Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 04:44:30 Player: Skysub Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (129) 645 Value Destroyed (4772) 4772 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1863) 1863 TOTAL SCORE: 16560 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 197 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 55/300 Energy 98/100 System Corruption 3% Temperature Cool (2) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer System Shield Authchip [Processor] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Ablative Armor Improved Energy Mantle Vortex Rail (3) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power III Light Quantum Reactor > --- PROPULSION ------- Compact Wheel Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Transmission Jammer Experimental Phase Shifter Improved Remote Force Field Improved Energy Mantle Point Defense Array System Shield Advanced System Shield > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Vortex Chain Reactor Improved Diametric Drive Advanced Cooling System Makeshift Ablative Armor Makeshift Ablative Armor Vortex Rail Heavy Rocket Launcher Thermoblaster Dirty Datajack [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . Utility 8 | . . . . . 2 1 1 . . . . 2 . . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 312 | 6 4 7 7 3 16 30 24 9 10 3 6 30 6 4 20 14 35 1 13 20 1 28 15 Power 51 | 1 1 1 . . 1 6 3 . 1 . 2 5 2 . 5 3 6 . 3 5 . 5 1 Engine 25 | 1 1 1 . . 1 5 2 . 1 . . 1 1 . 1 1 3 . 3 3 . . . Core 12 | . . . . . . 1 1 . . . 2 4 . . 3 . 1 . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . 1 2 2 . . 2 . 5 1 Propulsion 76 | 2 3 1 1 . 2 5 8 . 6 3 . 8 2 . 3 1 7 . 3 6 1 8 6 Treads 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Leg 13 | 2 . . . . . . . . . . . . . . 2 1 3 . 2 1 . 2 . Wheel 10 | . 3 1 1 . . 2 . . . . . . . . . . 1 . 1 . 1 . . Hover 16 | . . . . . . . 4 . 1 2 . . 2 . . . 3 . . 4 . . . Flight 36 | . . . . . 2 3 4 . 5 1 . 8 . . . . . . . 1 . 6 6 Utility 91 | 1 . 1 3 1 5 9 4 6 2 . 4 6 2 3 4 6 12 1 3 6 . 9 3 Device 57 | . . 1 3 1 1 6 2 5 2 . 4 3 2 3 2 4 8 1 2 5 . . 2 Storage 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . Processor 15 | . . . . . 1 . 1 . . . . . . . 1 . 2 . 1 1 . 8 . Hackware 9 | . . . . . 1 1 . 1 . . . 1 . . 1 1 1 . . . . 1 1 Protection 8 | . . . . . 2 2 1 . . . . 2 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 . 4 3 2 8 10 9 3 1 . . 11 . 1 8 4 10 . 4 3 . 6 5 Energy Gun 25 | . . . . . 5 3 3 . . . . 4 . . 1 . . . 2 2 . 3 2 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . Ballistic Gun 20 | 2 . 2 2 1 1 1 1 . . . . 1 . 1 1 3 3 . . . . . 1 Ballistic Cannon 7 | . . . . . . 2 1 1 . . . . . . 2 1 . . . . . . . Launcher 22 | . . 2 1 1 . 2 2 2 1 . . 1 . . 2 . 3 . 1 . . 3 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impact Weapon 9 | . . . . . 2 2 2 . . . . 3 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 2 . . 2 . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . 2 1 4 . . . . 4 2 . . . . . . 7 . 2 1 Parts Lost 104 | . . 2 3 . 1 3 6 . . . 1 4 . . 15 9 15 2 8 9 . 8 18 Power 15 | . . 1 . . . 1 1 . . . . 2 . . 2 1 1 . 2 1 . 1 2 Propulsion 33 | . . 1 1 . . 1 3 . . . . 2 . . 5 1 2 . 3 2 . 3 9 Utility 35 | . . . 1 . . . 1 . . . 1 . . . 4 7 5 1 2 6 . 2 5 Weapon 21 | . . . 1 . 1 1 1 . . . . . . . 4 . 7 1 1 . . 2 2 Highest Loss Streak 17 | . . 2 3 . 1 2 6 . . . 1 2 . . 8 6 15 2 7 9 . 7 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Average Slot Usage (%) 79 | . 85 90 94 91 82 85 88 93 96 99 93 89 91 94 71 51 52 68 72 90 44 57 67 Engine 4 | . 14 13 14 14 9 6 3 6 3 6 2 . 5 5 . 2 2 5 4 8 5 2 . Core 2 | . . . . . . 1 6 6 6 6 10 9 5 5 4 . 1 . . . . . . Leg 1 | . 4 . . . . . . . . . . . . . 1 12 2 . 5 9 . 2 . Wheel 5 | . 23 27 27 28 18 6 5 . . . . . . . . . . . 2 5 7 3 . Hover 4 | . . . . . . . 9 20 6 7 20 . 3 5 . . 8 15 5 7 10 5 . Flight 7 | . . . . . 5 17 9 6 25 24 6 20 17 17 5 . . . . . . 8 18 Device 11 | . . 5 12 11 2 10 7 13 13 13 13 11 11 11 8 9 10 15 18 22 5 2 4 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 1 3 5 5 5 5 4 2 Processor 6 | . . . . . 6 7 10 6 6 6 6 5 5 5 5 . 4 5 9 10 . 12 23 Hackware 10 | . . . . . 8 8 13 13 13 13 13 16 17 17 17 12 8 10 10 10 5 4 8 Protection 1 | . . . . . 5 1 . . . . . 3 5 5 4 2 . . . . . . . Energy Gun 3 | . . . . . 7 4 5 6 6 6 6 4 5 4 . . . . 3 7 5 5 . Ballistic Gun 2 | . 28 17 12 11 2 1 . . . . . . . 1 3 3 1 . . . . . . Launcher 2 | . . 10 12 11 5 . 1 6 6 6 6 . . . . . 3 5 1 . . . . Impact Weapon 1 | . . . . . 2 5 4 . . . . 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 15 15 20 22 25 35 38 39 39 33 39 32 26 26 35 59 56 52 51 81 24 45 36 Greatest Support 66 | 20 24 24 24 22 22 22 46 54 46 46 46 46 30 30 39 50 52 52 52 66 27 33 46 Greatest Overweight (x) 7 | . 1 . 1 . 1 1 1 . 1 1 . 2 . . 7 1 2 . 2 5 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 8 10 10 10 10 10 8 Most Carried 10 | . 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 10 10 10 Average Carried 7 | . 4 4 7 4 7 7 7 7 7 7 7 7 8 7 5 4 6 9 8 9 9 8 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 10 10 10 10 10 10 5 Final Carried 10 | . 6 8 7 4 8 8 8 8 8 8 8 8 8 8 4 5 10 10 9 10 10 10 4 Class Distribution -------------------- 42% | Hacker-Mutant 26% | Mutant 13% | Hacker-Sprinter 10% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Matter Collected 4781 | 221 . 183 . . 187 436 280 241 163 . 150 521 60 . 722 273 283 270 260 253 15 219 44 Remotely 135 | . . . . . . . . . . . . . . . . . . . 135 . . . . Salvage Created 4151 | . . 165 . . 214 590 284 77 145 . 223 704 . . 500 335 352 10 154 . . 398 . Parts 172 | . . 17 . . 10 27 14 2 6 . 11 27 . . 25 10 10 1 1 . . 11 . Haulers Intercepted 9 | . . . . . 2 3 1 . . . . 2 . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 5 6 . 3 . . . 20 7 . 3 . . . . . Prevented 4 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 87 | . . 8 . . 6 7 9 3 3 . 8 7 . . 12 5 4 3 6 . . 6 . Melee 6 | . . . . . . 1 . . . . . . . . 3 2 . . . . . . . Guns 20 | . . 4 . . 4 . 4 . . . 1 2 . . 1 . 1 . 1 . . 2 . Cannons 10 | . . . . . . 1 2 1 . . . . . . 3 3 . . . . . . . AOE 48 | . . 4 . . 2 4 3 2 2 . 7 5 . . 5 . 3 3 4 . . 4 . Classes Destroyed 16 | . . 4 . . 1 5 1 . 1 . 1 2 . . . 1 . . . . . . . Worker 12 | . . 1 . . . 2 . . . . . 3 . . . . 2 . . . . 4 . Builder 6 | . . 1 . . . 4 . . . . . 1 . . . . . . . . . . . Tunneler 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . Hauler 9 | . . . . . 2 3 1 . . . . 2 . . . . . . . . . 1 . Recycler 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . Mechanic 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Swarmer 29 | . . 6 . . 4 4 4 2 . . 5 . . . . . . 3 . . . 1 . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 28 | . . 2 . . 2 2 3 . 2 . . 1 . . 6 2 . . 4 . . 4 . Brawler 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 6 | . . . . . . . 2 1 . . 1 . . . 2 . . . . . . . . Hunter 11 | . . . . . . . . . . . 2 1 . . 2 2 2 . 2 . . . . Programmer 9 | . . . . . . 1 . . . . . 4 . . 2 . 2 . . . . . . Best Kill Streak 10 | . . 3 . . 4 4 10 3 3 . 5 6 . . 6 3 3 3 4 . . 7 . Combat Bots Only 9 | . . 3 . . 4 4 9 3 3 . 5 3 . . 6 3 2 3 4 . . 5 . Max Kills in Single Turn 4 | . . 3 . . 2 3 3 2 2 . 4 2 . . 2 1 2 2 1 . . 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 2 3 2 2 2 . 4 2 . . 2 . 1 2 1 . . 2 . Melee 1 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Hostile Shots Fired 1361 | . 8 38 42 . 43 30 112 43 11 . 19 29 . . 125 85 108 29 74 38 . 195 332 Missed 603 | . 3 5 10 . 14 9 59 23 8 . 10 10 . . 34 25 38 6 29 20 . 77 223 Damage Taken 13198 | . 76 387 491 . 403 620 541 266 36 . 173 353 . . 2006 1042 1156 244 848 934 . 1707 1915 Core 3551 | . 28 73 135 . 98 115 68 40 . . . 83 . . 524 270 426 16 144 228 . 520 783 Absorbed by Shields 72 | . . . . . . . . . . . . . . . . 35 21 . . . . . 16 Regen/Repaired (Parts) 380 | . . . . . . 65 . . . . . 226 32 27 22 . . . . 8 . . . Core Remaining (%) 56 | 100 . . . 5 82 83 . . . . 87 . . . . 12 . . . . 29 . . Volleys Fired 262 | . . 20 7 . 17 33 17 3 2 . 9 25 . . 34 12 31 2 22 . . 22 6 Largest 3 | . . 2 2 . 2 2 2 2 2 . 2 1 . . 2 2 2 1 2 . . 3 1 Hottest 260 | . . 50 40 . 111 84 68 68 63 . 63 43 . . 104 92 92 46 124 . . 260 45 Shots Fired 364 | . . 38 9 . 29 35 25 5 3 . 15 26 . . 58 22 39 2 28 . . 24 6 Gun 220 | . . 35 9 . 23 19 17 2 2 . 9 17 . . 17 16 24 . 15 . . 10 5 Cannon 62 | . . . . . . 10 5 1 . . . . . . 34 6 6 . . . . . . Launcher 79 | . . 3 . . 6 6 3 2 1 . 6 9 . . 7 . 7 2 13 . . 14 . Special 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Kinetic 169 | . . 35 9 . 6 11 5 1 . . . . . . 51 22 26 . . . . . 3 Thermal 75 | . . . . . 7 . 17 2 2 . 9 17 . . . . 2 . 15 . . 4 . Explosive 75 | . . 3 . . 6 6 3 2 1 . 6 9 . . 7 . 7 2 13 . . 10 . Electromagnetic 32 | . . . . . 10 18 . . . . . . . . . . 4 . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . 10 2 Robot Hit Streak 24 | . . 8 7 . 7 12 24 3 3 . 6 19 . . 15 7 8 10 13 . . 7 . Robot Miss Streak 6 | . . 4 1 . 6 3 . 1 . . 3 1 . . 3 2 3 . 3 . . 2 . Penetration Max 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 276 | . . 25 8 . 20 35 21 3 3 . 9 33 . . 42 19 23 2 17 . . 16 . Core Hits 201 | . . 15 2 . 12 16 20 4 5 . 8 22 . . 29 11 14 2 18 . . 23 . Critical Kills 5 | . . . . . . 1 . . . . . . . . . 3 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . . . . . 2 . . . 1 . . . . . 2 . Critical Strikes 24 | . . . . . 1 5 1 . . . . 2 . . 7 4 1 . 1 . . 2 . Burn 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Destroy 5 | . . . . . . . . . . . . . . . . 4 1 . . . . . . Blast 9 | . . . . . . 3 . . . . . . . . 6 . . . . . . . . Smash 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 100 | . . . . . 5 30 3 . . . . 42 . 1 13 6 . . . . . . . Impact 70 | . . . . . 5 30 3 . . . . 32 . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . 10 . 1 13 6 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 7 . . . . . 8 . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14600 | . 3 620 70 . 498 1898 1280 239 170 . 702 2078 . . 1592 412 994 491 1647 . . 1906 . Guns 2653 | . . 255 70 . 201 300 297 18 38 . 97 228 . . 165 144 177 . 257 . . 406 . Cannons 1183 | . . . . . . 194 88 29 . . . . . . 681 82 109 . . . . . . Explosions 8425 | . . 365 . . 297 532 895 192 132 . 605 847 . . 489 . 690 491 1390 . . 1500 . Melee 2317 | . . . . . . 871 . . . . . 1003 . . 257 186 . . . . . . . Ramming 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 1922 | . . 255 70 . 37 194 88 29 . . . . . . 846 226 177 . . . . . . Thermal 1948 | . . . . . 60 126 783 18 38 . 97 228 . . . . 18 . 257 . . 323 . Explosive 7490 | . . 365 . . 297 406 409 192 132 . 605 847 . . 489 . 690 491 1390 . . 1177 . Electromagnetic 513 | . . . . . 104 300 . . . . . . . . . . 109 . . . . . . Impact 1378 | . . . . . . 871 . . . . . 507 . . . . . . . . . . . Slashing 939 | . . . . . . . . . . . . 496 . . 257 186 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 406 | . . . . . . . . . . . . . . . . . . . . . . 406 . Highest Corruption 33 | . . . 4 4 3 4 . . . . . 6 6 6 25 33 1 1 1 7 7 . 1 Average Corruption 6 | . . . 3 4 2 3 . . . . . 5 6 6 9 29 1 1 1 1 7 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . 1 2 4 20 . . . . . 18 3 4 47 17 2 3 6 . 8 . 3 Message Errors 22 | . . . . . . 6 . . . . . 4 . 2 5 . . 2 1 . 1 . 1 Matter Fused 45 | . . . . 1 1 6 . . . . . 3 . 1 19 8 1 . 2 . 3 . . Heat Flow Errors 21 | . . . . 1 . 1 . . . . . 3 1 1 6 2 . 1 2 . 2 . 1 Energy Discharges 11 | . . . 1 . . 3 . . . . . . . . 4 2 . . . . 1 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . 1 . . . . . 3 2 . 7 . 1 . 1 . 1 . . Data Loss (major) 7 | . . . . . . . . . . . . 2 . . 4 1 . . . . . . . Misfires 5 | . . . . . 2 1 . . . . . 1 . . 1 . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 4 | . . . . . 1 1 . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1387 | . . . . . . 442 27 . . . 101 518 . . . . 45 157 40 . . 11 46 Projectiles 15 | . . . . . . 3 . . . . . . . . . . 12 . . . . . . Explosions 433 | . . . . . . 18 27 . . . 101 . . . . . 33 157 40 . . 11 46 Melee 939 | . . . . . . 421 . . . . . 518 . . . . . . . . . . . Knockbacks 11 | . . . . . . 3 1 . . . . 3 . . 4 . . . . . . . . Impact 6 | . . . . . . 3 . . . . . 3 . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 476 | . 1 . . . 117 155 . . . . . . . . 11 . . . 36 . . 84 72 Shots 11 | . . . . . 3 3 . . . . . . . . 1 . . . 1 . . 2 1 Rammed 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . . 40 2 205 168 99 22 9 317 . 15 274 121 87 274 182 96 149 286 . 222 488 227 Average Temperature 67 | . . 13 1 110 53 25 10 5 131 . 5 33 62 39 81 50 29 59 92 . 104 241 28 Received Heat Transfer 1750 | . 42 174 . . 45 36 195 39 15 . 18 . . . 345 283 . . 75 57 . 210 216 Effects 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . 10 . . . . . 4 . . . . 2 . . . . . . Impact Corruptions 22 | . . . . . . 12 . . . . . 10 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Heat Transferred 3166 | . . . . . 185 100 1116 37 74 . 185 444 . . . . 37 . 518 . . 470 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Peak Influence 571 | . 23 210 . . 246 375 356 . . . . 260 91 117 . . 348 . . . . 511 571 Initial 300 | . . 8 . . . 20 183 . . . . . 91 63 . . 39 . . . . 300 161 Average 146 | . 5 134 . . 120 101 295 . . . . 58 91 85 . . 111 . . . . 373 265 Maximum Alert Level 2 | . . 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . 2 2 Low Security (%) 66 | 100 100 52 . 100 64 81 22 . . . . 90 100 100 . . 79 . . . . . 55 Level 1 29 | . . 47 . . 35 18 77 . . . . 9 . . . . 20 . . . . 64 31 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . 35 12 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . . 4 4 . . . . 8 . . . . 2 . . . . 3 3 Investigation 7 | . . . . . . 2 1 . . . . 2 . . . . . . . . . . 2 Extermination 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 Reinforcement 10 | . . . . . . 2 1 . . . . 4 . . . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Distress Signals 8 | . . . . . 1 2 1 . . . . 1 . . . . . . . 1 . 1 1 Communications Jammed 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Distress Signals 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Times Spotted 241 | . 6 8 10 . 9 21 10 10 5 . 8 14 . . 22 14 7 5 6 17 1 18 50 Peak Tracking Total 27 | . 6 3 9 . 6 5 7 7 3 . 5 4 . . 8 9 3 3 4 17 2 6 27 Tactical Retreats 24 | . . . 1 . . 1 1 3 4 . . . . . 6 . . . . . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Traps Triggered 15 | . . . . . 3 4 . . . . . 5 . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 2 . . . . . . . . 2 . 9 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Machines Disabled 29 | . . . . . 3 11 5 . . . . 2 . . . . 4 . . . . 1 3 Max in Single Turn 6 | . . . . . 1 6 5 . . . . 1 . . . . 2 . . . . 1 1 Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Machines Accessed 44 | . 1 . 1 . 2 5 4 . . 4 . 7 . 4 1 1 1 . . 4 1 2 6 Terminals 20 | . 1 . . . 2 2 2 . . . . 3 . 3 . . . . . . 1 1 5 Fabricators 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 Repair Stations 5 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Total Hacks 141 | . 6 . 1 . 8 14 15 . . 29 . 21 . 13 1 1 1 . . 10 4 3 14 Successful 86 | . 1 . 1 . 5 10 5 . . 29 . 14 . 4 1 1 1 . . 10 4 . . Failed 55 | . 5 . . . 3 4 10 . . . . 7 . 9 . . . . . . . 3 14 Catastrophic 18 | . 2 . . . . 1 2 . . . . 2 . 3 . . . . . . . . 8 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 5 . 1 . 3 4 6 . . . . 8 . 5 . . . . . 1 . 1 2 Terminals 67 | . 6 . . . 8 5 8 . . . . 10 . 12 . . . . . . 4 2 12 Fabricators 9 | . . . . . . 3 . . . . . 3 . 1 . . . . . . . . 2 Repair Stations 17 | . . . . . . 4 6 . . . . 6 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 1 . . . . 2 . . . . . . . . . 1 . Terminal Hacks 66 | . 1 . 1 . 5 2 3 . . 29 . 5 . 4 1 1 . . . 10 4 . . Record 26 | . . . . . 2 . . . . 11 . . . . . . . . . 9 4 . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . Network Status 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . 4 1 . . . . 5 . . . . 1 . . . . . . Scan Component 5 | . . . . . . 2 1 . . . . 2 . . . . . . . . . . . Repair 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 2 5 3 . . . . 6 . 3 . . . . . . 1 2 6 Full Trace Events 6 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . Time 182 | . . . . . . 64 . . . . . 118 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Total Allies 7 | . . . . . . . . . . . . 3 . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . . . . . 3 . . . . . . . . . . 2 Highest-Rated Group 96 | . . . . . . . . . . . . 87 . . . . . . . . . . 96 Highest-Rated Ally 48 | . . . . . . . . . . . . 29 . . . . . . . . . . 48 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . 16 . . . . . . . . . . 8 Total Damage 510 | . . . . . . . . . . . . 243 . . . . . . . . . . 267 Kills 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 1 . . 2 . . . 2 . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Turns Passed 10765 | 50 65 513 357 45 409 1026 384 328 426 98 493 1005 101 103 1298 298 504 373 885 866 320 453 365 Spaces Moved 12502 | 37 52 482 367 40 309 886 440 568 677 88 828 1334 296 197 1174 228 420 673 851 593 456 583 923 Core 605 | 4 . . . . . . 15 . . . . 1 . . 416 129 39 . . . . . 1 Treads 474 | . . . . . . . . . . . . . . . 474 . . . . . . . . Legs 775 | 33 10 . . . . . . . . . . . . . 23 99 62 . 247 218 . 83 . Wheels 2084 | . 42 482 367 40 309 374 71 . . . . . . . . . 2 . 72 325 . . . Hover 3910 | . . . . . . . 243 568 151 6 828 13 . . . . 317 673 532 50 456 73 . Flight 4654 | . . . . . . 512 111 . 526 82 . 1320 296 197 261 . . . . . . 427 922 Fastest Speed 21 | 50 90 90 85 85 85 34 29 36 26 45 45 25 30 30 30 50 50 52 52 45 66 21 22 Average Speed 64 | 112 96 90 90 85 85 65 58 43 48 102 45 29 30 30 94 88 83 52 92 137 69 54 28 Slowest Speed 400 | 120 120 90 105 85 100 117 115 45 106 106 45 150 30 30 400 190 190 52 190 330 76 180 50 Overloaded Moves 235 | . . . . . . . 7 75 126 . . . . . . . . . . 25 . 2 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 1 . . . . . . . . . 8 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 51 | 4 17 78 86 14 26 34 12 63 76 71 92 27 95 6 98 25 14 78 87 86 75 16 62 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . . 1 1 . . . . . . 1 1 . 1 . . Known Exits Taken 8 | . 1 . . . 1 . 1 . . . . . . 1 1 1 1 . . . 1 . . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 . 1 1 1 1 . . . . . . 1 1 1 . 1 . Scrap Searched 24 | . . 1 . . . . . 2 4 . 3 . . . 3 3 . 3 3 . 2 . . Spaces Dug 81 | . . . . . 5 20 3 . . . . 27 . 1 2 . 16 . . . . 7 . Terrain Destroyed 938 | . . 33 . . 55 159 46 25 13 . 63 64 . 1 115 4 85 45 154 . . 70 6 Melee 53 | . . . . . 5 15 3 . . . . 27 . 1 2 . . . . . . . . Projectile 36 | . . . . . . . 1 . . . . . . . 18 4 1 . 1 . . 10 1 AOE 849 | . . 33 . . 50 144 42 25 13 . 63 37 . . 95 . 84 45 153 . . 60 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Upp Upp War Pro Res Arm Total 14608 | 42 66 524 384 50 417 1242 534 637 771 97 933 1837 307 239 1286 289 530 696 921 646 458 684 1018 Wait 1114 | . . 11 . 8 55 219 25 56 73 . 84 376 . 33 33 23 11 12 30 1 . 47 17 Move 12451 | 36 51 481 366 39 308 885 439 567 676 87 827 1332 295 196 1173 227 419 672 850 590 455 566 914 Hop 13 | . . . . . . . . . . . . 1 . . . . . . . . . 8 4 Pick Up 87 | . 5 4 . . 8 10 12 1 3 3 3 11 1 1 5 1 4 1 3 9 . . 2 Fast Attach 152 | 6 2 1 1 . 6 5 8 . 2 1 1 18 5 3 4 9 23 1 4 19 1 19 13 Attach 87 | . . 2 2 3 2 13 8 . 4 2 1 6 . 1 9 4 12 . 8 1 . 7 2 Detach 67 | . 2 . 2 . 2 7 3 . 2 . . 4 . . 3 5 14 3 3 3 1 8 5 Swap 73 | . 2 4 4 . 8 12 8 9 4 . 4 6 1 . 7 1 . . 1 . . 2 . Drop 115 | . 2 1 2 . 6 11 11 1 5 4 4 16 5 4 5 1 3 4 . 21 1 5 3 Fire 262 | . . 20 7 . 17 33 17 3 2 . 9 25 . . 34 12 31 2 22 . . 22 6 Melee 100 | . . . . . 5 30 3 . . . . 42 . 1 13 6 . . . . . . . Ram 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 16 . . . . . . . . . . 13 . . 2 . . 11 Rewire 42 | . . . . . . . . . . . . . . . . . . 1 . . . . 41 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 116 | -10/Materials | Entered Mines 214 | -10/Mines | Discovered new exit (range 5) 313 | -10/Mines | Build established: Mutant 417 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 419 | -10/Mines | Found Prototype Device 419 | -10/Mines | Identified Exp. Sensor Array 451 | -10/Mines | Learned Materials non-interactive machine intel 596 | -10/Mines | Discovered new exit (range 4) 624 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 625 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Entered Exiles 642 | -10/Exiles | Discovered new exit (range 15) 652 | -10/Exiles | Met 8R-AWN 667 | -10/Exiles | Met EX-HEX 697 | -10/Exiles | Met EX-BIN 707 | -10/Exiles | Aligned with FarCom system 708 | -10/Exiles | Given EX-Vault access code 734 | -10/Exiles | Opened EX-Vault 739 | -10/Exiles | Found Cloak of Protection 760 | -10/Exiles | Warned to stay clear of 0b10 Research branches 775 | -10/Exiles | Exiles lab attacked by MAIN.C 914 | -10/Exiles | Core integrity fell below 50% 939 | -10/Exiles | Core integrity fell below 20% 974 | -10/Exiles | Lost 3 parts (1n1u1w) 977 | -10/Exiles | Discovered new exit (range 14) 986 | -10/Exiles | Left Exiles lab with Cloak of Protection 986 | -10/Exiles | Entered Mines 1009 | -9/Mines | Discovered new exit (range 7) 1031 | -9/Mines | Entered Materials 1031 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1032 | -8/Materials | Loaded intel: 37 non-interactive machine locations 1178 | -8/Materials | Identified exit to Factory 1440 | -8/Materials | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1587 | -7/Factory | Repaired Lgt. Deuterium Engine 1614 | -7/Factory | Repaired Flight Unit 2085 | -7/Factory | Discovered new exit (range 8) 2447 | -7/Factory | Discovered new exit (range 13) 2466 | -7/Factory | Entered another Factory area 2466 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2526 | -6/Factory | Garrison activated, responded to threat 2539 | -6/Factory | Build established: Hacker-Mutant 2544 | -6/Factory | Identified exit to Lower Caves 2544 | -6/Factory | Identified exit to Extension 2591 | -6/Factory | Lost 6 parts (1p3n1u1w) 2592 | -6/Factory | Discovered new exit (range 15) 2607 | -6/Factory | Destroyed 9 combat bots 2850 | -6/Factory | Entered Lower Caves 2882 | -6/Lower Caves | Encountered a Warlord checkpoint 3044 | -6/Lower Caves | Learned location of 1 exit from Factory 3077 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3125 | -6/Lower Caves | Discovered new exit (range 8) 3178 | -6/Lower Caves | Entered another Lower Caves area 3203 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3204 | -6/Lower Caves | Discovered new exit (range 13) 3273 | -6/Lower Caves | Discovered new exit (range 8) 3405 | -6/Lower Caves | Encountered a Warlord checkpoint 3604 | -6/Lower Caves | Entered Data Miner 3604 | -6/Data Miner | Discovered new exit (range 6) 3625 | -6/Data Miner | Met Data Miner 3648 | -6/Data Miner | Learned location of Section 7 (-2) 3648 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3668 | -6/Data Miner | Received God Mode back door access code from Data Miner 3702 | -6/Data Miner | Entered Proximity Caves 3940 | -5/Proximity Caves | Learned Factory stockpile data 3942 | -5/Proximity Caves | Learned location of Armory (-3) 3943 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4185 | -5/Proximity Caves | Discovered new exit (range 5) 4195 | -5/Proximity Caves | Entered Factory 4195 | -5/Factory | Evolved 2 slots: Utility x2 4196 | -5/Factory | Identified exit to Factory 4388 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 4489 | -5/Factory | Build established: Hacker-Sprinter 4492 | -5/Factory | Discovered exit to Factory (range 7) 4576 | -5/Factory | Discovered exit to Factory (range 15) 4867 | -5/Factory | Repaired Prc. Rocket Launcher 4906 | -5/Factory | Repaired Adv. Weight Redist. System 5020 | -5/Factory | Identified exit to Upper Caves 5200 | -5/Factory | Sucked down chute 5200 | -5/Factory | Entered Waste 5200 | -5/Waste | The area was eerily silent 5255 | -5/Waste | Found Prototype Reactor 5255 | -5/Waste | Identified Zero-point Reactor 5295 | -5/Waste | Discovered new exit (range 12) 5301 | -5/Waste | Entered Factory 5371 | -5/Factory | Discovered exit to Upper Caves (range 15) 5404 | -5/Factory | Entered Upper Caves 5459 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5585 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 5654 | -5/Upper Caves | Learned 8 Factory zone layouts 5709 | -5/Upper Caves | Core integrity fell below 50% 5801 | -5/Upper Caves | Build established: Hacker-Mutant 6103 | -5/Upper Caves | Discovered new exit (range 3) 6107 | -5/Upper Caves | Identified exit to Upper Caves 6128 | -5/Upper Caves | Learned location of 2 exits from Factory 6445 | -5/Upper Caves | System corruption reached 10% 6481 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 6702 | -5/Upper Caves | Entered another Upper Caves area 6825 | -5/Upper Caves | Core integrity fell below 20% 6828 | -5/Upper Caves | System corruption reached 30% 6858 | -5/Upper Caves | Lost 6 parts (1n5u) 6976 | -5/Upper Caves | Discovered exit to Factory (range 15) 7000 | -5/Upper Caves | Entered Factory 7000 | -4/Factory | Evolved 2 slots: Utility x2 7001 | -4/Factory | Identified exit to Upper Caves 7001 | -4/Factory | Identified exit to Research 7146 | -4/Factory | Lost 15 parts (1p2n5u7w) 7208 | -4/Factory | Found Unknown Device 7208 | -4/Factory | Identified Quantum Capacitor 7504 | -4/Factory | Entered Upper Caves 7560 | -4/Upper Caves | Learned Research stockpile data 7783 | -4/Upper Caves | Learned location of Testing (-3) 7848 | -4/Upper Caves | Discovered new exit (range 13) 7877 | -4/Upper Caves | Entered another Upper Caves area 7905 | -4/Upper Caves | Discovered exit to Research (range 7) 7971 | -4/Upper Caves | Learned Research trap positions 8227 | -4/Upper Caves | Core integrity fell below 50% 8276 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 8560 | -4/Upper Caves | Build established: Scavenger-Mutant 8744 | -4/Upper Caves | Spotted B-86 Titan 8753 | -4/Upper Caves | Discovered new exit (range 9) 8762 | -4/Upper Caves | Entered Warlord 8819 | -4/Warlord | System corruption cleaned by Quarantine Array 9006 | -4/Warlord | Met Warlord 9014 | -4/Warlord | Warlord's base attacked by MAIN.C 9026 | -4/Warlord | Opened Warlord's prototype stash 9031 | -4/Warlord | Found Prototype Reactor 9031 | -4/Warlord | Identified Vortex Chain Reactor 9039 | -4/Warlord | Found Prototype Processor 9039 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9064 | -4/Warlord | Found Prototype Device 9064 | -4/Warlord | Identified Exp. Phase Shifter 9203 | -4/Warlord | Found Prototype Energy Gun 9203 | -4/Warlord | Identified Vortex Rail 9219 | -4/Warlord | Found Vortex Rail 9223 | -4/Warlord | Found Vortex Rail 9364 | -4/Warlord | Warlord forces counterattacked 9507 | -4/Warlord | Build established: Hacker-Mutant 9618 | -4/Warlord | Spotted Striker 9619 | -4/Warlord | Spotted Striker 9621 | -4/Warlord | Crushed by falling debris 9622 | -4/Warlord | Crushed by falling debris 9623 | -4/Warlord | Discovered new exit (range 15) 9628 | -4/Warlord | Entered Proximity Caves 9652 | -3/Proximity Caves | Lost 5 allies 9659 | -3/Proximity Caves | Lost 9 parts (1p2n6u) 9805 | -3/Proximity Caves | Spotter reported a threat 9831 | -3/Proximity Caves | Spotter reported a threat 9877 | -3/Proximity Caves | Build established: Mutant 9921 | -3/Proximity Caves | Learned Research stockpile data 9948 | -3/Proximity Caves | Entered Research 9948 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9949 | -3/Research | Loaded intel: 97 trap records 10198 | -3/Research | Search patrols dispatched 10278 | -3/Research | Lost 7 parts (1p2n2u2w) 10388 | -3/Research | Spotted B-86 Titan 10400 | -3/Research | Discovered new exit (range 7) 10401 | -3/Research | Entered Armory 10643 | -3/Armory | Core integrity fell below 50% 10674 | -3/Armory | Energy Cycler disabled 10704 | -3/Armory | Core integrity fell below 20% 10715 | -3/Armory | Found Prototype Launcher 10715 | -3/Armory | Identified Com. Tesla Bomb Launcher 10751 | -3/Armory | Lost 17 parts (2p8n5u2w) 10766 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Knocked back. Acquired Cesium-ion Thruster. Knocked back. W-44 Eye knocked back. Knocked back. W-44 Eye knocked back. Acquired 11 matter. Acquired Cesium-ion Thruster. Cesium-ion Thruster destroyed. Knocked back. Acquired Prototype Launcher. Identified Com. Tesla Bomb Launcher. Cesium-ion Thruster destroyed. Penetrated by Slug. Enh. Optical Array destroyed. EKIF System corrupted: Com. Tesla Bomb Launcher rejected. S-43 Plague destroyed. Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ???????#?# #????????# # #??? | | ???????#?# #????????# """"" # #??? | | ???????# ##+############## """"" # #??? | | ???????# + # #??? | | ???????#### ######??# ####??? | | ??????????# #???????#########+####?????? | | ??????????# #???????????????# #????????? | | ??????????# #???????????????# #????????? | | ??????????# #???????????????# #????????? | | ??????????# ################# #????????? | | ????####### #????????? | | ????#"""""# #????????? | | ????#"""""# ##### ####????????? | | #####"" F"# #???# #???????????? | | # #???# #???????????? | | # #???#+#???????????? | | # """"" """"" #?? ??????????? | | " # """"" """"" #?# " " #????????? | | " # """"" """"" #?# " "?#??####?## | | " # ###?" "????# # | | # +?" "????# "" # | | ### """"" """"" ######? ????#""" # | | ??# """"" """"" #???#######????#"F # | | ??# """"" """"" #???# ######""" # | | ??# p ##### s # "" # | | ### p p p @ p s ] + # | | ##+########### %= # ! # | | #????????????# * ###### ! # | | #????????????#######????# # | | #???????????????????????# !Y # | | #???????????????????????? = # | | ###############????????????????????????#### # | | ???????????????????????????????????????????## | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 56 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 21 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Dodgeball, But With Guns Perfect Aim Reappropriation The Oracle Challenges ------------ None Game ------ Seed SiegeFusionReactor Manual? 0 Play Time 04:05:55 Cumulative 51.2 hours Start 2024.04.27 @ 00:21:44 End 2024.04.27 @ 04:44:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d60cfcbd-71e5-4752-acb8-0a848b27e917