Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 02:32:23 Player: CrossedViper Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (537) 2685 Value Destroyed (28353) 28353 Prototype IDs (119) 2380 Alien Tech Used (13) 2600 Bonus (14064) 14064 TOTAL SCORE: 60382 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9094 Follower Combat Kills 1055 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1546 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -5531 Cogmind --------- Core Integrity 0/1600 Matter 97/300 Energy 80/100 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Point Singularity Launcher > --- INVENTORY (7) ---- Advanced Energy Well (500) Experimental Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Surveybot 24 Chip Experimental Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Heavy Regenerative Plating Experimental EM Disruption Field System Mapper Ghost Barrier Spacefold Activator > --- WEAPON ----------- Multirail Multirail Core Stripper > --- INVENTORY -------- Centrium Heavy Treads Advanced Energy Well Advanced Energy Well Experimental Targeting Computer Experimental Target Analyzer Centrium Heavy Armor Plating Experimental Field Recycling Unit Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Point Singularity Launcher Guided Micro-nuke Launcher Sigix Terminator Field Lobotomy Kit RU-N14's Throwing Claymores v3 [Rating: 257] Favorites ----------- Power Enhanced Fission Core Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Vortex Rail Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Compact Linear Accelerator Launcher Neutron Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Master Tearclaws Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . 1 . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 445 | 6 2 3 2 5 31 22 21 45 2 19 9 32 . 24 5 . 10 1 14 2 2 21 5 13 47 25 19 27 31 Power 33 | 1 . . . 3 1 3 1 5 1 1 1 . . . . . 2 . 2 . . 4 . 1 1 1 1 2 2 Engine 14 | 1 . . . 3 1 3 1 4 . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . 2 . . 4 . 1 1 1 1 2 2 Propulsion 99 | 2 1 . . . 8 9 8 9 . 4 . 9 . 6 . . 2 . 4 1 1 3 . 2 11 9 2 3 5 Treads 59 | 2 1 . . . 8 9 3 7 . 4 . 5 . . . . . . 1 . 1 . . . 1 7 2 3 5 Leg 33 | . . . . . . . 1 . . . . 4 . 6 . . 2 . 3 . . 3 . 2 10 2 . . . Wheel 7 | . . . . . . . 4 2 . . . . . . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 1 1 3 2 1 5 3 4 5 . 6 1 9 . 12 3 . 6 . 5 . . 11 . 7 20 8 12 14 7 Device 82 | . . 3 . . 1 . 2 2 . 5 1 3 . 8 2 . 3 . 3 . . 8 . 4 18 2 8 8 1 Storage 7 | 1 . . 1 . . 1 . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . Processor 15 | . . . . . 2 . 2 1 . 1 . 2 . 1 . . 1 . . . . 1 . 1 1 1 . . 1 Hackware 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 Protection 32 | . 1 . 1 1 1 2 . 2 . . . 3 . 2 . . 1 . 1 . . 2 . 2 1 3 3 3 3 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Weapon 167 | 2 . . . 1 17 7 8 26 1 8 7 14 . 6 2 . . 1 3 1 1 3 5 3 15 7 4 8 17 Energy Gun 34 | 1 . . . 1 8 6 6 . . . . 3 . . . . . . . . . 3 3 1 2 . . . . Energy Cannon 30 | . . . . . . . . 12 . 3 2 5 . 2 . . . . . 1 . . . . 1 1 1 2 . Ballistic Gun 21 | 1 . . . . 5 . . 2 . 1 . 1 . 1 . . . . . . . . . . 2 . 1 3 4 Ballistic Cannon 16 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 9 3 . . . Launcher 36 | . . . . . 1 1 2 7 1 3 2 1 . 3 2 . . 1 1 . 1 . 1 . . . . 1 8 Special Weapon 12 | . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 2 1 2 . . 3 Impact Weapon 13 | . . . . . . . . 2 . . 1 2 . . . . . . 2 . . . . . . . 2 2 2 Slashing Weapon 5 | . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 82 | . . 1 . . 6 3 1 8 . . . 4 . 11 . . 3 . 2 1 . 6 1 4 12 5 9 4 1 Parts Lost 67 | . . 1 . 1 6 7 6 5 . 6 . . . 1 1 . . . 7 . 2 . . 1 . 1 . 4 18 Power 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 26 | . . . . . 4 4 4 3 . 2 . . . . . . . . 1 . 1 . . . . . . . 7 Utility 29 | . . 1 . . 1 2 2 . . 3 . . . 1 1 . . . 4 . 1 . . 1 . 1 . 3 8 Weapon 10 | . . . . . 1 1 . 1 . 1 . . . . . . . . 2 . . . . . . . . 1 3 Highest Loss Streak 6 | . . 1 . 1 2 5 4 4 . 5 . . . 1 1 . . . 3 . 2 . . 1 . 1 . 1 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 98 100 98 87 94 92 98 93 87 72 72 93 83 81 77 69 79 86 67 69 83 89 84 90 88 81 75 61 Engine 3 | . 14 14 14 13 9 9 7 11 5 5 5 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 6 6 6 8 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 6 5 4 5 4 5 9 10 10 10 10 8 9 8 8 8 8 Treads 15 | . 27 28 28 28 25 26 15 24 13 17 26 20 13 6 . . . . . 5 6 8 5 2 1 8 18 16 13 Leg 8 | . . . . . . . 2 . . . . 5 13 16 23 23 22 23 29 20 17 19 25 26 27 16 . . . Device 14 | . . 10 5 . 6 8 8 6 13 16 15 8 13 18 23 23 16 17 13 10 10 19 20 19 22 23 25 17 10 Storage 7 | . 14 14 14 14 9 9 7 6 6 6 6 7 13 11 10 11 8 11 8 10 10 9 5 4 4 4 4 4 2 Processor 6 | . . . . . 11 16 15 22 13 16 5 2 13 1 . . 2 5 5 5 2 1 5 5 12 7 8 8 4 Hackware 1 | . . . . . . 9 7 5 . . . . . . . . . . 4 . . . . . . 2 . . 5 Protection 4 | . 10 2 8 13 8 1 9 2 6 . . 3 6 9 5 5 4 5 5 . . 4 10 8 3 8 4 7 4 Energy Gun 2 | . 14 14 14 14 8 10 14 . . . . 1 . . . . . . . . . 5 9 4 . . . . . Energy Cannon 3 | . . . . . . . . 11 6 5 . 5 13 9 9 2 4 7 5 5 5 . . . . . 3 3 . Ballistic Gun 1 | . 14 14 14 14 5 . . . . 2 . 1 . . . . . . . . . . . . . 4 3 3 2 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 207 | 11 14 14 29 40 52 62 67 92 100 99 162 162 118 133 130 128 127 127 124 108 108 114 113 142 144 162 190 191 207 Greatest Support 280 | 40 40 40 40 40 60 65 63 80 26 91 91 108 60 116 131 111 111 111 166 115 115 142 142 195 205 265 265 265 280 Greatest Overweight (x) 50 | . . . . . 1 1 6 3 3 9 1 50 1 2 1 1 1 1 1 . 1 1 . . 1 1 . . . Average Overweight (x) . | . . . . . . . 1 . 3 4 . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Capacity 18 | 6 8 8 12 15 15 18 20 20 20 20 20 16 20 20 19 20 14 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 22 | 5 7 8 15 15 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Carried 17 | 3 5 7 10 14 14 16 19 18 20 19 19 13 19 18 19 18 13 19 18 20 19 19 19 19 19 19 19 19 15 Final Capacity 22 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 7 Final Carried 22 | 4 7 8 15 15 15 17 20 20 20 20 20 19 19 20 18 20 20 18 20 20 20 20 20 20 20 19 20 22 2 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Mutant 12% | Generator-Mutant 12% | Golem 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Mutant | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 9948 | 278 64 30 22 77 575 520 202 878 60 277 340 537 . 338 334 131 301 253 197 20 233 218 79 164 618 756 566 1106 774 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27096 | 137 184 88 22 59 1066 1483 1717 2567 . 486 52 626 . 1845 484 57 697 421 630 . 200 201 277 1241 1397 1876 1708 4969 2606 Parts 1126 | 7 16 7 4 7 58 73 66 98 . 13 3 17 . 92 25 1 29 17 35 . 11 6 9 34 78 86 68 159 107 Haulers Intercepted 18 | . . . . . 4 3 1 4 . . . . . 3 . . . . . . . . . . . . . 2 1 Recyclers Shooed 19 | 1 . . . . 2 1 4 7 . . . . . . . . . . 1 . . . . . 2 . . 1 . Parts Field Recycled 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . 1 Retrieved Matter 876 | . . . . . . . . . . . . . . . . . . . . . . . . . 863 . . . 13 Parts Self-Destructed 55 | . . . . . . . . . . 4 . . . . 24 1 . 14 . . 6 . 6 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 461 | . 3 2 . 3 17 26 20 41 . 13 . 41 . 30 17 2 2 8 12 . 8 10 10 20 21 21 18 54 62 Melee 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Guns 184 | . 3 2 . 3 10 11 15 1 . . . . . . . . . . . . . 8 2 11 11 21 17 50 19 Cannons 83 | . . . . . 7 12 . 17 . 2 . 1 . 18 10 2 2 1 5 . . . . 1 4 . . . 1 AOE 169 | . . . . . . . 5 19 . 11 . 37 . 12 7 . . 7 6 . 8 2 8 4 4 . . . 39 Classes Destroyed 35 | 2 3 . 1 1 5 1 1 5 . 3 . 5 . 1 . . . . 1 . . 2 . . 1 1 1 1 . Worker 23 | . . . . . 2 4 4 3 . . . . . 1 . . . . 1 . . . . 1 . . . 2 5 Builder 18 | . 1 . . . 1 . 1 3 . . . . . 1 . . . . 2 . . . . . 3 . . 5 1 Tunneler 5 | 2 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . . . . . 4 3 1 4 . . . . . 3 . . . . . . . . . . . . . 2 1 Recycler 20 | 1 . . . . 1 3 8 3 . . . . . 2 . . . . . . . . . . . . . . 2 Mechanic 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 1 Operator 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 19 | . 1 . . . 1 1 2 1 . . . . . . . . . . . . . . . . 2 5 1 3 2 Swarmer 47 | . . . . 3 1 3 5 3 . . . . . 4 9 1 . . 4 . . 1 3 . . . 3 3 4 Saboteur 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 Grunt 176 | . 3 2 . . 12 15 13 15 . 4 . . . 5 4 . . 3 . . 4 3 3 7 11 11 5 32 24 Brawler 12 | . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . 1 2 1 1 3 . Duelist 14 | . . . . . . . . 1 . 4 . . . . 1 . . . . . . . 1 . 1 . . . 6 Protector 7 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sentry 30 | . . . . . 2 8 . 4 . 1 . . . 2 1 . . . 1 . . . . 3 . 1 . 2 5 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 15 | . . . . . . . . 6 . . . . . 2 . . . . 2 . . 1 . . . . 2 . 2 Hunter 30 | . . . . . 1 . 1 4 . . . . . 5 . . . 2 2 . . 1 . 4 2 . 2 . 6 Programmer 53 | . . . . . . . 1 4 . . . . . 9 . . . 1 2 . . 2 2 4 3 4 3 10 8 Heavy 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Behemoth 7 | . . . . . . . . 1 . . . . . . 1 1 . 1 . . . . 1 . . . . 1 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Master Thief 8 | . . . . . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 34 | . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | 3 1 1 . 3 6 8 7 16 . 9 2 36 . 11 7 1 1 4 5 . 4 6 4 5 8 6 5 16 23 Combat Bots Only 34 | . 1 1 . 3 5 6 4 10 . 9 . 34 . 8 7 1 1 4 4 . 4 6 4 5 5 6 5 8 19 Max Kills in Single Turn 30 | 1 1 1 1 1 1 1 4 8 . 2 1 30 . 6 2 1 1 2 4 . 3 1 2 2 6 2 1 2 15 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 28 | . . . . . . . 3 5 . 2 . 28 . 5 2 . . 2 4 . 3 1 2 2 4 . . . 11 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 30222 | . 227 115 . 302 1358 1569 1030 2430 . 970 65 914 45 1240 644 150 220 224 1954 . 359 483 429 834 480 530 441 3601 9608 Core 3826 | . 52 42 . 70 133 151 244 277 . 101 . 106 . 76 112 19 . 33 181 . 90 . 68 22 23 10 65 546 1405 Absorbed by Shields 3555 | . . . . . . . . . . . . . . . . . . . . . . . . 685 489 516 426 461 978 Reduced by Siege Mode 52 | . . . . . . . . . . . . . . . . . . . . . . 34 18 . . . . . . Redirected to Core 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 11 . Redirected to Shielding 199 | . . . . . . . . . . . . 30 . 53 . . . . . . . 24 27 65 . . . . . Regen/Repaired (Parts) 1501 | . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . 791 669 Core Remaining (%) 65 | 100 . . . 34 . 48 65 . . . . . 43 . . . . 76 . . . . 70 . 96 . . 57 . Volleys Fired 1330 | 6 18 7 1 13 75 88 80 84 . 23 4 33 . 61 23 10 50 38 44 6 7 24 14 98 82 107 80 157 97 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 2 2 2 2 1 1 2 2 2 2 2 1 2 2 Hottest 193 | 60 60 60 60 60 105 116 176 176 . 160 160 193 . 135 55 55 50 55 55 25 55 90 90 90 140 170 120 170 90 Shots Fired 1878 | 12 36 14 2 26 136 142 153 158 . 29 6 44 . 102 40 15 78 65 69 6 7 46 21 101 101 109 81 161 118 Gun 1057 | 12 36 14 2 26 124 107 151 14 . 1 . 12 . 3 . . . . . . . 46 18 92 45 63 58 143 90 Cannon 710 | . . . . . 11 35 . 134 . 19 4 25 . 96 32 9 78 57 66 6 . . . . 55 42 23 18 . Launcher 80 | . . . . . 1 . 2 9 . 9 2 5 . 3 8 6 . 8 3 . 7 . 1 . . . . . 16 Special 31 | . . . . . . . . 1 . . . 2 . . . . . . . . . . 2 9 1 4 . . 12 Kinetic 583 | 6 18 7 1 13 56 35 . 2 . 1 . 7 . 3 . . . . . . . . . . 68 75 58 143 90 Thermal 1101 | 6 18 7 1 13 79 107 151 146 . 19 4 25 . 96 32 9 78 57 66 6 . . . 77 32 30 23 18 1 Explosive 105 | . . . . . 1 . 2 9 . 9 2 5 . 3 8 6 . 8 3 . 7 . 3 9 1 4 . . 25 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 79 | . . . . . . . . . . . . . . . . . . . . . . 46 18 15 . . . . . Phasic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 8 12 6 1 6 31 22 17 15 . 22 7 6 . 23 4 5 14 5 14 . 5 7 10 13 13 20 15 19 23 Robot Miss Streak 10 | 1 2 2 1 7 3 2 5 5 . 2 . 3 . 2 2 1 3 2 2 . . 2 2 3 10 7 3 6 7 Penetration Max 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 1 2 3 2 Secondary Targets 5 | . . . . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 1305 | 9 25 9 1 12 95 111 100 102 . 27 8 34 . 75 16 5 63 5 52 . 3 32 15 63 65 58 62 154 104 Core Hits 1075 | 4 8 5 1 3 42 42 65 147 . 26 5 47 . 49 33 4 38 13 21 . 18 16 15 41 50 43 46 146 147 Critical Kills 143 | . . . . . . . . 5 . . . 2 . . . . . . . . . . . . 11 26 19 64 16 Critical Parts Destroyed 197 | . . . . . . . . . . . . . . . . . . . 2 . . 2 3 1 6 34 30 94 25 Critical Strikes 403 | . . . . . 3 8 2 6 . . . 2 . . . . . . 2 . . 2 4 13 28 70 53 166 44 Burn 25 | . . . . . 1 4 2 1 . . . . . . . . . . . . . . . 11 6 . . . . Meltdown 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . Destroy 348 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 70 53 165 41 Blast 9 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . 3 . . . . Smash 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 Detonate 6 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . Melee Attacks 68 | . . . . . . . . 1 . 9 6 16 . . . . . . 16 . . . . . . . 1 10 9 Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 9 Impact 36 | . . . . . . . . 1 . . 3 16 . . . . . . 16 . . . . . . . . . . Slashing 12 | . . . . . . . . . . 9 3 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 1 . 9 3 2 . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78500 | 108 301 118 12 155 1973 3256 3165 6447 . 2693 260 6180 . 6530 1832 570 2247 1122 2923 . 1321 2082 2019 3229 2521 759 959 2693 23025 Guns 17176 | 108 301 109 12 155 1303 1591 2598 253 . . . 102 . 26 . . . . . . . 1611 585 1810 912 679 706 2107 2208 Cannons 15956 | . . . . . 574 1612 . 2459 . 323 105 559 . 3559 810 243 2247 73 1917 . . . . . 853 80 253 289 . Explosions 42001 | . . . . . 77 . 515 3616 . 2312 121 4527 . 2936 1022 327 . 1049 545 . 1321 471 1342 1075 647 . . . 20098 Melee 2222 | . . . . . . . . 86 . 58 34 982 . . . . . . 461 . . . . . . . . 297 304 Ramming 327 | . . 9 . . 19 53 52 33 . . . 10 . 9 . . . . . . . . . 39 63 . . . 40 Kinetic 10430 | 64 115 54 12 75 1021 1612 . 36 . . . 36 . 26 . . . . . . . . . . 1043 714 706 2404 2512 Thermal 35636 | 44 186 55 . 80 856 1591 2598 2744 . 323 105 559 . 4180 810 243 2247 73 1917 . . 471 319 1685 722 45 253 289 13241 Explosive 27206 | . . . . . 77 . 515 3548 . 2312 121 4527 . 2315 1022 327 . 1049 545 . 1321 . 1023 1000 647 . . . 6857 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1529 | . . . . . . . . 86 . . . 982 . . . . . . 461 . . . . . . . . . . Slashing 910 | . . . . . . . . . . 58 34 . . . . . . . . . . . 92 305 46 . . . 375 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2396 | . . . . . . . . . . . . . . . . . . . . . . 1611 585 200 . . . . . Phasic 66 | . . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 5 . 2 2 2 2 . . 8 8 8 8 8 3 3 3 3 2 9 17 4 10 8 8 Average Corruption 5 | . . . . . 1 4 . 1 2 2 2 . . 4 8 8 8 8 1 3 3 1 1 7 14 3 5 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 380 | . . . . . 1 25 . 18 1 8 1 . . 12 48 21 56 28 4 9 8 . 7 18 35 14 25 37 4 Message Errors 79 | . . . . . . 2 . 2 . 1 . . . 1 15 8 7 8 2 4 . . 1 4 7 4 6 6 1 Matter Fused 99 | . . . . . . 6 . 5 1 4 1 . . 4 12 4 14 6 1 2 3 . 4 4 13 4 3 8 . Heat Flow Errors 43 | . . . . . . 4 . 2 . . . . . 2 3 . 6 3 . 2 2 . 1 1 4 2 7 3 1 Energy Discharges 47 | . . . . . 1 7 . 4 . 1 . . . 3 4 2 8 4 . . 1 . 1 2 2 . 1 5 1 Parts Rejected 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 1 . Data Loss (minor) 50 | . . . . . . 3 . 2 . 1 . . . . 6 5 10 3 1 . 1 . . 4 5 2 2 5 . Data Loss (major) 17 | . . . . . . 1 . . . . . . . . 1 1 7 1 . 1 1 . . . . 1 1 2 . Misfires 13 | . . . . . . 2 . 1 . . . . . . 3 1 1 . . . . . . 1 . 1 1 2 . Alerts 12 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . . . . 2 . 2 1 1 Weapon Failures 15 | . . . . . . . . . . . . . . 1 1 . 2 3 . . . . . 2 2 . . 4 . Overload Shots 28 | . . . . . . . . . . . . . . . . . . . . . . . . 23 5 . . . . Overflow Damage 4480 | . . . . . . 205 19 178 . 167 . 536 . 326 116 35 41 . 345 . 128 60 13 30 40 15 11 10 2205 Projectiles 1039 | . . . . . . 205 . 66 . . . 51 . 300 116 . 41 . 184 . . . . . 40 15 11 10 . Explosions 2985 | . . . . . . . 19 56 . 167 . 270 . 26 . 35 . . . . 128 60 13 6 . . . . 2205 Melee 456 | . . . . . . . . 56 . . . 215 . . . . . . 161 . . . . 24 . . . . . Knockbacks 24 | . . 1 . . 1 6 1 1 . . . 2 . . . . . . 1 . . . . . 11 . . . . Impact 7 | . . 1 . . . . 1 1 . . . 2 . . . . . . 1 . . . . . 1 . . . . Kinetic 13 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . 8 . . . . Secondary 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 1606 | . . . . . . . 8 197 . 488 . . . . 16 . . . 48 . 343 . 68 . . . 72 . 366 Shots 27 | . . . . . . . . 9 . 5 . . . . 1 . . . 1 . 4 . 1 . . . 1 . 5 Rammed 24 | . . 2 . . 4 6 2 5 . . . 1 . . . . . . . . . . . . . . . . 4 Targets Rammed 39 | . . 2 . . 4 9 6 6 . . . 1 . 2 . . . . 1 . . . . 1 3 . . . 4 Kicked 11 | . . . . . . . 4 . . . . . . 2 . . . . 1 . . . . 1 3 . . . . Crushed 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 225 42 9 72 288 236 383 195 . 177 201 373 . 240 195 . 264 232 5 189 155 20 111 65 451 143 149 201 198 Average Temperature 135 | . 85 24 6 37 115 98 112 31 . 62 86 119 . 66 75 . 110 97 3 89 37 15 57 65 95 46 77 149 188 Received Heat Transfer 4475 | . 168 69 . 18 459 837 549 468 . 63 15 126 12 156 75 21 . 46 198 . . 42 72 68 64 36 16 276 621 Effects 14 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 1 . . 9 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Interference 8 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . . . Total Turns 170 | . . . . . . . . . . . . . . . . . . . . . . 149 17 . 1 3 . . . Longest Duration 149 | . . . . . . . . . . . . . . . . . . . . . . 149 14 . 1 3 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . 1 . . Impact Corruptions 15 | . . . . . . 1 . 1 . . . 6 . . . . . . 4 . . . . 3 . . . . . Robots Melted 18 | . . . . . . 2 1 8 . . . . . . . . . . . . . . . 4 2 . . 1 . Combat Hostiles 13 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . 4 2 . . 1 . Parts Melted 79 | . 1 . . . 3 5 6 19 . 2 1 . . 4 1 . . . . . . . . 23 13 . . 1 . Heat Transferred 29450 | 100 400 125 . 175 1869 3330 3996 5095 . 587 200 549 . 2100 375 125 1562 25 1075 . . 200 150 4340 2240 37 259 296 240 Parts Sabotaged 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 Parts Stolen 5 | . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 3899 | 15 180 45 . 60 358 648 703 808 . . . . . 842 . . . . 380 . . . . 433 573 1054 998 1674 3899 Initial 932 | . 9 5 . . 23 103 255 289 . . . . . . . . . . 85 . . . . 27 243 223 592 549 932 Average 579 | 4 85 27 . 53 136 405 373 454 . . . . . 282 . . . . 232 . . . . 278 379 730 881 1078 2167 Maximum Alert Level 5 | . . . . . 1 2 3 3 . . . . . 3 . . . . 1 . . . . 2 2 3 3 5 5 Low Security (%) 23 | 100 100 100 . 100 75 7 . . . . . . . 55 . . . . 44 . . . . 22 10 . . . . Level 1 26 | . . . . . 24 44 65 47 . . . . . 9 . . . . 55 . . . . 57 31 10 . . . Level 2 20 | . . . . . . 47 29 48 . . . . . 20 . . . . . . . . . 20 57 19 6 6 . Level 3 18 | . . . . . . . 5 4 . . . . . 13 . . . . . . . . . . . 70 93 45 8 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 1 . . 1 5 4 5 7 . 1 . . . 5 . . . . 4 . . . . 6 3 3 4 12 32 Investigation 13 | . 1 . . 1 3 2 1 . . . . . . . . . . . . . . . . 3 . 1 1 . . Extermination 15 | . . . . . . . 1 2 . . . . . 2 . . . . 1 . . . . 2 1 . 2 3 1 Reinforcement 23 | . . . . . 2 1 2 3 . . . . . 3 . . . . 3 . . . . 1 1 2 . 3 2 Assault 34 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . 1 . 1 3 25 Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 31 | . . 1 . . 6 3 7 1 . . . . . 1 . . . . . . . 1 . 1 2 4 1 1 2 Communications Jammed 141 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 50 16 71 Distress Signals 131 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 47 13 69 Times Spotted 789 | . 5 2 1 5 40 32 38 55 . 12 55 86 1 39 16 5 4 7 19 . 4 26 10 30 27 36 23 75 136 Peak Tracking Total 37 | . 1 2 2 3 6 8 5 8 . 9 5 37 1 10 7 3 2 4 5 . 4 10 4 4 6 6 5 6 30 Tactical Retreats 40 | . . . . . 5 1 2 . . . . 2 1 1 . 1 . . 3 . . . . . . 3 2 6 13 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 21 | . . . . . 2 5 1 . . . . . . . . . . . . . . . . 1 6 . 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . 1 2 . . . . . 3 . . . . . 10 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 63 | . . . . . . 3 1 1 . 2 . 3 . 7 2 . . . . . . 2 . 4 10 6 10 6 6 Max in Single Turn 4 | . . . . . . 1 1 1 . 1 . 1 . 4 1 . . . . . . 1 . 1 1 1 1 1 4 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 58 | . 3 . 2 1 6 7 4 3 . . . . . 6 . . 4 . 2 . . 1 . 9 4 1 2 1 2 Terminals 33 | . 1 . . . 5 5 1 2 . . . . . 2 . . . . 2 . . . . 6 3 1 2 1 2 Fabricators 5 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 2 1 . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 150 | . 8 . 2 1 16 13 11 11 . . . . . 13 . . 17 . 8 . . 1 . 23 13 2 4 3 4 Successful 79 | . 5 . 2 1 6 9 8 7 . . . . . 9 . . 17 . 5 . . 1 . 5 2 . 1 1 . Failed 69 | . 2 . . . 9 4 3 4 . . . . . 4 . . . . 3 . . . . 18 11 2 3 2 4 Catastrophic 19 | . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . 6 3 1 2 1 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 5 . 1 . 12 11 8 11 . . . . . 11 . . . . 6 . . . . 8 2 2 3 3 2 Terminals 98 | . 5 . . . 15 11 2 6 . . . . . 8 . . . . 8 . . . . 19 11 2 4 3 4 Fabricators 16 | . . . . . . . 8 5 . . . . . 2 . . . . . . . . . 1 . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 2 1 . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 48 | . 2 . 2 1 4 4 . 2 . . . . . 3 . . 17 . 5 . . 1 . 3 2 . 1 1 . Record 6 | . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Robot Analysis 8 | . 1 . . . 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 1 . . . 2 5 7 5 . . . . . 6 . . . . . . . . . . . . . . . Terminals 8 | . . . . . 1 3 . 2 . . . . . 2 . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . 6 3 . . . . . 1 . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 2 1 . . . . . . 3 . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacking Detections 41 | . 2 . . . 5 3 3 3 . . . . . 6 . . . . 2 . . . . 8 4 1 1 1 2 Full Trace Events 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 3 . 1 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 3 . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 6 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 3 3 3 3 4 4 4 4 4 1 1 1 1 1 . . . . . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 25 | . . 3 . . . . 6 3 . 2 . . . . 2 . . . . . . . . . . . . . 9 Largest Group 3 | . . 3 3 . . . 3 3 1 2 . . . . 2 . . . . . . . . . . . . . 1 Highest-Rated Group 219 | . . 40 40 . . . 48 90 90 102 . . . . 59 . . . . . . . . . . . . . 219 Highest-Rated Ally 219 | . . 16 16 . . . 16 90 90 90 . . . . 30 . . . . . . . . . . . . . 219 Total Orders 62 | . . . . . . . . . . . 17 27 . 6 1 . . 9 2 . . . . . . . . . . STAY 6 | . . . . . . . . . . . 1 4 . 1 . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . 3 1 . . 4 1 . . . . . . . . . . RETURN 44 | . . . . . . . . . . . 15 21 . 2 . . . 5 1 . . . . . . . . . . Ally Attacks 690 | . . . 4 . . . 26 13 . 9 437 167 . . 2 . . . . . . . . . . . . . 32 Total Damage 10972 | . . . 23 . . . 313 312 . 118 6163 2703 . . 20 . . . . . . . . . . . . . 1320 Kills 140 | . . . . . . . 4 3 . 2 109 18 . . . . . . . . . . . . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Field Lobotomies 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 8 | . 1 . . . 2 1 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 2 . 3 . 1 . 1 . . 2 . 2 . . . . . . . . . Drone Launches 110 | . . . . . . . . . . . 57 37 . 4 2 . . 8 2 . . . . . . . . . . Drone Recoveries 80 | . . . . . . . . . . . 36 28 . 4 2 . . 8 2 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 34735 | 117 546 521 672 219 1203 901 1245 1988 305 960 4946 4978 408 1041 1659 752 1679 759 701 614 341 1166 442 1080 836 1176 1070 1233 1177 Spaces Moved 15870 | 60 284 301 384 104 542 355 514 839 222 450 1655 1764 197 414 502 224 488 375 304 455 226 586 352 798 553 839 633 632 818 Core 407 | 11 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 395 Treads 8471 | 49 284 301 384 104 542 355 338 753 . 205 1655 1199 . . . . . . . . 47 330 . . . 262 633 609 421 Legs 6241 | . . . . . . . 3 . . . . 564 197 414 502 224 488 375 304 455 179 256 352 798 553 577 . . . Wheels 726 | . . . . . . . 173 86 222 245 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 120 120 135 135 165 130 180 127 127 127 127 127 120 127 127 110 110 110 98 100 141 142 50 Average Speed 157 | 139 160 160 160 160 160 167 175 187 135 185 179 228 180 188 167 142 154 153 127 127 141 141 110 110 101 113 141 142 103 Slowest Speed 2550 | 160 160 160 160 160 240 240 410 250 135 246 250 2550 180 210 179 179 179 179 179 127 180 180 110 111 175 225 142 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Exploration Rate (%) 49 | 6 51 75 69 18 40 71 19 22 40 51 89 87 42 19 60 42 86 82 8 57 39 66 65 32 74 34 67 43 35 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 12 | . 1 . 1 1 1 2 1 . . . 1 . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 . . 1 . . 1 1 . . 1 1 1 1 . . 1 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 1 . 1 1 . 1 1 . . 1 1 . . . . 1 1 . . 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . 2 2 2 . 2 . 1 1 . . . 2 5 . . . . . . . . Spaces Dug 236 | . . . . . 11 . . 11 . 79 3 . . 30 . . . 10 6 4 . . . 29 12 10 8 4 19 Terrain Destroyed 2048 | . . . . . 11 6 36 144 . 197 15 34 . 122 94 137 11 172 93 6 121 5 98 106 38 51 60 19 472 Melee 7 | . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . 2 Projectile 270 | . . . . . . 6 1 1 . 3 . 1 . 23 16 4 11 56 23 6 . 5 36 32 21 12 8 5 . AOE 1738 | . . . . . 11 . 35 143 . 194 12 33 . 99 78 133 . 116 68 . 121 . 62 74 16 36 41 . 466 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 23869 | 81 339 325 443 133 729 500 690 1077 227 527 3611 2651 251 614 1289 642 1348 488 525 483 239 891 392 940 768 1009 771 868 1018 Wait 5435 | . 32 8 46 1 44 5 51 70 3 3 1914 725 55 55 687 408 753 73 129 20 . 231 19 19 37 6 2 24 15 Move 15825 | 59 283 300 383 103 541 354 513 838 221 449 1654 1763 196 413 501 223 487 374 303 454 225 585 351 796 552 838 632 617 817 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 10 4 2 6 4 12 11 9 11 . 4 11 30 . 17 19 . 20 . 6 . 3 13 . 3 13 12 12 11 6 Fast Attach 189 | . 1 3 . 2 16 6 9 17 1 8 1 12 . 11 2 . 7 . 5 3 1 8 2 7 25 8 13 15 6 Attach 162 | 6 1 . 1 . 8 7 4 10 . 7 6 10 . 8 3 . 2 1 9 . 1 6 1 5 12 10 5 12 27 Detach 46 | . . . 1 . 2 . 1 3 . 1 1 1 . 7 1 1 1 . 5 . . 1 1 1 4 1 . 3 10 Swap 104 | . . . 1 3 8 9 8 18 1 4 2 10 . 5 . . 2 . . . . 7 2 1 10 7 2 3 1 Drop 371 | . . 3 4 7 19 11 9 19 1 8 12 50 . 35 20 . 26 2 7 . 2 16 2 8 30 20 24 16 20 Fire 1330 | 6 18 7 1 13 75 88 80 84 . 23 4 33 . 61 23 10 50 38 44 6 7 24 14 98 82 107 80 157 97 Melee 68 | . . . . . . . . 1 . 9 6 16 . . . . . . 16 . . . . . . . 1 10 9 Ram 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Kick 11 | . . . . . . . 4 . . . . . . 2 . . . . 1 . . . . 1 3 . . . . Crush 24 | . . 2 . . 4 9 1 6 . . . 1 . . . . . . . . . . . . . . . . 1 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Rewire 44 | . . . . . . . . . . 11 . . . . 33 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 8) 515 | -10/Materials | Repaired Lgt. Treads 526 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 3) 664 | -10/Materials | Entered Mines 719 | -10/Mines | Learned location of 1 exit from Materials 915 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 999 | -10/Mines | Found Prototype Device 999 | -10/Mines | Identified Exp. Sensor Array 1175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -10/Mines | Discovered new exit (range 5) 1185 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Accompanied by 3 allies 1224 | -10/Exiles | Met 8R-AWN 1251 | -10/Exiles | Met EX-HEX 1312 | -10/Exiles | Met EX-DEC 1323 | -10/Exiles | Learned location of Zion (-6) 1544 | -10/Exiles | Met EX-BIN 1566 | -10/Exiles | Aligned with FarCom system 1568 | -10/Exiles | Given EX-Vault access code 1604 | -10/Exiles | Opened EX-Vault 1614 | -10/Exiles | Found Field Lobotomy Kit 1618 | -10/Exiles | Found 0b10 Alert Chip 1626 | -10/Exiles | Found Army-in-a-Box 1661 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1673 | -10/Exiles | Exiles lab attacked by MAIN.C 1763 | -10/Exiles | Discovered new exit (range 10) 1781 | -10/Exiles | Attacked by the Exiles 1857 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Army-in-a-Box, Field Lobotomy Kit 1857 | -10/Exiles | Entered Mines 1871 | -9/Mines | Core integrity fell below 50% 1900 | -9/Mines | Met a Derelict bent on vengeance 1911 | -9/Mines | Learned Materials emergency access door positions 1994 | -9/Mines | Discovered new exit (range 5) 2011 | -9/Mines | Met a Derelict shopkeep closing up shop 2076 | -9/Mines | Entered Materials 2076 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2077 | -8/Materials | Identified exit to Storage 2337 | -8/Materials | Central database locked down 2666 | -8/Materials | Discovered new exit (range 16) 2717 | -8/Materials | Build established: Scavenger-Mutant 3279 | -8/Materials | Entered Storage 3753 | -8/Storage | Found Prototype Launcher 3754 | -8/Storage | Identified Scatter Rocket Array 3920 | -8/Storage | Discovered new exit (range 11) 3997 | -8/Storage | Garrison activated, responded to threat 4107 | -8/Storage | Core integrity fell below 50% 4116 | -8/Storage | Lost 5 parts (3n2u) 4180 | -8/Storage | Entered Factory 4180 | -7/Factory | Evolved 2 slots: Utility x2 4649 | -7/Factory | Fabricated Phase Gun (x2) 4945 | -7/Factory | Lost 4 parts (3n1u) 5362 | -7/Factory | Discovered new exit (range 16) 5380 | -7/Factory | First assault squad dispatched 5425 | -7/Factory | Entered another Factory area 5425 | -6/Factory | Accompanied by 3 allies 5425 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5443 | -6/Factory | Spotted B-75 Beast 5462 | -6/Factory | Destroyed B-75 Beast 5811 | -6/Factory | Discovered new exit (range 15) 6678 | -6/Factory | Discovered new exit (range 5) 6825 | -6/Factory | First assault squad dispatched 6952 | -6/Factory | Identified exit to Lower Caves 7209 | -6/Factory | Cargo convoy interrupted 7247 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 7250 | -6/Factory | Destroyed 10 combat bots 7255 | -6/Factory | Lost 4 parts (3n1w) 7413 | -6/Factory | Entered Lower Caves 7413 | -6/Lower Caves | Accompanied by 1 ally 7507 | -6/Lower Caves | Learned Factory emergency access door positions 7627 | -6/Lower Caves | Learned location of 1 exit from Factory 7705 | -6/Lower Caves | Discovered new exit (range 7) 7718 | -6/Lower Caves | Entered another Lower Caves area 7718 | -6/Lower Caves | Accompanied by 1 ally 7735 | -6/Lower Caves | Discovered new exit (range 5) 7767 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7816 | -6/Lower Caves | Destroyed 9 combat bots 7826 | -6/Lower Caves | Lost 5 parts (2n2u1w) 8123 | -6/Lower Caves | Encountered a Warlord checkpoint 8187 | -6/Lower Caves | Spotted 0K-GB0(f) 8188 | -6/Lower Caves | 0b10 Alert Chip stolen by Master Thief 8189 | -6/Lower Caves | Encountered a Master Thief 8190 | -6/Lower Caves | Destroyed 0K-GB0(f) 8195 | -6/Lower Caves | Spotted LL-K97(f) 8196 | -6/Lower Caves | Encountered a Master Thief 8196 | -6/Lower Caves | Spotted M1-POU(f) 8197 | -6/Lower Caves | Encountered a Master Thief 8197 | -6/Lower Caves | Spotted 4K-SI0(f) 8197 | -6/Lower Caves | Destroyed 4K-SI0(f) 8199 | -6/Lower Caves | Destroyed M1-POU(f) 8210 | -6/Lower Caves | Army-in-a-Box stolen by Master Thief 8211 | -6/Lower Caves | Destroyed LL-K97(f) 8385 | -6/Lower Caves | Discovered new exit (range 11) 8678 | -6/Lower Caves | Entered Zion 8742 | -6/Zion | System corruption cleaned by Quarantine Array 8770 | -6/Zion | Given the Hacking Drone Bay 8783 | -6/Zion | Discovered new exit (range 15) 9064 | -6/Zion | Received a hallucinogenic algorithm 9163 | -6/Zion | Learned location of 1 exit from Factory 9193 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9445 | -6/Zion | Learned location of Warlord (-4) 9557 | -6/Zion | Identified exit to Deep Caves 9819 | -6/Zion | Found CR-A16's Pointy Stick 11233 | -6/Zion | Build established: Mutant 11363 | -6/Zion | Attacked by Zionites 11652 | -6/Zion | Allies destroyed Imprinter 13298 | -6/Zion | Spotted 6X-Q41(B) 13303 | -6/Zion | Spotted R2-FMQ(B) 13304 | -6/Zion | Allies destroyed 6X-Q41(B) 13311 | -6/Zion | Allies destroyed R2-FMQ(B) 13604 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13624 | -6/Zion | Entered Deep Caves 13624 | -6/Deep Caves | Accompanied by 6 allies 14095 | -6/Deep Caves | Z-Facility disabled 14675 | -6/Deep Caves | Found Prototype Protection 14675 | -6/Deep Caves | Identified Zio. Weapon Casing 14683 | -6/Deep Caves | Found Zio. Weapon Casing 15515 | -6/Deep Caves | Spotted as-83953 15533 | -6/Deep Caves | Allies destroyed as-83953 15568 | -6/Deep Caves | Build established: Scavenger-Mutant 16160 | -6/Deep Caves | Triggered Deep Caves wall 16160 | -6/Deep Caves | Spotted AS-26318 16160 | -6/Deep Caves | Spotted AS-43565 16162 | -6/Deep Caves | Destroyed AS-26318 16162 | -6/Deep Caves | Destroyed AS-43565 16185 | -6/Deep Caves | Destroyed 34 combat bots 16751 | -6/Deep Caves | Exposed GOLEM chamber 16768 | -6/Deep Caves | Core integrity fell below 50% 16770 | -6/Deep Caves | Spotted as-00767 16778 | -6/Deep Caves | Build established: Mutant 16805 | -6/Deep Caves | Destroyed as-00767 16878 | -6/Deep Caves | Found GOLEM Unit 17317 | -6/Deep Caves | Build established: Golem 17691 | -6/Deep Caves | Found 0b10 Alert Chip 17726 | -6/Deep Caves | Found GOLEM Unit 17778 | -6/Deep Caves | Found GOLEM Unit 17928 | -6/Deep Caves | Build established: Mutant 18252 | -6/Deep Caves | Found Surveybot 24 Chip 18267 | -6/Deep Caves | Found Surveybot 24 Scanner 18589 | -6/Deep Caves | Discovered new exit (range 7) 18602 | -6/Deep Caves | Entered Proximity Caves 18694 | -5/Proximity Caves | Spotted B-75 Beast 18827 | -5/Proximity Caves | Learned 4 Factory zone layouts 18987 | -5/Proximity Caves | Discovered new exit (range 13) 19010 | -5/Proximity Caves | Entered Factory 19010 | -5/Factory | Evolved 2 slots: Utility x2 19011 | -5/Factory | Identified exit to Factory 19291 | -5/Factory | Discovered exit to Factory (range 16) 19375 | -5/Factory | Discovered new exit (range 51) 19433 | -5/Factory | Identified exit to Upper Caves 19865 | -5/Factory | Build established: Golem 19899 | -5/Factory | Cargo convoy interrupted 19927 | -5/Factory | Destroyed 8 combat bots 19945 | -5/Factory | Found Prototype Device 19945 | -5/Factory | Identified Adv. Kinecellerator 19949 | -5/Factory | Found Prototype Device 19949 | -5/Factory | Identified Beam Splitter 19975 | -5/Factory | Found Prototype Launcher 19990 | -5/Factory | Identified Gui. Micro-nuke Launcher 19992 | -5/Factory | Found Gui. Micro-nuke Launcher 19998 | -5/Factory | Found Gui. Micro-nuke Launcher 20051 | -5/Factory | Entered Upper Caves 21064 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21112 | -5/Upper Caves | Destroyed 7 combat bots 21350 | -5/Upper Caves | Spotted B-75 Beast 21355 | -5/Upper Caves | Destroyed B-75 Beast 21445 | -5/Upper Caves | Identified exit to Upper Caves 21710 | -5/Upper Caves | Entered another Upper Caves area 21724 | -5/Upper Caves | Discovered exit to Factory (range 8) 21851 | -5/Upper Caves | P-70 Sage assimilated allied US-ELD(S) 22015 | -5/Upper Caves | Build established: Mutant 22226 | -5/Upper Caves | Spotted B-75 Beast 22398 | -5/Upper Caves | Destroyed B-75 Beast 22437 | -5/Upper Caves | Discovered new exit (range 11) 22454 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22462 | -5/Upper Caves | Entered Zhirov 22463 | -5/Zhirov | Discovered new exit (range 3) 22486 | -5/Zhirov | Met Zhirov 22834 | -5/Zhirov | Build established: Golem 23157 | -5/Zhirov | Found Alien Artifact 23157 | -5/Zhirov | Identified Integrated Reactor 23157 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23215 | -5/Zhirov | Found Alien Artifact 23427 | -5/Zhirov | Learned location of Quarantine (-2) 23427 | -5/Zhirov | Learned location of Testing (-3) 23427 | -5/Zhirov | Learned location of Command (-1) 23434 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23673 | -5/Zhirov | Attacked by Zhirov 23679 | -5/Zhirov | Zhirov warped through subspace 23686 | -5/Zhirov | Zhirov detonated his lab 23686 | -5/Zhirov | Cloak Generator disabled 24141 | -5/Zhirov | Entered Proximity Caves 24233 | -4/Proximity Caves | Build established: Mutant 24299 | -4/Proximity Caves | Learned Research garrison access intel 24758 | -4/Proximity Caves | Spotted B-86 Titan 24770 | -4/Proximity Caves | Destroyed B-86 Titan 24864 | -4/Proximity Caves | Discovered exit to Factory (range 9) 24900 | -4/Proximity Caves | Entered Factory 24900 | -4/Factory | Evolved 2 slots: Propulsion x2 24927 | -4/Factory | Identified exit to Upper Caves 24927 | -4/Factory | Identified exit to Extension 24927 | -4/Factory | Identified exit to Armory 25457 | -4/Factory | Build established: Golem 25508 | -4/Factory | Found Prototype Device 25508 | -4/Factory | Identified Active Sensor Suite 25601 | -4/Factory | Entered Upper Caves 25631 | -4/Upper Caves | Lost 3 parts (2u1w) 25646 | -4/Upper Caves | Learned Research machine intel 25712 | -4/Upper Caves | Spotted B-86 Titan 25890 | -4/Upper Caves | Build established: Mutant 25956 | -4/Upper Caves | Found Alien Artifact 25956 | -4/Upper Caves | Identified Core Expander 25956 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 26040 | -4/Upper Caves | Learned Research emergency access door positions 26086 | -4/Upper Caves | Discovered new exit (range 6) 26127 | -4/Upper Caves | Identified exit to Upper Caves 26215 | -4/Upper Caves | Entered another Upper Caves area 26406 | -4/Upper Caves | Spotted V2-QTM(f) 26407 | -4/Upper Caves | Spotted CP-DMD(f) 26408 | -4/Upper Caves | Encountered a Master Thief 26408 | -4/Upper Caves | Encountered a Master Thief 26408 | -4/Upper Caves | Spotted 0B-05G(f) 26409 | -4/Upper Caves | Encountered a Master Thief 26409 | -4/Upper Caves | Spotted IO-3DE(f) 26410 | -4/Upper Caves | Encountered a Master Thief 26410 | -4/Upper Caves | Destroyed 0B-05G(f) 26410 | -4/Upper Caves | Destroyed CP-DMD(f) 26413 | -4/Upper Caves | Field Lobotomy Kit stolen by Master Thief 26414 | -4/Upper Caves | Alien Artifact stolen by Master Thief 26415 | -4/Upper Caves | Destroyed V2-QTM(f) 26415 | -4/Upper Caves | Destroyed IO-3DE(f) 26428 | -4/Upper Caves | Build established: Skirmisher 26450 | -4/Upper Caves | Discovered new exit (range 5) 26456 | -4/Upper Caves | Identified exit to Warlord 26556 | -4/Upper Caves | Entered Warlord 26611 | -4/Warlord | System corruption cleaned by Quarantine Array 26858 | -4/Warlord | Found Prototype Special Weapon 26860 | -4/Warlord | Found Prototype Special Weapon 26863 | -4/Warlord | Found Prototype Special Weapon 26869 | -4/Warlord | Found Prototype Special Weapon 26871 | -4/Warlord | Found Prototype Special Weapon 26874 | -4/Warlord | Found Prototype Special Weapon 26923 | -4/Warlord | Warlord's base attacked by MAIN.C 26986 | -4/Warlord | Found Prototype Energy Gun 26986 | -4/Warlord | Identified Vortex Rail 26989 | -4/Warlord | Found Vortex Rail 27089 | -4/Warlord | Met Warlord 27136 | -4/Warlord | Found Prototype Reactor 27140 | -4/Warlord | Found Prototype Device 27140 | -4/Warlord | Identified Exp. Phase Shifter 27147 | -4/Warlord | Found Prototype Processor 27151 | -4/Warlord | Found Prototype Device 27155 | -4/Warlord | Found Prototype Hackware 27273 | -4/Warlord | Warlord forces counterattacked 27284 | -4/Warlord | Build established: Mutant 27311 | -4/Warlord | Spotted Executioner 27366 | -4/Warlord | Spotted Executioner 27387 | -4/Warlord | Identified Exp. Focal Shield 27485 | -4/Warlord | Spotted Striker 27493 | -4/Warlord | Destroyed Striker 27598 | -4/Warlord | Warlord base infiltrated, sounded retreat 27661 | -4/Warlord | Spotted Executioner 27671 | -4/Warlord | Destroyed Executioner 27711 | -4/Warlord | Discovered new exit (range 12) 27712 | -4/Warlord | Build established: Scavenger-Mutant 27722 | -4/Warlord | Entered Proximity Caves 27722 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x3) 27929 | -3/Proximity Caves | Spotted B-86 Titan 27983 | -3/Proximity Caves | Destroyed B-86 Titan 28147 | -3/Proximity Caves | Discovered new exit (range 5) 28160 | -3/Proximity Caves | Attracted the attention of an 0b10 base 28164 | -3/Proximity Caves | Entered Research 28164 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28166 | -3/Research | Loaded intel: 112 machine locations 28167 | -3/Research | Loaded intel: 4 garrison access locations 28292 | -3/Research | Identified exit to Research 28380 | -3/Research | Identified System Mapper 28407 | -3/Research | Found Prototype Device 28407 | -3/Research | Identified Exp. Thermal Shield 28530 | -3/Research | Identified Vortex Chain Reactor 28835 | -3/Research | Build established: Generator-Mutant 28835 | -3/Research | Crushed by falling debris 28940 | -3/Research | Identified exit to Testing 29003 | -3/Research | Identified Exp. Target Analyzer 29093 | -3/Research | Spotted B-86 Titan 29244 | -3/Research | Entered Testing 29342 | -3/Testing | Spotted PX-NHNM1BJR91 29348 | -3/Testing | Destroyed PX-NHNM1BJR91 29452 | -3/Testing | Found Prototype Hackware 29463 | -3/Testing | System corruption reached 10% 29483 | -3/Testing | Found Prototype Energy Cannon 29483 | -3/Testing | Identified Hpw. Disruptor Cannon 29562 | -3/Testing | Found Prototype Ballistic Cannon 29564 | -3/Testing | Identified Perforator 29641 | -3/Testing | Found Prototype Device 29757 | -3/Testing | Found Prototype Energy Gun 29757 | -3/Testing | Identified Tachyon Dispersion Ray 29888 | -3/Testing | Found Prototype Ballistic Gun 29890 | -3/Testing | Identified Hyp. Multirail 29918 | -3/Testing | Discovered exit to Research (range 17) 29941 | -3/Testing | Found Prototype Energy Gun 29941 | -3/Testing | Identified Hyp. EM Gauss Rifle 29994 | -3/Testing | First assault squad dispatched 30002 | -3/Testing | Identified AEGIS Remote Shield 30030 | -3/Testing | Found Prototype Device 30030 | -3/Testing | Identified Exp. ECM Suite 30080 | -3/Testing | Entered Research 30080 | -2/Research | Warlord forces began assault on 0b10 30080 | -2/Research | Evolved 2 slots: Utility x2 30190 | -2/Research | Research machine network offline 30454 | -2/Research | Found Prototype Protection 30454 | -2/Research | Identified Centrium Heavy Armor Plating 30467 | -2/Research | Borebot progress halted 30588 | -2/Research | Found Prototype Processor 30614 | -2/Research | Spotted Striker 30614 | -2/Research | Spotted Executioner 30653 | -2/Research | Borebot progress halted 30688 | -2/Research | Borebot progress halted 30705 | -2/Research | Discovered new exit (range 20) 30793 | -2/Research | Found Prototype Slashing Weapon 30865 | -2/Research | Discovered new exit (range 19) 30900 | -2/Research | Identified Nanosword 30930 | -2/Research | Spotted Striker 30936 | -2/Research | Destroyed Striker 30955 | -2/Research | Identified Exp. Targeting Computer 31103 | -2/Research | Spotted Striker 31112 | -2/Research | Destroyed Striker 31256 | -2/Research | Entered Quarantine 31277 | -2/Quarantine | Found Alien Energy Cannon 31285 | -2/Quarantine | Spotted Alpha 7 31360 | -2/Quarantine | Found Alien Launcher 31363 | -2/Quarantine | Identified Ghost Barrier 31411 | -2/Quarantine | Cryocooling Duct disabled 31426 | -2/Quarantine | Ambient heat levels rising (+20) 31426 | -2/Quarantine | Non-combat units ordered to evacuate 31500 | -2/Quarantine | Found Alien Artifact 31564 | -2/Quarantine | Found Alien Artifact 31588 | -2/Quarantine | Found Alien Artifact 31588 | -2/Quarantine | Identified Phase Armor 31696 | -2/Quarantine | Discovered new exit (range 13) 31910 | -2/Quarantine | Found Alien Artifact 31913 | -2/Quarantine | Found Alien Artifact 31979 | -2/Quarantine | System corruption reached 10% 32002 | -2/Quarantine | Found Alien Impact Weapon 32006 | -2/Quarantine | First assault squad dispatched 32146 | -2/Quarantine | Identified Core Stripper 32160 | -2/Quarantine | Spotted Fortress 32167 | -2/Quarantine | Destroyed Fortress 32173 | -2/Quarantine | Found Vortex Chain Reactor 32183 | -2/Quarantine | Found Prototype Device 32183 | -2/Quarantine | Identified Exp. Force Field 32194 | -2/Quarantine | Found Prototype Device 32194 | -2/Quarantine | Identified Exp. EM Disruption Field 32198 | -2/Quarantine | Found Prototype Device 32198 | -2/Quarantine | Identified Thermal Barrier 32219 | -2/Quarantine | Identified Core Reset Matrix 32219 | -2/Quarantine | Identified Transdimensional Reconstructor 32219 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 32219 | -2/Quarantine | Identified Subatomic Replicator 32219 | -2/Quarantine | Identified Sigix Terminator 32219 | -2/Quarantine | Used Core Reset Matrix 32223 | -2/Quarantine | Detected hypermatrix surge 32223 | -2/Quarantine | Sensed 12 artifacts in vicinity 32300 | -2/Quarantine | Discovered new exit (range 20) 32326 | -2/Quarantine | Entered Section 7 32327 | -2/Section 7 | Sensed 21 artifacts in vicinity 32336 | -2/Section 7 | Spotted S7 Guard 32374 | -2/Section 7 | Spotted S7 Guard 32400 | -2/Section 7 | Destroyed S7 Guard 32427 | -2/Section 7 | Found Prototype Protection 32427 | -2/Section 7 | Identified Hvy. Regenerative Plating 32484 | -2/Section 7 | Found Integrated Thermoelectric Network 32484 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 32624 | -2/Section 7 | First assault squad dispatched 32662 | -2/Section 7 | Found Spacefold Activator 32734 | -2/Section 7 | Spotted Alpha 7 32784 | -2/Section 7 | Spotted Alpha 7 32815 | -2/Section 7 | Destroyed Alpha 7 32830 | -2/Section 7 | Destroyed Alpha 7 32834 | -2/Section 7 | Found Prototype Processor 32869 | -2/Section 7 | Found Exp. Targeting Computer 32908 | -2/Section 7 | Spotted B-90 Cyclops 32915 | -2/Section 7 | Discovered new exit (range 20) 33024 | -2/Section 7 | Spotted B-99 Colossus 33042 | -2/Section 7 | Destroyed B-99 Colossus 33133 | -2/Section 7 | Found LRC Storage 33133 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 33136 | -2/Section 7 | Found LRC Insulator 33136 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 33337 | -2/Section 7 | Scanned by Researcher 33430 | -2/Section 7 | Destroyed 8 combat bots 33451 | -2/Section 7 | Found Prototype Launcher 33452 | -2/Section 7 | Identified Point Singularity Launcher 33458 | -2/Section 7 | Found Prototype Device 33458 | -2/Section 7 | Identified Exp. Actuator Array 33480 | -2/Section 7 | Destroyed 7 combat bots 33505 | -2/Section 7 | Intercept squad dispatched 33508 | -2/Section 7 | Spotted Tracker 33509 | -2/Section 7 | Spotted Tracker 33516 | -2/Section 7 | Spotted Combat Programmer 33517 | -2/Section 7 | Spotted Combat Programmer 33554 | -2/Section 7 | Build established: Alien-Mutant 33559 | -2/Section 7 | Entered Access 33559 | -1/Access | Evolved 2 slots: Weapon x2 33806 | -1/Access | Spotted B-99 Colossus 33809 | -1/Access | First assault squad dispatched 33841 | -1/Access | Destroyed B-99 Colossus 33870 | -1/Access | Found Prototype Ballistic Gun 33879 | -1/Access | Found Prototype Ballistic Gun 34023 | -1/Access | Identified Multirail (x2) 34040 | -1/Access | Warped through subspace 34069 | -1/Access | Lost 3 parts (2u1w) 34138 | -1/Access | Destroyed 13 combat bots 34182 | -1/Access | Lost 3 parts (2u1w) 34185 | -1/Access | High security lockdown imminent 34217 | -1/Access | Destroyed 11 combat bots 34265 | -1/Access | High security lockdown engaged 34291 | -1/Access | Spotted Executioner 34291 | -1/Access | Spotted Striker 34293 | -1/Access | Destroyed Executioner 34296 | -1/Access | Fired Sigix Terminator 34317 | -1/Access | Destroyed 19 combat bots 34380 | -1/Access | Assimilated Y-72 Warden with FLK Orb 34460 | -1/Access | Spotted Investigator 34463 | -1/Access | Destroyed Investigator 34484 | -1/Access | Spotted Executioner 34484 | -1/Access | Spotted Executioner 34485 | -1/Access | Warped through subspace 34500 | -1/Access | Destroyed 8 combat bots 34596 | -1/Access | Intercept squad dispatched 34619 | -1/Access | Spotted Tracker 34621 | -1/Access | Spotted Tracker 34622 | -1/Access | Spotted B-99 Colossus 34628 | -1/Access | Assimilated B-99 Colossus with FLK Orb 34640 | -1/Access | Used Subatomic Replicator to replicate Biometal Heavy Treads 34652 | -1/Access | Spotted Combat Programmer 34655 | -1/Access | Lost 3 parts (2n1u) 34659 | -1/Access | Spotted Combat Programmer 34717 | -1/Access | Spotted B-99 Colossus 34717 | -1/Access | Spotted B-99 Colossus 34723 | -1/Access | Core integrity fell below 50% 34727 | -1/Access | Emitted hypermatrix ping 34731 | -1/Access | Core integrity fell below 20% 34732 | -1/Access | Assembled emerged from beneath the floor 34733 | -1/Access | Allies destroyed Tracker 34736 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 34732_ as-79847 destroyed. 34732_ as-09841 destroyed. 34732_ as-59782 destroyed. 34732_ Slug penetrates Reinforced Barrier. 34732_ P-80 Master resets Tracker, system corruption cleaned. 34733_ Acquired 5 matter. 34733_ EMDS Slug penetrates Combat Programmer. 34733_ as-02249 destroyed. 34733_ P-80 Master resets Combat Programmer, system corruption cleaned. 34733_ Tracker destroyed. 34734_ EMDS Slug penetrates as-54827. 34734_ as-54827 destroyed. 34734_ as-33204 destroyed. 34735_ ALERT: Heavy assault forces dispatched. 34735_ Slammed into Combat Programmer. 34735_ EMDS Slug penetrates as-81228. 34735_ as-81228 destroyed. 34735_ Tracker suffers critical hit (Blast). 34736_ Acquired 63 matter. 34736_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## ?? ?# #??????????????????????????? ?? | | ## ??? ?# #????????????????????????###+"### | | ###########+### ########################## | | =% | | ! | | ####+################### ""######### ] | | ??????????????# ""#???????#! % ] | | ???????????????# ""#???????# = | | " ???????????????# T#???????#=! | | """ ???????????????# "#???????# | | """ ???????????????# "#?????### | | " ??????????????# ""#?????# | | ???????????????""""""""""""?????# | | ????????????????????????????????#########/ | | ########???????????????????????????????????# | | ########???????????????????????????????????# | | ########???????????????????????????????????# | | ########???????????????????????????????????# | | ########???????????????????????????????????# | | ########???????????????????????????????????# | | ########???????????????????????????????????# | | ########???????????????????????????????????# """ | | ########???????????????????????????????????# """ | | #########??????????????????????????????????# """ | | #########???????????????""""???????????????# """ | | ########???????????????#"@ """""""#????????# ?"" | | ########???????????????#% s%% #????????####?## | | ########???????????????#pBB%% BB #??????????????? | | ########???????????????#%BB p BB #??????????????? | | ########???????????????#% % #?????????###### | | ########???????????????# p #?????????# | | ########???????????????#% #?????????# | | ########???????????????# p gb #?????????# | | #####?##??????????##???#;#; bb#########???# | | #######?????????? "? # %i;% ?# | | ########????????? """ # # ?# | | #######????????? """ # # # | | #######??????? " + #? !] # | | ####????????? #Y / !] = # | | ######?????? # # ] # | | #####???????? """ # # # | | #####??????????"" # #? ###### | | ######?????????########+### % #? #????? | | #######????????????# # #????? | | ########???????????# " #????? | | #########??????????# + #????? | | ########?#?????????# " #########?????????? | | ##########?????????# "" #?????????????????? | | ###########????????# G #?????????????????? | | ########## ????????# "" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 80 Energy Generation 89 Energy Capacity 1580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 75 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 7 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Expander Phase Armor Core Stripper Core Reset Matrix Integrated Thermoelectric Network Spacefold Activator LRC Storage LRC Insulator High-powered Transdimensional Reconstructor Sigix Terminator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAuthchipSteel Manual? 0 Play Time 05:08:31 Cumulative 685.6 hours Start 2022.07.14 @ 21:09:09 End 2022.07.30 @ 02:32:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 444 Rogue 437 Adventurer 0 Explorer 7 Win Type - Total 50 Types 18/5/18/2/0/1/4/1/1 Lore% 88 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 09f978c1-1472-43dc-abc1-44f14752cedc