Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 10:44:42 Player: youngster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (278) 1390 Value Destroyed (10409) 10409 Prototype IDs (62) 1240 Alien Tech Used (7) 1400 Bonus (14736) 14736 TOTAL SCORE: 38875 Bonus ------- High Alert Combat Kills 1447 Follower Combat Kills 6098 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -709 Cogmind --------- Core Integrity 0/1300 Matter 175/300 Energy 86/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Medium Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (12) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Drive Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Surveybot 24 Chip Ghost Barrier Wardrone Bay > --- WEAPON ----------- Vortex Rifle Improved Plasma Cutter Force Lance > --- INVENTORY -------- Reinforced Antimatter Reactor Huge Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Powered Armor Advanced System Shield Improved Trap Extractor Bomb Factory No. 2 Transdimensional Reconstructor [Rating: 205] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Mace Energy Gun Heavy Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . 2 . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . 2 . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 582 | 7 20 4 45 7 67 32 33 11 13 22 56 21 47 13 46 16 23 . 11 9 2 . 15 8 10 3 . 4 7 9 21 Power 32 | 1 1 . 3 . 3 2 5 . . 1 2 . 1 2 2 1 2 . . . . . 1 1 . . . . . 1 3 Engine 14 | 1 1 . 2 . 1 2 2 . . 1 1 . . . . 1 1 . . . . . 1 . . . . . . . . Core 8 | . . . 1 . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Reactor 10 | . . . . . . . . . . . 1 . . 2 2 . 1 . . . . . . 1 . . . . . . 3 Propulsion 94 | 2 9 . 11 1 11 4 4 . 2 2 9 . 4 3 2 . 3 . 1 . . . 7 5 1 3 . . . 5 5 Treads 55 | 2 6 . 10 . 7 4 3 . 1 2 6 . 3 3 2 . 1 . . . . . . . . . . . . 1 4 Leg 21 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 5 5 1 3 . . . 4 1 Wheel 15 | . 3 . 1 1 4 . 1 . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 271 | 2 5 2 11 3 24 6 15 6 5 13 26 18 35 4 29 10 8 . 5 6 1 . 3 2 8 . . 3 7 3 11 Device 153 | 1 1 1 6 2 9 4 4 4 4 6 8 14 26 3 22 10 6 . 1 . 1 . 3 2 5 . . 2 4 1 3 Storage 9 | 1 2 . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . . . 1 . . Processor 30 | . . . . . 3 . 1 . . 2 1 . 1 . 4 . 1 . 3 6 . . . . 1 . . . 2 1 4 Hackware 11 | . . . . . 4 . 2 . . . . . 2 . . . 1 . . . . . . . . . . . . 1 1 Protection 67 | . 2 1 5 1 8 2 8 2 1 5 16 4 5 1 3 . . . . . . . . . . . . 1 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 185 | 2 5 2 20 3 29 20 9 5 6 6 19 3 7 4 13 5 10 . 5 3 1 . 4 . 1 . . 1 . . 2 Energy Gun 15 | 1 1 . . . . . . . . . 3 2 3 1 1 . . . . . . . 1 . . . . 1 . . 1 Energy Cannon 18 | . . . 1 . 1 1 3 . . 1 4 1 1 1 2 1 . . 1 . . . . . . . . . . . . Ballistic Gun 36 | 1 3 2 4 . 9 6 1 2 4 2 . . . . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 29 | . . . 10 2 10 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . 2 . 3 4 1 1 . 1 6 . 1 1 5 2 3 . . . . . 1 . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Impact Weapon 47 | . 1 . 3 1 6 5 4 2 2 2 3 . 2 1 3 . 5 . 4 3 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 2 . . . . . . 4 9 . 6 . 1 . . . . . . 1 5 . . . . 2 . 2 9 Parts Lost 90 | . 1 1 2 1 19 4 4 . . 1 11 2 3 . 9 . 10 . 6 . . . . . . . . . . 3 13 Power 16 | . . . . . 3 . 2 . . . 1 . . . 3 . 3 . . . . . . . . . . . . 1 3 Propulsion 22 | . . . . 1 4 2 . . . . 2 . 1 . 1 . 2 . 3 . . . . . . . . . . . 6 Utility 33 | . . 1 1 . 7 . 1 . . 1 7 2 . . 4 . 3 . 3 . . . . . . . . . . . 3 Weapon 19 | . 1 . 1 . 5 2 1 . . . 1 . 2 . 1 . 2 . . . . . . . . . . . . 2 1 Highest Loss Streak 12 | . 1 1 1 1 12 2 4 . . 1 5 1 1 . 3 . 6 . 6 . . . . . . . . . . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 99 98 99 97 99 96 99 100 97 92 92 93 82 78 72 61 46 59 46 48 44 49 60 62 65 65 60 65 65 53 Engine 4 | . 14 14 3 . 5 9 6 . . 6 7 7 3 . 2 4 . . . . . . 10 6 5 5 5 5 5 . 1 Core 4 | . . . 7 11 3 . 5 15 15 7 . . 2 2 . . . . . . . . . . . . . . . 3 1 Reactor 2 | . . . . . . . . . . . 5 7 6 9 9 1 . . . . . . . 4 5 5 5 5 5 3 2 Treads 15 | . 20 14 27 29 18 26 15 15 15 15 19 15 19 14 12 6 4 6 5 . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 1 6 5 . . . 1 21 24 25 25 25 25 21 7 Wheel 4 | . 7 14 4 2 8 . 6 7 6 7 3 7 6 . . . 3 . . . . . . . . . . . . . . Device 10 | . 11 5 11 9 10 10 6 6 6 7 13 14 16 20 14 25 20 20 19 3 . . 1 5 8 5 5 4 5 8 4 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 7 6 6 6 6 4 . . . . . . . . 5 5 5 5 4 3 Processor 4 | . . . . . 3 . 7 7 7 5 1 1 2 . 6 13 14 6 17 39 42 38 8 5 5 5 5 5 5 4 15 Hackware 5 | . . . . . 10 18 15 15 15 11 . . 4 6 5 . 1 6 5 . . . . . . . . . . 3 5 Protection 8 | . 2 8 10 12 10 7 7 7 7 9 16 13 9 6 5 . . . . . . . 1 . . . . . . . . Energy Gun 2 | . 5 . . . . . . . . . . 12 11 4 3 . . . . . . . 4 5 5 5 5 . 5 3 1 Ballistic Gun 4 | . 17 27 3 . 5 10 9 7 13 7 . . . . . 6 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 17 14 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 5 . 1 5 4 4 3 5 1 4 3 . 1 1 3 . 5 . . 2 2 . . . . . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 150 | 14 91 90 104 111 116 115 113 107 105 135 140 150 143 141 141 115 106 3 6 4 3 3 67 77 90 90 90 90 90 110 87 Greatest Support 150 | 40 40 16 66 66 66 60 60 12 12 12 76 12 12 150 150 70 70 3 3 3 3 3 70 85 110 115 115 115 115 134 134 Greatest Overweight (x) 12 | 1 5 5 8 9 9 9 9 8 8 11 11 12 11 10 1 1 8 . 1 1 . . 4 . . . . . . . 2 Average Overweight (x) 4 | . 2 5 3 4 7 1 7 8 8 8 5 11 10 1 . 1 3 . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 35 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 22 | 7 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 5 5 5 5 5 5 5 10 10 10 10 10 9 Most Carried 25 | 5 17 19 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 5 5 5 5 5 5 5 9 10 10 10 10 10 10 Average Carried 21 | 3 13 17 24 24 24 24 24 24 25 24 24 24 24 24 24 20 17 5 4 4 5 5 4 5 5 9 10 9 10 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 25 | 5 17 19 25 24 25 25 25 25 25 25 25 25 25 25 17 22 5 5 5 5 5 5 5 5 9 10 10 10 10 10 4 Class Distribution -------------------- 44% | Mutant 27% | Hacker-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Scout | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 10319 | 276 307 257 985 269 1634 524 733 241 225 255 1005 231 546 175 860 422 476 . 92 34 13 63 150 80 20 137 5 40 101 90 73 Remotely 387 | . . . . . 69 75 . . . . . . . . 140 103 . . . . . . . . . . . . . . . Salvage Created 10028 | 47 441 164 1100 156 1874 578 598 86 236 . 890 344 946 . 955 172 464 . 40 34 . 51 . . . 36 22 120 21 521 132 Parts 527 | 8 45 20 73 10 124 41 18 4 9 . 17 14 36 . 34 7 14 . . . . 2 . . . 2 1 3 3 27 15 Haulers Intercepted 8 | . 1 . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 . . 2 . 1 . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 265 | . . . . . . . . 6 8 7 . 13 . . . 9 13 . 17 . 7 2 . 69 . 34 35 3 42 . . Prevented 5 | . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 244 | . 13 9 27 6 37 19 5 1 5 . 48 5 13 . 23 4 12 . 1 . . 2 . . . . . . . 8 6 Melee 16 | . 2 . 1 . . . . . . . 1 . . . . . 2 . 1 . . 2 . . . . . . . 5 2 Guns 56 | . 5 9 . . 10 7 2 1 3 . 2 2 10 . 3 1 . . . . . . . . . . . . . 1 . Cannons 61 | . . . 22 6 19 2 2 . . . 1 3 1 . 5 . . . . . . . . . . . . . . . . AOE 101 | . 5 . 4 . 8 10 . . . . 40 . 2 . 15 3 8 . . . . . . . . . . . . 2 4 Classes Destroyed 27 | 1 6 . 3 1 5 . 1 1 . . 4 1 . . 1 . . . . . . . . . . . . . . 1 2 Worker 20 | . . . 3 1 6 . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . 5 . Builder 8 | . 3 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Tunneler 6 | 2 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 8 | . 1 . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 12 | . 1 . 3 . 2 . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Minesweeper 4 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 2 . 3 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Swarmer 54 | . 9 9 8 . 10 6 . . 2 . . . . . . 3 4 . . . . 2 . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 70 | . 4 . 8 3 14 7 3 . 2 . . 2 4 . 14 . 6 . . . . . . . . . . . . 3 . Brawler 7 | . . . . . 1 . . . . . . 1 1 . 2 . 1 . . . . . . . . . . . . 1 . Duelist 6 | . . . 1 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 10 . 8 4 1 1 1 . . 1 3 . 2 . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 12 | . . . . . . . 1 . . . . 1 3 . 1 . . . 1 . . . . . . . . . . 2 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 15 | . . . . . . . . 1 5 . . . . . . 6 . . . . . . . . . 2 1 . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . 38 . . . . 1 . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 37 | 1 10 3 5 3 6 3 3 1 3 . 37 2 5 . 6 3 4 . 1 2 . 2 . . . . . . 1 7 8 Combat Bots Only 35 | . 7 3 4 3 6 3 3 1 3 . 35 2 5 . 5 3 4 . 1 . . 2 . . . . . . . 4 4 Max Kills in Single Turn 21 | 1 2 1 4 1 4 3 2 1 1 . 21 1 2 . 4 2 2 . 1 1 . 1 . . . 1 1 . 1 5 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . 2 . 4 . 4 3 . . . . 21 . 2 . 2 2 2 . . . . . . . . . . . . 2 4 Melee 1 | . 1 . 1 . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Sigix Containment Pod (-3/Quarantine) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1857 | . 63 50 99 24 217 96 103 27 34 . 142 19 203 . 181 5 57 . 49 25 22 10 . 17 . 8 1 . . 169 236 Missed 549 | . 19 13 19 3 54 18 27 18 13 . 34 10 75 . 50 1 18 . 19 11 12 4 . 7 . 5 . . . 56 63 Damage Taken 24054 | . 454 297 1022 536 3268 1136 854 65 203 . 3375 205 982 . 2528 88 883 . 602 304 221 94 . 132 . 58 35 . . 2553 4159 Core 3578 | . 79 88 111 33 228 92 38 6 12 . 248 . 70 . 202 26 276 . 245 303 142 78 . 9 . . . . . 79 1213 Absorbed by Shields 704 | . . . . . . . . . . . . . 148 . 410 . . . . . . . . 91 . 11 22 . . 22 . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Redirected to Core 417 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417 Redirected to Shielding 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 205 | . . . . . . 8 20 . . . 79 . 98 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2819 | . 69 . . . 234 . 797 . . 124 300 . . 730 538 . . . . . . . 27 . . . . . . . . Core Remaining (%) 55 | 100 . 33 . 64 . 41 . . . . . 56 . . . . . . 3 . . . . 46 . . . . 100 . . Volleys Fired 640 | 6 30 25 69 19 115 56 26 6 15 . 43 21 91 . 74 15 6 . . . . . . . . . . . . 19 4 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 1 . . . . . . . . . . . . 1 1 Hottest 171 | 60 80 40 88 88 88 79 79 47 49 . 138 171 171 . 150 90 52 . . . . . . . . . . . . 40 80 Shots Fired 1081 | 12 62 49 135 36 218 100 49 12 22 . 62 39 144 . 96 18 5 . . . . . . . . . . . . 17 5 Gun 625 | 12 62 49 14 . 95 73 35 12 22 . 14 28 141 . 39 8 . . . . . . . . . . . . . 17 4 Cannon 400 | . . . 120 34 118 19 14 . . . 29 10 2 . 46 8 . . . . . . . . . . . . . . . Launcher 56 | . . . 1 2 5 8 . . . . 19 1 1 . 11 2 5 . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 661 | 6 20 49 134 34 212 91 35 12 22 . 23 . . . 15 8 . . . . . . . . . . . . . . . Thermal 173 | . . . . . . . . . . . 14 26 76 . 46 8 . . . . . . . . . . . . . . 3 Explosive 55 | . . . 1 2 5 8 . . . . 19 1 1 . 11 2 5 . . . . . . . . . . . . . . Electromagnetic 72 | 6 42 . . . 1 1 14 . . . 6 . . . . . . . . . . . . . . . . . . . 2 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Phasic 103 | . . . . . . . . . . . . 12 67 . 24 . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 4 5 5 17 4 22 15 18 10 7 . 12 10 14 . 10 14 4 . . . . . . . . . . . . 15 4 Robot Miss Streak 5 | 1 5 3 4 2 3 3 5 1 2 . 3 4 3 . 5 4 . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 774 | 9 43 23 90 20 142 65 35 11 20 . 46 25 84 . 54 8 28 . 1 2 . 3 . . . 2 1 2 1 38 21 Core Hits 497 | 4 23 15 42 10 74 33 17 6 11 . 97 15 24 . 66 7 15 . . 1 . 2 . . . . . 1 1 19 14 Critical Kills 7 | . . 1 . . . . . . . . 3 . . . 1 . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . . . . 1 . 1 1 . . 6 . 1 . 1 . 2 . 1 1 . . . . . . . . . 1 . Critical Strikes 60 | . . 1 9 1 4 1 1 1 . . 12 1 9 . 3 . 4 . 1 1 . 1 . . . 1 1 . . 4 4 Burn 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . Destroy 11 | . . 1 . . . . 1 . . . 8 . . . 1 . . . . . . . . . . . . . . . . Blast 14 | . . . 9 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . 1 . . 1 . . 3 . 1 . 1 . 4 . 1 1 . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 3 4 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intensify 5 | . . . . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . Melee Attacks 295 | . 13 . 7 5 26 14 6 5 15 7 26 . 4 . 18 2 33 . 5 17 . 7 7 . 2 2 1 2 2 34 35 Impact 194 | . 13 . 7 5 26 14 6 5 15 7 26 . 4 . 18 . 26 . 5 17 . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . . . . . . 7 . . . . 7 7 . 2 2 1 2 2 34 35 Sneak Attacks 38 | . 1 . 2 1 6 . 2 1 4 . . . 2 . 1 . 6 . . 1 . . . . . 2 1 . 1 5 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41428 | 104 1049 217 2384 763 3875 1902 999 266 621 . 5217 796 2686 . 6587 557 1718 . 65 151 . 91 . . . 152 49 222 88 2721 8148 Guns 7690 | 104 438 217 77 . 1031 823 326 202 189 . 228 477 2238 . 474 43 . . . . . . . . . . . . . 776 47 Cannons 6528 | . . . 1781 461 1741 269 288 . . . 442 264 75 . 984 223 . . . . . . . . . . . . . . . Explosions 19660 | . 325 . 204 147 495 810 173 . . . 3504 55 212 . 4960 291 676 . . . . . . . . . . . . 618 7190 Melee 7322 | . 282 . 186 120 608 . 212 64 432 . 1043 . 161 . 169 . 1042 . 50 148 . 91 . . . 152 49 222 88 1327 876 Ramming 228 | . 4 . 136 35 . . . . . . . . . . . . . . 15 3 . . . . . . . . . . 35 Kinetic 7793 | 24 72 217 1858 461 2750 1073 326 202 189 . 335 . . . 243 43 . . . . . . . . . . . . . . . Thermal 12425 | . 325 . . . 128 . 173 . . . 658 609 1290 . 1201 223 . . . . . . . . . . . . . 618 7200 Explosive 10579 | . . . 204 147 367 810 . . . . 3074 55 212 . 4743 291 676 . . . . . . . . . . . . . . Electromagnetic 919 | 80 366 . . . 22 19 288 . . . 107 . . . . . . . . . . . . . . . . . . . 37 Impact 4504 | . 282 . 186 120 608 . 212 64 432 . 1043 . 161 . 169 . 1029 . 50 148 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2818 | . . . . . . . . . . . . . . . . . 13 . . . . 91 . . . 152 49 222 88 1327 876 Entropic 776 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 776 . Phasic 1386 | . . . . . . . . . . . . 132 1023 . 231 . . . . . . . . . . . . . . . . Highest Corruption 25 | . 4 4 . . 9 9 . . . . . 2 7 7 16 16 22 22 25 . . . . . 2 2 3 3 3 9 18 Average Corruption 8 | . 3 4 . . 9 9 . . . . . 2 4 7 10 16 17 22 22 . . . . . 2 2 2 3 2 7 5 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Effects 492 | . 22 28 . . 87 51 . . . . . 17 26 20 65 65 48 1 12 . . . . . . 7 3 2 8 8 22 Message Errors 109 | . 3 5 . . 23 12 . . . . . 3 3 4 14 16 12 . 4 . . . . . . 2 2 . 3 2 1 Matter Fused 122 | . 4 6 . . 16 9 . . . . . 8 5 6 20 16 15 . 3 . . . . . . 3 1 . 4 . 6 Heat Flow Errors 51 | . 4 2 . . 12 5 . . . . . 1 1 3 6 5 5 . 2 . . . . . . . . 1 . 2 2 Energy Discharges 51 | . 1 5 . . 10 7 . . . . . . 3 . 7 10 3 . . . . . . . . 1 . . . 1 3 Parts Rejected 8 | . 1 1 . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 Parts Fused 7 | . . 1 . . . 1 . . . . . . 1 . 2 . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 72 | . 4 3 . . 14 9 . . . . . 3 5 4 7 10 5 . 1 . . . . . . . . . 1 1 5 Data Loss (major) 33 | . 1 3 . . 6 5 . . . . . . 1 2 2 7 4 . . . . . . . . 1 . . . . 1 Misfires 16 | . 3 1 . . 4 . . . . . . 2 3 . 2 . . . . . . . . . . . . . . . 1 Alerts 7 | . 1 . . . 2 . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 Weapon Failures 12 | . . 1 . . . 1 . . . . . . 3 . 4 . 1 . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3934 | . 13 . 77 12 226 . 162 64 214 . 646 5 96 . 397 81 141 . 50 126 . 4 . . . 233 86 . . 224 1077 Projectiles 229 | . . . 44 12 30 . . . . . 57 5 . . . 81 . . . . . . . . . . . . . . . Explosions 1732 | . . . . . 7 . . . . . 394 . . . 280 . 3 . . . . . . . . . . . . 41 1007 Melee 1973 | . 13 . 33 . 189 . 162 64 214 . 195 . 96 . 117 . 138 . 50 126 . 4 . . . 233 86 . . 183 70 Knockbacks 72 | . 3 . 18 4 21 4 1 . . . 11 . 1 . . . 8 . . 1 . . . . . . . . . . . Impact 24 | . 3 . 1 . 2 . 1 . . . 7 . 1 . . . 8 . . 1 . . . . . . . . . . . Kinetic 41 | . . . 13 4 16 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2035 | . 31 . 45 7 75 10 74 . . . 15 . . . 642 29 18 . 7 1 . . . . . . . . . 78 1003 Shots 22 | . 1 . 1 . 3 1 2 . . . 1 . . . 9 1 1 . . . . . . . . . . . . 1 1 Rammed 28 | . 2 . 10 4 . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 7 Targets Rammed 33 | . 2 . 13 4 . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 9 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | 40 204 241 302 249 273 252 275 3 47 12 292 275 397 187 370 149 254 . 208 . . . . . . . 279 94 . 247 141 Average Temperature 83 | 16 66 54 81 113 77 73 125 3 18 6 84 124 69 100 91 70 101 . 93 . . . . . . . 152 50 . 120 92 Received Heat Transfer 4657 | . 138 . 306 72 864 468 306 18 30 . 725 45 218 . 567 . 297 . 126 93 36 . . 30 . 15 . . . 237 66 Effects 14 | . . . . 1 2 . 1 . . . 3 . 3 . 4 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Total Turns 23 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . Longest Duration 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 2 . . . 2 . 4 . 4 . . . 1 . 1 . . . . 2 . . . . . . . . . . . Impact Corruptions 61 | . 2 . 2 . 8 . 5 4 12 . 8 . 3 . 4 . 6 . 2 5 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . 1 . Heat Transferred 4369 | . 450 . . . 100 . 200 . . . 444 555 2183 . 100 . . . . . . . . . . . . . . 300 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 5 . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 2916 | 10 372 213 373 180 459 766 516 . . . . . 134 62 2916 . . . . 674 . . . . 523 . . . . 595 1410 Initial 401 | . 6 83 1 120 10 28 401 . . . . . . 46 . . . . . 371 . . . . 256 . . . . 48 334 Average 350 | 4 200 82 174 36 264 428 322 . . . . . 34 40 1770 . . . . 492 . . . . 405 . . . . 344 981 Maximum Alert Level 5 | . 1 1 1 . 2 3 2 . . . . . . . 5 . . . . 2 . . . . 2 . . . . 2 4 Low Security (%) 45 | 100 44 82 60 100 26 15 9 . . . . . 100 100 1 . . . . . . . . . . . . . . 27 . Level 1 31 | . 55 17 39 . 57 19 60 . . . . . . . 6 . . . . 18 . . . . 48 . . . . 19 26 Level 2 13 | . . . . . 16 54 29 . . . . . . . . . . . . 81 . . . . 51 . . . . 52 3 Level 3 2 | . . . . . . 10 . . . . . . . . 18 . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . 69 Level 5 4 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . 3 . 5 . 4 . 1 . . . 4 . 15 . . . 1 5 . . . 1 2 . . . . 8 8 Investigation 15 | . 2 . 3 . 1 . 1 . 1 . . . . . . . . . 1 5 . . . 1 . . . . . . . Extermination 10 | . . . . . . . 2 . . . . . 2 . 2 . . . . . . . . . . . . . . 2 2 Reinforcement 15 | . . . . . 4 . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . 2 5 Assault 12 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 2 . . . . 1 1 Garrison 7 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 12 | . 1 . 2 . 3 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 2 . Communications Jammed 24 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 24 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 24 9 47 7 57 18 7 1 3 . 52 5 20 1 65 4 13 . 9 10 8 5 19 22 5 12 10 . 4 32 27 Peak Tracking Total 37 | . 6 3 5 3 7 4 3 1 1 . 37 2 4 1 11 2 4 . 5 5 5 5 8 7 4 5 5 . 4 6 7 Tactical Retreats 25 | . 5 . 2 . 1 . 1 . . . 2 . . . 1 . 1 . 1 4 1 1 . . . . . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 15 | . 3 . 1 . . 7 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . . 3 1 . . . . . . . 2 . 6 . . . 1 . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 58 | . 1 . 2 . 3 4 1 . 1 . 4 . . . 26 . . . 1 . . . . . . . . . . . 15 Max in Single Turn 10 | . 1 . 1 . 1 1 1 . 1 . 1 . . . 4 . . . 1 . . . . . . . . . . . 10 Garrison Access 5 | . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 90 | . 8 . 12 . 15 4 9 1 1 . . . 7 . 4 . . 4 1 7 1 . 2 1 2 1 . 4 . 3 3 Terminals 46 | . 6 . 9 . 9 4 3 . 1 . . . 2 . 1 . . . 1 5 . . . 1 1 . . . . 2 1 Fabricators 8 | . . . . . . . 3 . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . Repair Stations 10 | . 1 . 1 . 1 . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . Total Hacks 276 | . 22 . 33 . 59 5 21 1 4 . . . 16 . 17 . . 30 5 23 1 . 6 3 3 1 . 17 . 4 5 Successful 176 | . 11 . 17 . 37 4 16 1 4 . . . 6 . 5 . . 30 5 8 1 . 6 3 2 1 . 17 . . 2 Failed 100 | . 11 . 16 . 22 1 5 . . . . . 10 . 12 . . . . 15 . . . . 1 . . . . 4 3 Catastrophic 17 | . 2 . 2 . 1 . . . . . . . 3 . 3 . . . . 3 . . . . 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 18 . 22 . 26 . 7 . . 1 . . 5 . 4 . . . . 11 . . 1 . 2 . . . . 1 . Terminals 131 | . 19 . 23 . 27 5 9 . 4 . . . 7 . 5 . . . 5 19 . . . 3 2 . . . . 2 1 Fabricators 15 | . . . . . . . 6 . . . . . 2 . 2 . . . . 3 . . . . . . . . . 2 . Repair Stations 33 | . 2 . 2 . 8 . 5 . . . . . 5 . 7 . . . . . . . . . . . . . . . 4 Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 8 . 19 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . Terminal Hacks 104 | . 7 . 6 . 6 4 5 1 4 . . . . . 2 . . 30 5 5 1 . 6 3 . 1 . 17 . . 1 Record 28 | . . . . . . . . . 4 . . . . . . . . 11 5 . . . . 3 . . . 5 . . . Part Schematic 20 | . 1 . 1 . . . . . . . . . . . . . . 12 . 2 . . . . . . . 4 . . . Robot Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . Open Door 6 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 1 . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 . . . . . 2 . . . . . . 1 . . . . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 . 1 . 7 . 4 . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 Scan Component 11 | . 1 . 1 . 4 . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Repair 6 | . 1 . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 4 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 12 | . . . 1 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 2 . 6 . 5 . 2 . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . Terminals 15 | . 1 . 6 . 4 . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . . . 5 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Operators 5 | . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 63 | . 7 . 10 . 14 2 5 . 1 . . . 6 . 4 . . . 1 6 . . . 1 1 . . . . 3 2 Full Trace Events 10 | . 1 . 2 . 1 . . . 1 . . . . . . . . . 1 3 . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . 4 . . . . . . . 4 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . 1 . 2 . 7 . . . . 14 . . . . . . . 12 . 4 . . . . . . . 4 . . 2 Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Time 279 | . 26 . . . 206 . 22 . . . . . . . 25 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 7 . . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . . . 7 . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 36 | . . . . 1 . 1 1 . . 2 . 2 . 20 . . 2 . 1 . . . 5 . . 1 . . . . . Largest Group 20 | . . . . 1 . 1 1 1 1 3 3 2 2 20 20 . 2 . 1 . . . 5 2 1 2 1 1 1 1 . Highest-Rated Group 778 | . . . . 31 . 31 31 14 14 206 206 58 58 778 778 . 49 . 96 . . . 279 106 65 113 65 65 65 65 . Highest-Rated Ally 96 | . . . . 31 . 31 31 14 14 96 96 29 29 50 50 . 29 . 96 . . . 65 65 65 65 65 65 65 65 . Total Orders 97 | . . . . . . . 4 3 4 2 6 3 5 . . . . . . . . . 25 7 6 7 3 . 7 15 . STAY 19 | . . . . . . . . 2 2 1 3 2 3 . . . . . . . . . 6 . . . . . . . . FOLLOW 27 | . . . . . . . 2 1 2 1 2 1 2 . . . . . . . . . 9 . 1 1 . . 2 3 . AID 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . 1 1 . RETURN 41 | . . . . . . . . . . . . . . . . . . . . . . . 6 7 4 6 3 . 4 11 . Ally Attacks 512 | . . . . . . 6 3 . . . 30 . 32 8 211 . 6 . 13 . . . 34 51 12 30 18 . 14 44 . Total Damage 28279 | . . . . . . 83 20 . . . 1137 . 459 318 6843 . 46 . 548 . . . 2943 4756 1081 2735 1946 . 1365 3999 . Kills 188 | . . . . . . 2 . . . . 8 . 1 1 56 . 1 . 5 . . . 15 26 10 13 15 . 11 24 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . 3 3 1 . . . . . 1 1 . 2 . 2 . . 1 . 1 . . . . . Drone Launches 40 | . . . . . . . . . . . . . . . . . . . . . . . 7 7 4 6 3 . 4 9 . Drone Recoveries 39 | . . . . . . . . . . . . . . . . . . . . . . . 6 7 4 6 3 . 4 9 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 44237 | 108 1168 1091 3076 2450 5847 1637 1331 2367 2101 2937 4873 2110 2173 558 1676 1432 978 39 285 304 134 225 925 596 297 525 201 185 806 778 1024 Spaces Moved 20786 | 51 566 581 1228 670 2376 558 533 1096 953 1317 1755 776 722 272 774 568 623 77 423 445 258 398 871 439 214 404 157 139 506 454 582 Core 2008 | 6 . . . . . . . . . . . . . . . . 278 77 423 445 258 398 60 . . . . . . . 63 Treads 4589 | 45 248 . 661 380 123 521 11 . . . 984 . . 241 774 568 32 . . . . . . . . . . . . . 1 Legs 2910 | . . . . . . . . . . . . . . . . . 29 . . . . . 50 439 214 404 157 139 506 454 518 Wheels 10518 | . 318 581 567 290 2253 37 522 1096 953 1317 771 776 722 31 . . 284 . . . . . . . . . . . . . . Hover 761 | . . . . . . . . . . . . . . . . . . . . . . . 761 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 210 195 210 195 210 210 195 225 255 225 160 160 240 50 50 50 50 50 50 50 120 120 120 120 120 120 112 50 Average Speed 184 | 150 168 175 216 220 216 246 211 210 210 215 254 255 245 184 169 240 132 50 50 51 50 50 79 120 120 120 120 120 120 118 142 Slowest Speed 490 | 160 175 175 480 225 225 250 490 210 210 255 256 270 255 410 240 240 460 50 100 100 50 50 250 120 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 4 95 98 93 99 85 62 16 96 95 84 86 79 24 81 29 87 79 69 76 15 52 66 84 63 13 67 37 60 77 17 70 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 14 | . 1 . . 1 . . . 1 1 3 . . . . . . . 1 2 . 1 . . . . . . 3 . . . Known Exits Taken 11 | . . . . 1 1 . 1 1 1 . 1 . . . 1 . . . 1 1 . . . 1 1 . . . . . . Unknown Exits Taken 17 | 1 1 1 1 . . . . . . 1 . 1 . . . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 36 | . . 2 . 1 . . . 3 2 4 . 1 . . . 4 2 . 4 . 2 2 . 2 . 2 2 . 3 . . Spaces Dug 286 | . 1 . 4 11 51 8 4 3 4 2 27 11 20 . 43 53 13 . 3 15 . 3 3 . 2 . . . . 1 4 Terrain Destroyed 1293 | . 12 . 24 29 100 22 9 3 4 2 76 21 56 . 347 55 47 . 3 15 . 3 3 . 2 . . . . 6 454 Melee 87 | . 1 . 4 4 17 4 4 3 4 2 1 . 1 . 6 2 3 . 3 15 . 3 3 . 2 . . . . 1 4 Projectile 138 | . . . 12 10 25 . . . . . 3 12 41 . 33 2 . . . . . . . . . . . . . . . AOE 1068 | . 11 . 8 15 58 18 5 . . . 72 9 14 . 308 51 44 . . . . . . . . . . . . 5 450 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 25060 | 68 695 615 1500 1588 2827 682 682 1139 1004 1406 2050 861 969 333 989 613 728 76 486 483 262 407 1092 505 249 439 166 153 701 605 687 Wait 2072 | . 46 4 79 882 179 10 51 14 4 18 96 25 62 27 50 4 20 . 30 4 . 2 89 46 11 28 9 . 180 78 24 Move 20756 | 50 565 580 1227 669 2375 557 532 1095 952 1316 1754 775 722 271 773 567 622 76 422 444 257 397 870 438 213 403 156 138 505 453 582 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 5 14 2 22 1 36 3 16 3 1 13 29 2 15 5 7 3 9 . 4 1 . . 8 . 5 . . 2 . 3 5 Fast Attach 190 | 7 1 1 10 . 10 2 5 2 1 13 18 1 12 8 12 2 10 . 7 7 2 1 11 4 9 . . 5 7 4 18 Attach 97 | . 1 1 2 1 17 4 8 . . 2 12 3 6 1 11 4 9 . 4 2 . . 1 . 1 . . . . 1 6 Detach 66 | . . . 2 . 3 . 3 . . 5 9 1 2 2 6 6 8 . 5 3 1 . 6 . 1 . . . 2 . 1 Swap 303 | . 18 2 34 6 40 26 20 9 12 8 26 17 29 4 24 10 4 . . . . . 3 4 . 3 . . . 4 . Drop 282 | . 5 . 35 1 26 . 15 5 4 24 37 1 23 15 14 . 7 . 7 2 2 . 19 8 7 2 . 6 5 9 3 Fire 640 | 6 30 25 69 19 115 56 26 6 15 . 43 21 91 . 74 15 6 . . . . . . . . . . . . 19 4 Melee 295 | . 13 . 7 5 26 14 6 5 15 7 26 . 4 . 18 2 33 . 5 17 . 7 7 . 2 2 1 2 2 34 35 Ram 14 | . . . . 2 . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 7 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 17 | . 2 . 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 96 | . . . . . . 2 . . . . . 15 1 . . . . . . . . . 77 . . 1 . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Destroyed 7 combat bots 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Discovered new exit (range 3) 809 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Repaired Lgt. Treads 1030 | -10/Materials | Discovered new exit (range 4) 1277 | -10/Materials | Entered Mines 1443 | -10/Mines | Discovered new exit (range 5) 1483 | -10/Mines | Core integrity fell below 50% 1710 | -10/Mines | Learned 2 Materials zone layouts 1901 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1905 | -10/Mines | Found Prototype Device 1929 | -10/Mines | Discovered new exit (range 12) 1986 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1986 | -10/Mines | Discovered new exit (range 5) 2368 | -10/Mines | Entered Materials 2368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2369 | -9/Materials | Identified exit to Materials 2945 | -9/Materials | Discovered new exit (range 7) 3000 | -9/Materials | Build established: Scavenger-Mutant 3289 | -9/Materials | Discovered exit to Materials (range 15) 3557 | -9/Materials | Discovered new exit (range 15) 3565 | -9/Materials | Build established: Mutant 4687 | -9/Materials | Discovered new exit (range 11) 4886 | -9/Materials | Discovered exit to Materials (range 3) 5107 | -9/Materials | Identified Exp. Sensor Array 5444 | -9/Materials | Entered Mines 5462 | -9/Mines | Learned 8 Materials zone layouts 5781 | -9/Mines | Discovered exit to Materials (range 13) 5838 | -9/Mines | Learned location of Zion (-7) 5881 | -9/Mines | Assembled infested the area 5886 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6995 | -9/Mines | Discovered exit to Materials (range 6) 6998 | -9/Mines | Received a Mining Laser from a helpful Derelict 7894 | -9/Mines | Entered Materials 7894 | -8/Materials | Evolved 2 slots: Utility x2 7895 | -8/Materials | Identified exit to Factory 8308 | -8/Materials | Identified exit to Garrison 8852 | -8/Materials | Discovered exit to Factory (range 15) 10155 | -8/Materials | Lost 12 parts (2p3n5u2w) 10164 | -8/Materials | Found Prototype Device 10389 | -8/Materials | Build established: Scavenger-Mutant 10487 | -8/Materials | Repaired Imp. Light Armor Plating 10866 | -8/Materials | Build established: Mutant 11343 | -8/Materials | Crushed by falling debris 11374 | -8/Materials | Lost 3 parts (2u1w) 11780 | -8/Materials | Build established: Hacker-Mutant 12463 | -8/Materials | Repaired Broken Exp. Sensor Array 12507 | -8/Materials | Repaired Arm. Wheel 13741 | -8/Materials | Entered Garrison 13780 | -8/Garrison | Build established: Scavenger-Mutant 13828 | -8/Garrison | Triggered checkpoint 13988 | -8/Garrison | Triggered checkpoint 14002 | -8/Garrison | Triggered checkpoint 14163 | -8/Garrison | Discovered exit to Factory (range 12) 14264 | -8/Garrison | Triggered checkpoint 14268 | -8/Garrison | Core integrity fell below 50% 14307 | -8/Garrison | Garrison Relay disabled 14564 | -8/Garrison | Discovered exit to Factory (range 10) 14600 | -8/Garrison | Learned Factory security intel 14652 | -8/Garrison | Triggered checkpoint 14692 | -8/Garrison | Garrison Relay disabled 14722 | -8/Garrison | Discovered exit to Factory (range 56) 14722 | -8/Garrison | Discovered exit to Factory (range 44) 14722 | -8/Garrison | Discovered exit to Factory (range 25) 14996 | -8/Garrison | Build established: Hacker-Mutant 15099 | -8/Garrison | Rescued a captive Derelict 15378 | -8/Garrison | Entered Factory 15378 | -7/Factory | Accompanied by 1 ally 15378 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15747 | -7/Factory | Lost 4 parts (2p1u1w) 16006 | -7/Factory | Identified exit to Lower Caves 16056 | -7/Factory | Repaired Hrd. Heavy Armor Plating 16573 | -7/Factory | Fabricated M-13 Machinist (x1) 16709 | -7/Factory | Entered Lower Caves 16709 | -7/Lower Caves | Accompanied by 1 ally 16712 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16736 | -7/Lower Caves | Identified exit to Zion 16748 | -7/Lower Caves | Met a Warlord Commander 16749 | -7/Lower Caves | Learned location of Warlord (-5) 16750 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16826 | -7/Lower Caves | Encountered a Warlord checkpoint 16884 | -7/Lower Caves | Learned Factory garrison access intel 17052 | -7/Lower Caves | Learned Factory stockpile data 17432 | -7/Lower Caves | Discovered new exit (range 16) 17462 | -7/Lower Caves | Identified exit to Lower Caves 18360 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19076 | -7/Lower Caves | Entered another Lower Caves area 19076 | -7/Lower Caves | Accompanied by 1 ally 19120 | -7/Lower Caves | Discovered new exit (range 13) 19231 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20483 | -7/Lower Caves | Learned 4 Factory zone layouts 20485 | -7/Lower Caves | Learned location of 1 exit from Factory 20933 | -7/Lower Caves | Learned Extension garrison access intel 20933 | -7/Lower Caves | Learned Armory security intel 20933 | -7/Lower Caves | Learned Armory emergency access door positions 21159 | -7/Lower Caves | Discovered exit to Zion (range 10) 21177 | -7/Lower Caves | Entered Zion 21177 | -7/Zion | Accompanied by 1 ally 21178 | -7/Zion | Identified exit to Proximity Caves 21763 | -7/Zion | Given the Hacking Drone Bay 21764 | -7/Zion | Found Prototype Device 21764 | -7/Zion | Identified Hacking Drone Bay 21977 | -7/Zion | Learned location of Extension (-6) 22023 | -7/Zion | Discovered new exit (range 5) 22025 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 22533 | -7/Zion | Given A8's code to call for help 23165 | -7/Zion | Found Prototype Processor 23165 | -7/Zion | Identified Exp. Signal Interpreter 23168 | -7/Zion | Found Prototype Processor 23168 | -7/Zion | Identified Exp. Targeting Computer 23381 | -7/Zion | Found Prototype Device 23385 | -7/Zion | Identified Bomb Factory No. 2 23549 | -7/Zion | Found Exp. Signal Interpreter 23842 | -7/Zion | Build established: Derelict-Mutant 24079 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24082 | -7/Zion | Enhanced Grunt warped into view, answering call for help 24114 | -7/Zion | Entered Deep Caves 24114 | -7/Deep Caves | Accompanied by 3 allies 24158 | -7/Deep Caves | Build established: Scavenger-Mutant 24466 | -7/Deep Caves | Z-Facility disabled 24561 | -7/Deep Caves | Attacked by Z-Imprinter 24575 | -7/Deep Caves | Destroyed Z-Imprinter 24832 | -7/Deep Caves | Found Prototype Protection 24832 | -7/Deep Caves | Identified Zio. Weapon Casing 24839 | -7/Deep Caves | Lost 5 parts (1p1n3u) 25023 | -7/Deep Caves | Found Prototype Protection 25023 | -7/Deep Caves | Identified Zio. Heavy Carapace 25205 | -7/Deep Caves | Found Zio. Weapon Casing 25252 | -7/Deep Caves | Found Zio. Weapon Casing 26630 | -7/Deep Caves | Spotted AG-97816 26668 | -7/Deep Caves | Destroyed AG-97816 26880 | -7/Deep Caves | Discovered new exit (range 7) 27413 | -7/Deep Caves | Spotted AG-84530 27459 | -7/Deep Caves | Lost 4 parts (1n2u1w) 27462 | -7/Deep Caves | Destroyed AG-84530 27469 | -7/Deep Caves | Found GOLEM Unit 27556 | -7/Deep Caves | Triggered Deep Caves wall 27556 | -7/Deep Caves | Spotted AS-53165 27556 | -7/Deep Caves | Spotted AS-30586 27557 | -7/Deep Caves | Exposed GOLEM chamber 27564 | -7/Deep Caves | Destroyed AS-53165 27570 | -7/Deep Caves | Destroyed AS-30586 27591 | -7/Deep Caves | Destroyed 35 combat bots 27735 | -7/Deep Caves | Found GOLEM Unit 27997 | -7/Deep Caves | Found Surveybot 24 Scanner 28001 | -7/Deep Caves | Found Surveybot 24 Chip 28581 | -7/Deep Caves | Identified exit to Proximity Caves 28685 | -7/Deep Caves | Build established: Mutant 28987 | -7/Deep Caves | Entered Proximity Caves 28987 | -6/Proximity Caves | Accompanied by 1 ally 30338 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 30551 | -6/Proximity Caves | Discovered new exit (range 10) 30702 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 31097 | -6/Proximity Caves | Entered Factory 31097 | -6/Factory | Accompanied by 2 allies 31097 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31098 | -6/Factory | Identified exit to Factory 31101 | -6/Factory | Loaded intel: 4 garrison access locations 31396 | -6/Factory | Garrison activated, responded to threat 31403 | -6/Factory | Build established: Scavenger-Mutant 31719 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 32146 | -6/Factory | Cargo convoy interrupted 32270 | -6/Factory | Found Prototype Hackware 32270 | -6/Factory | Identified Exp. System Shield 32770 | -6/Factory | Found Hvy. Reflective Plating 33059 | -6/Factory | Build established: Mutant 33270 | -6/Factory | Sucked down chute 33270 | -6/Factory | Entered Waste 33271 | -6/Waste | Joined by Warlord forces that had cleared the area 33410 | -6/Waste | A Compactor rumbled back to life 33410 | -6/Waste | Spotted C-40 Crusher 33411 | -6/Waste | Allies destroyed C-40 Crusher 33443 | -6/Waste | Build established: Scavenger-Mutant 33446 | -6/Waste | Found Unknown Launcher 33446 | -6/Waste | Identified Fusion Bomb Launcher 33532 | -6/Waste | Discovered new exit (range 16) 33828 | -6/Waste | Entered Factory 33828 | -6/Factory | Accompanied by 20 allies 33843 | -6/Factory | Build established: Mutant 33919 | -6/Factory | Repaired Imp. Heavy Armor Plating 34002 | -6/Factory | Lost 3 allies 34191 | -6/Factory | Discovered new exit (range 14) 34219 | -6/Factory | Identified exit to Lower Caves 34507 | -6/Factory | Garrison activated, responded to threat 34528 | -6/Factory | First assault squad dispatched 34618 | -6/Factory | Lost 3 allies 34682 | -6/Factory | System corruption reached 10% 34716 | -6/Factory | Lost 3 allies 35017 | -6/Factory | Cargo convoy interrupted 35033 | -6/Factory | Lost 3 allies 35327 | -6/Factory | Lost 3 parts (1p2u) 35349 | -6/Factory | Discovered exit to Lower Caves (range 19) 35504 | -6/Factory | Entered Lower Caves 35723 | -6/Lower Caves | Learned 8 Factory zone layouts 36046 | -6/Lower Caves | Build established: Skirmisher 36700 | -6/Lower Caves | Build established: Assassin 36808 | -6/Lower Caves | Discovered new exit (range 15) 36936 | -6/Lower Caves | Entered another Lower Caves area 36946 | -6/Lower Caves | Discovered exit to Factory (range 14) 37075 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 37230 | -6/Lower Caves | Build established: Mutant 37643 | -6/Lower Caves | Core integrity fell below 50% 37678 | -6/Lower Caves | Lost 3 parts (1n2u) 37888 | -6/Lower Caves | Discovered new exit (range 19) 37914 | -6/Lower Caves | Entered Data Miner 37914 | -6/Data Miner | Discovered new exit (range 6) 37924 | -6/Data Miner | Met Data Miner 37933 | -6/Data Miner | Learned location of Section 7 (-2) 37933 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 37941 | -6/Data Miner | Received God Mode back door access code from Data Miner 37953 | -6/Data Miner | Entered Proximity Caves 37958 | -5/Proximity Caves | Learned location of Armory (-3) 38003 | -5/Proximity Caves | Escorted by Enhanced Grunt 38108 | -5/Proximity Caves | Spotter reported a threat 38182 | -5/Proximity Caves | Learned Research garrison access intel 38182 | -5/Proximity Caves | Learned Extension security intel 38182 | -5/Proximity Caves | Learned Factory stockpile data 38182 | -5/Proximity Caves | Learned location of 1 exit from Factory 38209 | -5/Proximity Caves | Spotter reported a threat 38223 | -5/Proximity Caves | Core integrity fell below 20% 38231 | -5/Proximity Caves | Discovered exit to Factory (range 14) 38238 | -5/Proximity Caves | Entered Factory 38238 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 38239 | -5/Factory | Identified exit to Factory 38252 | -5/Factory | Lost 6 parts (3n3u) 38285 | -5/Factory | Identified exit to Upper Caves 38357 | -5/Factory | Incoming investigation squad redirected 38469 | -5/Factory | Incoming investigation squad redirected 38535 | -5/Factory | Incoming investigation squad redirected 38538 | -5/Factory | Search patrols dispatched 38542 | -5/Factory | Entered Upper Caves 38556 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38561 | -5/Upper Caves | Encountered a Warlord checkpoint 38599 | -5/Upper Caves | Learned 4 Factory zone layouts 38671 | -5/Upper Caves | Discovered new exit (range 8) 38676 | -5/Upper Caves | Entered another Upper Caves area 38693 | -5/Upper Caves | Discovered exit to Factory (range 7) 38709 | -5/Upper Caves | Found Alien Artifact 38709 | -5/Upper Caves | Identified Core Expander 38709 | -5/Upper Caves | Installed Core Expander, added new Utility slot 38735 | -5/Upper Caves | Encountered a Warlord checkpoint 38826 | -5/Upper Caves | Core integrity fell below 50% 38891 | -5/Upper Caves | Discovered new exit (range 19) 38901 | -5/Upper Caves | Entered Warlord 38998 | -5/Warlord | Found Prototype Device 38998 | -5/Warlord | Identified Wardrone Bay 39067 | -5/Warlord | Found Prototype Special Weapon 39067 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 39454 | -5/Warlord | Visited the Vortex Lab 39456 | -5/Warlord | Found Prototype Energy Gun 39456 | -5/Warlord | Identified Vortex Rifle 39473 | -5/Warlord | Warlord's base attacked by MAIN.C 39494 | -5/Warlord | Met Warlord 39505 | -5/Warlord | Opened Warlord's prototype stash 39520 | -5/Warlord | Found Prototype Hackware 39627 | -5/Warlord | Build established: Commander-Mutant 39697 | -5/Warlord | Warlord forces counterattacked 39700 | -5/Warlord | Spotted B-86 Titan 39706 | -5/Warlord | Allies destroyed B-86 Titan 39715 | -5/Warlord | Allies destroyed B-75 Beast 39802 | -5/Warlord | Spotted Striker 39813 | -5/Warlord | Discovered new exit (range 12) 39826 | -5/Warlord | Entered Proximity Caves 39826 | -4/Proximity Caves | Accompanied by 3 allies 40116 | -4/Proximity Caves | Learned Research stockpile data 40116 | -4/Proximity Caves | Learned Research trap positions 40116 | -4/Proximity Caves | Learned location of 1 exit from Factory 40126 | -4/Proximity Caves | Build established: Mutant 40199 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40280 | -4/Proximity Caves | Discovered exit to Factory (range 15) 40310 | -4/Proximity Caves | Learned Research trap positions 40318 | -4/Proximity Caves | Spotted B-86 Titan 40320 | -4/Proximity Caves | Allies destroyed B-86 Titan 40422 | -4/Proximity Caves | Entered Factory 40422 | -4/Factory | Accompanied by 2 allies 40422 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40423 | -4/Factory | Identified exit to Upper Caves 40455 | -4/Factory | Allies destroyed B-86 Titan 40672 | -4/Factory | First assault squad dispatched 40719 | -4/Factory | Entered Upper Caves 40719 | -4/Upper Caves | Accompanied by 2 allies 40769 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 41022 | -4/Upper Caves | Build established: Scavenger-Mutant 41036 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41066 | -4/Upper Caves | Learned Research security intel 41232 | -4/Upper Caves | Discovered new exit (range 11) 41244 | -4/Upper Caves | Entered another Upper Caves area 41244 | -4/Upper Caves | Accompanied by 2 allies 41279 | -4/Upper Caves | Discovered new exit (range 3) 41422 | -4/Upper Caves | Build established: Mutant 41436 | -4/Upper Caves | Discovered new exit (range 7) 41445 | -4/Upper Caves | Entered Zhirov 41445 | -4/Zhirov | Accompanied by 2 allies 41446 | -4/Zhirov | Discovered new exit (range 4) 41468 | -4/Zhirov | Met Zhirov 41494 | -4/Zhirov | Learned location of Quarantine (-3) 41494 | -4/Zhirov | Learned location of Testing (-2) 41494 | -4/Zhirov | Learned location of Command (-1) 41501 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41520 | -4/Zhirov | Found Alien Artifact 41520 | -4/Zhirov | Identified Integrated Dissipator 41520 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41538 | -4/Zhirov | Found Alien Artifact 41630 | -4/Zhirov | Entered Proximity Caves 41630 | -3/Proximity Caves | Accompanied by 2 allies 42409 | -3/Proximity Caves | Discovered new exit (range 11) 42436 | -3/Proximity Caves | Entered Research 42436 | -3/Research | Accompanied by 2 allies 42436 | -3/Research | Evolved 2 slots: Utility x2 42437 | -3/Research | Loaded intel: 56 trap records 42440 | -3/Research | Loaded intel: 4 garrison access locations 42466 | -3/Research | Spotted B-86 Titan 42474 | -3/Research | Allies destroyed B-86 Titan 42483 | -3/Research | Identified Ghost Barrier 42631 | -3/Research | Garrison activated, responded to threat 42784 | -3/Research | Build established: Hacker-Mutant 42861 | -3/Research | Found Adv. Powered Armor 42970 | -3/Research | First assault squad dispatched 43136 | -3/Research | Lost 3 parts (1p2w) 43182 | -3/Research | Found Prototype Processor 43182 | -3/Research | Identified Spectral Analyzer 43183 | -3/Research | Spotted B-86 Titan 43208 | -3/Research | Discovered new exit (range 5) 43214 | -3/Research | Entered Quarantine 43367 | -3/Quarantine | Found Alien Artifact 43367 | -3/Quarantine | Identified Core Reset Matrix 43367 | -3/Quarantine | Identified Transdimensional Reconstructor 43367 | -3/Quarantine | Used Core Reset Matrix 43371 | -3/Quarantine | Detected hypermatrix surge 43371 | -3/Quarantine | Sensed 11 artifacts in vicinity 43394 | -3/Quarantine | Spotted Alpha 7 43423 | -3/Quarantine | Destroyed Alpha 7 43426 | -3/Quarantine | Found Prototype Energy Gun 43426 | -3/Quarantine | Identified Enh. Gamma Rifle 43432 | -3/Quarantine | Found Prototype Processor 43432 | -3/Quarantine | Identified Exp. Targeting Computer 43438 | -3/Quarantine | Found Prototype Device 43438 | -3/Quarantine | Identified Exp. ECM Suite 43455 | -3/Quarantine | Found Sigix Terminator 43524 | -3/Quarantine | Scanned by Researcher 43525 | -3/Quarantine | Fired Sigix Terminator 43525 | -3/Quarantine | Destroyed Sigix Containment Pod 43556 | -3/Quarantine | Lost 8 parts (2p2n3u1w) 43670 | -3/Quarantine | Found Subatomic Replicator 43751 | -3/Quarantine | Found Phase Armor 43808 | -3/Quarantine | Found Matter Drive 43913 | -3/Quarantine | Found Sigix Corpse 44144 | -3/Quarantine | Core integrity fell below 50% 44149 | -3/Quarantine | System corruption reached 10% 44187 | -3/Quarantine | Released all parts (14) 44190 | -3/Quarantine | Core integrity fell below 20% 44193 | -3/Quarantine | Used Subatomic Replicator to create Supercharged TR 44195 | -3/Quarantine | Warped through subspace 44214 | -3/Quarantine | First assault squad dispatched 44236 | -3/Quarantine | Incoming assault squad redirected 44238 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 44219_ Acquired Adv. Heavy Treads. 44221_ Slammed into G-67 Veteran. 44222_ Slammed into K-01 Serf. 44224_ Slammed into A-15 Conveyor. 44224_ Destabilizing: System interference. 44224_ Imp. Targeting Computer temporarily disabled. 44225_ A-15 Conveyor calls for reinforcements. 44225_ ALERT: Hostile activity reported, dispatching reinforcements to area. 44225_ Slammed into O-32 Director. 44225_ Adv. Heavy Treads broken. 44225_ Destabilizing: Short circuit. 44233_ Acquired Unknown Treads. 44233_ Identified Adv. Medium Treads. 44235_ System corrupted: Component data lost. 44235_ Slammed into P-80 Master. 44236_ ALERT: Higher priority target reported, redirecting assault. 44237_ K-01 Serf cleans the Biostim Tank. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??#######?????????????????????????????? | | #?? #?????????????????????????????? | | #? """ #?????????????????????????????? | | ####### #? """ #????? ???????????????????????? | | ??????# # """ #????? #??????????????????????? | | ??????# # #???? *#??????????????????????? | | ??????# + #???? #??????????????????????? | | ??????# # #???? #??????????????????????? | | ??????# # ""T"" #???? #??????????????????????? | | ??????# #? 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""" ##### ######## ############## | | #???????# [ #???#+#########+##??????????# | | #???????##########???# #??????????# | | =#????????????????????# """ #??????????#[ | | #????????????????????# """ #??????????# | | ###################### """ #??????????# | | # ""#?????????#### | | # """ ""#?????????# ? | | + """ ""#?????????# ? | | # """ S#?????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 120 Energy Generation 43 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2435 ECM Strength 3 Jamming Range 12 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 1225 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Enh. Force Rifle | -3/Quarantine | Archive Stealth Drone Bay | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Adv. Terrain Scanner | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Terminator Phase Armor Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed ServoThermalReconstructor Manual? 0 Play Time 05:28:55 Cumulative 470.4 hours Start 2024.04.09 @ 15:58:39 End 2024.04.12 @ 10:44:42 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 93 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5369036a-5434-4624-a607-ec98ab0a936a