Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 22:24:57 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1215 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 479/500 Energy 250/250 System Corruption 6% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Small Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Signal Interpreter [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 7 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 3 . . Treads . | . . . Leg 1 | 1 . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 85 70 Engine 12 | . 14 11 Wheel 22 | . 28 17 Storage 18 | . 14 22 Energy Gun 5 | . 10 1 Ballistic Gun 17 | . 17 17 Peak Build Rating 8 | 6 6 8 Average Rating 5 | 3 6 6 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 32 | 14 29 32 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 12 15 Most Carried 5 | 5 4 3 Average Carried 2 | 2 2 2 Final Capacity 15 | 8 15 15 Final Carried 3 | 2 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 567 | 211 41 315 Remotely . | . . . Salvage Created 356 | . 41 315 Parts 27 | . 8 19 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 3 6 Guns 9 | . 3 6 Classes Destroyed 5 | . 1 4 Tunneler 1 | . . 1 Swarmer 3 | . 3 . Grunt 3 | . . 3 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 39 | . 5 34 Missed 11 | . . 11 Damage Taken 442 | . 40 402 Core 104 | . 6 98 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 29 | . 4 25 Largest 3 | . 2 3 Hottest 80 | . 60 80 Shots Fired 53 | . 8 45 Gun 53 | . 8 45 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 37 | . 4 33 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 7 | . 3 7 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 4 29 Core Hits 16 | . 3 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 406 | . 47 359 Guns 379 | . 47 332 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | . . 27 Kinetic 293 | . 26 267 Thermal 65 | . . 65 Explosive . | . . . Electromagnetic 21 | . 21 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 2 6 Average Corruption 3 | . 2 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 1 4 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . . 13 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 276 27 Average Temperature 64 | . 146 12 Received Heat Transfer 84 | . . 84 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 215 | . 85 215 Initial 35 | . . 35 Average 64 | . 28 103 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 85 Level 1 7 | . . 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 4 9 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 456 | 42 180 234 Spaces Moved 318 | 33 159 126 Core 8 | 8 . . Treads . | . . . Legs 3 | 3 . . Wheels 307 | 22 159 126 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 100 | 83 98 108 Slowest Speed 120 | 120 105 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 40 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 404 | 47 175 182 Wait 27 | . 4 23 Move 316 | 32 158 126 Hop . | . . . Pick Up 12 | 7 4 1 Fast Attach 2 | 2 . . Attach 7 | 5 . 2 Detach . | . . . Swap 2 | . 2 . Drop 4 | 1 3 . Fire 29 | . 4 25 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 301 | -9/Materials | Build established: Mutant 419 | -9/Materials | Discovered new exit (range 16) 457 | -9/Materials | Self-destructed Last Messages --------------- 00366_ System corrupted by crushing effect (+1). 00366_ Knocked back. 00375_ IKTX= ,UL058CBV=NLQLS E&8MAVLQ