Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.17 @ 18:07:25 Player: KTG-V2 Result: Destroyed by as-81802 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (4201) 4201 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2604) 2604 TOTAL SCORE: 11225 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 124 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 1043/1100 System Corruption 0% Temperature Cool (56) Movement Treading (320) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Spiked Medium Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Zionite Weapon Casing > --- WEAPON (3) ------- Cooled Particle Cannon Advanced EMP Blaster > --- INVENTORY (34) --- Zionite Light DM Reactor Experimental Heat Sink Improved Cooling System High-capacity Matter Pod (200) Makeshift Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Makeshift Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Hardened Medium Armor Plating Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Light EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Spiked Medium Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Weapon Casing > --- WEAPON ----------- EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Zionite Light DM Reactor Improved Cooling System Zionite Biocell High-capacity Matter Pod Makeshift Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Makeshift Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Hardened Medium Armor Plating Hacking Suite Makeshift Hacking Suite Long-range Tractor Beam Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Light EM Pulse Cannon EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Makeshift Shrapnel Gun Advanced EMP Blaster [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 164 | 7 11 1 1 12 33 21 6 8 27 37 Power 19 | 1 2 1 . 3 1 4 2 2 2 1 Engine 15 | 1 2 1 . 3 1 4 1 2 . . Core 3 | . . . . . . . 1 . 2 . Reactor 1 | . . . . . . . . . . 1 Propulsion 32 | 2 2 . . 5 10 5 . 2 2 4 Treads 31 | 2 2 . . 5 10 5 . 2 2 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 48 | 2 4 . . . 7 6 1 3 9 16 Device 6 | . . . . . 1 . . 1 1 3 Storage 22 | 2 4 . . . 4 2 . . 6 4 Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 18 | . . . . . 2 2 1 2 2 9 Artifact . | . . . . . . . . . . . Weapon 65 | 2 3 . 1 4 15 6 3 1 14 16 Energy Gun 9 | . 1 . . . 6 . . . . 2 Energy Cannon 11 | . . . . . . 1 . . 4 6 Ballistic Gun 33 | 2 2 . 1 2 7 5 2 1 6 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . 2 2 . 1 . 2 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 5 1 . . . 8 Parts Lost 32 | . 1 . . 6 1 7 3 6 . 8 Power 7 | . . . . 2 1 1 1 2 . . Propulsion 12 | . . . . 3 . 3 . 2 . 4 Utility 5 | . . . . . . 1 1 1 . 2 Weapon 8 | . 1 . . 1 . 2 1 1 . 2 Highest Loss Streak 4 | . 1 . . 3 1 3 1 4 . 3 Average Slot Usage (%) 97 | . 99 100 100 99 97 99 99 99 94 92 Engine 7 | . 14 14 14 14 9 6 5 6 5 . Treads 24 | . 28 28 28 27 26 22 23 22 23 19 Device 1 | . . . . . 1 . . . 1 4 Storage 29 | . 28 28 28 28 34 30 30 30 28 30 Hackware 2 | . . . . . . 4 7 7 4 . Protection 5 | . . . . . 6 6 6 6 6 7 Energy Gun 1 | . 8 . . . 2 . . . . . Energy Cannon 2 | . . . . . . . . . 5 7 Ballistic Gun 17 | . 19 28 28 27 14 22 22 23 13 6 Launcher 1 | . . . . . . . . . 1 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 154 | 14 43 43 43 45 101 141 141 140 154 148 Greatest Support 68 | 40 40 40 40 40 62 62 60 60 60 68 Greatest Overweight (x) 5 | . 1 1 1 2 1 5 2 2 2 3 Average Overweight (x) 1 | . . 1 1 1 . 1 2 2 1 2 Largest Inventory Capacity 34 | 8 16 16 16 16 30 34 34 34 34 34 Average Capacity 27 | 6 10 16 16 16 27 31 34 34 32 33 Most Carried 34 | 6 16 16 16 16 30 32 33 31 34 34 Average Carried 25 | 3 9 16 16 13 26 30 32 26 31 33 Final Capacity 34 | 8 16 16 16 16 30 34 34 34 34 34 Final Carried 34 | 6 16 16 16 16 30 31 31 27 34 33 Class Distribution -------------------- 43% | Hauler-Tank 28% | Mutant 20% | Hauler-Mutant 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4657 | 274 256 337 54 451 896 800 296 411 249 633 Remotely 95 | . . . . . . . . 95 . . Salvage Created 6252 | 87 491 141 47 216 1158 1168 433 645 . 1866 Parts 254 | 4 36 9 1 13 53 55 19 33 . 31 Haulers Intercepted 6 | . 1 . . . 5 . . . . . Recyclers Shooed 4 | . 1 . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 16 31 . . Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 121 | . 10 3 . 10 17 17 11 12 . 41 Guns 70 | . 10 3 . 5 16 17 7 12 . . AOE 42 | . . . . 5 1 . 4 . . 32 Classes Destroyed 17 | 1 5 1 . 2 2 3 . 1 . 2 Worker 7 | . 2 1 . 2 2 . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 6 | . 1 . . . 5 . . . . . Recycler 5 | 1 . . . 1 . 3 . . . . Operator 3 | . . . . . 2 1 . . . . Watcher 3 | . 2 . . . 1 . . . . . Swarmer 12 | . 3 1 . 2 1 . 4 1 . . Grunt 37 | . 7 2 . 2 8 8 5 5 . . Brawler 2 | . . . . . . . . 2 . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 15 | . . . . . 8 5 1 1 . . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . . 1 1 . . . Programmer 4 | . . . . . . 2 . 2 . . Z-Light 10 | . . . . . . . . . . 10 Assembled 29 | . . . . 5 . . . . . 24 Golem 6 | . . . . . . . . . . 6 Best Kill Streak 25 | 1 4 2 . 5 4 5 4 9 . 25 Combat Bots Only 25 | . 3 2 . 5 3 4 4 9 . 25 Max Kills in Single Turn 7 | 1 1 1 . 2 1 1 3 2 . 7 Gunslinging 1 | . . . . . . . . 1 . . Exploded 7 | . . . . 2 1 . 3 . . 7 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 8560 | . 446 65 . 957 1235 1575 597 1169 . 2516 Core 935 | . 45 19 . 45 121 156 40 112 . 397 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 56 78 . . . . . Volleys Fired 360 | 3 50 13 4 46 86 48 19 30 . 61 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 Hottest 96 | 40 70 46 47 47 84 81 81 81 . 96 Shots Fired 747 | 6 100 26 8 84 169 144 53 90 . 67 Gun 673 | 6 100 26 8 79 166 144 51 90 . 3 Cannon 36 | . . . . . . . . . . 36 Launcher 38 | . . . . 5 3 . 2 . . 28 Special . | . . . . . . . . . . . Kinetic 609 | 6 65 26 8 79 137 144 51 90 . 3 Thermal 74 | . 35 . . . 29 . . . . 10 Explosive 20 | . . . . 5 3 . 2 . . 10 Electromagnetic 44 | . . . . . . . . . . 44 Robot Hit Streak 24 | 2 17 7 4 12 23 16 16 15 . 24 Robot Miss Streak 5 | 2 4 1 1 2 5 5 4 4 . 1 Penetration Max 1 | . . . . . . 1 1 . . . Secondary Targets 7 | . . . . . 1 . 1 5 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . Shots Hit Robots 557 | 3 66 20 6 60 132 118 41 69 . 42 Core Hits 376 | 2 26 6 3 32 46 77 36 45 . 103 Critical Hits 2 | . . . . . 2 . . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Melee Attacks 27 | . . . . . . . . . 27 . Impact 27 | . . . . . . . . . 27 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13591 | 34 776 291 90 1096 2368 2382 1180 1322 . 4052 Guns 8805 | 34 776 291 90 734 2231 2382 914 1322 . 31 Cannons 621 | . . . . . . . . . . 621 Explosions 4165 | . . . . 362 137 . 266 . . 3400 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 8100 | 34 529 291 90 734 1773 2382 914 1322 . 31 Thermal 975 | . 247 . . . 458 . . . . 270 Explosive 1393 | . . . . 362 137 . 266 . . 628 Electromagnetic 3123 | . . . . . . . . . . 3123 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 4 4 . Average Corruption 2 | . . . . . . 1 2 3 4 . Corruption Purged . | . . . . . . . . . . . Effects 36 | . . . . . . 8 9 14 5 . Message Errors 9 | . . . . . . 2 1 4 2 . Matter Fused 5 | . . . . . . . . 4 1 . Heat Flow Errors 5 | . . . . . . 3 . 2 . . Energy Discharges 7 | . . . . . . . 4 2 1 . Data Loss (minor) 8 | . . . . . . 2 3 2 1 . Targeting Errors 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 89 | . . . . . 28 . . . . 61 Projectiles . | . . . . . . . . . . . Explosions 89 | . . . . . 28 . . . . 61 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 184 | . . . . 38 . . . . . 146 Shots 8 | . . . . 1 . . . . . 7 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 257 | . 123 6 6 36 246 257 250 231 . 196 Average Temperature 49 | . 29 4 4 10 46 49 86 76 . 89 Received Heat Transfer 2218 | . 213 21 . 138 486 312 252 225 . 571 Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . 9 Combat Hostiles 9 | . . . . . . . . . . 9 Parts Fried 16 | . . . . . . . . . . 16 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 . . . 4 . . . . . Heat Transferred 1939 | . 740 . . . 999 . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . 7 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 575 | 5 189 147 . 110 260 575 . . . . Initial 118 | . 3 . . . 27 118 . . . . Average 160 | 2 74 48 . 49 109 385 . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . Low Security (%) 73 | 100 100 100 . 100 85 17 . . . . Level 1 10 | . . . . . 14 24 . . . . Level 2 16 | . . . . . . 58 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 1 9 . 1 . . Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . 1 . . . 1 3 . . . . Assault 2 | . . . . . . 1 . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 18 8 . 21 31 27 11 19 . 55 Peak Tracking Total 32 | . 3 3 . 8 4 5 4 8 . 32 Tactical Retreats 9 | . . . . 3 2 1 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . 2 . 1 4 . . . . 1 Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 23 | . 6 . 3 . 7 7 . . . . Terminals 18 | . 6 . . . 6 6 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 106 | . 18 . 39 . 28 21 . . . . Successful 79 | . 11 . 39 . 16 13 . . . . Failed 27 | . 7 . . . 12 8 . . . . Catastrophic 4 | . 1 . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 13 . . . 22 16 . . . . Terminals 61 | . 18 . . . 25 18 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 64 | . 7 . 39 . 9 9 . . . . Record 40 | . . . 39 . . 1 . . . . Part Schematic 3 | . 1 . . . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Locate Traps 6 | . 2 . . . 2 2 . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . . . 5 2 . . . . Terminals 11 | . 4 . . . 5 2 . . . . Track 6 | . 2 . . . 3 1 . . . . Botnet 5 | . 2 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 19 | . 6 . . . 6 7 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . . Matter 102 | . . . . . . 102 . . . . Time 25 | . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . 2 . 1 . . . . . . Largest Group 2 | . . 2 1 1 . . . . . . Highest-Rated Group 41 | . . 41 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . 21 . 8 . . . . . . Total Damage 458 | . . 353 . 105 . . . . . . Kills 10 | . . 6 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14302 | 118 1207 853 923 759 1578 1700 837 787 3512 2028 Spaces Moved 6688 | 60 596 441 503 338 673 730 367 339 1854 787 Core 225 | 2 . . . . . . . . 223 . Treads 6463 | 58 596 441 503 338 673 730 367 339 1631 787 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 155 175 200 200 50 186 Average Speed 185 | 156 165 180 180 180 174 189 200 200 181 211 Slowest Speed 260 | 160 180 180 180 200 180 260 200 200 200 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 5 98 96 92 52 53 23 50 53 87 76 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 1 . 5 . Spaces Dug 35 | . . . . . . . 17 . 3 15 Terrain Destroyed 166 | . . . . 40 27 1 18 . 3 77 Melee 3 | . . . . . . . . . 3 . Projectile 2 | . . . . . . 1 1 . . . AOE 161 | . . . . 40 27 . 17 . . 77 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8007 | 75 731 481 514 421 936 961 432 381 1983 1092 Wait 466 | . 36 24 2 10 85 122 38 4 2 143 Move 6678 | 59 595 440 502 337 672 729 366 338 1853 787 Hop . | . . . . . . . . . . . Pick Up 172 | 6 21 1 2 10 32 21 3 1 50 25 Fast Attach 48 | 7 1 . . 2 7 2 . 1 12 16 Attach 40 | . 1 . . 6 2 11 3 5 3 9 Detach 4 | . . . . . . 1 . . . 3 Swap 76 | . 9 1 1 4 24 8 3 2 12 12 Drop 131 | . 18 2 2 6 28 15 . . 24 36 Fire 360 | 3 50 13 4 46 86 48 19 30 . 61 Melee 27 | . . . . . . . . . 27 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 4) 901 | -10/Materials | Identified exit to Mines 961 | -10/Materials | Discovered new exit (range 3) 1326 | -10/Materials | Entered Mines 1515 | -10/Mines | Discovered new exit (range 9) 1767 | -10/Mines | Discovered new exit (range 5) 1878 | -10/Mines | Learned location of Mines (-9) 2056 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2056 | -10/Mines | Discovered new exit (range 5) 2179 | -10/Mines | Entered Exiles 2179 | -10/Exiles | Found Exiles lab destroyed 2179 | -10/Exiles | Accompanied by 1 ally 2209 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2230 | -10/Exiles | Discovered new exit (range 14) 2958 | -10/Exiles | Learned location of Zion (-7) 3078 | -10/Exiles | Discovered new exit (range 14) 3102 | -10/Exiles | Entered Mines 3103 | -9/Mines | Met a Derelict testing a Signal Generator 3105 | -9/Mines | Assembled infested the area 3213 | -9/Mines | Lost 3 parts (1p1n1w) 3541 | -9/Mines | Discovered new exit (range 11) 3707 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3780 | -9/Mines | Learned Materials terminal intel 3861 | -9/Mines | Entered Materials 3861 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3862 | -8/Materials | Loaded intel: 10 terminal locations 4024 | -8/Materials | Identified exit to Storage 4165 | -8/Materials | Build established: Hauler-Mutant 4454 | -8/Materials | Repaired Lgt. Treads 4604 | -8/Materials | Discovered new exit (range 10) 4866 | -8/Materials | Discovered new exit (range 16) 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5587 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5726 | -7/Factory | Build established: Hauler-Gunner 5730 | -7/Factory | Local fabrication network quarantined 6170 | -7/Factory | Garrison activated, responded to threat 6318 | -7/Factory | Lost 3 parts (1u2w) 6447 | -7/Factory | Lost 3 parts (1p2n) 6493 | -7/Factory | Build established: Hauler-Tank 6639 | -7/Factory | First assault squad dispatched 6672 | -7/Factory | Identified exit to Factory 6845 | -7/Factory | Identified exit to Lower Caves 7139 | -7/Factory | Entered Lower Caves 7148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7936 | -7/Lower Caves | Discovered new exit (range 3) 7976 | -7/Lower Caves | Entered another Lower Caves area 7998 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8076 | -7/Lower Caves | Lost 4 parts (1p2n1w) 8088 | -7/Lower Caves | Destroyed 9 combat bots 8755 | -7/Lower Caves | Discovered new exit (range 4) 8763 | -7/Lower Caves | Entered Zion 8993 | -7/Zion | Discovered new exit (range 11) 9087 | -7/Zion | Given the Hacking Drone Bay 9088 | -7/Zion | Found Prototype Device 9191 | -7/Zion | System corruption cleaned by Quarantine Array 9339 | -7/Zion | Learned Factory trap positions 9347 | -7/Zion | Received a visual enhancement algorithm 10025 | -7/Zion | Visited the Megawrench Repair Shop 10027 | -7/Zion | Megawrench repaired 12 parts 11661 | -7/Zion | Build established: Hauler-Mutant 11887 | -7/Zion | Discovered new exit (range 4) 11889 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12275 | -7/Zion | Entered Deep Caves 12320 | -7/Deep Caves | Build established: Hauler-Tank 12783 | -7/Deep Caves | Attacked by Z-Imprinter 12801 | -7/Deep Caves | Core integrity fell below 50% 12806 | -7/Deep Caves | Destroyed Z-Imprinter 13038 | -7/Deep Caves | Z-Facility disabled 13054 | -7/Deep Caves | Found Prototype Protection 13054 | -7/Deep Caves | Identified Zio. Weapon Casing 13106 | -7/Deep Caves | Found Zio. Weapon Casing 13115 | -7/Deep Caves | Found Zio. Weapon Casing 13118 | -7/Deep Caves | Found Zio. Weapon Casing 13204 | -7/Deep Caves | Found Zio. Weapon Casing 13284 | -7/Deep Caves | Found Zio. Weapon Casing 13379 | -7/Deep Caves | Lost 3 parts (1n1u1w) 13384 | -7/Deep Caves | Found Zio. Weapon Casing 13566 | -7/Deep Caves | Found Surveybot 24 Scanner 13571 | -7/Deep Caves | Found Surveybot 24 Chip 13646 | -7/Deep Caves | Build established: Hauler-Mutant 13857 | -7/Deep Caves | Spotted as-39980 13860 | -7/Deep Caves | Core integrity fell below 20% 13890 | -7/Deep Caves | Destroyed as-39980 14202 | -7/Deep Caves | Exposed GOLEM chamber 14206 | -7/Deep Caves | Found GOLEM Unit 14235 | -7/Deep Caves | Found GOLEM Unit 14259 | -7/Deep Caves | Found GOLEM Unit 14267 | -7/Deep Caves | Found GOLEM Unit 14276 | -7/Deep Caves | Triggered Deep Caves wall 14292 | -7/Deep Caves | Spotted AS-06192 14303 | -7/Deep Caves | Destroyed by as-81802 with Assembled Rifle Last Messages --------------- 14292_ as-20455 system terminally corrupted. 14292_ GOLEM Unit springs to life. 14292_ EM Pulse Cannon severed. 14293_ as-18947 GOLEM Unit beginning Prototype Leg integration. 14293_ as-71125 destroyed. 14293_ as-94980 destroyed. 14293_ A GOLEM Unit tumbles out of the Wall Chamber. 14294_ GOLEM Unit springs to life. 14294_ Zio. Weapon Casing destroyed. 14295_ as-94303 GOLEM Unit beginning Prototype Leg integration. 14296_ as-71271 destroyed. 14297_ as-43706 released from Mobile Assembly Unit. 14299_ as-61964 destroyed. 14300_ GOLEM Unit springs to life. 14301_ as-99305 GOLEM Unit beginning Prototype Leg integration. 14301_ as-91676 destroyed. 14301_ Destroyed Asb. F-torch. 14301_ as-16293 destroyed. 14302_ GOLEM Unit springs to life. 14303_ as-78697 GOLEM Unit beginning Prototype Leg integration. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????"??????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????? ?????????????????????? | | ???????????????? ?? ??????????????? | | ????????? * *? ?? ????????????? | | ????????? * ????? ?????????? | | ?"??? ??A ?????? ?????? | | ???????? *! * ?????????????? | | ??? ???? ???????????? | | ???? ??? ?? ??????? | | ???????? a ??????? | | ????????a ??#???? | | ?#????### a h #???#?? | | ?????"#GGaG a * #???#?? | | "???"??GG g #?????? | | ?"????#! g * #?#??#? | | ???""?#[! a ! ###???? | | ??????#[[a ! * #??#?? | | ??????###[ a **! #??#?? | | ?????""?" ! * #?#??? | | ????????" a = ###### | | ????"???" @ %! | | ?????"??""" | g | | ???"?"??" * | | ????????"" ###### | | ""?"????" %! #?#??# | | ??"???"?"" ##????# | | ?"?????"" ;%" #?????# | | ??"?????" #### ;%"" ##???#?? | | ????????""" ###??# ;; ""##??????? | | ??"?"?"??" ? ?###; "##?#?????? | | ?????????#######?????##"####????#?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed MetafiberTitaniumArray Manual? 0 Play Time 01:24:51 Cumulative 133.1 hours Start 2021.04.16 @ 01:55:40 End 2021.04.17 @ 18:07:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 32 Adventurer 0 Explorer 1 Win Type - Total 9 Types 3/2/1/1/0/0/1/1/0 Lore% 58 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d672106a-dfa7-4647-be8d-544182428503