Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 22:43:01 Player: Max Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3241) 3241 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 7928 Bonus ------- High Alert Combat Kills 262 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 203/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Thermal Generator Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved System Restoration Module Datajack Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer System Shield Recalibrator > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Thermal Generator Improved Heat Sink Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved System Restoration Module Shock Bomb Launcher Rocket Launcher Datajack Improved Datajack Remote Datajack [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Thermal Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 . 1 2 . Weapon 1 | . . . 1 . . . Parts Attached 118 | 6 5 32 27 31 4 13 Power 20 | 1 2 4 1 8 2 2 Engine 15 | 1 2 4 1 7 . . Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 38 | 2 1 12 13 3 . 7 Treads 8 | . . . 4 3 . 1 Leg 9 | 2 1 1 5 . . . Wheel 8 | . . 4 . . . 4 Hover 13 | . . 7 4 . . 2 Flight . | . . . . . . . Utility 23 | 1 1 8 4 7 2 . Device 9 | . 1 2 2 4 . . Storage 5 | 1 . 2 2 . . . Processor 4 | . . 1 . 1 2 . Hackware 2 | . . . . 2 . . Protection 3 | . . 3 . . . . Artifact . | . . . . . . . Weapon 37 | 2 1 8 9 13 . 4 Energy Gun 9 | . . 1 4 4 . . Energy Cannon 9 | . . 4 2 2 . 1 Ballistic Gun 7 | 2 1 . . 4 . . Ballistic Cannon 4 | . . . 1 2 . 1 Launcher 4 | . . 2 . . . 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . 1 2 . . . Unidentified Prototypes 5 | . . 1 1 2 1 . Parts Lost 37 | . . 9 2 7 . 19 Power 8 | . . 2 . 2 . 4 Propulsion 14 | . . 5 2 2 . 5 Utility 7 | . . 1 . 1 . 5 Weapon 8 | . . 1 . 2 . 5 Highest Loss Streak 10 | . . 5 1 3 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 94 97 92 84 58 Engine 10 | . 14 10 9 12 6 1 Core 1 | . . . . 1 5 4 Treads 13 | . . . 13 23 13 . Leg 7 | . 28 17 10 . . . Wheel 1 | . . 4 . . . 8 Hover 3 | . . 7 10 . . . Device 12 | . 11 10 15 11 13 9 Storage 8 | . 14 11 9 7 6 6 Processor 3 | . . 1 2 3 11 6 Hackware 3 | . . . . 6 6 6 Protection 1 | . . 8 . . . . Energy Gun 11 | . . 6 17 15 6 2 Energy Cannon 4 | . . 7 6 1 13 5 Ballistic Gun 4 | . 28 3 . 3 . . Ballistic Cannon 1 | . . . 1 2 . 1 Peak Build Rating 58 | 6 7 17 44 48 42 58 Average Rating 30 | 5 6 13 30 41 41 37 On Entrance 21 | . 6 7 15 43 34 42 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 16 21 62 76 75 76 Greatest Support 112 | 20 20 30 112 112 40 56 Greatest Overweight (x) 13 | 4 . 5 2 2 1 13 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 Average Capacity 15 | 7 8 8 12 20 20 20 Most Carried 20 | 3 8 9 20 20 20 20 Average Carried 14 | 1 6 7 11 19 18 16 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 3 8 7 20 19 19 19 Class Distribution -------------------- 36% | Mutant 27% | Gunner 11% | Hacker-Gunner 7% | Scavenger-Gunner 6% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Matter Collected 2122 | 272 146 323 522 668 . 191 Remotely . | . . . . . . . Salvage Created 4809 | 82 337 986 1532 1643 . 229 Parts 254 | 5 17 78 92 55 . 7 Haulers Intercepted 8 | . . 2 5 1 . . Recyclers Shooed 5 | . 2 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 77 | . 6 21 25 19 . 6 Guns 42 | . 6 5 16 14 . 1 Cannons 24 | . . 8 8 5 . 3 AOE 10 | . . 8 . . . 2 Classes Destroyed 15 | 2 2 5 2 2 . 2 Worker 4 | . . . 1 3 . . Builder 9 | . . 5 2 2 . . Tunneler 1 | 1 . . . . . . Hauler 8 | . . 2 5 1 . . Recycler 16 | 1 2 4 3 6 . . Operator 3 | . . 1 1 1 . . Watcher 7 | . . 3 2 2 . . Swarmer 25 | . 3 10 10 1 . 1 Grunt 29 | . 3 7 7 12 . . Brawler 1 | . . . . 1 . . Sentry 11 | . . 4 7 . . . Specialist 3 | . . . . . . 3 Hunter 3 | . . . 1 1 . 1 Programmer 4 | . . . . 4 . . Heavy 1 | . . . . . . 1 Best Kill Streak 10 | 2 3 10 7 4 . 3 Combat Bots Only 7 | . 2 7 6 3 . 3 Max Kills in Single Turn 4 | 1 2 4 2 1 . 1 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . . 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Hostile Shots Fired 609 | . 51 101 101 90 . 266 Missed 200 | . 22 31 39 29 . 79 Damage Taken 6455 | . 278 1000 770 1410 . 2997 Core 1507 | . 66 130 53 395 . 863 Absorbed by Shields 54 | . . . . . . 54 Regen/Repaired (Parts) 166 | . 25 . 66 75 . . Core Remaining (%) 74 | 100 73 67 90 43 . . Volleys Fired 266 | 3 18 60 63 81 . 41 Largest 3 | 2 2 2 3 3 . 2 Hottest 204 | 40 40 124 204 195 . 123 Shots Fired 606 | 6 36 102 175 229 . 58 Gun 409 | 6 36 42 119 198 . 8 Cannon 169 | . . 45 56 29 . 39 Launcher 26 | . . 15 . . . 11 Special 2 | . . . . 2 . . Kinetic 142 | 6 36 2 17 65 . 16 Thermal 419 | . . 85 158 153 . 23 Explosive 23 | . . 15 . . . 8 Electromagnetic 20 | . . . . 9 . 11 Robot Hit Streak 20 | 4 20 13 7 11 . 9 Robot Miss Streak 7 | . 2 4 6 7 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 1 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 363 | 4 26 59 93 136 . 45 Core Hits 196 | 4 13 53 52 54 . 20 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . . 6 5 . 2 Burn 8 | . . . 4 4 . . Meltdown 1 | . . . 1 . . . Blast 4 | . . . 1 1 . 2 Melee Attacks 8 | . . . 8 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8243 | 53 317 1882 1784 2768 . 1439 Guns 4257 | 53 314 369 1180 2259 . 82 Cannons 2504 | . . 571 604 502 . 827 Explosions 1472 | . . 942 . . . 530 Melee . | . . . . . . . Ramming 10 | . 3 . . 7 . . Kinetic 1690 | 53 314 . 193 778 . 352 Thermal 4896 | . . 940 1591 1890 . 475 Explosive 1272 | . . 844 . . . 428 Electromagnetic 375 | . . 98 . 93 . 184 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 55 | . . 39 1 . . 15 Projectiles 25 | . . 12 1 . . 12 Explosions 30 | . . 27 . . . 3 Melee . | . . . . . . . Knockbacks 7 | . . . 1 2 . 4 Impact . | . . . . . . . Kinetic 7 | . . . 1 2 . 4 Secondary . | . . . . . . . Self-Inflicted Damage 324 | . . 240 . . . 84 Shots 9 | . . 7 . . . 2 Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . 1 . . Kicked 1 | . 1 . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 851 | . 6 333 503 851 . 77 Average Temperature 143 | . 4 69 122 169 . 50 Received Heat Transfer 1077 | . 75 273 234 384 . 111 Effects 37 | . . . 7 30 . . Shutdowns 10 | . . . 2 8 . . Energy Bleed 3 | . . . . 3 . . Interference 6 | . . . . 6 . . Matter Decay 3 | . . . 2 1 . . Short Circuit 5 | . . . . 5 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 7 | . . . 3 4 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 15 | . . 3 6 6 . . Heat Transferred 9805 | . . 1850 3441 3811 . 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Peak Influence 745 | 10 180 628 745 408 103 178 Initial 293 | . 6 8 265 293 98 72 Average 263 | 1 62 258 561 211 98 118 Maximum Alert Level 3 | . . 2 3 2 . . Low Security (%) 45 | 100 100 37 . 39 100 100 Level 1 31 | . . 35 17 58 . . Level 2 21 | . . 26 74 1 . . Level 3 1 | . . . 8 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 5 5 10 1 2 Investigation 9 | . 1 2 4 2 . . Extermination 4 | . . . . 3 1 . Reinforcement 10 | . . 3 1 4 . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Distress Signals 9 | . 1 4 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 16 29 35 27 . 17 Peak Tracking Total 7 | . 6 7 5 3 1 5 Tactical Retreats 12 | . 5 3 1 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Traps Triggered 4 | . . . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Disabled 10 | . . 6 1 2 . 1 Max in Single Turn 3 | . . 3 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Machines Accessed 25 | . 6 6 9 3 1 . Terminals 17 | . 5 5 5 1 1 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 2 1 . . Recycling Units 4 | . . 1 2 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 91 | . 23 23 27 17 1 . Successful 53 | . 13 11 19 9 1 . Failed 36 | . 8 12 8 8 . . Catastrophic 5 | . 3 2 . . . . Database Lockouts 2 | . 2 . . . . . Manual 5 | . . 5 . . . . Terminals 67 | . 21 22 20 3 1 . Fabricators . | . . . . . . . Repair Stations 18 | . 2 . 5 11 . . Recycling Units 6 | . . 1 2 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 11 10 12 1 1 . Record 10 | . 7 1 2 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 1 1 . . Locate Traps 2 | . . 1 1 . . . Dispatch Records 3 | . 1 2 . . . . Maintenance Status 2 | . . 1 1 . . . Investigation Status 1 | . . . 1 . . . Recall Investigation 3 | . 1 1 1 . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 5 | . 1 2 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 2 . 5 6 . . Scan Component 8 | . 1 . 3 4 . . Repair 5 | . 1 . 2 2 . . Recycling Unit Hacks 5 | . . 1 2 2 . . Report Inventory 4 | . . 1 2 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 4 8 2 . . Full Trace Events 13 | . 3 3 5 2 . . Feedback Events 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 2 2 . . Time 173 | . 26 . 58 89 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . 2 1 . . Non-combat 3 | . . . 2 1 . . Combat . | . . . . . . . Robot Hacks Applied 5 | . . . 4 1 . . parse_system 3 | . . . 2 1 . . no_distress 1 | . . . 1 . . . check_alert 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Turns Passed 4214 | 76 433 540 956 1627 282 300 Spaces Moved 2000 | 42 259 340 553 624 115 67 Core 14 | 8 . 1 . . . 5 Treads 915 | . . . 170 624 115 6 Legs 581 | 34 259 131 157 . . . Wheels 113 | . . 66 . . . 47 Hover 377 | . . 142 226 . . 9 Flight . | . . . . . . . Fastest Speed 48 | 50 120 52 48 160 240 100 Average Speed 143 | 131 120 87 104 194 240 200 Slowest Speed 700 | 250 120 300 260 320 240 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 40 42 49 18 2 59 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 123 | . . 69 2 6 . 46 Melee . | . . . . . . . Projectile 9 | . . . 2 6 . 1 AOE 114 | . . 69 . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Total 2852 | 54 347 480 800 869 121 181 Wait 257 | 1 53 7 73 92 . 31 Move 1994 | 41 258 339 552 623 114 67 Hop . | . . . . . . . Pick Up 93 | 3 7 17 40 17 2 7 Fast Attach 46 | 6 2 12 11 8 1 6 Attach 26 | . . 6 4 8 2 6 Detach 3 | . . . . 2 . 1 Swap 46 | . 3 14 12 15 1 1 Drop 99 | . 5 25 37 22 1 9 Fire 266 | 3 18 60 63 81 . 41 Melee 8 | . . . 8 . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 1 | . . . . 1 . . Escape Stasis 12 | . . . . . . 12 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Central database locked down 268 | -10/Materials | Repaired Aluminum Leg 317 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 15) 351 | -10/Materials | Discovered new exit (range 19) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Destroyed 7 combat bots 958 | -9/Materials | Lost 5 parts (1p3n1u) 976 | -9/Materials | Discovered new exit (range 10) 1034 | -9/Materials | Discovered new exit (range 13) 1048 | -9/Materials | Lost 4 parts (1p2n1w) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1104 | -8/Materials | Repaired Hover Unit 1565 | -8/Materials | Discovered new exit (range 13) 1795 | -8/Materials | Repaired Rocket Launcher 1929 | -8/Materials | Discovered new exit (range 6) 1948 | -8/Materials | Build established: Gunner 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2258 | -7/Factory | Garrison activated, responded to threat 2956 | -7/Factory | Lost 3 parts (1n2w) 3235 | -7/Factory | Core integrity fell below 50% 3312 | -7/Factory | Repaired Broken Lgt. Treads 3366 | -7/Factory | Repaired Broken Lgt. Nuclear Core 3367 | -7/Factory | Hacking Suite fried by hacking feedback 3571 | -7/Factory | Discovered new exit (range 15) 3633 | -7/Factory | Entered another Factory area 3633 | -6/Factory | Evolved 2 slots: Utility x2 3912 | -6/Factory | Identified exit to DSF 3915 | -6/Factory | Entered DSF 3976 | -6/DSF | Build established: Mutant 3989 | -6/DSF | Additional patrols routed to DSF 4103 | -6/DSF | Lost 10 parts (2p2n3u3w) 4168 | -6/DSF | Core integrity fell below 50% 4210 | -6/DSF | Core integrity fell below 20% 4215 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04167_ Slug penetrates Wall. 04169_ Acquired Linear Gravjet. 04170_ System corrupted: Heat flow error (+126). 04172_ Acquired Linear Gravjet. 04178_ Penetrated by Slug. 04178_ Linear Gravjet destroyed. 04182_ Acquired 101 matter. 04183_ Penetrated by Slug. 04183_ Linear Gravjet destroyed. 04190_ Field strength at 3. 04191_ Stasis field depleted. 04198_ System corrupted: Matter fused (-5). 04203_ S-27 Virus destroyed. 04204_ C-30 ARC bursts open, deploying its payload. 04204_ G-67 Veteran unfolds itself. 04204_ G-50 Soldier unfolds itself. 04207_ Imp. Sensor Array destroyed. 04209_ Slug penetrates S-27 Virus. 04212_ Critical hit (Burn: +37). 04214_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ?????????????????????##?##?????????????????????? | | ????????????????????## ## ##??????????##???????? | | ???????????????????## ?????????#""???????? | | ???????????????????# ##???????#"#???????? | | ??????????????????## ##????##"####????? | | ??????????????????# #"######"""""#????? | | ???????????????????# ===#=%##%""""#????? | | ???????????????????# =* ""##"??? | | ????????????????????# **=^ ="""""??? | | ????????????????????### "]]## ""###??? | | ????????????????????### ; #%*### ###????? | | ????????????????????# !! ######## ##?????? | | ????????????????????# ! #?????# =#?????? | | ????????????????????# ! ??????# =#?????? | | ????????????????????## % ??????### ##?????? | | ???????????????????##!! * !???????# #?????? | | ???????????????????# !! !???????# =#?????? | | ???????????????????# !! !!???????# =#?????? | | ????????????????####### #?########## ###????? | | ????????????# ??#!!!?## ### # ## #????? | | ????????? ## #!!!##A ## # %;; ####?? | | ?????????? A!%! !!" #?? | | ?????????? h ! !!#????? | | ??????????? % A% !!#????? | | ????????????#!!!#!!!##A@ *##!!!"!!!## #????? | | ????????????????#????## s###!!!#!!!## #????? | | ??????????????????????# #?########## ###????? | | ????????????????????#!! ==?????????! !??????? | | ????????????????????#!! ==#????????! !#?????? | | ????????????????????#!! ==#????????! !#?????? | | ????????????????????### ###????????# ##?????? | | ?????????????????????? !??????????? !??????? | | ????????????????????? !??????????? !??????? | | ????????????????????? !!?????????? #??????? | | ????????????????????### ##?????????? #??????? | | ??????????????????????#ggg#??????????? "??????? | | ??????????????????????"% ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????]!!! ????????????????????? | | ??????????????????????]!!! ????????????????????? | | ?????????????????????######????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SalvageVampiricShearcannon Manual? 0 Play Time 01:08:52 Cumulative 15.6 hours Start 2025.02.07 @ 19:24:00 End 2025.02.07 @ 22:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7968ec5d-cf4a-4b65-9459-27164c8845b5