Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 23:23:40 Player: guru-sr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (3325) 3325 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (-147) -147 TOTAL SCORE: 8208 Bonus ------- Follower Combat Kills 60 Met Data Miner 300 Friendly Fire -507 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 100/100 System Corruption 31% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Enhanced Optical Array Advanced ECM Suite Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Makeshift Leg Arachnoskeleton > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Battle Rifle > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System High-capacity Matter Pod Machine Analyzer Advanced Visual Processing Unit Kinecellerator Reaction Control System Improved Medium Armor Plating Makeshift Light Armor Plating Insulated Plating Scrap Shield System Shield Heavy Ion Cannon Makeshift Shrapnel Gun Improved Grenade Launcher Multitool Heavy Mace [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Battle Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Multitool Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 2 Utility 5 | . . . 3 2 . . . . . Weapon . | . . . . . . . . . . Parts Attached 93 | 7 11 20 24 12 4 4 . 7 4 Power 11 | 1 1 2 3 2 . . . 2 . Engine 6 | 1 1 2 . 1 . . . 1 . Core 5 | . . . 3 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 5 4 3 . 1 . 1 2 Treads 4 | 2 . 2 . . . . . . . Leg 11 | . . . 4 3 . 1 . 1 2 Wheel 5 | . 2 3 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 2 2 12 5 1 1 . 2 2 Device 9 | 1 . 1 4 1 . 1 . 1 . Storage 2 | 1 1 . . . . . . . . Processor 5 | . 1 . 2 2 . . . . . Hackware 4 | . . . 1 1 . . . . 2 Protection 9 | . . 1 5 1 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 33 | 2 6 11 5 2 3 2 . 2 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 6 | . 1 3 1 . . 1 . . . Ballistic Gun 16 | 1 4 3 3 . 2 1 . 2 . Ballistic Cannon 4 | . . 4 . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 2 | . 1 . . 1 . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 26 | . 1 2 1 2 . 5 . 6 9 Power 3 | . . . . . . 1 . 2 . Propulsion 11 | . 1 2 1 2 . 1 . 1 3 Utility 9 | . . . . . . 2 . 2 5 Weapon 3 | . . . . . . 1 . 1 1 Highest Loss Streak 7 | . 1 1 1 1 . 3 . 2 7 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 17 | 2 13 17 18 18 19 18 18 15 12 Power . | . 1 . . . 1 . 1 . . Propulsion 1 | 1 1 1 . 2 3 2 2 1 . Utility 8 | . 6 8 10 10 9 8 8 7 5 Weapon 4 | . 3 5 5 4 4 4 6 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 5 11 11 2 1 2 . . 5 Power 4 | . 1 1 1 . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 18 | . . 6 6 2 . 1 . . 3 Weapon 13 | . 4 4 3 . . 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 93 80 86 100 98 79 91 78 Engine 9 | . 14 14 . 5 7 4 . 1 5 Core 1 | . . . 6 1 . 2 7 5 . Treads 7 | . 14 13 . . . . . . . Leg 10 | . . . 25 14 23 23 23 22 25 Wheel 4 | . 13 7 . . . . . . . Device 5 | . 3 7 1 6 6 5 7 1 . Storage 10 | . 14 14 7 6 7 7 7 7 5 Processor 12 | . 10 3 12 21 23 23 23 23 14 Hackware 5 | . . . 4 11 15 13 7 7 14 Protection 2 | . . 2 6 2 . 1 . 5 . Energy Cannon 4 | . 5 6 5 1 . 1 1 7 . Ballistic Gun 9 | . 15 7 7 11 14 12 1 . . Ballistic Cannon 5 | . . 13 . . . . . . . Peak Build Rating 60 | 9 10 23 56 60 48 48 44 50 51 Average Rating 30 | 6 8 15 53 57 46 46 37 45 40 On Entrance 31 | . 9 10 23 54 47 47 45 36 46 Avg Prop Armor Cover (%) 12 | . 12 12 . . . . . . . Naked Turns 19 | . . . . . . . . . 19 Heaviest Build 78 | 13 51 57 77 66 64 63 59 78 60 Greatest Support 90 | 40 40 20 90 80 48 48 45 45 66 Greatest Overweight (x) 5 | 3 5 5 1 1 1 1 1 2 2 Average Overweight (x) 1 | . 4 3 . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 19 Most Carried 20 | 5 20 20 20 20 20 20 20 19 14 Average Carried 18 | 2 13 19 19 19 20 19 19 15 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 20 20 12 5 Class Distribution -------------------- 69% | Mutant 21% | Hacker-Skirmisher 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Matter Collected 3753 | 284 313 659 1063 342 229 481 . 382 . Remotely . | . . . . . . . . . . Salvage Created 3524 | 123 482 493 1145 352 122 406 . 401 . Parts 197 | 8 35 34 60 18 4 23 . 15 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 66 | . . 21 . . 9 23 . 13 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 79 | . 13 16 19 5 3 13 . 10 . Guns 34 | . 13 . 10 4 . 6 . 1 . Cannons 32 | . . 16 7 1 1 3 . 4 . AOE 10 | . . . . . 2 4 . 4 . Classes Destroyed 17 | 2 6 2 3 1 1 1 . 1 . Worker 4 | . 3 . 1 . . . . . . Builder 2 | . . . 1 1 . . . . . Tunneler 3 | 2 . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . Operator 4 | . 1 . 1 2 . . . . . Drone 1 | . . . . . . . . 1 . Watcher 8 | . 3 . 3 2 . . . . . Swarmer 17 | . 9 4 3 . . . . 1 . Grunt 31 | . 4 . 8 1 2 11 . 5 . Brawler 3 | . . . . . . 2 . 1 . Duelist 2 | . . . . . 1 . . 1 . Sentry 11 | . . . 7 3 . . . 1 . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . . Subdweller 14 | . . 14 . . . . . . . Best Kill Streak 6 | 1 6 4 4 2 3 3 . 3 . Combat Bots Only 5 | . 5 4 3 2 3 3 . 3 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 1 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 536 | . 50 71 74 105 15 57 . 122 42 Missed 160 | . 15 27 20 33 3 19 . 37 6 Hits 376 | . 35 44 54 72 12 38 . 85 36 Melee 16 | . . . . . . 4 . 5 7 Projectile 360 | . 35 44 54 72 12 34 . 80 29 AOE 1 | . . 1 . . . . . . . Critical Strikes 11 | . . 3 4 . . 1 . 2 1 Damage Taken 6645 | . 301 945 782 825 177 670 . 1248 1697 Core 1302 | . 23 89 66 125 . 51 . 90 858 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 346 | . 66 . 280 . . . . . . Core Remaining (%) 76 | 100 . 55 88 . . . . 62 . Volleys Fired 294 | 14 56 61 74 21 10 26 . 32 . Largest 2 | 2 2 2 2 2 2 2 . 2 . Hottest 130 | 60 100 113 98 98 101 101 . 130 . Shots Fired 538 | 28 105 117 128 42 19 51 . 48 . Gun 289 | 28 95 23 73 37 2 26 . 5 . Cannon 209 | . 4 89 55 5 9 13 . 34 . Launcher 29 | . . . . . 8 12 . 9 . Special 11 | . 6 5 . . . . . . . Kinetic 273 | 14 50 66 73 37 2 26 . 5 . Thermal 236 | 14 55 51 55 5 9 13 . 34 . Explosive 29 | . . . . . 8 12 . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 31 | 8 11 31 26 17 4 14 . 7 . Robot Miss Streak 4 | 3 4 1 4 4 1 1 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 361 | 15 63 94 93 37 2 31 . 26 . Core Hits 185 | 6 28 26 40 23 6 38 . 18 . Critical Kills 3 | . . . 3 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 2 4 . . . . . . Meltdown 2 | . . . 2 . . . . . . Destroy 1 | . . . 1 . . . . . . Blast 2 | . . 2 . . . . . . . Sever 1 | . . . 1 . . . . . . Melee Attacks 87 | . . 8 10 7 . . . 17 45 Impact 70 | . . . 1 7 . . . 17 45 Slashing 17 | . . 8 9 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9539 | 149 750 2173 2291 928 464 1439 . 1345 . Guns 3388 | 149 680 349 984 702 25 441 . 58 . Cannons 4045 | . 70 1824 1153 134 26 321 . 517 . Explosions 1551 | . . . . . 413 677 . 461 . Melee 555 | . . . 154 92 . . . 309 . Ramming . | . . . . . . . . . . Kinetic 3678 | 47 379 1042 984 702 25 441 . 58 . Thermal 3755 | 102 371 1131 1153 134 26 321 . 517 . Explosive 1551 | . . . . . 413 677 . 461 . Electromagnetic . | . . . . . . . . . . Impact 401 | . . . . 92 . . . 309 . Slashing 154 | . . . 154 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . . . . 3 3 3 31 Average Corruption 6 | . . . . . . 3 3 3 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 3 4 13 8 Message Errors 11 | . . . . . . . 2 6 3 Matter Fused 8 | . . . . . . . . 3 5 Heat Flow Errors 3 | . . . . . . 1 1 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 269 | . . 13 62 62 39 17 . 76 . Projectiles 33 | . . 13 20 . . . . . . Explosions 66 | . . . . . 39 17 . 10 . Melee 170 | . . . 42 62 . . . 66 . Knockbacks 12 | . . 7 . 1 . . . 4 . Impact 5 | . . . . 1 . . . 4 . Kinetic 7 | . . 7 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . . . . 38 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 278 | 40 40 12 210 132 278 275 127 275 . Average Temperature 59 | 21 15 4 58 44 145 54 65 86 . Received Heat Transfer 1890 | . 48 249 360 174 72 306 . 402 279 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 3 | . . . . 2 . . . 1 . Impact Corruptions 6 | . . . . 3 . . . 3 . Robots Melted 2 | . . . 2 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 10 | . . 3 3 2 . 1 . 1 . Heat Transferred 5599 | 225 823 1628 1554 185 37 444 . 703 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 1 . . . . . 3 Low Security (%) 85 | 100 100 . 81 100 . . . . . Level 1 8 | . . . 18 . . . . . 18 Level 2 4 | . . . . . . . . . 53 Level 3 2 | . . . . . . . . . 27 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 752 | 5 95 . 225 91 . . . . 752 Initial 752 | . . . . 91 . . . . 752 Average 84 | . 31 . 65 14 . . . . 603 Influence Increases 2960 | 15 492 238 628 197 70 345 . 220 755 Destroy 0b10 Robot/C 1360 | . 260 120 380 100 60 260 . 180 . Destroy 0b10 Robot/NC 130 | 15 40 . 45 25 . . . 5 . Destroy Leader 298 | . 58 10 116 44 10 40 . 20 . Allied During Kill 3 | . . 3 . . . . . . . Successful Hack 112 | . 53 . 37 22 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 45 | . 15 . 30 . . . . . . Destroy Structure 37 | . 6 . 20 6 . . . . 5 Advance Influence 750 | . . . . . . . . . 750 Lose Combat Pursuer 165 | . . 105 . . . 45 . 15 . Influence Decreases 2599 | 15 438 292 428 397 68 212 135 215 399 Entered New Map 275 | . . 26 . 109 . 2 135 . 3 Time Decay 1938 | 15 428 226 418 242 68 160 . 175 206 Search Patrol Dispatched 100 | . . . . . . . . . 100 Lost Part 230 | . 10 20 10 10 . 50 . 40 90 Lost Ally 20 | . . 20 . . . . . . . Purge Threat 36 | . . . . 36 . . . . . Squads Dispatched 8 | . 4 . 1 2 . . . . 1 Investigation 4 | . 3 . . 1 . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . 1 . 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 21 27 27 13 4 15 . 15 4 Peak Tracking Total 4 | . 4 4 4 2 3 4 . 4 4 Tactical Retreats 6 | . . 2 . . . 2 . 2 . ECM-based Alert Blocks 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 1 . 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Disabled 5 | . 1 2 2 . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Accessed 44 | . 10 2 13 9 1 1 4 . 4 Terminals 26 | . 7 . 9 7 . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access 2 | . . . 1 . . . . . 1 Total Hacks 186 | . 50 13 61 18 1 1 29 . 13 Successful 125 | . 32 13 36 8 1 1 29 . 5 Failed 59 | . 17 . 24 10 . . . . 8 Catastrophic 5 | . . . 2 3 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 55 | . 27 . 15 9 . . . . 4 Terminals 88 | . 31 . 33 13 . . . . 11 Fabricators . | . . . . . . . . . . Repair Stations 25 | . 6 . 19 . . . . . . Recycling Units 17 | . 13 . . 4 . . . . . Scanalyzers 9 | . . . 8 1 . . . . . Garrison Access 3 | . . . 1 . . . . . 2 Terminal Hacks 76 | . 13 13 13 4 1 1 29 . 2 Record 23 | . . 12 . . . . 11 . . Part Schematic 9 | . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . 6 . . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 9 | . 3 . 1 1 . . 3 . 1 Open Door 2 | . . . . . 1 1 . . . Branch Access Points 3 | . . . 1 1 . . . . 1 Terminal Index 3 | . 1 . 1 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . Garrison Index 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 5 | . 2 . 3 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 7 | . 2 . 5 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 15 | . 3 . 12 . . . . . . Scan Component 9 | . 2 . 7 . . . . . . Repair 6 | . 1 . 5 . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . . . . . Report Inventory 3 | . 2 . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 Seal Access 2 | . . . 1 . . . . . 1 Unauthorized Hacks 22 | . 13 . 4 3 . . . . 2 Terminals 12 | . 4 . 4 2 . . . . 2 Assimilate 1 | . 1 . . . . . . . . Botnet 9 | . 2 . 3 2 . . . . 2 Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 9 . . 1 . . . . . Monitor 2 | . 2 . . . . . . . . Reject 2 | . 2 . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . Mask 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 8 . 12 7 . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 9 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired 6 | . 1 . 5 . . . . . . Time 249 | . 26 . 223 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total Allies 4 | . 1 3 . . . . . . . Largest Group 2 | . 1 2 . . . . . . . Highest-Rated Group 42 | . 10 42 . . . . . . . Highest-Rated Ally 23 | . 10 23 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . Total Damage 211 | . . 211 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 6035 | 91 495 . 322 1081 1744 1196 178 638 290 Sensors 3891 | . . . . 1012 1701 908 178 92 . Terrain 586 | 91 495 . . . . . . . . Traps 322 | . . . 322 . . . . . . Machine Analysis 4863 | . . . . 817 1744 1196 178 638 290 ECM 42 | . . . . . . . . 42 . Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 1 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Turns Passed 15074 | 195 1812 5881 1919 1081 1744 1196 178 638 430 Spaces Moved 7629 | 84 1035 2789 1091 704 891 463 95 254 223 Core 28 | 19 . . . . . . . . 9 Treads 919 | 65 37 817 . . . . . . . Legs 3712 | . . . 1091 704 891 463 95 254 214 Wheels 2970 | . 998 1972 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 140 130 110 97 190 186 186 183 50 Average Speed 166 | 160 144 195 116 121 190 189 186 187 121 Slowest Speed 320 | 200 240 320 195 190 190 190 186 265 265 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . 20 Cave-ins Triggered 4 | . . . . . . . . . 4 Exploration Rate (%) 55 | 5 100 94 69 17 79 55 75 51 5 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 6 | . 2 1 . . 1 1 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 21 | . . 11 . . 3 7 . . . Spaces Dug 46 | . 5 . 5 6 . . . 5 25 Terrain Destroyed 246 | . 5 3 16 6 12 75 . 104 25 Melee 39 | . . . 3 6 . . . 5 25 Projectile 29 | . 5 3 13 . . . . 8 . AOE 178 | . . . . . 12 75 . 91 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total 9287 | 117 1236 3076 1599 869 920 731 98 337 304 Wait 833 | 5 85 119 310 67 4 210 1 9 23 Move 7620 | 83 1034 2788 1090 703 890 462 94 253 223 Hop . | . . . . . . . . . . Pick Up 118 | 8 27 23 33 13 1 7 . 3 3 Fast Attach 31 | 3 4 6 10 5 1 1 . 1 . Attach 51 | 4 3 6 8 6 . 6 . 13 5 Detach 14 | . 1 . 2 1 . 2 2 3 3 Swap 126 | . 13 29 32 23 11 12 . 6 . Drop 103 | . 13 36 30 15 3 5 1 . . Fire 294 | 14 56 61 74 21 10 26 . 32 . Melee 87 | . . 8 10 7 . . . 17 45 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 5 | . . . . 3 . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 12) 196 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 481 | -10/Materials | Discovered new exit (range 5) 913 | -10/Materials | Repaired Lgt. Treads? 1112 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Discovered new exit (range 10) 1614 | -10/Materials | Central database locked down 1891 | -10/Materials | Discovered new exit (range 8) 2008 | -10/Materials | Entered Subcaves 2009 | -10/Subcaves | Continued accompanying wandering Federalists (6) 2053 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2053 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2134 | -10/Subcaves | Learned Materials emergency access door positions 2610 | -10/Subcaves | Learned location of 1 exit from Materials 2723 | -10/Subcaves | Learned location of Zion (-6) 2723 | -10/Subcaves | Met a Zionite searching for "candidates" 2881 | -10/Subcaves | Visited 4L-MR0's lab 2913 | -10/Subcaves | Found Arachnoskeleton 3033 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3084 | -10/Subcaves | Discovered new exit (range 10) 3605 | -10/Subcaves | Discovered new exit (range 15) 3684 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3996 | -10/Subcaves | Discovered new exit (range 15) 4535 | -10/Subcaves | Visited triangular shrine 4546 | -10/Subcaves | Found Prototype Device 4547 | -10/Subcaves | Identified V3-11A's Pendant 4552 | -10/Subcaves | Befriended Subdweller 4713 | -10/Subcaves | Build established: Scavenger-Mutant 4832 | -10/Subcaves | Befriended Subdweller 4967 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 4973 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5082 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5083 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5173 | -10/Subcaves | Build established: Mutant 5788 | -10/Subcaves | A Subdweller sparked back to life 5792 | -10/Subcaves | Befriended Subdweller 7166 | -10/Subcaves | Visited Clippyterm 7176 | -10/Subcaves | Learned Factory emergency access door positions 7176 | -10/Subcaves | Learned Factory garrison access intel 7867 | -10/Subcaves | Found Flightbrick 7889 | -10/Subcaves | Entered Materials 7889 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7890 | -8/Materials | Identified exit to Factory 7892 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8139 | -8/Materials | Repaired Mak. Light Armor Plating 8593 | -8/Materials | Discovered exit to Factory (range 13) 8713 | -8/Materials | Central database locked down 9457 | -8/Materials | Repaired Mak. Shrapnel Gun 9496 | -8/Materials | Repaired Insulated Plating 9543 | -8/Materials | Repaired Hvy. Battle Rifle? 9636 | -8/Materials | Repaired Broken Nuclear Core 9808 | -8/Materials | Entered Factory 9808 | -7/Factory | Evolved 2 slots: Utility x2 9810 | -7/Factory | Loaded intel: 4 garrison access locations 10463 | -7/Factory | Build established: Hacker-Skirmisher 10530 | -7/Factory | Identified exit to Lower Caves 10889 | -7/Factory | Entered Lower Caves 11058 | -7/Lower Caves | Entered a destroyed Warlord outpost 12616 | -7/Lower Caves | Discovered new exit (range 11) 12632 | -7/Lower Caves | Identified exit to Lower Caves 12633 | -7/Lower Caves | Entered another Lower Caves area 12633 | -7/Lower Caves | Discovered new exit (range 10) 12985 | -7/Lower Caves | Identified exit to Data Miner 13680 | -7/Lower Caves | Lost 3 parts (1n1u1w) 13829 | -7/Lower Caves | Entered Data Miner 13830 | -7/Data Miner | Discovered new exit (range 7) 13865 | -7/Data Miner | Met Data Miner 13925 | -7/Data Miner | Learned location of Section 7 (-3) 13925 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13957 | -7/Data Miner | Received God Mode back door access code from Data Miner 14005 | -7/Data Miner | Identified exit to Proximity Caves 14007 | -7/Data Miner | Entered Proximity Caves 14009 | -6/Proximity Caves | Spotter reported a threat 14010 | -6/Proximity Caves | Spotter reported a threat 14152 | -6/Proximity Caves | Spotter reported a threat 14328 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14345 | -6/Proximity Caves | Spotter reported a threat 14400 | -6/Proximity Caves | Spotter reported a threat 14502 | -6/Proximity Caves | Build established: Mutant 14545 | -6/Proximity Caves | Spotted B-75 Beast 14620 | -6/Proximity Caves | Discovered new exit (range 8) 14644 | -6/Proximity Caves | Identified exit to Factory 14645 | -6/Proximity Caves | Entered Factory 14645 | -6/Factory | Evolved 2 slots: Propulsion x2 14706 | -6/Factory | Identified exit to Lower Caves 14889 | -6/Factory | Crushed by falling debris 14935 | -6/Factory | Crushed by falling debris 14935 | -6/Factory | System corruption reached 10% 14941 | -6/Factory | Build established: Hacker-Mutant 14948 | -6/Factory | Crushed by falling debris 14966 | -6/Factory | Crushed by falling debris 14966 | -6/Factory | System corruption reached 30% 14995 | -6/Factory | Search patrols dispatched 14997 | -6/Factory | Lost 7 parts (2n4u1w) 15056 | -6/Factory | Released all parts (6) 15067 | -6/Factory | Core integrity fell below 50% 15073 | -6/Factory | Core integrity fell below 20% 15075 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- [Achievement: Suspicious] 14997_ K-01 Serf collects debris. 15007_ 15023_ 4B2A OYOQ6QU8NA&Q,ER|FQLCTO 15043_ System corrupted: Matter fused (-7). 15050_ C-30 ARC bursts open, deploying its payload. 15050_ L-41 Fighter unfolds itself. 15050_ G-50 Soldier unfolds itself. 15050_ ALERT: All DSF locations entering lockdown mode. 15056_ Released Mak. System Shield. 15056_ Released Rnf. Deuterium Engine. 15056_ Released Hcp. Storage Unit. 15056_ Released Carbon-fiber Leg. 15056_ Released VSS Leg. 15056_ Released Powered Hammer. 15057_ K-01 Serf collects debris. 15075_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | """ #????????????????# #???????? #??? | | """ #????????????????# ########?????? #??? | | " #????????????????# # ??????? #??? | | #????????????????# # " " " "?"????? +??? | | #????????????????# # " " " "?"?????? #??? | | ##########????????????????# # " " " "?"??????????? | | ????# ##??????????????????# # " " " " "??????????? | | ????## ##?????????????????# # " " " " "??????????? | | ?????## ##????????????????# " " " " " "??????????? | | ??????## ##???????????????# # " " " " "??????????? | | ???????## ##??????????? # " " " " " ?????????? | | ????????## #??????????# # " " " " " #????????? | | ?????????# #??????????# # #????????? | | ?????????############## # "T" ! #????????? | | ?????????## ## # # """ [ #????????? | | ??????????# ## # #############????????? | | ??????????#### # #????????????????????? | | ??????????# ## # #????????????????????? | | ??????????# ## # #????????????????????? | | ??????????# ## # #????????????????????? | | ??????????#### # +????????????????????? | | ??????????## " # #????????????????????? | | ??????????#### # % #????????????????????? | | ?????######T ######+### #????????????????????? | | ???? gggk#????????????????????? | | ???? @ #????????????????????? | | ???? R l #????????????????????? | | ???? #???????????????"????? | | ???? #???????????????"T???? | | ?????# ############+### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# = #????????????????????? | | ??????????????????????# ![! #????????????????????? | | ??????????????????????#[!*[/#????????????????????? | | ??????????????????????# ![! #????????????????????? | | ??????????????????????# = #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????"""""?# #????????????????????? | | ????????????????"""""?# #????????????????????? | | ????????????????"""???# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????"?"??# /????????????????????? | | ????????????????""G""?# #????????????????????? | | ??????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 950 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Mak. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Mak. Light Armor Plating | 63% | -8/Materials Mak. Shrapnel Gun | 48% | -8/Materials Insulated Plating | 50% | -8/Materials Hvy. Battle Rifle | 68% | -8/Materials Nuclear Core | 54% | -8/Materials | Broken Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Mistaken Identity Myspace SUBSUB Sprinter Strength In Numbers Suspicious You Again Challenges ------------ None Game ------ Seed PhaseImprinterPropulsion Manual? 0 Play Time 03:22:04 Cumulative 14.3 hours Start 2025.11.12 @ 19:43:52 End 2025.11.12 @ 23:23:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81c0a773-9b7a-4490-846c-8a85b7b6151f