Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 13:43:26 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (624) 624 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2859 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 280/280 System Corruption 3% Temperature Cool (14) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Heat Sink Huge Storage Unit Structural Scanner Visual Processing Unit Improved Terrain Scanner Hardened Light Armor Plating Reflective Plating Tractor Beam Missile Launcher Plasma Cutter Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Heat Sink Huge Storage Unit Improved Terrain Scanner Hacking Suite Tractor Beam Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 45 | 8 . 3 3 11 20 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 1 2 7 Treads . | . . . . . . Leg 7 | 2 . . . . 5 Wheel 5 | . . . 1 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 1 . 2 7 Device 5 | 1 . 1 . 1 2 Storage 3 | 1 . . . . 2 Processor 1 | . . . . 1 . Hackware 2 | . . . . . 2 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 3 . 1 1 7 5 Energy Gun 5 | 3 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . . 1 4 Ballistic Cannon 1 | . . . . 1 . Launcher 5 | . . . . 4 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 Parts Lost 15 | . . . 6 5 4 Power 2 | . . . 1 1 . Propulsion 5 | . . . 2 2 1 Utility 2 | . . . . . 2 Weapon 6 | . . . 3 2 1 Highest Loss Streak 6 | . . . 6 5 3 To Critical Strikes . | . . . . . . Average Backups 5 | . 2 2 5 7 8 Power . | . . . 1 1 . Propulsion . | . . . . . . Utility 3 | . . 1 3 5 6 Weapon 1 | . 2 1 1 . 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . . . 9 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 75 | . 100 88 68 57 76 Engine 8 | . 14 11 10 5 4 Leg 17 | . 28 22 12 . 22 Wheel 3 | . . . 1 12 2 Device 8 | . 14 11 11 9 3 Storage 10 | . 14 11 11 9 9 Processor 1 | . . . . 8 . Hackware 1 | . . . . . 4 Protection 1 | . . . . . 4 Energy Gun 13 | . 28 33 23 4 . Ballistic Gun 5 | . . . . . 14 Ballistic Cannon 2 | . . . . . 7 Launcher 1 | . . . . 7 1 Peak Build Rating 32 | 9 9 12 13 18 32 Average Rating 13 | 4 9 9 9 12 22 On Entrance 9 | . 9 9 12 7 17 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 45 | 15 15 21 21 24 45 Greatest Support 54 | 20 20 20 20 20 54 Greatest Overweight (x) 4 | 3 . 1 4 3 4 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 11 Most Carried 12 | 2 3 4 7 8 12 Average Carried 5 | . 2 2 5 7 8 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 12 | 2 3 4 7 8 12 Class Distribution -------------------- 41% | Mutant 26% | Skirmisher 18% | Tank 7% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 747 | 280 . 30 35 . 402 Remotely 99 | . . . . . 99 Salvage Created 912 | 115 30 141 148 103 375 Parts 55 | 4 . 8 13 11 19 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 16 | . . 1 5 6 4 Guns 8 | . . 1 5 . 2 Cannons 2 | . . . . . 2 AOE 6 | . . . . 6 . Classes Destroyed 11 | 2 1 3 3 2 . Worker 3 | . . . 3 . . Builder 2 | . . 1 . . 1 Tunneler 3 | 1 . 1 1 . . Hauler 1 | . . 1 . . . Recycler 3 | 1 . . . . 2 Operator 2 | . . . . 1 1 Watcher 1 | . 1 . . . . Swarmer 6 | . . . 3 3 . Grunt 6 | . . 1 1 2 2 Sentry 3 | . . . . 1 2 Demolisher 1 | . . . 1 . . Best Kill Streak 5 | 2 1 2 3 5 3 Combat Bots Only 4 | . . 1 3 4 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 197 | . 24 10 32 66 65 Missed 45 | . 6 2 7 15 15 Hits 152 | . 18 8 25 51 50 Projectile 152 | . 18 8 25 51 50 AOE 12 | . . . 12 . . Critical Strikes 6 | . . . . 3 3 Damage Taken 2337 | . 170 84 587 667 829 Core 724 | . 14 11 144 257 298 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 94 . 61 . . Volleys Fired 97 | 6 9 14 23 11 34 Largest 3 | 2 2 3 3 3 3 Hottest 145 | 100 100 145 145 108 87 Shots Fired 175 | 12 18 42 35 17 51 Gun 128 | 12 18 42 35 . 21 Cannon 30 | . . . . . 30 Launcher 15 | . . . . 15 . Special 2 | . . . . 2 . Kinetic 51 | . . . . . 51 Thermal 101 | 12 18 41 28 2 . Explosive 15 | . . . . 15 . Electromagnetic 8 | . . 1 7 . . Robot Hit Streak 7 | 7 5 4 6 7 7 Robot Miss Streak 4 | 1 2 3 4 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 107 | 9 12 23 27 8 28 Core Hits 55 | 3 2 5 22 12 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 2 1 2 . . 1 Burn 5 | 2 1 2 . . . Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2349 | 115 148 287 346 832 621 Guns 1146 | 115 148 287 343 . 253 Cannons 333 | . . . . . 333 Explosions 832 | . . . . 832 . Melee . | . . . . . . Ramming 38 | . . . 3 . 35 Kinetic 586 | . . . . . 586 Thermal 822 | 115 148 287 272 . . Explosive 832 | . . . . 832 . Electromagnetic 71 | . . . 71 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . . . 3 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 61 | . . . . 61 . Projectiles . | . . . . . . Explosions 61 | . . . . 61 . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 119 | . . . 1 93 25 Shots 6 | . . . . 6 . Rammed 10 | . . . 1 . 9 Targets Rammed 10 | . . . 1 . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | 195 234 352 290 44 265 Average Temperature 100 | 92 91 174 64 19 62 Received Heat Transfer 789 | . 42 48 24 234 441 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 1 . 2 1 . . Heat Transferred 2438 | 481 518 916 523 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | 5 7 25 70 145 61 Initial 56 | . . . . 1 56 Average 18 | . 1 5 17 45 20 Influence Increases 592 | 10 19 37 155 199 172 Destroy 0b10 Robot/C 320 | . . 20 100 120 80 Destroy 0b10 Robot/NC 75 | 10 5 15 20 5 20 Destroy Leader 74 | . 2 2 20 20 30 Successful Hack 29 | . 12 . . 2 15 Disable Machine 15 | . . . . . 15 Destroy Structure 64 | . . . . 52 12 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 590 | 10 19 35 153 68 305 Entered New Map 84 | . . . 2 3 79 Time Decay 433 | 10 19 35 151 34 184 Lost Part 71 | . . . . 31 40 Lost Ally 2 | . . . . . 2 Squads Dispatched 5 | . 2 . . 1 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . 1 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 11 5 6 9 10 Peak Tracking Total 8 | . 8 3 3 4 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered . | . . . . . . Most Traps Carried 1 | . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 10 | . 4 . . 1 5 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 24 | . 11 . . 4 9 Successful 13 | . 4 . . 2 7 Failed 10 | . 6 . . 2 2 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 10 | . 7 . . . 3 Terminals 17 | . 11 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 3 | . . . . . 3 Terminal Hacks 6 | . 2 . . . 4 Robot Analysis 1 | . 1 . . . . Open Door 4 | . . . . . 4 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 Terminals 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Broadcast 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Watchers 1 | . . . . . 1 Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1010 | 12 164 121 429 178 106 Terrain 410 | 12 164 43 . 178 13 Structural 601 | . . 78 429 1 93 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1499 | 91 164 121 429 178 516 Spaces Moved 791 | 60 94 53 206 82 296 Core 102 | 30 . . 55 8 9 Treads . | . . . . . . Legs 494 | 30 94 53 107 . 210 Wheels 195 | . . . 44 74 77 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 70 70 Average Speed 128 | 101 120 122 175 90 115 Slowest Speed 250 | 200 120 190 250 200 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 11 | . . . 3 6 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 29 9 39 7 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 120 | . . . . 109 11 Melee . | . . . . . . Projectile 13 | . . . . 2 11 AOE 107 | . . . . 107 . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1106 | 75 127 78 240 161 425 Wait 120 | . 24 3 1 51 41 Move 786 | 59 93 52 205 81 296 Hop . | . . . . . . Pick Up 19 | 1 1 2 5 4 6 Fast Attach 38 | 8 . 3 2 7 18 Attach 7 | . . 1 1 3 2 Detach 2 | 1 . . . . 1 Swap 5 | . . . . 1 4 Drop 20 | . . 3 1 3 13 Fire 97 | 6 9 14 23 11 34 Melee . | . . . . . . Ram 11 | . . . 1 . 10 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Central database locked down 235 | -10/Materials | Discovered new exit (range 13) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 312 | -9/Materials | Discovered new exit (range 16) 377 | -9/Materials | Entered Mines 562 | -9/Mines | Build established: Skirmisher 573 | -9/Mines | Assembled infested the area 578 | -9/Mines | Found a hidden stash of uninstalled traps 641 | -9/Mines | Lost 6 parts (1p2n3w) 794 | -9/Mines | Discovered new exit (range 9) 806 | -9/Mines | Entered Materials 806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -8/Materials | Discovered new exit (range 16) 944 | -8/Materials | Lost 5 parts (1p2n2w) 984 | -8/Materials | Entered Storage 1021 | -8/Storage | Core integrity fell below 50% 1077 | -8/Storage | Core integrity fell below 20% 1117 | -8/Storage | Lost 3 parts (1n1u1w) 1500 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01367_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01371_ Dropped Enh. Autogun. 01371_ Acquired Prototype Launcher. 01371_ Identified Adv. EMP Blaster. 01373_ Dropped Adv. EMP Blaster. 01374_ Acquired Enh. Autogun. 01384_ Storage Shell breached. 01390_ Acquired Lgt. Deuterium Engine. 01396_ System corrupted: Component data lost. 01409_ Acquired Reflective Plating. 01412_ Acquired Hrd. Light Armor Plating. 01447_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 01454_ System corrupted: Heat flow error (+281). 01496_ L-31 Rogue Imp. Aluminum Leg blasted off. 01498_ Critical hit (Burn: +37). 01499_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####????????????#############??????????????? | | ##????????????## ##??????????????? | | ################ ##??????????????? | | ################ ##??????????????? | | ####T#!!!!# #### ##??????????????? | | ### # #######+##+###??????????????? | | ### #!!!!#### ###??????????????? | | ##% #####"### ######@#####????????????? | | #####+########## ^ ######l#####????????????? | | # =! ####??????????? | | + *[#####??????????? | | # ="""##??????????? | | ###### ####+######|! % = G"##??????????? | | # #### T##### | """##??????????? | | ??w??# ##???????## #####??????????? | | ?????# ##???????## % #####??????????? | | ?????# ##???????## = ##?????????????? | | ??? + ##???????## g ##?????????????? | | ?????# ###############g#;######??????????? | | ?????# % ##T######?????? | | ?????# + ]]]]#?????? | | ?????# # #?????? | | ?????# #####+#########+###+# ]]]]#?????? | | ?????# #### #???# #########?????? | | ?????# #?#T #???# """" #?????????????? | | ?????# #?## #???# "* #?????????????? | | ?????# #??#! !#???# "!!" #?????????????? | | ?????# #??#! !#???# " " #?????????????? | | ????? #??#! !#???# "]!" #?????????????? | | ???? #??#! !#???# """" #?????????????? | | ???? #??#####???# #?????????????? | | ??? ???????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedTerrainInitializer Manual? 0 Play Time 00:16:31 Cumulative 245.6 hours Start 2026.08.05 @ 13:29:12 End 2026.08.05 @ 13:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 78 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d79d763e-5d41-43c4-869b-d1e1deabc01e