Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 13:20:10 Player: Awoo-Bot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (427) 427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2142 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (4) ------- Barrage Gun Battle Cannon > --- INVENTORY (15) --- Light Treads High-capacity Storage Unit Improved Terrain Scanner ECM Suite Light Armor Plating Makeshift Light Armor Plating EM Shotgun Medium Laser Assault Rifle Battle Rifle Battle Cannon EMP Blaster Grenade Launcher Datajack Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Barrage Gun Battle Cannon > --- INVENTORY -------- Light Treads High-capacity Storage Unit Improved Terrain Scanner ECM Suite Light Armor Plating Makeshift Light Armor Plating EM Shotgun Medium Laser Assault Rifle Battle Rifle Battle Cannon EMP Blaster Grenade Launcher Datajack Mining Claw [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Parts Attached 38 | 7 23 8 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 1 | . 1 . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 2 | 1 . 1 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 24 | 2 16 6 . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 11 | 1 7 3 . Ballistic Cannon 1 | . . 1 . Launcher 5 | . 3 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . 4 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 92 . Engine 12 | . 14 8 . Treads 11 | . 10 14 . Wheel 15 | . 17 12 . Device 10 | . 9 12 . Storage 14 | . 14 14 . Protection 3 | . 4 1 . Energy Gun 13 | . 14 12 . Ballistic Gun 12 | . 12 13 . Peak Build Rating 11 | 7 9 11 . Average Rating 8 | 5 7 8 . On Entrance 6 | . 7 8 10 Naked Turns . | . . . . Heaviest Build 30 | 13 30 30 . Greatest Support 20 | 20 20 20 . Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 15 . Average Capacity 13 | 7 13 15 . Most Carried 15 | 5 13 15 . Average Carried 11 | 2 10 14 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 13 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 828 | 279 245 304 . Remotely . | . . . . Salvage Created 380 | 97 202 81 . Parts 37 | 5 29 3 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 13 3 . Guns 4 | . 3 1 . AOE 12 | . 10 2 . Classes Destroyed 9 | 2 6 1 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 4 | . 4 . . Subdweller 3 | . . 3 . Best Kill Streak 4 | 3 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 47 | . 26 21 . Missed 11 | . 7 4 . Damage Taken 659 | . 289 370 . Core 172 | . 89 83 . Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 31 . Volleys Fired 40 | 4 20 16 . Largest 2 | 2 2 2 . Hottest 80 | 70 70 80 . Shots Fired 57 | 8 25 24 . Gun 30 | 8 12 10 . Cannon 5 | . . 5 . Launcher 22 | . 13 9 . Special . | . . . . Kinetic 21 | 4 5 12 . Thermal 12 | 4 5 3 . Explosive 21 | . 13 8 . Electromagnetic 3 | . 2 1 . Robot Hit Streak 6 | 4 6 5 . Robot Miss Streak 3 | 3 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | 5 17 11 . Core Hits 34 | 4 24 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 8 | . 8 . . Impact . | . . . . Slashing 8 | . 8 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1501 | 63 956 482 . Guns 288 | 63 100 125 . Cannons 89 | . . 89 . Explosions 1100 | . 832 268 . Melee 24 | . 24 . . Ramming . | . . . . Kinetic 278 | 38 39 201 . Thermal 152 | 25 114 13 . Explosive 1012 | . 756 256 . Electromagnetic 35 | . 23 12 . Impact . | . . . . Slashing 24 | . 24 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 20 . . Projectiles . | . . . . Explosions 16 | . 16 . . Melee 4 | . 4 . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 102 | . 78 24 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | 18 30 . . Average Temperature 9 | 8 10 . . Received Heat Transfer 45 | . 45 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 322 | 74 211 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 262 | 15 262 . . Initial 9 | . 9 . . Average 118 | 5 126 . . Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 82 . . Level 1 16 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 19 3 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 8 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 25 . . Successful 17 | . 17 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 25 | . 25 . . Terminals 25 | . 25 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 14 . . Terminals 14 | . 14 . . Botnet 8 | . 8 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1742 | 69 1079 594 . Spaces Moved 1266 | 53 780 433 . Core 2 | 2 . . . Treads 28 | . . 28 . Legs . | . . . . Wheels 1236 | 51 780 405 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 115 . Average Speed 110 | 78 105 123 . Slowest Speed 240 | 80 115 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 99 30 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 3 | . 3 . . Terrain Destroyed 96 | . 65 31 . Melee 3 | . 3 . . Projectile . | . . . . AOE 93 | . 62 31 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1527 | 69 986 472 . Wait 147 | . 141 6 . Move 1263 | 52 779 432 . Hop . | . . . . Pick Up 22 | 6 10 6 . Fast Attach 8 | 6 2 . . Attach 3 | 1 . 2 . Detach 2 | . 1 1 . Swap 27 | . 21 6 . Drop 7 | . 4 3 . Fire 40 | 4 20 16 . Melee 8 | . 8 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 541 | -10/Materials | Discovered new exit (range 7) 644 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Central database locked down 1086 | -10/Materials | Learned location of 1 exit from Recycling 1145 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Entered Subcaves 1151 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1153 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1164 | -10/Subcaves | Learned Materials emergency access door positions 1307 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1319 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1377 | -10/Subcaves | Learned location of Zion (-7) 1377 | -10/Subcaves | Met a Zionite searching for "candidates" 1615 | -10/Subcaves | Discovered new exit (range 5) 1660 | -10/Subcaves | Core integrity fell below 50% 1743 | -10/Subcaves | Entered Materials 1743 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1743 | -8/Materials | Self-destructed Last Messages --------------- 01698_ Acquired 42 matter. 01699_ Subatomizers dissect the Sub. Monowheel. 01700_ Searching scrap... 01700_ Found Riot Gun. 01700_ Found Sub. Monowheel. 01700_ Found 47 Matter. 01701_ Acquired 47 matter. 01703_ Searching scrap... 01703_ Found Multitool. 01703_ Found 56 Matter. 01704_ Acquired 56 matter. 01712_ Acquired 20 matter. 01719_ Searching scrap... 01719_ Found Mak. Kinetic Plating. 01719_ Found 66 Matter. 01720_ Acquired 66 matter. 01741_ Subatomizers dissect the Sub. Monowheel. PARAMETERS=UTILITY+2,WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????###+###########????????? | | ?????????? #????????? | | ?????????? @ #????????? | | ?????????? #????????? | | ???????????" ##+######+####????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableMatterFalx Manual? 0 Play Time 00:43:58 Cumulative 73.3 hours Start 2024.09.20 @ 00:58:19 End 2024.09.20 @ 13:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 92 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d02a4c8-599a-4ddd-a864-feb1c60af815