Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 13:33:46 Player: s0lid Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (82) 410 Value Destroyed (2604) 2604 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 11982 Bonus ------- Follower Combat Kills 208 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 247/300 Energy 97/100 System Corruption 12% Temperature Cool (2) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Target Analyzer Armor Integrity Analyzer Experimental Hacking Suite Mini Drone Bay (0/3) > --- WEAPON (3) ------- Improved Arc Projector > --- INVENTORY (5) ---- Quantum Reactor Improved Quantum Reactor Advanced Trap Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Advanced Gravity Neutralizer Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Target Analyzer Armor Integrity Analyzer Experimental Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Gamma Bomb Array Force Lance > --- INVENTORY -------- Quantum Reactor Q-thruster Q-thruster Advanced Trap Scanner Mini Drone Bay [Rating: 168] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Cooled VTOL Module Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Weapon Force Lance Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Slots Evolved 18 | . . . 4 2 . . . 4 . . 2 . 2 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . 2 . . . . . . . . 1 . . 1 . Utility 11 | . . . 4 . . . . 3 . . 2 . . 2 . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 136 | 7 12 3 14 18 15 1 . 7 1 1 13 3 24 . 1 5 11 Power 17 | 1 1 . 2 . 3 . . 1 . 1 2 2 1 . . 1 2 Engine 6 | 1 1 . 2 . . . . 1 . 1 . . . . . . . Core 5 | . . . . . 3 . . . . . 1 1 . . . . . Reactor 6 | . . . . . . . . . . . 1 1 1 . . 1 2 Propulsion 44 | 2 2 2 4 8 4 . . . 1 . 5 1 10 . . 2 3 Treads 3 | . . . 2 1 . . . . . . . . . . . . . Leg 5 | 2 . . . 1 . . . . . . . . 1 . . . 1 Wheel 10 | . 2 2 1 5 . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 4 1 2 . . . 2 Flight 17 | . . . 1 1 4 . . . 1 . 1 . 7 . . 2 . Utility 47 | 3 3 1 5 4 5 1 . 5 . . 4 . 10 . 1 2 3 Device 27 | 2 1 1 3 2 3 1 . 1 . . 2 . 8 . 1 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 16 | . 1 . 2 2 2 . . 4 . . 1 . 1 . . . 3 Hackware 2 | . . . . . . . . . . . 1 . 1 . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 1 6 . 3 6 3 . . 1 . . 2 . 3 . . . 3 Energy Gun 7 | . 1 . . 3 . . . . . . . . 1 . . . 2 Energy Cannon 4 | . 2 . 2 . . . . . . . . . . . . . . Ballistic Gun 5 | 1 2 . . 1 . . . . . . . . 1 . . . . Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . Unidentified Prototypes 12 | . . . 1 2 . . . . . . . . 7 . . . 2 Parts Lost 58 | . . 5 2 2 15 . 1 . 2 1 2 3 2 . 1 5 17 Power 11 | . . 1 . . 3 . . . 1 1 1 1 . . . 1 2 Propulsion 21 | . . 2 . 2 5 . . . 1 . . 1 1 . . 1 8 Utility 15 | . . . 1 . 3 . 1 . . . 1 1 1 . . 3 4 Weapon 11 | . . 2 1 . 4 . . . . . . . . . 1 . 3 Highest Loss Streak 15 | . . 5 1 1 9 . 1 . 2 1 2 3 1 . 1 5 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 4 14 24 24 24 22 5 5 4 4 4 4 4 4 4 4 4 4 Power 1 | . 1 2 3 3 2 . 1 . . . . . . . . . 1 Propulsion 3 | . 4 5 7 6 5 1 1 1 . . 1 . . . . . . Utility 5 | . 4 9 10 12 9 2 2 1 2 3 1 2 2 3 3 2 1 Weapon 2 | 1 4 8 3 3 4 . . . . . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 10 . 13 15 3 1 . . . . . . 3 . . 1 . Power 10 | . 2 . 2 5 1 . . . . . . . . . . . . Propulsion 10 | . 4 . 3 1 . . . . . . . . 2 . . . . Utility 16 | . 3 . 3 6 2 1 . . . . . . . . . 1 . Weapon 10 | . 1 . 5 3 . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 92 99 85 100 100 98 98 91 96 99 94 91 89 84 62 Engine 5 | . 14 13 8 7 4 . . 4 5 2 3 . . . . . . Reactor 2 | . . . . . . . . . . . 3 8 6 8 8 10 3 Treads 1 | . . . 10 3 . . . . . . . . . . . . . Leg 2 | . 11 . . . . . . . . . . . . . . . 1 Wheel 10 | . 16 26 7 24 20 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 20 16 . . . 1 Flight 6 | . . . . . 4 30 30 23 23 23 18 . 4 21 21 19 6 Device 15 | . 9 11 24 14 7 22 23 20 17 17 18 15 17 17 18 22 10 Storage 4 | . 8 14 9 7 6 . . . . . . . . . . . . Processor 23 | . 10 2 16 23 23 23 23 29 35 35 32 35 28 26 26 23 31 Hackware 1 | . . . . . . . . . . . 5 5 5 4 4 4 4 Energy Gun 1 | . . . . 5 6 . . . . . . . . . . . 1 Energy Cannon 3 | . 11 13 11 . . . . . . . . . . . . . . Ballistic Gun 5 | . 15 14 . 6 4 . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . 1 15 15 9 10 11 7 5 4 4 4 4 1 Peak Build Rating 168 | 8 10 10 38 46 62 64 64 80 80 75 100 107 140 135 135 147 168 Average Rating 61 | 6 8 8 30 42 40 63 63 77 78 73 93 106 120 135 131 142 110 On Entrance 69 | . 8 10 4 38 43 62 64 60 78 75 74 99 95 135 135 125 137 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 9 90 91 103 103 99 24 24 29 29 20 35 40 40 40 40 58 57 Greatest Support 65 | 20 32 26 56 52 52 25 36 36 30 36 40 41 56 40 40 65 64 Greatest Overweight (x) 26 | . 2 26 9 4 6 . . . 1 4 2 1 1 . . . . Average Overweight (x) . | . 1 3 4 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 5 16 25 25 25 23 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 25 25 25 25 25 5 5 5 5 5 5 5 5 4 4 5 5 Average Carried 13 | 4 15 24 24 24 22 4 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 25 | 5 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 25 24 25 25 5 5 5 5 4 5 5 4 4 4 4 5 3 Class Distribution -------------------- 30% | Mutant 19% | Skirmisher 12% | Scout 8% | Ninja 7% | Sprinter 6% | Commander-Scout 3% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Gladiator | -4/Factory Commander-Scout | -4/Extension Ninja | -3/Research Ninja | -2/Research Ninja | -2/DSF Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Matter Collected 2520 | 330 353 36 139 697 95 144 . 90 37 10 150 34 288 . . 48 69 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4008 | 125 775 . 168 867 441 . . 319 97 169 201 353 357 . . 101 35 Parts 173 | 7 44 . 7 42 14 . . 12 . 2 6 15 18 . . 4 2 Haulers Intercepted 7 | . 2 . . 1 . . . 2 . . . . 1 . . 1 . Recyclers Shooed 6 | . 2 . 1 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 13 . 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Combat Hostiles Destroyed 50 | . 10 . 6 9 11 . . 2 . . 2 4 5 . . . 1 Melee 13 | . . . . . . . . 2 . . 2 4 5 . . . . Guns 21 | . 6 . . 9 5 . . . . . . . . . . . 1 Cannons 10 | . 4 . 6 . . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . . . Classes Destroyed 12 | 2 6 . 1 2 1 . . . . . . . . . . . . Worker 6 | . 5 . . 1 . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . 1 . . . 2 . . . . 1 . . 1 . Recycler 7 | 1 3 . . 3 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 8 | . 3 . . 2 . . . . . . 1 1 1 . . . . Swarmer 15 | . 6 . 2 . 2 . . . . . . . 4 . . . 1 Grunt 22 | . 4 . 3 6 6 . . . . . 2 . 1 . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . Sentry 6 | . . . 1 1 . . . . . . . 4 . . . . . Programmer 5 | . . . . 2 1 . . 2 . . . . . . . . . Packrat 3 | . . . . . . . . . 1 2 . . . . . . . Best Kill Streak 6 | 2 4 . 4 5 6 . . 3 . . 2 1 4 . . 1 1 Combat Bots Only 6 | . 3 . 4 3 6 . . 2 . . 2 1 4 . . . 1 Max Kills in Single Turn 3 | 1 1 . 1 2 3 . . 1 1 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Hostile Shots Fired 784 | . 49 24 64 59 133 . 9 15 7 18 . 19 27 . 9 48 303 Missed 320 | . 11 8 16 26 39 . 7 4 2 10 . 8 12 . 6 26 145 Hits 464 | . 38 16 48 33 94 . 2 11 5 8 . 11 15 . 3 22 158 Melee 12 | . . . . . 9 . . . . . . . . . 3 . . Projectile 452 | . 38 16 48 33 85 . 2 11 5 8 . 11 15 . . 22 158 AOE 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 26 | . . . 2 1 6 . . . . . . 1 1 . 2 . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 9035 | . 413 322 707 512 1814 . 38 236 61 112 108 277 345 . 137 465 3488 Core 2930 | . 72 37 123 75 607 . . 161 . . 6 64 111 . 64 133 1477 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . . . . . 20 . . . . . . Core Remaining (%) 74 | 100 . 56 77 . . . 2 . . 83 . 93 91 . 95 . . Volleys Fired 198 | 20 68 8 17 51 21 . . 4 . . 1 . 2 . . . 6 Largest 2 | 1 2 2 2 2 2 . . 1 . . 1 . 1 . . . 1 Hottest 120 | 20 80 80 97 88 120 . . 44 . . 20 . 20 . . . 65 Shots Fired 339 | 20 128 15 32 95 36 . . 4 . . 1 . 2 . . . 6 Gun 230 | 20 69 8 . 94 33 . . . . . . . . . . . 6 Cannon 101 | . 59 7 32 1 . . . 2 . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . . . . . . Special 5 | . . . . . . . . 2 . . 1 . 2 . . . . Kinetic 175 | 20 69 8 17 51 8 . . 2 . . . . . . . . . Thermal 127 | . 59 7 15 18 25 . . . . . 1 . 2 . . . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . Electromagnetic 32 | . . . . 26 . . . . . . . . . . . . 6 Robot Hit Streak 24 | 5 8 5 24 15 19 . . 2 . . . . . . . . 3 Robot Miss Streak 5 | 5 4 1 3 3 2 . . . . . 1 . . . . . 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 265 | 12 62 12 24 64 29 . . 9 1 2 7 21 14 . . 3 5 Core Hits 114 | 4 29 1 8 26 21 . . 5 . 1 3 5 7 . . 1 3 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . 3 . . . . . . . . . . . . . Critical Strikes 10 | . 2 . . 7 . . . . . . . 1 . . . . . Burn 3 | . . . . 3 . . . . . . . . . . . . . Destroy 6 | . 2 . . 4 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 92 | . 1 . . 6 . 2 . 10 1 8 10 21 17 . . 14 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 7 | . 1 . . 6 . . . . . . . . . . . . . Piercing 70 | . . . . . . 2 . 10 1 8 9 8 16 . . 14 2 Sneak Attacks 26 | . . . . . . . . 2 1 2 . 17 3 . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . Damage Inflicted 7702 | 148 987 180 531 1409 1426 . . 476 101 217 440 725 727 . . 266 69 Guns 2839 | 148 415 93 . 1409 715 . . . . . . . . . . . 59 Cannons 1174 | . 556 87 531 . . . . . . . . . . . . . . Explosions 711 | . . . . . 711 . . . . . . . . . . . . Melee 2952 | . . . . . . . . 476 101 217 440 725 727 . . 266 . Ramming 26 | . 16 . . . . . . . . . . . . . . . 10 Kinetic 1726 | 148 415 93 318 619 133 . . . . . . . . . . . . Thermal 1836 | . 556 87 213 398 582 . . . . . . . . . . . . Explosive 711 | . . . . . 711 . . . . . . . . . . . . Electromagnetic 451 | . . . . 392 . . . . . . . . . . . . 59 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2952 | . . . . . . . . 476 101 217 440 725 727 . . 266 . Highest Corruption 12 | . 1 1 . . . . . . . . . . 5 . . . 12 Average Corruption 3 | . 1 1 . . . . . . . . . . 5 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 9 | . 3 1 . . . . . . . . . . 1 . . . 4 Matter Fused 6 | . 2 1 . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots 10 | . . . . 3 7 . . . . . . . . . . . . Overflow Damage 495 | . . . 8 . 21 . . . 98 107 36 110 91 . . 24 . Projectiles 8 | . . . 8 . . . . . . . . . . . . . . Explosions 21 | . . . . . 21 . . . . . . . . . . . . Melee 466 | . . . . . . . . . 98 107 36 110 91 . . 24 . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . 8 . . . 66 . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . Targets Rammed 5 | . 2 . . . . . . . . . . . . . . . 3 Kicked 4 | . 1 . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 264 . 171 . 18 . 44 28 . 24 6 147 140 4 . 307 . Average Temperature 54 | . 44 . 94 . 9 . 18 10 . 16 6 33 49 4 . 86 . Received Heat Transfer 1473 | . 63 96 351 186 675 . . . . 12 . 27 36 . . 9 18 Effects 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 4 . . . . . . . . . . . . Heat Transferred 3634 | . 1184 185 444 916 905 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . 1 . Low Security (%) 98 | 100 100 . 100 100 . . . 100 . . 100 80 100 100 100 93 100 Level 1 1 | . . . . . . . . . . . . 19 . . . 6 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 233 | 5 110 . 98 149 . . . 88 . . 27 233 104 20 15 220 137 Initial 137 | . . . . 28 . . . . . . . . 3 20 15 2 137 Average 40 | . 22 . 28 30 . . . 40 . . 3 154 28 20 11 100 62 Influence Increases 3195 | 15 434 . 173 405 340 . . 225 60 30 90 423 296 . . 453 251 Destroy 0b10 Robot/C 1120 | . 200 . 120 180 220 . . 40 . . 40 200 100 . . . 20 Destroy 0b10 Robot/NC 160 | 15 70 . . 40 . . . 10 . . 5 5 10 . . 5 . Destroy Leader 200 | . 50 . 20 46 30 . . 24 . . 2 12 14 . . 2 . Allied During Kill 177 | . . . . . . . . . . . 2 175 . . . . . Successful Hack 176 | . 21 . . 19 . . . 14 . . 41 14 20 . . 47 . Disable Machine 60 | . 15 . . 15 . . . 15 . . . . 15 . . . . Destroy Structure 42 | . 3 . 3 . . . . 2 . . . 2 2 . . 24 6 Partial Spotted 195 | . . . . . . . . . . . . 15 90 . . . 90 Lose Combat Pursuer 1065 | . 75 . 30 105 90 . . 120 60 30 . . 45 . . 375 135 Influence Decreases 3065 | 15 331 103 111 339 346 122 . 140 102 73 90 416 266 17 15 243 336 Entered New Map 403 | . . 51 . 34 48 122 . . 32 9 . . 4 17 5 3 78 Time Decay 1989 | 15 288 52 91 305 178 . . 120 50 64 70 246 242 . . 150 118 Lost Part 400 | . . . 20 . 120 . . . 20 . . 30 20 . 10 50 130 Lost Ally 230 | . . . . . . . . 20 . . 20 140 . . . 40 10 Purge Threat 43 | . 43 . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 6 . . . 2 . . 1 . 4 . 1 2 5 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . Extermination 12 | . . . . 3 . . . 1 . . 1 . 3 . . 1 3 Reinforcement 10 | . 1 . 1 2 . . . 1 . . . . 1 . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Distress Signals 5 | . 2 . 2 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 24 2 13 17 20 . 5 8 5 3 4 13 14 . 4 30 38 Peak Tracking Total 26 | . 4 2 7 5 13 . 5 5 4 2 2 6 4 . 4 10 26 Tactical Retreats 37 | . 4 . 2 4 3 . . 4 2 2 . . 3 . . 7 6 Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Traps Triggered 5 | . 2 . . 1 . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . . . . . . . 50 . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . Reprogrammed 2 | . . . . . . . . . . . 2 . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Machines Disabled 4 | . 1 . . 1 . . . 1 . . . . 1 . . . . Max in Single Turn 1 | . 1 . . 1 . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Machines Accessed 40 | . 7 . 1 4 . . . 2 2 . 5 6 5 1 . 5 2 Terminals 29 | . 7 . 1 2 . . . 2 1 . . 6 3 1 . 4 2 Fabricators 7 | . . . . 2 . . . . . . 4 . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 89 | . 19 . 2 11 . . . 5 2 . 12 16 10 1 . 8 3 Successful 39 | . 13 . 1 4 . . . 3 2 . 4 4 2 1 . 5 . Failed 50 | . 6 . 1 7 . . . 2 . . 8 12 8 . . 3 3 Catastrophic 15 | . 2 . . 2 . . . 1 . . 4 2 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 18 | . 10 . . 1 . 1 . 3 . . . . 3 . . . . Terminals 66 | . 19 . 2 5 . . . 5 1 . . 16 7 1 . 7 3 Fabricators 17 | . . . . 6 . . . . . . 10 . . . . 1 . Repair Stations 4 | . . . . . . . . . . . 2 . 2 . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 8 . 1 1 . . . 2 2 . . 4 . 1 . 4 . Record 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . 4 . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 1 . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 3 . . . . . . 2 . . . . 1 . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 4 | . . . . 2 . . . . . . 1 . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . 2 . 1 . . . . Scan Component 2 | . . . . . . . . . . . 1 . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 5 . . . . . . 1 . . . . 1 . . . . Terminals 7 | . 5 . . . . . . 1 . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 5 | . 4 . . . . . . 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 7 . 1 3 . . . 2 1 . 4 2 5 1 . 4 2 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . 3 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 83 | . . . . . . . . . . . 56 . . . . 27 . Total Robot Build Rating 20 | . . . . . . . . . . . 18 . . . . 2 . Part Schematics Acquired 15 | . . . . . . 15 . . . . . . . . . . . Parts Built 3 | . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 192 | . . . . 192 . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . 18 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 1 1 . . . . Non-combat 3 | . . . . . . . . . . . 1 1 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 2 1 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . no_distress 3 | . . . . . . . . . . . . 2 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 1 . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Total Allies 18 | . . . . . . . . 1 . . 3 12 . . . 2 . Largest Group 10 | . . . . . . . . 1 . . 3 10 . . . 2 . Highest-Rated Group 441 | . . . . . . . . 29 . . 126 441 . . . 16 . Highest-Rated Ally 51 | . . . . . . . . 29 . . 42 51 . . . 8 . Total Orders 8 | . . . . . . . . . . . 1 . . . . 6 1 ROAM 4 | . . . . . . . . . . . 1 . . . . 3 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . 2 1 Ally Attacks 62 | . . . . . . . . 1 . . 9 52 . . . . . Total Damage 1849 | . . . . . . . . 20 . . 124 1705 . . . . . Kills 6 | . . . . . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Active Infowar (turns) 6920 | 85 586 144 423 1945 401 5 . 230 118 322 493 536 970 3 19 332 308 Optics 5907 | . . . 383 1945 401 5 . 72 118 322 493 536 970 3 19 332 308 Sensors 5263 | . 292 . 193 1862 11 . . 230 118 169 493 536 822 3 19 332 183 Terrain 379 | 85 294 . . . . . . . . . . . . . . . . Structural 644 | . . 144 423 77 . . . . . . . . . . . . . Traps 1954 | . . . . . . . . . . . 466 536 810 3 19 120 . Seismic 378 | 81 297 . . . . . . . . . . . . . . . . T.N.C. 172 | . . . . 172 . . . . . . . . . . . . . Cloaking 837 | . . . . . . . . . . . . . 523 3 19 292 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 . 1 2 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 7 1 Drone Recoveries 5 | . . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Turns Passed 8162 | 126 1400 175 423 1945 401 212 134 245 118 322 493 536 970 3 19 332 308 Spaces Moved 8973 | 65 832 106 167 1137 302 683 449 611 372 577 426 540 1258 11 62 717 658 Core 255 | 9 . 1 . . . . . . . 11 . . . . . . 234 Treads 45 | . . . 45 . . . . . . . . . . . . . . Legs 371 | 56 309 . . . . . . . . . . . . . . . 6 Wheels 2097 | . 523 105 122 1137 210 . . . . . . . . . . . . Hover 1704 | . . . . . . . . . . . 88 540 1063 . . . 13 Flight 4501 | . . . . . 92 683 449 611 372 566 338 . 195 11 62 717 405 Fastest Speed 17 | 50 100 135 135 105 26 29 17 17 26 17 27 28 28 28 28 28 31 Average Speed 58 | 110 125 146 185 114 92 29 27 25 27 36 53 28 32 28 28 28 39 Slowest Speed 1350 | 120 130 1350 240 140 299 29 29 26 94 250 200 112 114 28 28 31 120 Overloaded Moves 41 | . . . . . 2 . 24 8 . 7 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . 12 . . . . 4 . . 12 8 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 6 76 12 22 24 49 73 62 21 61 71 9 59 26 1 73 21 32 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . 2 . . . . . . . . . . . Known Exits Taken 10 | . 1 . . 1 . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . . . . 1 4 3 . 2 3 . . . . . . . Spaces Dug 29 | . . . . . 10 . . 1 . 5 . . 1 . . 10 2 Terrain Destroyed 47 | . . . 2 1 25 . . 1 . 5 . . 1 . . 10 2 Melee 18 | . . . . . . . . . . 5 . . 1 . . 10 2 Projectile 5 | . . . 2 1 1 . . 1 . . . . . . . . . AOE 24 | . . . . . 24 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Upp Upp Fac Ext Res Res DSF Acc Com Total 11432 | 96 1074 122 257 1689 384 697 459 668 385 675 675 915 1774 10 62 805 685 Wait 1745 | . 97 5 13 422 40 7 11 44 9 90 166 344 422 . . 74 1 Move 8885 | 64 831 105 166 1136 301 682 448 587 371 576 425 539 1249 10 61 692 642 Hop 35 | . . . . . . . . 11 . . . . 4 . . 12 8 Pick Up 115 | 4 38 . 23 20 1 3 . 4 1 1 2 2 13 . . 2 1 Fast Attach 82 | 7 6 . 6 14 1 . . 2 . 1 9 2 20 . 1 4 9 Attach 52 | . 1 1 8 2 16 1 . 3 2 . 2 1 5 . . 2 8 Detach 18 | 1 . 1 1 2 1 1 . . . . 1 . 3 . . 2 5 Swap 38 | . 6 2 5 6 2 . . 4 . . 4 1 7 . . 1 . Drop 115 | . 24 . 18 30 1 2 . 1 1 . 6 3 27 . . 2 . Fire 198 | 20 68 8 17 51 21 . . 4 . . 1 . 2 . . . 6 Melee 86 | . 1 . . 6 . 1 . 8 1 7 8 21 17 . . 14 2 Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . . . . . Trap 50 | . . . . . . . . . . . 50 . . . . . . Miscellaneous 6 | . . . . . . . . . . . 1 . 5 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x2 / *Ext x2) -4/Extension -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Mines 1438 | -10/Materials | Discovered new exit (range 7) 1486 | -10/Materials | Identified exit to Subcaves 1527 | -10/Materials | Entered Subcaves 1671 | -10/Subcaves | Discovered new exit (range 7) 1702 | -10/Subcaves | Entered Materials 1702 | -8/Materials | Evolved 4 slots: Utility x4 1732 | -8/Materials | Lost 5 parts (1p2n2w) 2118 | -8/Materials | Discovered new exit (range 3) 2125 | -8/Materials | Entered Factory 2125 | -7/Factory | Evolved 2 slots: Propulsion x2 2156 | -7/Factory | Discovered new exit (range 9) 2337 | -7/Factory | Discovered new exit (range 14) 2358 | -7/Factory | Identified exit to Lower Caves 2492 | -7/Factory | Build established: Skirmisher 2623 | -7/Factory | Fabricated Enh. Nuclear Core? 3819 | -7/Factory | Fabricated Force Lance (x2) 4070 | -7/Factory | Entered Lower Caves 4097 | -7/Lower Caves | Encountered a Warlord checkpoint 4369 | -7/Lower Caves | Lost 5 parts (1p3n1w) 4398 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4411 | -7/Lower Caves | Core integrity fell below 50% 4427 | -7/Lower Caves | Core integrity fell below 20% 4457 | -7/Lower Caves | Lost 9 parts (2p2n2u3w) 4469 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4471 | -7/Lower Caves | Entered Zion 4488 | -6/Zion | Discovered new exit (range 8) 4498 | -6/Zion | Learned location of Warlord (-4) 4509 | -6/Zion | Learned Factory terminal intel 4528 | -6/Zion | Learned location of Testing (-3) 4537 | -6/Zion | Learned 4 Factory zone layouts 4646 | -6/Zion | Received a hallucinogenic algorithm 4646 | -6/Zion | Ran a hallucination algorithm 4683 | -6/Zion | Entered Proximity Caves 4699 | -5/Proximity Caves | Build established: Sprinter 4815 | -5/Proximity Caves | Discovered new exit (range 6) 4817 | -5/Proximity Caves | Learned Factory garrison access intel 4817 | -5/Proximity Caves | Entered Factory 4817 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 4818 | -5/Factory | Identified exit to Factory 4819 | -5/Factory | Loaded intel: 26 terminal locations 4820 | -5/Factory | Loaded intel: 4 garrison access locations 5052 | -5/Factory | Discovered new exit (range 6) 5062 | -5/Factory | Identified exit to Upper Caves 5062 | -5/Factory | Entered Upper Caves 5139 | -5/Upper Caves | Learned 4 Factory zone layouts 5172 | -5/Upper Caves | Discovered new exit (range 14) 5176 | -5/Upper Caves | Identified exit to Upper Caves 5180 | -5/Upper Caves | Entered another Upper Caves area 5253 | -5/Upper Caves | Learned 8 Factory zone layouts 5287 | -5/Upper Caves | Build established: Scout 5333 | -5/Upper Caves | Spotted B-75 Beast 5484 | -5/Upper Caves | Discovered exit to Factory (range 4) 5502 | -5/Upper Caves | Entered Factory 5502 | -4/Factory | Evolved 2 slots: Utility x2 5503 | -4/Factory | Identified exit to Research 5503 | -4/Factory | Identified exit to Extension 5642 | -4/Factory | Fabricated C-35 Carver? 5708 | -4/Factory | Repaired Adv. Weight Redist. System 5709 | -4/Factory | Lost 3 allies 5766 | -4/Factory | Discovered exit to Extension (range 22) 5995 | -4/Factory | Entered Extension 6005 | -4/Extension | Rescued a captive Derelict 6008 | -4/Extension | Rescued a captive Derelict 6008 | -4/Extension | Rescued a captive Derelict 6153 | -4/Extension | Rescued a captive Derelict 6154 | -4/Extension | Rescued a captive Derelict 6164 | -4/Extension | Spotted B-86 Titan 6325 | -4/Extension | Build established: Commander-Scout 6511 | -4/Extension | Spotted B-86 Titan 6530 | -4/Extension | Discovered exit to Research (range 3) 6531 | -4/Extension | Entered Research 6531 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6559 | -3/Research | Lost 3 parts (1p1n1u) 6561 | -3/Research | Lost 4 allies 6706 | -3/Research | Found Gamma Bomb Array 6742 | -3/Research | Discovered new exit (range 16) 7131 | -3/Research | Spotted B-86 Titan 7281 | -3/Research | Found Prototype Hackware 7281 | -3/Research | Identified Exp. Hacking Suite 7501 | -3/Research | Identified exit to Research 7501 | -3/Research | Entered another Research area 7501 | -2/Research | Evolved 2 slots: Utility x2 7503 | -2/Research | Identified exit to DSF 7504 | -2/Research | Entered DSF 7515 | -2/DSF | Discovered new exit (range 22) 7521 | -2/DSF | Additional patrols routed to DSF 7523 | -2/DSF | Identified exit to Access 7523 | -2/DSF | Entered Access 7523 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7526 | -1/Access | Identified exit to Command 7647 | -1/Access | Fabricated R-06 Scavenger? 7786 | -1/Access | Spotted B-99 Colossus 7786 | -1/Access | Spotted B-99 Colossus 7791 | -1/Access | Build established: Ninja 7846 | -1/Access | Lost 5 parts (1p1n3u) 7855 | -1/Access | Entered Command 7902 | -1/Command | Spotted B-99 Colossus 7925 | -1/Command | Spotted B-99 Colossus 7933 | -1/Command | Spotted M Guard 7933 | -1/Command | Spotted M Guard 7935 | -1/Command | Spotted Combat Programmer 7935 | -1/Command | Spotted Combat Programmer 8039 | -1/Command | Core integrity fell below 50% 8069 | -1/Command | Lost 15 parts (2p7n3u3w) 8073 | -1/Command | System corruption reached 10% 8127 | -1/Command | Spotted Executioner 8127 | -1/Command | Spotted Executioner 8127 | -1/Command | Spotted Executioner 8127 | -1/Command | Spotted Executioner 8127 | -1/Command | Spotted Striker 8127 | -1/Command | Spotted Striker 8127 | -1/Command | Spotted Alpha 7 8127 | -1/Command | Spotted Alpha 7 8128 | -1/Command | Spotted B-99 Colossus 8131 | -1/Command | Core integrity fell below 20% 8163 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 08130_ Penetrated by Slug. 08130_ Slug penetrates Wall. 08131_ Penetrated by Slug. 08131_ Slug penetrates Wall. 08132_ Penetrated by EMDS Slug. 08140_ System corrupted: Matter fused (-6). 08140_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 1Y. 08145_ Identified Imp. Quantum Reactor. 08147_ S-43 Plague destroyed. 08150_ Combat Programmer resets S-43 Plague, system corruption cleaned. 08159_ Knocked back. 08159_ S-43 Plague system corrupted by crushing effect. 08160_ S-43 Plague system terminally corrupted. 08160_ Knocked back. 08161_ Penetrated by Slug. 08161_ S-43 Plague destroyed. 08161_ K-01 Serf collects debris. 08161_ Knocked back. 08163_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ????##"###???????????????????????????????????????? | | ????# [!!#???????????????????????????????????????? | | ????# [! #???????????????????????????????????????? | | ????# ! #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????###+##???????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ####### ##########+##??###########???????????????? | | + #??# % #???????????????? | | ########## #??# @% * #???????????????? | | #??# ????# #??#! %%=% #???????????????? | | #??# ??# #??# E KsK= #???????????????? | | #??# # #??#/###sk####???????????????? | | "" #??# + #??#E#?#p##?###########??????? | | "" #??# # #??#7#?# #? #??????? | | #######??# + #??E ?# #? !!! #??????? | | ?????????# # #?? ?# # !! #??????? | | ?????????# ?# #? ?# " !! #??????? | | ?????????# ?# #? ## / ! #??????? | | ?????????# # #? ## ############????????? | | #?#?#????# == # # ## #???????????????????? | | # # # ##?# == / # ## #???????????????????? | | ^ ^ ^######## # ! ## #???????????????????? | | / # ## #???????????????????? | | / #p ## #???????????????????? | | / % ; ## #???????????????????? | | / # ## #???????????????????? | | ####+##### ###+#### ##/###??????????????? | | # # # ##?? ??# +??????????????? | | #?#?##???# ####### ######### #??????????????? | | ?????????# #?????# #????????????????????????? | | ?????????# #?????# #????????????????????????? | | ?????????# ! #?????# #????????????????????????? | | ?????????# #?????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 120 Energy Generation 57 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 20 Base Temperature (-) 100 Melee Speed Boost 40 Evasion (%) 72 Melee Accuracy 26 Launcher Accuracy 80 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Wave Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Power Sword | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Enh. Nuclear Core | x1 | -7/Factory | Preloaded Force Lance | x2 | -7/Factory | Preloaded C-35 Carver | x3 | -4/Factory | Preloaded R-06 Scavenger | x2 | -1/Access | Preloaded Repaired ---------- Adv. Weight Redist. System | 16% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed CannonVortexOptics Manual? 0 Play Time 02:56:22 Cumulative 217.6 hours Start 2025.07.12 @ 20:34:25 End 2025.07.13 @ 13:33:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1843cdda-6b41-4f10-bdfe-73354830c270