Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 18:04:25 Player: saltine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (356) 1780 Value Destroyed (13028) 13028 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (5378) 5378 TOTAL SCORE: 25866 Bonus ------- High Alert Combat Kills 2418 Follower Combat Kills 60 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 100/100 System Corruption 4% Temperature Cool (36) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- Great Axe > --- INVENTORY (20) --- Improved Heat Sink High-capacity Matter Pod (200) 0b10 Alert Chip Relay Coupler [Heavy] (18) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod 0b10 Alert Chip Hardened Heavy Armor Plating Medium Reactive Plating Relay Coupler [NC] Relay Coupler [Heavy] Relay Coupler [Behemoth] High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Remote Datajack Great Axe [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 3 | . . . 1 . . . . . . . 1 . 1 Weapon 3 | . . . 1 . . . 1 . . . 1 . . Parts Attached 135 | . 9 2 28 3 . 5 32 6 14 1 11 7 17 Power 11 | . 1 . 3 . . . 2 . 3 . . 1 1 Engine 5 | . 1 . 3 . . . 1 . . . . . . Core 6 | . . . . . . . 1 . 3 . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 38 | . 5 . 12 . . 1 10 1 1 . 3 . 5 Treads 27 | . 4 . 3 . . 1 9 1 1 . 3 . 5 Leg 1 | . 1 . . . . . . . . . . . . Wheel 8 | . . . 8 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . 1 . . . . . . Utility 46 | . 3 1 5 1 . 1 10 2 7 1 6 3 6 Device 10 | . 1 1 1 . . . 1 1 1 . . 2 2 Storage 4 | . 2 . 2 . . . . . . . . . . Processor 5 | . . . . . . . 3 . 1 . 1 . . Hackware 9 | . . . . . . . . . 2 1 2 1 3 Protection 18 | . . . 2 1 . 1 6 1 3 . 3 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | . . 1 8 2 . 3 10 3 3 . 2 3 5 Energy Gun 4 | . . . 1 . . 2 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 21 | . . 1 5 1 . 1 8 2 1 . 2 . . Ballistic Cannon 7 | . . . 2 . . . . . . . . 1 4 Launcher 4 | . . . . . . . 1 1 . . . 2 . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 4 . 1 . 1 2 . Parts Lost 47 | . 3 2 8 1 . 2 1 . . . . . 30 Power 4 | . 1 . . . . . 1 . . . . . 2 Propulsion 12 | . 1 . 4 . . . . . . . . . 7 Utility 12 | . 1 . 2 1 . . . . . . . . 8 Weapon 19 | . . 2 2 . . 2 . . . . . . 13 Highest Loss Streak 8 | . 1 1 4 1 . 1 1 . . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 6 10 17 22 19 19 19 19 19 18 18 18 17 16 Power . | 1 . . . . 1 1 . 1 1 1 1 . . Propulsion 5 | 4 3 6 10 8 9 8 6 4 4 4 3 4 2 Utility 6 | . 2 2 3 3 3 5 9 8 7 7 7 7 8 Weapon 5 | 1 3 6 8 6 6 4 2 4 5 5 4 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 68 | . 6 14 18 2 1 3 10 1 3 2 3 2 3 Power 3 | . . 1 1 . . . . . 1 . . . . Propulsion 21 | . 1 4 6 . . 2 6 . . . 2 . . Utility 20 | . 3 2 4 . . . 2 1 2 1 . 2 3 Weapon 22 | . 2 6 7 2 1 1 2 . . . 1 . . Tool/Special 2 | . . 1 . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 92 96 86 99 100 98 99 100 99 100 98 99 86 Engine 4 | . 12 12 9 11 11 11 7 . . . . . . Core 4 | . . . . . . . 1 9 8 9 7 7 5 Treads 21 | . 22 28 5 22 22 22 27 27 27 27 22 23 23 Wheel 2 | . . . 16 . . . . . . . . . . Device 5 | . 8 4 9 8 11 11 2 5 . . 4 6 5 Storage 9 | . 14 22 10 11 11 11 9 9 9 9 7 7 6 Processor 3 | . . . . . . . 4 . 3 9 7 7 5 Protection 7 | . . . 2 12 11 11 10 12 13 8 7 7 5 Energy Gun 1 | . 14 12 . . . 7 . . . . . . . Ballistic Gun 30 | . 14 14 24 32 27 24 34 35 34 35 36 37 24 Ballistic Cannon 1 | . . . 8 . . . . . . . . . 4 Peak Build Rating 68 | 6 8 11 22 21 22 23 45 45 48 48 58 58 68 Average Rating 36 | 6 7 8 17 20 21 21 34 44 45 47 55 56 61 On Entrance 28 | 6 6 8 6 19 21 22 21 44 43 47 48 55 57 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 157 | 13 50 50 157 63 61 61 72 73 88 80 85 89 99 Greatest Support 114 | 20 40 40 46 46 46 46 78 76 84 84 84 84 114 Greatest Overweight (x) 14 | . 1 1 7 1 1 1 1 . 1 . 1 1 14 Average Overweight (x) . | . . . 5 1 1 1 . . . . . . . Largest Inventory Capacity 30 | 8 20 20 30 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 8 17 18 27 20 20 20 20 20 20 20 20 20 20 Most Carried 30 | 6 20 20 30 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 11 18 22 19 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 5 20 20 20 20 20 20 19 20 20 20 5 Class Distribution -------------------- 52% | Skirmisher 20% | Tank 10% | Mutant 9% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 11068 | 200 258 191 1292 90 . 400 1287 471 1318 969 970 1580 2042 Remotely 1287 | . . . . . . . . . . . . 264 1023 Salvage Created 13311 | . 604 162 1763 113 . 680 2053 292 1485 1264 1232 1304 2359 Parts 832 | . 30 3 126 6 . 43 132 35 86 81 70 87 133 Haulers Intercepted 18 | . 2 . 6 . . . 6 . 3 . 1 . . Recyclers Shooed 15 | . . 2 1 . . . 2 . 2 . 1 . 7 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 285 | . 15 2 42 3 . 20 35 21 21 27 20 35 44 Melee 2 | . . . . . . . . . . . . . 2 Guns 227 | . 15 2 29 3 . 19 28 10 21 27 20 29 24 Cannons 18 | . . . 11 . . . . . . . . . 7 AOE 37 | . . . 2 . . . 7 11 . . . 6 11 Classes Destroyed 20 | . 5 2 3 . . 4 2 . . 2 . . 2 Worker 20 | . 1 . 4 . . . 4 . 1 . 3 . 7 Builder 8 | . . . 2 . . . . . 1 . . . 5 Tunneler 2 | . . . . . . 1 . . 1 . . . . Hauler 18 | . 2 . 6 . . . 6 . 3 . 1 . . Recycler 15 | . . 1 2 . . 1 2 . 3 . 2 . 4 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 5 | . 1 . 3 . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 92 | . 6 . 19 . . 13 7 18 2 6 . 20 1 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 85 | . 9 1 13 3 . 4 15 2 6 7 6 7 12 Brawler 7 | . . . . . . 1 . . . . 1 2 3 Duelist 6 | . . . . . . 1 1 . 2 . . . 2 Protector 1 | . . . . . . . . . . . . . 1 Sentry 48 | . . . 10 . . . 8 1 8 11 3 5 2 Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 7 | . . . . . . . 2 . . . . . 5 Hunter 19 | . . . . . . 1 1 . 3 1 3 2 8 Programmer 17 | . . . . . . . . . . 2 7 . 8 Heavy 2 | . . . . . . . 1 . . . . . 1 Best Kill Streak 16 | . 4 1 6 2 . 3 6 6 3 9 4 9 16 Combat Bots Only 9 | . 3 1 5 2 . 3 4 6 3 9 4 9 7 Max Kills in Single Turn 4 | . 1 1 3 1 . 2 4 4 2 2 1 3 4 Gunslinging 2 | . . . . . . 1 1 1 . 1 . 2 1 Exploded 4 | . . . 2 . . . 2 4 . . . 3 3 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 1232 | . 101 21 176 7 . 57 82 33 64 78 72 159 382 Missed 347 | . 34 5 45 2 . 15 23 14 21 19 25 45 99 Hits 885 | . 67 16 131 5 . 42 59 19 43 59 47 114 283 Melee 7 | . . 1 . . . 2 . . . . . . 4 Projectile 878 | . 67 15 131 5 . 40 59 19 43 59 47 114 279 AOE 1 | . . 1 . . . . . . . . . . . Critical Strikes 19 | . . . 2 . . . 4 . 2 1 1 . 9 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 12027 | . 791 254 1610 68 . 509 959 265 495 583 501 723 5269 Core 1678 | . 156 63 353 . . 30 75 28 27 15 38 38 855 Absorbed by Shields 331 | . . . . . . . . . . 213 . 118 . Ignored by Resistances 610 | . . . . . . . . . 145 88 76 245 56 Regen/Repaired (Parts) 1067 | . . . 154 . . . 123 . 45 131 188 335 91 Core Remaining (%) 55 | 100 . 12 . . . 4 . . . 73 . 89 . Volleys Fired 706 | . 66 14 131 5 . 35 74 53 55 54 45 64 110 Largest 5 | . 2 2 3 3 . 3 4 4 4 4 5 5 5 Hottest 199 | . 70 70 86 69 . 90 111 100 100 100 128 128 199 Shots Fired 2229 | . 132 28 358 15 . 80 245 92 206 198 219 263 393 Gun 1998 | . 132 28 283 15 . 80 240 86 202 196 217 259 260 Cannon 188 | . . . 75 . . . . . . . . . 113 Launcher 33 | . . . . . . . 5 6 . . . 2 20 Special 10 | . . . . . . . . . 4 2 2 2 . Kinetic 2076 | . 66 21 358 15 . 45 238 86 202 196 217 259 373 Thermal 73 | . 66 7 . . . . . . . . . . . Explosive 33 | . . . . . . . 5 6 . . . 2 20 Electromagnetic 37 | . . . . . . 35 2 . . . . . . Robot Hit Streak 18 | . 18 3 12 14 . 17 13 5 12 18 17 14 17 Robot Miss Streak 9 | . 6 7 9 1 . 4 5 2 3 3 3 5 5 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 58 | . 5 . 1 . . 4 7 3 1 11 3 9 14 Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 1 1 1 1 2 2 Shots Hit Robots 1337 | . 79 11 213 10 3 61 153 26 129 137 144 132 239 Core Hits 644 | . 33 7 96 5 . 32 74 24 51 51 51 69 151 Critical Kills 4 | . . . . . . 1 . . 1 1 1 . . Critical Parts Destroyed 5 | . . . . . . . 3 . . . . 1 1 Critical Strikes 23 | . 6 . 1 . . 1 3 . 1 1 1 1 8 Burn 6 | . 6 . . . . . . . . . . . . Destroy 9 | . . . . . . 1 3 . 1 1 1 1 1 Blast 7 | . . . 1 . . . . . . . . . 6 Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 32 | . . . . . 3 . 1 . 12 2 8 . 6 Impact . | . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . 12 2 8 . 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 3 . 1 . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28785 | . 827 149 3217 159 . 972 3245 1396 2532 2461 2616 2805 8406 Guns 19727 | . 823 140 2073 156 . 917 2598 603 2147 2461 2505 2328 2976 Cannons 2755 | . . . 782 . . . . . . . . . 1973 Explosions 5439 | . . . 343 . . 32 598 793 . . . 462 3211 Melee 543 | . . . . . . . . . 371 . . . 172 Ramming 321 | . 4 9 19 3 . 23 49 . 14 . 111 15 74 Kinetic 21458 | . 313 102 2855 156 . 488 2551 603 2147 2461 2505 2328 4949 Thermal 923 | . 510 38 343 . . 32 . . . . . . . Explosive 5064 | . . . . . . . 598 793 . . . 462 3211 Electromagnetic 476 | . . . . . . 429 47 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . 371 . . . 172 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . . 2 . 3 3 4 Average Corruption 1 | . 1 1 . . . . . . 1 . 1 3 2 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . 5 4 . . . . . . . . 22 30 6 Message Errors 23 | . 1 1 . . . . . . . . 7 14 . Matter Fused 8 | . 1 1 . . . . . . . . 3 2 1 Heat Flow Errors 7 | . 2 . . . . . . . . . 2 3 . Energy Discharges 10 | . 1 2 . . . . . . . . 3 4 . Data Loss (minor) 10 | . . . . . . . . . . . 5 4 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . 2 2 1 Weapon Failures 3 | . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 587 | . . . 120 . . . 33 42 147 . 6 26 213 Projectiles 48 | . . . . . . . . . . . . . 48 Explosions 386 | . . . 120 . . . 33 42 . . . 26 165 Melee 153 | . . . . . . . . . 147 . 6 . . Knockbacks 24 | . . . 6 . . . 2 . . . . . 16 Impact 3 | . . . . . . . 2 . . . . . 1 Kinetic 18 | . . . 5 . . . . . . . . . 13 Secondary 3 | . . . 1 . . . . . . . . . 2 Self-Inflicted Damage 650 | . . 4 75 . . . . 94 . . . . 477 Shots 14 | . . . 1 . . . . 2 . . . . 11 Rammed 40 | . 1 3 2 2 . 2 4 . 3 1 7 2 13 Targets Rammed 46 | . 2 3 2 2 . 3 4 . 3 1 9 2 15 Kicked 1 | . 1 . . . . . . . . . . . . Crushed 5 | . . . . . . 1 . . . . 2 . 2 Highest Temperature 549 | . 352 60 195 69 . 99 346 315 358 388 254 395 549 Average Temperature 103 | . 84 25 41 29 . 29 70 91 127 124 97 111 176 Received Heat Transfer 2644 | . 303 29 423 39 . 144 306 27 108 201 78 155 831 Effects 19 | . . . . . . . . 1 1 4 . . 13 Shutdowns 3 | . . . . . . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . . 1 . 3 . . 5 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . 3 . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . Heat Transferred 2372 | . 1961 111 250 . . 50 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 4 | . . . 2 1 . 1 2 3 2 3 2 4 4 Low Security (%) 48 | 100 100 100 30 97 . 88 58 . 44 14 68 . . Level 1 17 | . . . 11 2 . 11 24 3 50 14 23 14 . Level 2 20 | . . . 57 . . . 17 33 4 26 7 9 48 Level 3 10 | . . . . . . . . 63 . 44 . 42 26 Level 4 4 | . . . . . . . . . . . . 33 25 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1548 | . 120 46 553 212 . 215 482 991 482 983 515 1370 1548 Initial 718 | . . 9 . 212 . . 74 291 482 134 515 224 718 Average 328 | . 35 7 321 35 . 86 193 737 213 557 176 897 861 Influence Increases 9534 | . 450 93 1287 85 . 543 1153 700 724 909 698 1186 1706 Destroy 0b10 Robot/C 5720 | . 300 60 840 60 . 400 700 420 420 540 400 720 860 Destroy 0b10 Robot/NC 360 | . 20 10 90 . . 10 60 . 50 5 30 . 85 Destroy Leader 1146 | . 64 10 202 10 . 70 202 20 156 40 142 40 190 Allied During Kill 80 | . . 7 . . . . . . . 45 1 27 . Successful Hack 306 | . 35 6 37 . . . 71 40 15 14 57 16 15 Select Force Hacks 50 | . . . . . . . . . . . . . 50 Disable Machine 450 | . . . 45 . . 15 75 . 45 . . . 270 Anti-Garrison Action 700 | . . . . . . . . 100 . 250 . 350 . Destroy Structure 452 | . 1 . 43 . . 3 30 105 8 15 8 18 221 Partial Spotted 30 | . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 240 | . 30 . 30 15 . 45 . 15 30 . 60 15 . Influence Decreases 7999 | . 426 117 742 625 5 350 898 157 1508 133 1360 137 1541 Entered New Map 2428 | . . 15 . 333 5 . 119 157 509 73 468 97 652 Time Decay 4373 | . 396 84 672 282 . 330 619 . 699 . 702 . 589 Lost Part 440 | . 30 . 70 10 . 20 10 . . . . . 300 Lost Ally 158 | . . 18 . . . . . . . 60 40 40 . Purge Threat 600 | . . . . . . . 150 . 300 . 150 . . Squads Dispatched 42 | . 3 . 3 . . . 7 . 4 . 8 . 17 Investigation 9 | . 2 . 1 . . . 2 . 1 . . . 3 Extermination 10 | . . . . . . . . . . . 7 . 3 Reinforcement 17 | . 1 . 2 . . . 3 . 3 . 1 . 7 Assault 6 | . . . . . . . 2 . . . . . 4 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 14 | . 2 . 5 . . . . . 3 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 422 | . 24 12 95 4 . 22 53 16 40 30 29 29 68 Peak Tracking Total 14 | . 5 8 8 3 . 3 4 5 4 9 6 7 14 Tactical Retreats 15 | . 1 2 2 1 . 3 . 1 2 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 22 | . 4 . 2 . . . 2 1 4 1 . 7 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . 22 . . 4 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 38 | . . . 3 . . 1 5 2 3 2 . 4 18 Max in Single Turn 9 | . . . 3 . . 1 1 1 2 1 . 1 9 Garrison Relay 8 | . . . . . . . . 2 . 2 . 4 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 65 | . 9 1 10 1 2 . 11 2 10 3 9 2 5 Terminals 40 | . 6 1 9 . . . 6 2 5 3 4 2 2 Fabricators 4 | . . . . . . . . . . . 2 . 2 Repair Stations 9 | . 1 . 1 . . . 2 . 2 . 2 . 1 Recycling Units 6 | . 2 . . . . . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 183 | . 31 3 31 1 2 . 43 4 27 6 21 3 11 Successful 101 | . 16 1 17 1 2 . 25 3 13 2 14 1 6 Failed 82 | . 15 2 14 . . . 18 1 14 4 7 2 5 Catastrophic 16 | . . . 3 . . . 4 . 5 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 88 | . 16 3 12 . 1 . 24 1 16 . 7 . 8 Terminals 117 | . 21 3 25 . . . 29 4 13 6 10 3 3 Fabricators 9 | . . . . . . . . . . . 3 . 6 Repair Stations 29 | . 4 . 6 . . . 6 . 5 . 6 . 2 Recycling Units 19 | . 6 . . . . . 6 . 7 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . 2 . 2 . . Terminal Hacks 36 | . 4 1 6 1 2 . 9 2 2 2 4 1 2 Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 6 | . 1 1 1 . . . 3 . . . . . . Prototype ID Bank 6 | . 1 . 3 . . . 1 . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . 1 . 2 . 1 . . Locate Traps 1 | . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . . 1 Registered Components 3 | . 1 . . . . . 1 . . . 1 . . Zone Layout 3 | . . . 1 . . . 1 . . . 1 . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . Security Stations 2 | . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 18 | . 1 . 5 . . . 4 . 4 . 4 . . Scan Component 11 | . 1 . 3 . . . 2 . 3 . 2 . . Repair 7 | . . . 2 . . . 2 . 1 . 2 . . Recycling Unit Hacks 7 | . 3 . . . . . 2 . 2 . . . . Retrieve Components 7 | . 3 . . . . . 2 . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 2 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Coupler Status 2 | . . . . . . . . . 1 . 1 . . Unauthorized Hacks 33 | . 8 . 6 . . . 9 1 3 . 3 . 3 Terminals 21 | . 6 . 6 . . . 6 1 . . 1 . 1 Botnet 4 | . . . 1 . . . 1 1 . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . Sabotage 1 | . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . 1 . 1 Haulers 2 | . . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . . . . 1 . 1 Mechanics 1 | . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . 1 Recycling Units 8 | . 2 . . . . . 3 . 3 . . . . Reject 1 | . . . . . . . . . 1 . . . . Recyclers 3 | . 1 . . . . . 1 . 1 . . . . Mask 4 | . 1 . . . . . 2 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 52 | . 9 1 9 . . . 10 2 8 3 7 1 2 Full Trace Events 4 | . . . . . . . . . 1 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . Parts Repaired 7 | . . . 2 . . . 2 . 1 . 2 . . Time 276 | . . . 64 . . . 86 . 60 . 66 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . 10 . . . . . 10 . 12 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 2 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . Hotswap 1 | . . . . . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . Robots Hacked 9 | . . . . . 3 . 1 . 2 1 1 1 . Non-combat 8 | . . . . . 2 . 1 . 2 1 1 1 . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 9 | . . . . . 3 . 1 . 2 1 1 1 . parse_system 3 | . . . . . 3 . . . . . . . . check_alert 1 | . . . . . . . 1 . . . . . . formatsys_low 5 | . . . . . . . . . 2 1 1 1 . Relay Couplers Released 34 | . . . . . . . . 7 . 10 . 14 3 Machine Destruction 31 | . . . . . . . . 7 . 10 . 14 . Programmers 3 | . . . . . . . . . . . . . 3 Attached 7 | . . . . . . . . . 1 1 1 1 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 4 . 2 . Allies Hacked 3 | . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies 13 | . . 2 . . . . . . 2 5 1 3 . Largest Group 5 | . . 2 . . . . . . 2 5 2 2 . Highest-Rated Group 129 | . . 45 . . . . . . 24 129 35 36 . Highest-Rated Ally 40 | . . 31 . . . . . . 14 40 25 23 . Total Orders 15 | . . . . . . . . . 6 3 . 6 . STAY 7 | . . . . . . . . . 3 1 . 3 . FOLLOW 3 | . . . . . . . . . 1 1 . 1 . AID 3 | . . . . . . . . . 1 1 . 1 . DROP 2 | . . . . . . . . . 1 . . 1 . Ally Attacks 33 | . . 10 . . . . . . . 13 . 10 . Total Damage 382 | . . 147 . . . . . . . 154 . 81 . Kills 3 | . . 2 . . . . . . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) 6558 | . . . 1204 1335 580 1286 1494 659 . . . . . Seismic 4686 | . . . 1204 1335 580 1286 281 . . . . . . T.N.C. 1213 | . . . . . . . 1213 . . . . . . Jamming 659 | . . . . . . . . 659 . . . . . Robot Analysis Total 6 | . 1 1 1 . . . 3 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 23489 | 16 1467 479 3413 1633 580 1286 2842 1072 2975 1346 3020 1512 1848 Spaces Moved 11013 | 14 604 228 1434 610 240 467 1428 584 1460 701 1724 665 854 Core 64 | . . 61 . . . . . . . . . . 3 Treads 9678 | . 447 167 334 610 240 467 1428 584 1460 701 1724 665 851 Legs 171 | 14 157 . . . . . . . . . . . . Wheels 1100 | . . . 1100 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 50 160 240 240 240 155 163 160 160 160 160 160 Average Speed 183 | 120 206 189 195 240 240 240 159 163 184 160 162 192 167 Slowest Speed 750 | 120 240 240 400 240 240 240 240 163 243 160 243 240 750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 88 34 97 96 61 74 98 63 89 63 48 67 28 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 7 | . 3 . 2 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . 1 . 3 . . . . . . . Spaces Dug 118 | . . . . . . . 10 78 5 . 7 7 11 Terrain Destroyed 421 | . . . 44 . . 3 24 78 5 . 7 8 252 Melee 12 | . . . . . . . . . 5 . 7 . . Projectile 17 | . . . 2 . . . . . . . . . 15 AOE 392 | . . . 42 . . 3 24 78 . . . 8 237 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 13185 | 13 703 250 1791 766 245 557 1871 661 1663 871 1896 827 1071 Wait 768 | . 2 . 92 113 . 40 241 9 83 48 65 39 36 Move 11003 | 13 603 227 1433 609 239 466 1428 583 1460 700 1724 664 854 Hop . | . . . . . . . . . . . . . . Pick Up 154 | . 17 1 67 5 1 4 29 3 6 4 9 6 2 Fast Attach 58 | . 3 1 8 1 . 1 16 . 12 . 5 3 8 Attach 50 | . 1 1 13 1 . 1 5 . 1 1 5 2 19 Detach 19 | . . . 4 . . . 2 . 3 1 3 2 4 Swap 125 | . 5 . 13 3 1 4 22 10 15 12 11 15 14 Drop 129 | . 4 3 28 5 1 3 45 3 13 2 12 7 3 Fire 706 | . 66 14 131 5 . 35 74 53 55 54 45 64 110 Melee 32 | . . . . . 3 . 1 . 12 2 8 . 6 Ram 5 | . . 3 1 . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . Crush 40 | . 1 . 1 2 . 3 4 . 3 1 9 2 14 Escape Stasis 8 | . . . . . . . . . . . . 8 . Rewire 61 | . . . . . . . . . . 46 . 15 . Trap 26 | . . . . 22 . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 8) 129 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 974 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Core integrity fell below 50% 1180 | -10/Materials | Learned location of 1 exit from Recycling 1238 | -10/Materials | Learned location of Recycling (-7) 1288 | -10/Materials | Learned 4 Subcaves zone layouts 1347 | -10/Materials | Learned location of Mines (-9) 1416 | -10/Materials | Learned location of 1 exit from Storage 1484 | -10/Materials | Entered Mines 1484 | -10/Mines | Discovered new exit (range 12) 1535 | -10/Mines | Learned 2 Materials zone layouts 1880 | -10/Mines | Assembled infested the area 1885 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1929 | -10/Mines | Core integrity fell below 20% 1949 | -10/Mines | Lost 3 allies 1963 | -10/Mines | Entered Materials 1963 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2338 | -9/Materials | Build established: Hauler-Gunner 2406 | -9/Materials | Discovered new exit (range 16) 2734 | -9/Materials | Lost 4 parts (1n1u2w) 2772 | -9/Materials | Discovered new exit (range 9) 3045 | -9/Materials | Core integrity fell below 50% 3255 | -9/Materials | Repaired Imp. Light Cannon 3305 | -9/Materials | Repaired Hvy. Assault Rifle 3503 | -9/Materials | Learned location of 1 exit from Storage 3545 | -9/Materials | Learned 4 Recycling zone layouts 3579 | -9/Materials | Learned location of 1 exit from Recycling 3602 | -9/Materials | Learned location of Zion (-7) 3615 | -9/Materials | Learned Storage emergency access door positions 3620 | -9/Materials | Identified exit to Materials 3621 | -9/Materials | Learned location of 1 exit from Materials 3627 | -9/Materials | Learned Storage trap positions 4541 | -9/Materials | Core integrity fell below 20% 4970 | -9/Materials | Build established: Tank 5376 | -9/Materials | Entered Mines 6153 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6174 | -9/Mines | Discovered exit to Materials (range 8) 6335 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6335 | -9/Mines | Discovered new exit (range 5) 6400 | -9/Mines | Discovered exit to Materials (range 9) 6420 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7009 | -9/Mines | Entered Exiles 7065 | -9/Exiles | Met 8R-AWN 7108 | -9/Exiles | Met EX-HEX 7194 | -9/Exiles | Met EX-BIN 7230 | -9/Exiles | Aligned with FarCom system 7233 | -9/Exiles | Given EX-Vault access code 7290 | -9/Exiles | Opened EX-Vault 7307 | -9/Exiles | Found 0b10 Alert Chip 7356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7391 | -9/Exiles | Exiles lab attacked by MAIN.C 7558 | -9/Exiles | Discovered new exit (range 14) 7589 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 7589 | -9/Exiles | Entered Mines 7883 | -8/Mines | Build established: Skirmisher 8758 | -8/Mines | Discovered exit to Materials (range 9) 8875 | -8/Mines | Entered Materials 8875 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8876 | -8/Materials | Identified exit to Factory 9314 | -8/Materials | Repaired Lgt. Armor Plating 9817 | -8/Materials | Discovered exit to Factory (range 12) 10638 | -8/Materials | Build established: Tank 11256 | -8/Materials | Discovered exit to Factory (range 16) 11327 | -8/Materials | Build established: Skirmisher 11499 | -8/Materials | Learned 2 Storage zone layouts 11543 | -8/Materials | Learned Factory trap positions 11546 | -8/Materials | Repaired Enh. Autogun 11576 | -8/Materials | Learned Factory emergency access door positions 11616 | -8/Materials | Learned location of 1 exit from Lower Caves 11618 | -8/Materials | Learned location of 1 exit from Storage 11630 | -8/Materials | Learned location of 1 exit from Lower Caves 11650 | -8/Materials | Learned Storage stockpile data 11675 | -8/Materials | First assault squad dispatched 11717 | -8/Materials | Identified exit to Garrison 11717 | -8/Materials | Entered Garrison 11753 | -8/Garrison | Triggered checkpoint 11802 | -8/Garrison | Garrison Relay disabled 11982 | -8/Garrison | Triggered checkpoint 12058 | -8/Garrison | Discovered new exit (range 10) 12107 | -8/Garrison | Triggered checkpoint 12144 | -8/Garrison | Garrison Relay disabled 12273 | -8/Garrison | Triggered checkpoint 12333 | -8/Garrison | Triggered checkpoint 12373 | -8/Garrison | Discovered new exit (range 42) 12373 | -8/Garrison | Discovered new exit (range 7) 12373 | -8/Garrison | Discovered new exit (range 59) 12423 | -8/Garrison | Installed Relay Interface Framework 12602 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 12771 | -8/Garrison | Build established: Tank 12789 | -8/Garrison | Entered Materials 13663 | -8/Materials | Repaired Enh. Autogun 14499 | -8/Materials | Discovered exit to Factory (range 10) 14989 | -8/Materials | Build established: Skirmisher 15764 | -8/Materials | Identified exit to Garrison 15764 | -8/Materials | Entered Garrison 15764 | -8/Garrison | Accompanied by 2 allies 15994 | -8/Garrison | Destroyed 9 combat bots 16016 | -8/Garrison | Triggered checkpoint 16030 | -8/Garrison | Garrison Relay disabled 16120 | -8/Garrison | Triggered checkpoint 16152 | -8/Garrison | Discovered exit to Factory (range 10) 16502 | -8/Garrison | Triggered checkpoint 16723 | -8/Garrison | Discovered exit to Factory (range 13) 16773 | -8/Garrison | Expanded RIF knowledge: Hotswap 16806 | -8/Garrison | Learned Factory security intel 16818 | -8/Garrison | P-60 Hacker assimilated allied Smith 3a 17001 | -8/Garrison | Triggered checkpoint 17042 | -8/Garrison | Discovered exit to Factory (range 65) 17042 | -8/Garrison | Discovered exit to Factory (range 77) 17042 | -8/Garrison | Discovered exit to Factory (range 25) 17048 | -8/Garrison | Garrison Relay disabled 17110 | -8/Garrison | Entered Factory 17110 | -7/Factory | Accompanied by 2 allies 17110 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 17111 | -7/Factory | Identified exit to Storage 17111 | -7/Factory | Identified exit to Lower Caves 17112 | -7/Factory | Loaded intel: 131 trap records 17834 | -7/Factory | Repaired Med. Treads 18420 | -7/Factory | Discovered new exit (range 15) 18684 | -7/Factory | Fabricated Matter Neutralizer? 18981 | -7/Factory | Repaired Coolant Injector 19059 | -7/Factory | Discovered new exit (range 4) 19589 | -7/Factory | Discovered new exit (range 7) 20123 | -7/Factory | Identified exit to Garrison 20130 | -7/Factory | Entered Garrison 20130 | -7/Garrison | Accompanied by 1 ally 20330 | -7/Garrison | Triggered checkpoint 20353 | -7/Garrison | Garrison Relay disabled 20438 | -7/Garrison | Triggered checkpoint 20500 | -7/Garrison | Destroyed 9 combat bots 20614 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 20664 | -7/Garrison | Triggered checkpoint 20700 | -7/Garrison | Garrison Relay disabled 20764 | -7/Garrison | Discovered new exit (range 14) 20858 | -7/Garrison | Triggered checkpoint 21045 | -7/Garrison | Discovered new exit (range 8) 21108 | -7/Garrison | Triggered checkpoint 21140 | -7/Garrison | Garrison Relay disabled 21477 | -7/Garrison | Discovered new exit (range 11) 21496 | -7/Garrison | Triggered checkpoint 21545 | -7/Garrison | Garrison Relay disabled 21586 | -7/Garrison | Learned Factory security intel 21642 | -7/Garrison | Entered Factory 21642 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21643 | -6/Factory | Identified exit to Extension 22295 | -6/Factory | Discovered new exit (range 7) 22342 | -6/Factory | First assault squad dispatched 23003 | -6/Factory | Cargo convoy interrupted 23116 | -6/Factory | Lost 7 parts (1n2u4w) 23199 | -6/Factory | Lost 4 parts (3n1u) 23206 | -6/Factory | Destroyed 7 combat bots 23411 | -6/Factory | Lost 6 parts (1p1n1u3w) 23446 | -6/Factory | Core integrity fell below 50% 23474 | -6/Factory | Core integrity fell below 20% 23490 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23466_ U-05 Engineer lays Concrete. 23467_ U-05 Engineer builds a Wall. 23468_ U-05 Engineer lays Concrete. 23469_ K-01 Serf collects debris. 23469_ U-05 Engineer builds a Wall. 23470_ R-10 Processor collects Weapon Cycler. 23473_ Slug penetrates Wall. 23473_ U-05 Engineer lays Concrete. 23473_ R-10 Processor collects Angular Momentum Engine. 23474_ U-05 Engineer builds a Wall. 23477_ Relay Coupler [NC] destroyed. 23479_ Relay Coupler [Demolisher] destroyed. 23479_ Penetrated by Slug. 23480_ U-05 Engineer lays Concrete. 23481_ H-66 Slayer destroyed. 23484_ G-50 Soldier Carbon-fiber Leg severed. 23484_ R-10 Processor collects Flexi-carbon Leg. 23486_ R-10 Processor collects Phase Shifter. 23488_ R-10 Processor collects Targeting Computer. 23490_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????? + +??? | | ????????? #####/# ####### #"##+####??? | | ????????? A ??# # # # ????????? | | ????????? ### !! ## ### "????????? | | ?????????? # !! " #!! ### #???""???????? | | ?????????? "" # = "##!! #?# #???"????????? | | ?????????? "" ## "## #?# #????????????? | | ???????? """ # # ## !#?# #????????????? | | ???????+ """ # #### #?? #????????????? | | ???????# """ ## #??##+##?? #????????????? | | ???????# ##"#######??h???? ?????????????? | | ?? " h? ?????????????? | | ???????##########+#" #######???????+?????????????? | | ??????# # #???????????????????????????? | | ??????+ """ """ # #???#####???????????????????? | | ??????????"" """ # #???] #???????????????????? | | ?????????""" """ # #??? #???????????????????? | | ??????# / #??? !**#???????????????????? | | ??????############## #??? !**#?#?????????????????? | | ???????????????????# #### !**# #?????????????????? | | ???????????????????# ## # #?????????????????? | | ??????????????????##u## #?????????????????? | | ??????????????????# = = #w#?????????????????? | | ?????????# # R###### ##### ????? | | ?????????????""" + ! uguR + ![ ????? | | ?????????????""" # #@####/##### !! ????? | | ??????????????????# #=g# #??????????????? | | ??????????????????## ## k# #??????????????? | | ???????????????????# ##### "" #??????????????? | | ?????????????????? #???? T" #??????????????? | | ???????????????? #???? "" #??????????????? | | ??????????????? #????? ???????????????? | | ??????????????###+######?????######??????????????? | | ???????????????? ???????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Light Cannon | 25% | -9/Materials Hvy. Assault Rifle | 53% | -9/Materials Lgt. Armor Plating | 12% | -8/Materials Enh. Autogun | 72% | -8/Materials Enh. Autogun | 71% | -8/Materials Med. Treads | 34% | -7/Factory Coolant Injector | 12% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkLobotomyRifle Manual? 0 Play Time 02:16:21 Cumulative 491.8 hours Start 2025.06.28 @ 21:59:25 End 2025.06.29 @ 18:04:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 23 Types 7/4/6/2/1/0/1/1/0/1 Lore% 89 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a742ba7-5216-420c-85bc-5111dccbf26d