Factory | Evolved 2 slots: Utility x2 5493 | -6/Factory | Discovered new exit (range 18) 5664 | -6/Factory | Entered another Factory area 5664 | -5/Factory | Accompanied by 2 allies 5664 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5971 | -5/Factory | Build established: Gunner 6778 | -5/Factory | Discovered new exit (range 14) 6797 | -5/Factory | Entered another Factory area 6797 | -4/Factory | Evolved 2 slots: Propulsion x2 7031 | -4/Factory | Build established: Hacker-Skirmisher 7240 | -4/Factory | Discovered new exit (range 4) 7245 | -4/Factory | Entered Research 7245 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7624 | -3/Research | Identified exit to Research 8001 | -3/Research | Repaired Wave Gun 8027 | -3/Research | Repaired Imp. Medium Treads 8336 | -3/Research | Garrison activated, responded to threat 8453 | -3/Research | Lost 8 parts (2p4n1u1w) 8642 | -3/Research | System corruption reached 10% 8686 | -3/Research | Lost 5 parts (1p4n) 8687 | -3/Research | Build established: Scavenger-Skirmisher 9002 | -3/Research | Lost 5 parts (1p1n2u1w) 9113 | -3/Research | Lost 3 parts (1p1n1w) 9285 | -3/Research | Lost 4 parts (1p2n1w) 9294 | -3/Research | First assault squad dispatched 9514 | -3/Research | AWS/Thermal suddenly broke down 9521 | -3/Research | Entered another Research area 9521 | -2/Research | Evolved 2 slots: Propulsion x2 9551 | -2/Research | Lost 5 parts (4n1w) 9615 | -2/Research | Found Fusion Bomb Launcher 9620 | -2/Research | Found Fusion Bomb Launcher 9798 | -2/Research | First assault squad dispatched 9951 | -2/Research | Lost 6 parts (1p4n1u) 10036 | -2/Research | Crushed by falling debris 10036 | -2/Research | System corruption reached 10% 10067 | -2/Research | Lost 7 parts (1p4n2u) 10309 | -2/Research | Build established: Mutant 10348 | -2/Research | Crushed by falling debris 10412 | -2/Research | System corruption reached 30% 10437 | -2/Research | Core integrity fell below 50% 10461 | -2/Research | Lost 10 parts (1p6n2u1w) 10462 | -2/Research | Core integrity fell below 20% 10482 | -2/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 10459_ Adv. Corruption Screen intercepted 2% system corruption. 10461_ Adv. Corruption Screen intercepted 1% system corruption. 10462_ C-30 ARC bursts open, deploying its payload. 10462_ G-73 Enforcer unfolds itself. 10462_ L-61 Swordsman unfolds itself. 10462_ B-74 Champion unfolds itself. 10462_ L-61 Swordsman unfolds itself. 10462_ I-47 Archangel unfolds itself. 10462_ Adv. Corruption Screen intercepted 1% system corruption. 10466_ OQVN2D8F MCK,6ECDOLUM3EQLTQZ7Y #WARDB 10467_ Acquired Centrium Wheel. 10471_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10472_ P-80 Master resets S-43 Plague, system corruption cleaned. 10478_ Research Mainframe disabled. Map ----- +----------------------------------------------------+ | ?????????########/##### ! = #??????????? | | ?????????# + + #??????????? | | ?????????# # # "" #??????????? | | ?????????#"" # # """ #??????????? | | ?????????#"" # # !F" ########???? | | ?????????#"" # #! !""" # #???? | | ?????????#S # # "" # #???? | | ?????????#"" + # # #???? | | ?????????#"" # " # #???? | | ?????????#"" # #####+#### #???? | | ?????????# # ## # #???? | | ?????????# # ##+"####???? | | ?????????# # ####### | | ?????????# # H" % | | ?????????######## i g "%"% ####### | | ????????????????# Y " ## #?????? | | ?????????????#######g### ! ## #?????? | | ?????????????# ! g #### #### ????? | | ?????????????# l #??# "#?# ???? | | ?????????????# b #??#% ##?# ??? | | ?????????????# pg"""p #??# #??######+##?? | | ?????????????# """" #??# #????????????? | | ?????????????# s"""" ####% #????????????? | | ?????????????# s"""" # #????????????? | | ?????????????# l # g #????????????? | | ?????????????# @ # #????????????? | | ?????????????########## #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????##### #????????????? | | ??????????#######?# #????????????? | | ??????????# ! #?# #????????????? | | ??????????# #?# #????????????? | | ??????????# [[ #?# #????????????? | | ??????????# [[ #?# % #????????????? | | ??????????# [ #?# ######????????????? | | ??????????? #?# #?????????????????? | | ????????????? #?# ##########????????? | | ????????????###+### ????? | | ????????????# # ????? | | ????????????# ""h ????? | | ????????????# T" h ###############????? | | ????????????# #??????????????????? | | ????????????# ##+###??????????????????? | | ????????????### ###???????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ?????????###### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 55 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 18 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGrapheneBiocell Manual? 0 Play Time 01:53:12 Cumulative 54.0 hours Start 2025.02.22 @ 04:11:59 End 2025.02.22 @ 06:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b246b0a-23b1-419a-a6f9-c1101bdda3be