Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.29 @ 07:45:33 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (143) 715 Value Destroyed (4206) 4206 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 8750 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 393 Friendly Fire -278 Cogmind --------- Core Integrity 584/700 Matter 62/300 Energy 280/280 System Corruption 0% Temperature Hot (259) Movement Treading (243) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Improved Treads Armored Treads Advanced Treads Improved Heat Sink Large Matter Pod (150) Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Transmission Jammer Hardened Light Armor Plating Layered Light Armor Plating Hacking Suite Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Shock Bomb Launcher Proton Missile Launcher Mini Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Armored Treads Advanced Treads Improved Heat Sink Large Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Hacking Suite Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Shock Bomb Launcher Proton Missile Launcher Mini Grenade Launcher Powered Hammer [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 . 2 . 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . Utility 1 | . . . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 122 | 7 12 9 27 1 26 21 12 4 3 Power 9 | 1 3 1 2 . . 2 . . . Engine 9 | 1 3 1 2 . . 2 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 2 1 10 1 13 3 6 . . Treads 38 | 2 2 1 10 1 13 3 6 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 3 2 3 . 6 2 5 4 2 Device 10 | . . 1 . . 3 1 2 2 1 Storage 8 | 2 2 . 1 . 2 . 1 . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 10 | . 1 1 2 . 1 1 1 2 1 Artifact . | . . . . . . . . . . Weapon 46 | 2 4 5 12 . 7 14 1 . 1 Energy Gun 4 | 1 1 2 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 36 | 1 3 3 11 . 7 9 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 4 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Parts Lost 5 | . . 3 . . . . . . 2 Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility . | . . . . . . . . . . Weapon 3 | . . 2 . . . . . . 1 Highest Loss Streak 2 | . . 2 . . . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 100 99 99 100 100 98 Engine 10 | . 14 14 11 11 9 9 7 7 7 Treads 33 | . 28 28 33 33 36 35 38 38 38 Device 5 | . . 8 . . 8 9 6 4 5 Storage 10 | . 19 14 11 11 9 9 7 7 7 Processor 1 | . . . . . . . 6 7 7 Protection 7 | . 7 5 11 11 9 9 . 2 1 Energy Gun 2 | . 6 19 . . . . . . . Ballistic Gun 26 | . 21 8 32 33 26 25 30 30 29 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 16 30 34 62 62 106 110 108 108 109 Greatest Support 113 | 40 46 46 69 63 90 90 113 102 102 Greatest Overweight (x) 3 | 3 . 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 Average Capacity 21 | 7 13 15 19 20 22 25 25 25 25 Most Carried 25 | 4 15 15 20 20 25 25 25 25 25 Average Carried 20 | 3 11 13 19 19 22 24 24 25 24 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 Final Carried 25 | 4 15 15 20 20 25 25 25 25 24 Class Distribution -------------------- 40% | Tank 22% | Mutant 12% | Scavenger-Tank 11% | Commander-Tank 7% | Commander-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Matter Collected 3985 | 279 460 112 941 109 1021 658 201 183 21 Remotely . | . . . . . . . . . . Salvage Created 6148 | 66 512 210 2052 201 1579 787 194 84 463 Parts 331 | 1 28 9 118 11 88 41 8 5 22 Haulers Intercepted 14 | . 2 . 4 . 5 3 . . . Recyclers Shooed 4 | . . . 2 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 5 22 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Combat Hostiles Destroyed 106 | . 11 6 36 3 24 12 1 3 10 Guns 103 | . 11 6 36 3 24 9 1 3 10 AOE 3 | . . . . . . 3 . . . Classes Destroyed 14 | 1 5 . 4 1 . 1 1 . 1 Worker 4 | . 1 . 2 1 . . . . . Builder 4 | . 1 . . 3 . . . . . Tunneler 1 | . . . . 1 . . . . . Hauler 14 | . 2 . 4 . 5 3 . . . Recycler 6 | 1 . . 1 . 1 1 2 . . Watcher 9 | . . . 4 . 4 1 . . . Swarmer 16 | . 3 1 . . 3 3 . 3 3 Grunt 66 | . 8 5 28 3 11 5 1 . 5 Brawler 4 | . . . 1 . 2 . . . 1 Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . . . . . . . 1 Sentry 17 | . . . 6 . 8 3 . . . Hunter 1 | . . . . . . 1 . . . Heavy 1 | . . . . . . . 1 . . Thug 1 | . . . 1 . . . . . . Best Kill Streak 10 | 1 3 2 5 3 6 3 1 3 10 Combat Bots Only 10 | . 3 2 4 3 3 3 1 3 10 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 1 1 2 Gunslinging 1 | . . . 1 . 1 . . . 1 Exploded 2 | . . . . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Damage Taken 5341 | . 565 608 697 163 627 673 335 208 1465 Core 469 | . 75 81 23 38 56 80 6 17 93 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 . 37 . 84 . 75 . . . Volleys Fired 339 | 3 50 20 91 11 82 48 8 8 18 Largest 4 | 2 2 2 3 3 3 3 4 4 4 Hottest 130 | 60 60 130 69 69 71 78 96 96 86 Shots Fired 964 | 6 100 40 273 33 246 130 32 32 72 Gun 957 | 6 100 40 273 33 246 123 32 32 72 Cannon . | . . . . . . . . . . Launcher 7 | . . . . . . 7 . . . Special . | . . . . . . . . . . Kinetic 893 | 3 67 12 273 33 246 123 32 32 72 Thermal 64 | 3 33 28 . . . . . . . Explosive 3 | . . . . . . 3 . . . Electromagnetic 4 | . . . . . . 4 . . . Robot Hit Streak 24 | 4 12 13 24 5 13 14 18 8 12 Robot Miss Streak 6 | 1 4 3 6 1 4 4 4 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 18 | . . . 5 1 5 2 . 1 4 Max Gunslinging Chain 2 | . . . 2 1 1 1 . 1 1 Shots Hit Robots 646 | 4 74 32 173 24 155 87 23 15 59 Core Hits 277 | 2 32 13 82 12 65 33 8 6 24 Critical Kills 3 | . . . 1 . 1 1 . . . Critical Parts Destroyed 5 | . 1 . . . 1 1 . . 2 Critical Strikes 9 | . 1 1 1 . 2 2 . . 2 Burn 1 | . . 1 . . . . . . . Destroy 8 | . 1 . 1 . 2 2 . . 2 Melee Attacks 3 | . . . 2 . . 1 . . . Impact 1 | . . . . . . 1 . . . Slashing 2 | . . . 2 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10298 | 49 798 488 2513 486 2468 1721 438 263 1074 Guns 9670 | 49 774 458 2432 370 2443 1444 369 263 1068 Cannons . | . . . . . . . . . . Explosions 221 | . . . . . . 221 . . . Melee . | . . . . . . . . . . Ramming 407 | . 24 30 81 116 25 56 69 . 6 Kinetic 9011 | 28 525 69 2432 370 2443 1444 369 263 1068 Thermal 693 | 21 249 389 . . . 34 . . . Explosive 65 | . . . . . . 65 . . . Electromagnetic 122 | . . . . . . 122 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 17 | . . . . . . 16 1 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 17 | . . . . . . 16 1 . . Knockbacks 6 | . . 1 1 3 . 1 . . . Impact 6 | . . 1 1 3 . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . 15 . . . Shots 2 | . . . . . . 2 . . . Rammed 44 | . 6 5 11 10 2 5 4 . 1 Targets Rammed 51 | . 7 5 12 12 2 6 6 . 1 Kicked . | . . . . . . . . . . Crushed 7 | . 1 . 1 2 . 1 2 . . Highest Temperature 360 | . 42 360 156 240 90 29 46 170 318 Average Temperature 60 | . 16 122 40 120 25 8 24 85 151 Received Heat Transfer 1989 | . 183 348 321 99 333 351 6 . 348 Effects 4 | . . 1 . . . . . . 3 Interference 3 | . . . . . . . . . 3 Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . 1 1 . . Impact Corruptions 3 | . . . . . . 2 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . Heat Transferred 1587 | 50 575 962 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Peak Influence 793 | 5 185 110 793 357 278 302 228 . . Initial 277 | . 3 . 13 277 8 24 4 . . Average 136 | 1 50 51 421 177 127 66 43 . . Maximum Alert Level 3 | . . . 3 1 1 1 1 . . Low Security (%) 80 | 100 100 100 21 63 85 92 99 . . Level 1 13 | . . . 33 36 14 7 . . . Level 2 3 | . . . 23 . . . . . . Level 3 3 | . . . 21 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 3 . 7 . 2 1 7 . 1 Investigation 6 | . . . 2 . 1 . 3 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 12 | . 3 . 4 . 1 1 3 . . Assault 2 | . . . 1 . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Distress Signals 11 | . 3 . 3 . 4 1 . . . Communications Jammed 4 | . . . . . . . 4 . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . 27 9 56 3 36 21 7 3 16 Peak Tracking Total 11 | . 6 3 5 2 4 4 2 3 11 Tactical Retreats 4 | . 1 . 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Traps Triggered 6 | . 1 . 1 . 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . 1 . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Machines Disabled 3 | . . . 1 . . 2 . . . Max in Single Turn 1 | . . . 1 . . 1 . . . Garrison Access 3 | . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Machines Accessed 42 | . 7 . 7 . 11 13 4 . . Terminals 31 | . 5 . 5 . 9 11 1 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . 1 . 1 . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . Total Hacks 123 | . 22 . 19 . 34 37 11 . . Successful 67 | . 11 . 7 . 18 24 7 . . Failed 55 | . 11 . 12 . 15 13 4 . . Catastrophic 7 | . 2 . 2 . 2 1 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 58 | . 16 . 9 . 17 12 4 . . Terminals 92 | . 20 . 14 . 27 27 4 . . Fabricators 5 | . . . . . . . 5 . . Repair Stations 19 | . 1 . 4 . 5 9 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 5 | . . . . . 2 1 2 . . Terminal Hacks 33 | . 7 . 2 . 11 12 1 . . Part Schematic 2 | . . . . . 1 1 . . . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 6 | . 1 . . . 4 1 . . . Open Door 5 | . . . . . . 5 . . . Branch Access Points 1 | . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 4 | . 1 . . . 1 2 . . . Locate Traps 3 | . 1 . . . 1 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . Registered Components 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . 4 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 14 | . . . 2 . 4 8 . . . Scan Component 7 | . . . 1 . 2 4 . . . Repair 7 | . . . 1 . 2 4 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Insert Component 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . Seal Access 3 | . . . . . 1 1 1 . . Unauthorized Hacks 11 | . 3 . 2 . 2 3 1 . . Terminals 11 | . 3 . 2 . 2 3 1 . . Botnet 11 | . 3 . 2 . 2 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 6 . 6 . 11 8 3 . . Full Trace Events 3 | . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . Parts Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 72 | . . . . . . . 72 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 7 | . . . 1 . 2 4 . . . Time 267 | . . . 44 . 64 159 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Total Allies 11 | . . 1 . . . 10 . . . Largest Group 10 | . . 1 1 . . 10 10 3 . Highest-Rated Group 173 | . . 31 31 . . 173 173 43 . Highest-Rated Ally 31 | . . 31 31 . . 29 29 16 . Total Orders 2 | . . . . . . 2 . . . STAY 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . Ally Attacks 121 | . . 15 6 . . 20 71 9 . Total Damage 1579 | . . 168 105 . . 299 913 94 . Kills 17 | . . 6 1 . . 2 8 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Turns Passed 12986 | 82 1605 1006 1813 1082 2664 2683 1261 570 220 Spaces Moved 6273 | 43 863 553 869 634 1185 996 747 292 91 Core 15 | 15 . . . . . . . . . Treads 6258 | 28 863 553 869 634 1185 996 747 292 91 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 232 154 165 165 Average Speed 178 | 137 160 161 160 160 190 232 160 185 165 Slowest Speed 245 | 200 160 240 160 160 232 232 245 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 3 97 96 74 98 81 96 17 49 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 45 | . . . 2 . . 43 . . . Melee 2 | . . . 2 . . . . . . Projectile . | . . . . . . . . . . AOE 43 | . . . . . . 43 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Total 7403 | 56 995 623 1117 676 1437 1281 792 303 123 Wait 438 | . 37 31 78 . 92 189 1 . 10 Move 6264 | 42 862 552 868 633 1184 995 746 291 91 Hop . | . . . . . . . . . . Pick Up 78 | 4 13 4 14 9 20 6 8 . . Fast Attach 19 | 7 2 . 1 . 3 6 . . . Attach 10 | . . 3 2 . 1 1 2 . 1 Detach 2 | . 2 . . . . . . . . Swap 93 | . 10 6 24 1 22 14 10 4 2 Drop 102 | . 12 2 25 10 31 11 11 . . Fire 339 | 3 50 20 91 11 82 48 8 8 18 Melee 3 | . . . 2 . . 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 51 | . 7 5 12 12 2 6 6 . 1 Escape Stasis 4 | . . . . . . 4 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 862 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 14) 1400 | -10/Materials | Discovered new exit (range 16) 1688 | -10/Materials | Entered Mines 1690 | -10/Mines | Met a Derelict bent on vengeance 1818 | -10/Mines | Core integrity fell below 50% 1886 | -10/Mines | Escorted by a lone wolf Derelict 2088 | -10/Mines | Discovered new exit (range 7) 2160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2461 | -10/Mines | Learned location of Zion (-7) 2589 | -10/Mines | Discovered new exit (range 14) 2694 | -10/Mines | Entered Materials 2694 | -9/Materials | Accompanied by 1 ally 2694 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3194 | -9/Materials | Discovered new exit (range 16) 3393 | -9/Materials | Build established: Scavenger-Tank 3411 | -9/Materials | Identified exit to Mines 3894 | -9/Materials | First assault squad dispatched 3902 | -9/Materials | Build established: Tank 4460 | -9/Materials | Repaired Broken Imp. Treads 4507 | -9/Materials | Entered Mines 4607 | -9/Mines | Found a hidden stash of uninstalled traps 4678 | -9/Mines | Discovered new exit (range 12) 4821 | -9/Mines | Discovered new exit (range 9) 5221 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5236 | -9/Mines | Learned Materials stockpile data 5589 | -9/Mines | Entered Materials 5589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5590 | -8/Materials | Identified exit to Storage 6059 | -8/Materials | Discovered new exit (range 5) 6094 | -8/Materials | Build established: Scavenger-Tank 6574 | -8/Materials | Central database locked down 6796 | -8/Materials | Discovered new exit (range 3) 7101 | -8/Materials | Build established: Tank 7276 | -8/Materials | Repaired Imp. Treads 7310 | -8/Materials | Repaired Imp. Treads 8253 | -8/Materials | Entered Storage 8254 | -8/Storage | Identified exit to Recycling 9409 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9702 | -8/Storage | Build established: Commander-Tank 9942 | -8/Storage | Repaired Imp. Treads 9981 | -8/Storage | Repaired Adv. Treads 10021 | -8/Storage | Repaired Adv. Treads 10073 | -8/Storage | Repaired Imp. Assault Rifle 10794 | -8/Storage | Discovered new exit (range 15) 10936 | -8/Storage | Entered Factory 10936 | -7/Factory | Accompanied by 10 allies 10936 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11023 | -7/Factory | Discovered new exit (range 5) 11029 | -7/Factory | Identified exit to Lower Caves 11236 | -7/Factory | Build established: Commander-Skirmisher 11634 | -7/Factory | Fabricated Arm. Treads (x2) 11725 | -7/Factory | Cargo convoy interrupted 11903 | -7/Factory | Fabricated Arm. Treads (x2) 12197 | -7/Factory | Entered Lower Caves 12197 | -7/Lower Caves | Accompanied by 3 allies 12543 | -7/Lower Caves | Spotted B-75 Beast 12735 | -7/Lower Caves | Encountered a Warlord checkpoint 12749 | -7/Lower Caves | Discovered new exit (range 11) 12764 | -7/Lower Caves | Identified exit to Lower Caves 12767 | -7/Lower Caves | Entered another Lower Caves area 12788 | -7/Lower Caves | Build established: Skirmisher 12809 | -7/Lower Caves | Discovered new exit (range 10) 12825 | -7/Lower Caves | Identified exit to Factory 12865 | -7/Lower Caves | Spotted B-75 Beast 12913 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12987 | -7/Lower Caves | Self-destructed Last Messages --------------- 12961_ Aluminum Leg fries itself beyond repair. 12963_ Autogun fries itself beyond repair. 12971_ I-36 Angel destroyed. 12974_ Penetrated by Slug. 12975_ Com. Wheel fries itself beyond repair. 12976_ Power Amplifier fries itself beyond repair. 12976_ Com. Wheel fries itself beyond repair. 12976_ G-50 Soldier destroyed. 12979_ Acquired 21 matter. 12980_ Penetrated by Slug. 12981_ Com. Battery fries itself beyond repair. 12982_ Slammed into B-48 Gladiator. 12983_ Penetrated by Slug. 12983_ Arm. Treads destroyed. 12985_ Overheating: System interference. 12985_ Imp. Assault Rifle temporarily disabled. 12985_ Imp. Heavy Machine Gun temporarily disabled. 12986_ Com. Battery fries itself beyond repair. 12986_ Penetrated by Slug. 12987_ Com. Wheel fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????## #####??????# | | ???????????????????????????????????# ##????## | | ????????????????????????????????#### % #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# ####"### ###### | | ?????????????????????###????????# #?" "# ## | | ????????????????????## #???????# #" "# | | ?????????????# ### b##???### " "# | | ????????????# @####" #" "# | | ?????????????# Y%b% %" """ "## | | ?????????????# g% %%%%% # # | | ?????????????# ########## $ | | ?????????????## ## ?????????" # | | ??????????????#???# ?????????? #### #### ### | | ??????????????????# ??????????? ??####??# #?? | | ?????????????????# ???????????? ????????## #?? | | ???????????????? ????????????? ?????????####?? | | ???????????????# ?????????????? ?????????????? | | ??????????????? # ?????????????? ?????????????? | | ?????????????? ?#??????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Arm. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed PowerSniperTerminator Manual? 0 Play Time 01:15:34 Cumulative 312.8 hours Start 2022.01.29 @ 04:41:52 End 2022.01.29 @ 07:45:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7a3d6a5-7264-4146-960c-809cae05fa0d