Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 19:14:05 Player: M4NZ Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (129) 645 Value Destroyed (4374) 4374 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 10703 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 336 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Fusion Compressor Improved Heat Sink Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Compact Battery Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Improved Kinecellerator Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Impulse Thruster Visual Processing Unit Improved Sensor Array Magnetic Acceleration Cannon [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Flak Gun Energy Gun Cooled Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . 1 . . . Utility 10 | . . 2 2 2 . . . 1 2 1 . Weapon . | . . . . . . . . . . . . Parts Attached 186 | 6 8 12 15 2 . 17 51 12 37 10 16 Power 25 | 1 1 1 1 . . 2 10 . 4 2 3 Engine 16 | 1 . 1 1 . . 2 8 . 3 . . Core 9 | . 1 . . . . . 2 . 1 2 3 Reactor . | . . . . . . . . . . . . Propulsion 53 | 2 1 2 7 . . 2 19 5 11 3 1 Treads 17 | 2 1 . 2 . . . 10 . 2 . . Leg 26 | . . 2 5 . . 2 9 5 3 . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . 3 . . Flight 7 | . . . . . . . . . 3 3 1 Utility 59 | 1 3 6 3 2 . 11 9 3 13 3 5 Device 32 | . 3 4 2 1 . 7 5 2 3 1 4 Storage 7 | 1 . . . . . 1 2 . 3 . . Processor 17 | . . 2 1 1 . 2 . 1 7 2 1 Hackware 3 | . . . . . . 1 2 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 3 3 4 . . 2 13 4 9 2 7 Energy Gun 17 | 1 . 2 . . . 1 4 2 4 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | 1 3 1 4 . . . 7 2 3 1 . Ballistic Cannon 10 | . . . . . . 1 2 . 2 . 5 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 59 | . . 6 . . 1 3 14 . 20 . 15 Power 9 | . . 1 . . . 1 2 . 4 . 1 Propulsion 18 | . . 2 . . . . 5 . 7 . 4 Utility 18 | . . 1 . . 1 2 2 . 5 . 7 Weapon 14 | . . 2 . . . . 5 . 4 . 3 Highest Loss Streak 14 | . . 5 . . 1 1 6 . 14 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 96 100 93 89 98 94 99 94 92 79 Engine 5 | . 2 7 9 7 7 6 6 6 3 3 . Core 2 | . 11 3 . . . . . . 1 1 4 Treads 7 | . 27 8 8 . . . 8 . . . . Leg 7 | . . 12 9 15 11 14 4 19 9 . . Flight 1 | . . . . . . . . . 3 12 10 Device 10 | . 11 16 18 18 23 20 7 6 5 9 4 Storage 7 | . 14 11 9 7 3 2 7 6 6 5 4 Processor 30 | . . 14 27 28 30 35 38 33 37 36 42 Hackware 4 | . . . . . . . 5 13 11 9 4 Energy Gun 5 | . 1 7 9 7 3 6 4 5 4 5 1 Ballistic Gun 8 | . 26 14 9 7 7 . 6 6 3 5 3 Ballistic Cannon 1 | . . . . . . 6 2 . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 14 15 17 20 21 21 25 62 39 46 18 26 Greatest Support 56 | 40 40 40 40 32 32 37 56 54 54 21 21 Greatest Overweight (x) 15 | . . 5 6 . . . 15 2 1 2 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 15 15 5 5 Average Capacity 12 | 7 8 8 8 8 6 6 17 15 12 5 5 Most Carried 20 | 2 8 8 8 8 8 8 20 15 15 5 5 Average Carried 11 | 1 6 7 7 7 6 6 17 12 10 4 4 Final Capacity 15 | 8 8 8 8 8 5 8 15 15 5 5 5 Final Carried 15 | 2 8 8 8 8 5 8 15 15 5 5 4 Class Distribution -------------------- 40% | Scavenger-Skirmisher 22% | Scavenger-Mutant 20% | Mutant 7% | Commander-Mutant 4% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Matter Collected 4306 | 260 423 373 205 . . 555 1348 22 469 . 651 Remotely . | . . . . . . . . . . . . Salvage Created 5020 | . 539 432 346 . . 697 1756 22 666 . 562 Parts 274 | . 48 30 18 . . 31 86 2 41 . 18 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Combat Hostiles Destroyed 87 | . 10 8 7 . . 8 34 . 14 . 6 Guns 65 | . 10 8 7 . . 2 24 . 13 . 1 Cannons 21 | . . . . . . 6 9 . 1 . 5 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 13 | . 5 2 1 . . 1 3 . 1 . . Worker 4 | . . 1 . . . . 3 . . . . Builder 4 | . . . . . . . . . 3 . 1 Hauler 1 | . . . . . . . 1 . . . . Recycler 15 | . 2 1 1 . . 4 4 . 1 . 2 Operator 5 | . 1 . . . . 1 2 . 1 . . Watcher 13 | . 3 2 . . . 1 2 1 4 . . Swarmer 21 | . 3 3 3 . . 1 3 . 8 . . Grunt 34 | . 7 4 . . . 3 17 . . . 3 Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 14 | . . 1 3 . . . 9 . 1 . . Hunter 4 | . . . 1 . . 2 . . 1 . . Programmer 12 | . . . . . . 2 3 . 4 . 3 Best Kill Streak 9 | . 6 5 4 . . 7 9 1 6 . 3 Combat Bots Only 6 | . 6 4 4 . . 5 6 . 5 . 2 Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Damage Taken 8770 | . 345 506 488 . 39 568 2444 . 2481 . 1899 Core 2296 | . 26 94 108 . . 52 379 . 473 . 1164 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 89 76 80 . . . 38 100 52 . . Volleys Fired 364 | . 50 32 27 . . 33 118 3 59 . 42 Largest 2 | . 2 2 2 . . 2 2 2 2 . 2 Hottest 142 | . 60 76 79 . . 68 97 108 142 . 108 Shots Fired 670 | . 100 64 53 . . 66 223 4 103 . 57 Gun 529 | . 100 64 53 . . 33 163 4 85 . 27 Cannon 141 | . . . . . . 33 60 . 18 . 30 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 465 | . 98 44 27 . . 33 163 3 52 . 45 Thermal 183 | . . 16 26 . . 33 44 1 51 . 12 Explosive . | . . . . . . . . . . . . Electromagnetic 22 | . 2 4 . . . . 16 . . . . Robot Hit Streak 24 | . 19 10 18 . . 24 18 5 13 . 12 Robot Miss Streak 6 | . 4 3 2 . . 3 6 5 5 . 4 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 5 | . 1 1 1 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . Shots Hit Robots 493 | . 66 40 44 . . 51 170 4 78 . 40 Core Hits 298 | . 27 19 13 . . 22 140 5 52 . 20 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . . . . . 2 . . . . Critical Strikes 31 | . 2 2 1 . . 6 13 . 3 . 4 Burn 11 | . . 2 1 . . 3 2 . 3 . . Destroy 4 | . 2 . . . . . 2 . . . . Blast 16 | . . . . . . 3 9 . . . 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10320 | . 855 571 641 . . 1000 4192 71 1723 . 1267 Guns 7289 | . 855 571 641 . . 444 2810 71 1469 . 428 Cannons 2860 | . . . . . . 556 1211 . 254 . 839 Explosions 171 | . . . . . . . 171 . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7143 | . 840 317 322 . . 556 3228 48 743 . 1089 Thermal 2961 | . . 202 319 . . 444 815 23 980 . 178 Explosive . | . . . . . . . . . . . . Electromagnetic 216 | . 15 52 . . . . 149 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 2 . 6 6 2 . 5 . 5 Average Corruption 2 | . . . 2 . 6 3 1 . 3 . 2 Corruption Purged 8 | . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . 8 . 3 7 21 . 12 . 1 Message Errors 12 | . . . . . . 2 9 . 1 . . Matter Fused 14 | . . . . . 2 . 6 . 5 . 1 Heat Flow Errors 7 | . . . 2 . 1 1 2 . 1 . . Energy Discharges 2 | . . . 1 . . . . . 1 . . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . 2 . . 2 . . 2 . . Data Loss (major) 2 | . . . 1 . . 1 . . . . . Misfires 4 | . . . . . . . 4 . . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 3 | . . . 1 . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 64 | . . . . . . 1 32 . . . 31 Projectiles 64 | . . . . . . 1 32 . . . 31 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 25 | . . . . . . 7 9 . 5 . 4 Impact . | . . . . . . . . . . . . Kinetic 23 | . . . . . . 6 8 . 5 . 4 Secondary 2 | . . . . . . 1 1 . . . . Self-Inflicted Damage 26 | . . . . . . . 26 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 283 | . 2 32 86 . 110 250 220 18 276 . 283 Average Temperature 71 | . 1 13 39 . 57 136 42 12 101 . 133 Received Heat Transfer 1756 | . 165 252 99 . . 72 954 . 45 . 169 Effects 2 | . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | . . 1 2 . . 3 3 . 3 . . Heat Transferred 7118 | . . 666 888 . . 1073 1594 50 2447 . 400 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Peak Influence 550 | . 202 157 239 37 12 239 550 238 175 2 151 Initial 231 | . . 57 29 37 12 1 108 231 18 2 . Average 175 | . 110 92 132 37 7 74 332 225 46 2 74 Maximum Alert Level 2 | . 1 . 1 . . 1 2 1 . . . Low Security (%) 63 | 100 86 100 70 100 100 89 23 5 100 100 100 Level 1 23 | . 13 . 29 . . 10 38 94 . . . Level 2 13 | . . . . . . . 37 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 . . 3 9 1 2 . 1 Investigation 3 | . 1 . . . . 1 . . . . 1 Extermination 4 | . . . . . . . 3 . 1 . . Reinforcement 10 | . 2 . 1 . . 2 4 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Distress Signals 12 | . 1 1 2 . . 2 3 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 16 11 18 . 3 24 47 2 26 . 19 Peak Tracking Total 9 | . 3 5 7 . 3 5 6 1 8 . 9 Tactical Retreats 5 | . . . . . . . 2 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Traps Triggered 16 | . 2 . 1 1 . 3 5 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Machines Disabled 4 | . . . . . . 1 2 . 1 . . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Machines Accessed 20 | . 1 1 . . . 2 4 . 8 1 3 Terminals 14 | . 1 1 . . . . 3 . 5 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . Total Hacks 43 | . 1 3 . . . 7 6 . 19 1 6 Successful 26 | . 1 1 . . . 2 4 . 13 1 4 Failed 17 | . . 2 . . . 5 2 . 6 . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 Terminals 31 | . 1 3 . . . . 5 . 15 1 6 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 5 | . . . . . . 3 . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . . 4 1 . 1 . . Terminal Hacks 22 | . 1 1 . . . . 3 . 12 1 4 Record 4 | . . . . . . . . . 2 . 2 Prototype ID Bank 1 | . . . . . . . . . . . 1 Open Door 3 | . . . . . . . 1 . . 1 1 Open DSF 1 | . . . . . . . . . 1 . . Alert Level 4 | . . 1 . . . . 1 . 2 . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . 2 . . Disarm Traps 1 | . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . 1 . . . 2 2 . 5 . 3 Full Trace Events 3 | . . 1 . . . 1 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Total Allies 15 | . . . . . . 3 10 . . . 2 Largest Group 10 | . . . . . . 3 10 . . . 2 Highest-Rated Group 173 | . . . . . . 93 173 . . . 84 Highest-Rated Ally 46 | . . . . . . 31 31 . . . 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 70 | . . . . . . 13 51 . . . 6 Total Damage 1182 | . . . . . . 234 725 . . . 223 Kills 11 | . . . . . . 3 8 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Turns Passed 7391 | 73 772 571 508 100 86 720 2589 422 1075 63 412 Spaces Moved 4101 | 47 363 302 255 77 68 389 901 316 694 113 576 Core 76 | 11 . 1 1 . . . 5 . . . 58 Treads 1169 | 36 363 54 99 . . . 559 . 58 . . Legs 1909 | . . 247 155 77 68 389 337 316 320 . . Wheels . | . . . . . . . . . . . . Hover 101 | . . . . . . . . . 95 6 . Flight 846 | . . . . . . . . . 221 107 518 Fastest Speed 32 | 50 160 120 120 125 125 125 125 120 32 34 34 Average Speed 131 | 134 160 130 139 125 127 128 223 121 95 37 37 Slowest Speed 800 | 160 160 300 350 125 130 130 800 260 190 200 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 44 33 26 4 76 10 96 7 13 3 57 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 47 | . . . . . . 4 29 . 9 . 5 Melee . | . . . . . . . . . . . . Projectile 43 | . . . . . . 4 25 . 9 . 5 AOE 4 | . . . . . . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Ext Total 5444 | 54 452 417 359 81 67 550 1279 345 998 130 712 Wait 583 | . 24 56 41 . . 84 113 12 179 2 72 Move 4085 | 46 362 301 254 77 67 388 900 315 693 110 572 Hop 3 | . . . . . . . . . . 1 2 Pick Up 95 | 2 5 9 6 1 . 14 41 2 14 1 . Fast Attach 70 | 6 5 3 5 2 . 6 13 8 11 7 4 Attach 63 | . . 7 3 . . 6 19 2 18 1 7 Detach 31 | . 1 1 2 . . 2 11 . 5 2 7 Swap 53 | . 3 2 7 . . 5 19 2 8 2 5 Drop 92 | . 2 6 13 1 . 12 41 1 11 4 1 Fire 364 | . 50 32 27 . . 33 118 3 59 . 42 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 324 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Utility x2 1101 | -9/Materials | Lost 5 parts (1p2n1u1w) 1393 | -9/Materials | Discovered new exit (range 18) 1416 | -9/Materials | Build established: Scavenger-Skirmisher 1416 | -9/Materials | Identified exit to Materials 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Utility x2 1915 | -8/Materials | Discovered new exit (range 9) 1924 | -8/Materials | Identified exit to Factory 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Utility x2 2025 | -7/Factory | Sucked down chute 2025 | -7/Factory | Entered Waste 2040 | -7/Waste | EMP discharged 2055 | -7/Waste | Spotted C-40 Crusher 2060 | -7/Waste | Spotted C-40 Crusher 2062 | -7/Waste | Spotted C-40 Crusher 2075 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2096 | -7/Waste | Discovered new exit (range 12) 2109 | -7/Waste | Identified exit to Factory 2111 | -7/Waste | Entered Factory 2367 | -7/Factory | Hacking Suite fried by hacking feedback 2704 | -7/Factory | Allied Derelicts emerged from ambush trap array 2819 | -7/Factory | Discovered new exit (range 11) 2830 | -7/Factory | Identified exit to Storage 2831 | -7/Factory | Entered Storage 2831 | -7/Storage | Accompanied by 2 allies 3663 | -7/Storage | Lost 3 parts (2p1n) 3697 | -7/Storage | Found Prototype Launcher 3701 | -7/Storage | Found Prototype Launcher 3793 | -7/Storage | Lost 6 parts (2n1u3w) 3848 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4134 | -7/Storage | Build established: Commander-Mutant 4395 | -7/Storage | Garrison activated, responded to threat 4443 | -7/Storage | Core integrity fell below 50% 4869 | -7/Storage | Discovered new exit (range 10) 4889 | -7/Storage | Identified exit to Factory 5083 | -7/Storage | Build established: Scavenger-Mutant 5420 | -7/Storage | Entered Factory 5420 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5712 | -6/Factory | Build established: Scavenger-Skirmisher 5800 | -6/Factory | Discovered new exit (range 6) 5806 | -6/Factory | Identified exit to Factory 5842 | -6/Factory | Entered another Factory area 5842 | -5/Factory | Evolved 2 slots: Utility x2 5959 | -5/Factory | Garrison activated, responded to threat 6448 | -5/Factory | Lost 14 parts (2p5n4u3w) 6709 | -5/Factory | Lost 3 parts (1p1n1u) 6755 | -5/Factory | Lost 3 parts (1p1n1w) 6904 | -5/Factory | Discovered new exit (range 14) 6911 | -5/Factory | Identified exit to Factory 6917 | -5/Factory | Entered another Factory area 6917 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6979 | -4/Factory | Discovered new exit (range 5) 6980 | -4/Factory | Identified exit to Extension 6980 | -4/Factory | Entered Extension 7106 | -4/Extension | Spotted B-86 Titan 7155 | -4/Extension | Disrupted transfer network 7192 | -4/Extension | Rescued a captive Derelict 7194 | -4/Extension | Rescued a captive Derelict 7261 | -4/Extension | Build established: Scavenger-Scout 7292 | -4/Extension | Spotted B-86 Titan 7377 | -4/Extension | Core integrity fell below 50% 7388 | -4/Extension | Core integrity fell below 20% 7392 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 07376_ Hacking Suite destroyed. 07377_ Targeting Computer destroyed. 07378_ Acquired 11 matter. 07380_ Penetrated by Slug. 07383_ Slug penetrates B-86 Titan. 07384_ Knocked back. 07384_ Slug penetrates K-01 Serf. 07384_ K-01 Serf destroyed. 07385_ Slug penetrates B-86 Titan. 07387_ System corrupted: Matter fused (-10). 07387_ Acquired 7 matter. 07387_ Penetrated by Slug. 07388_ Acquired 2 matter. 07388_ Knocked back. 07389_ B-86 Titan activates siege mode. 07390_ Slug penetrates U-05 Engineer. 07391_ Armor Integrity Analyzer destroyed. 07391_ Adv. Targeting Computer destroyed. 07391_ Slug penetrates R-10 Processor. 07391_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | #?????????????????# #???????# #?????# | | #???????????????### ##??????# #?????# | | #???????????????#T #??????# ####### | | #???????????????## ##??????# + | | ########????????????????# #???????# ######## | | ????????????????????????####???????# #??????? | | ???????????????????????????????????########??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ##?????###???????###????????????????????###?????## | | ""######"#########;######################"#####""# | | k Y % | | % BB % Y | | BB @ % % | | BB ! | | BB Rku *%= Rt Ru | | ################################################## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed AutogunFactoryExpander Manual? 0 Play Time 02:30:30 Cumulative 100.9 hours Start 2024.01.22 @ 20:02:40 End 2024.01.28 @ 19:14:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03d02efb-71d0-43c5-a6c9-3de20c5337c3