Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 12:43:42 Player: blelm Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (465) 2325 Value Destroyed (25899) 25899 Prototype IDs (93) 1860 Alien Tech Used (9) 1800 Bonus (22384) 22384 TOTAL SCORE: 65168 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10431 Follower Combat Kills 219 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1528 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Friendly Fire -194 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 133/465 System Corruption 103% Temperature Cool (0) Movement Core (2100) Ox41 Location -1/Command Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Zero-point Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor High-powered Tractor Beam > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Experimental Coolant Injector Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Long-range Terrain Scanner Experimental Armor Integrity Analyzer Experimental Cloaking Device Graphene Brace Thermal Barrier AEGIS Remote Shield AEGIS Remote Shield Advanced Component Analysis Suite Integrity Redistributor Subatomic Replicator Compact HERF Cannon Cooled Nova Cannon Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Experimental Core Analyzer Quantum Capacitor Makeshift Transmission Jammer Experimental Cloaking Device Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Armored Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Experimental Targeting Computer Experimental Armor Integrity Analyzer Heavy Regenerative Plating Experimental Focal Shield Improved Energy Mantle Experimental System Shield Ghost Barrier Advanced Component Analysis Suite Improved System Restoration Module Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Multirail Multirail Fusion Bomb Launcher [Rating: 250] Favorites ----------- Power Fission Core Engine Heavy Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Makeshift Transmission Jammer Storage Huge Storage Unit Processor Machine Analyzer Hackware Ghost Barrier Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Autocannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 822 | 3 21 4 2 12 34 25 17 8 8 8 22 3 14 3 20 30 14 1 12 4 56 12 6 24 14 8 35 72 72 73 95 90 Power 44 | . 1 1 . 2 1 1 . . . 1 2 . 2 . . 2 1 . 1 . . . 1 1 . . . 3 1 5 6 12 Engine 7 | . 1 1 . 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . 2 . 2 . . 2 1 . . . . . 1 . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 5 6 12 Propulsion 92 | 2 5 . 2 4 11 8 . 1 . . 3 . 1 . 1 5 1 . . . 9 . 1 5 . 1 . 14 2 2 6 8 Treads 69 | 1 2 . 1 2 11 8 . 1 . . 3 . 1 . . . . . . . 1 . . 5 . 1 . 14 2 2 6 8 Leg 14 | . . . . . . . . . . . . . . . 1 4 1 . . . 7 . 1 . . . . . . . . . Wheel 9 | 1 3 . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 469 | 1 4 . . 2 11 4 7 . 8 4 9 2 7 . 9 18 6 . 5 2 32 7 2 11 10 4 28 49 55 50 77 45 Device 338 | 1 . . . . 7 1 2 . 1 2 5 2 5 . 5 10 3 . 1 1 17 6 1 9 10 3 23 37 43 39 65 39 Storage 15 | . 2 . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . 1 . 2 2 2 1 . Processor 23 | . . . . . . 1 . . 3 . . . . . 1 3 . . . . 3 . . 1 . . 3 1 3 . 3 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 86 | . 2 . . 2 3 1 5 . 4 2 2 . 2 . 3 5 2 . 4 1 12 1 1 1 . . 2 9 7 7 5 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Weapon 217 | . 11 3 . 4 11 12 10 7 . 3 8 1 4 3 10 5 6 1 6 2 15 5 2 7 4 3 7 6 14 16 6 25 Energy Gun 38 | . 2 . . 1 2 6 5 4 . 2 4 1 3 3 1 . . . 1 . . 1 . . . . . . . 2 . . Energy Cannon 70 | . . . . . . 1 . . . . . . . . 3 1 . 1 1 1 4 1 1 1 3 2 4 5 13 12 5 11 Ballistic Gun 55 | . 4 2 . 1 8 . . . . . . . . . 2 2 4 . 4 1 9 1 1 4 1 1 1 . . 2 . 7 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Launcher 32 | . 1 1 . 2 . 1 5 2 . 1 . . 1 . 2 . 2 . . . 1 2 . 1 . . 1 1 . . 1 7 Special Weapon 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 4 . . . 2 2 . . . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 2 1 1 . 5 . . . . . . . . . 3 . . . . 5 . . 1 2 4 5 1 6 Corrupted Parts 10 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 7 System Corruption 66 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . 37 Parts Lost 74 | . 2 1 . 2 3 1 3 1 1 2 4 1 1 . 3 2 4 . . . 8 . 1 1 . . . . 1 2 1 29 Power 12 | . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 6 Propulsion 19 | . . . . 1 1 . . . . . 3 . . . 1 1 1 . . . 5 . . . . . . . 1 . . 5 Utility 28 | . 1 . . 1 2 1 3 . 1 . . 1 . . 1 1 2 . . . 2 . . 1 . . . . . 1 . 10 Weapon 15 | . 1 . . . . . . 1 . 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . 8 Highest Loss Streak 14 | . 2 1 . 1 1 1 1 1 1 1 4 1 1 . 2 2 4 . . . 4 . 1 1 . . . . 1 1 1 14 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 99 99 99 97 99 99 100 96 99 99 82 99 99 99 100 85 100 96 100 100 92 88 90 84 71 68 67 74 76 Engine 3 | . 14 14 14 14 9 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . 5 13 12 13 13 11 10 11 7 5 5 5 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 7 8 8 14 15 Treads 16 | . 13 14 12 13 22 30 30 30 30 30 25 26 26 26 23 8 . . . . 2 . . 4 26 28 28 16 13 13 11 11 Leg 5 | . . . . . . . . . . . . . . . 2 17 22 23 23 23 19 26 26 21 . . . . . . . . Wheel 2 | . 14 14 15 14 4 . . . . . . . . . . 2 5 5 5 5 2 . . . . . . . . . . . Device 11 | . 2 . . . 8 6 7 7 7 7 13 12 12 13 12 10 13 11 11 10 17 20 20 16 14 18 16 16 16 16 16 15 Storage 6 | . 14 14 14 14 12 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 9 | . . . . . . 7 7 7 7 7 6 6 6 6 13 17 17 17 17 17 15 15 15 14 15 14 14 13 13 13 11 9 Protection 8 | . 11 14 14 14 14 15 12 15 14 14 12 13 13 13 6 5 3 5 5 5 6 5 5 5 5 4 4 3 3 3 3 4 Energy Gun 6 | . 10 3 . . . 20 22 18 23 22 15 19 19 2 7 . . . 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 8 1 . 4 . 2 2 1 4 3 2 3 3 3 4 2 7 8 Ballistic Gun 7 | . 14 10 14 23 25 . . . . . . . . . . 12 16 11 . 13 11 12 10 10 10 9 3 . . . . . Launcher 1 | . . 13 14 4 . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . 3 Slashing Weapon 1 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . 2 4 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 261 | 12 97 97 95 100 143 73 83 83 83 83 108 102 92 92 97 118 136 134 136 137 165 165 161 190 171 172 163 203 203 205 236 261 Greatest Support 250 | 20 32 16 32 32 60 88 88 88 86 86 87 87 87 85 85 65 65 60 60 60 110 110 110 134 134 162 162 225 225 250 250 240 Greatest Overweight (x) 13 | . 6 6 5 6 8 . . . . . 1 1 1 1 1 9 2 2 2 2 13 1 1 2 1 1 1 1 1 . 1 1 Average Overweight (x) 1 | . 3 5 4 4 4 . . . . . . . . . . 1 1 2 1 2 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 23 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 23 21 24 25 25 24 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 17 20 21 23 24 19 19 19 19 19 18 19 19 20 19 19 21 24 24 25 23 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 21 23 25 25 20 18 19 20 18 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 24 25 19 Class Distribution -------------------- 21% | Scavenger-Skirmisher 20% | Tank 18% | Mutant 12% | Scavenger-Tank 6% | Alien-Assassin 4% | Generator-Mutant 3% | Scavenger-Assassin 3% | Alien-Mutant 3% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Alien-Mutant | -2/Section 7 Generator-Assassin | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 15871 | 238 496 282 . 209 1325 242 411 107 20 216 261 85 307 . 268 736 283 253 341 116 1461 183 342 699 200 105 450 798 1347 579 534 2977 Remotely 2802 | . . . . . . . . . . . . . . . . . . . . . 165 91 . 345 . . 255 307 295 . . 1344 Salvage Created 24366 | 99 811 192 . 109 1527 285 713 155 . 216 795 153 536 . 268 536 327 238 357 120 1770 100 281 535 335 105 379 900 1528 1277 2500 7219 Parts 1028 | 7 48 19 . 2 93 16 16 6 . 4 33 1 6 . 16 27 12 4 3 6 86 1 17 17 21 5 26 22 53 87 102 272 Haulers Intercepted 9 | . 2 . . . 4 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . 19 5 1 5 . 11 1 . 3 . 8 . 1 6 . 2 9 . 15 . . . . . . . Prevented 19 | . . . . . . . . . . . . . . . 12 . 1 . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 426 | . 14 8 . 4 25 9 20 8 . 7 12 3 12 . 10 11 13 . . 2 26 4 3 11 4 1 9 13 17 13 30 137 Guns 130 | . 14 2 . 3 25 6 9 3 . 4 9 3 5 . 1 11 2 . . 2 19 2 3 . 2 1 1 . . . . 3 Cannons 87 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 1 . 4 6 11 7 18 36 AOE 153 | . . 6 . 1 . 3 11 5 . 3 2 . 3 . 5 . 11 . . . 5 2 . 10 . . 4 3 . . 1 78 Classes Destroyed 29 | 2 6 1 . 2 1 2 1 1 . . 1 . 2 . 1 . . 1 . . . . . . . . . 1 1 2 . 4 Worker 18 | . 3 2 . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 8 Builder 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Tunneler 5 | 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 4 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 8 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 18 | . 2 . . . 1 . . . . . 2 . . . . . . . . . 3 . . . . . 1 . 2 2 3 2 Swarmer 57 | . . 3 . . 4 3 . 5 . . 5 . . . 5 4 5 . . . 5 . . . . . 5 . 2 2 9 . Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Grunt 160 | . 14 5 . 1 14 2 11 1 . 5 1 3 2 . . 5 7 . . . 13 . 3 10 . . 1 7 6 3 5 41 Brawler 19 | . . . . 1 1 . 6 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 8 Duelist 21 | . . . . . . 1 2 . . 2 2 . 1 . . . . . . . 1 . . . . . . . . . 3 9 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 25 | . . . . . 6 1 1 1 . . 1 . . . . . . . . . 4 . . . 1 1 . 3 . 1 2 3 Hunter 24 | . . . . . . . . 1 . . . . . . 3 . . . . . . 4 . 1 2 . . . 2 . 6 5 Programmer 60 | . . . . . . 2 . . . . 3 . . . . 2 . . . 2 3 . . . 1 . 3 . 7 . 1 36 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 9 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | 2 3 6 . 2 4 3 8 5 . 3 7 3 3 . 5 6 9 . . 2 9 2 3 7 2 1 6 5 5 4 11 35 Combat Bots Only 31 | . 2 3 . 2 4 3 8 5 . 3 4 3 3 . 5 5 9 . . 2 5 2 3 7 2 1 5 5 4 3 9 31 Max Kills in Single Turn 8 | 1 2 3 . 1 1 2 3 4 . 2 3 1 1 . 4 2 3 1 . 1 3 1 1 3 1 1 2 2 1 1 2 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 3 . 1 . 2 3 4 . 2 2 . 1 . 4 . 3 . . . 3 1 . 3 . . 2 2 . . 1 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2422 | . 72 24 . 17 121 58 59 46 . 40 82 20 25 . 61 88 58 . . 8 173 56 24 13 46 8 52 113 113 181 144 720 Missed 560 | . 28 3 . 7 35 18 14 16 . 13 22 7 10 . 9 19 11 . . 4 46 19 7 6 15 2 10 12 23 37 33 134 Damage Taken 32906 | . 524 292 . 306 1282 510 911 297 . 580 822 239 219 . 734 850 751 . . 79 1710 265 189 88 368 78 921 2128 1395 2490 2374 12504 Core 2563 | . 88 41 . 19 134 16 42 34 . 18 28 . 8 . 189 94 64 . . 18 91 42 20 . 33 13 37 48 30 470 121 865 Absorbed by Shields 11721 | . . . . . . . . . . . 300 11 79 . 176 423 276 . . . 533 286 161 92 209 81 155 619 800 900 501 6119 Reduced by Siege Mode 1681 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 67 237 191 1145 Ignored by Resistances 2884 | . . . . . . . . . . . . . . . . 7 . . . . 396 217 . . . . . . 82 606 421 1155 Regen/Repaired (Parts) 5471 | . . . . . . . . . . . . . . . . . . . . . . . . 201 . . 237 451 505 650 1020 2407 Core Remaining (%) 78 | 100 . . . 40 75 . . . . 84 . . . . 73 . . . . 82 . . . . 83 . 96 . . 70 . . Volleys Fired 1563 | 8 87 20 8 10 102 19 37 9 . 18 31 6 30 . 22 35 21 15 25 9 89 22 31 37 23 9 84 65 109 126 153 303 Largest 3 | 2 2 2 1 2 3 3 3 2 . 3 3 3 3 . 3 3 3 1 1 3 3 3 3 3 3 3 2 1 1 1 1 3 Hottest 245 | 70 100 70 20 85 101 195 195 130 . 210 240 225 245 . 229 90 91 90 85 98 105 105 105 125 105 105 113 113 120 120 120 220 Shots Fired 2389 | 16 163 32 8 19 294 51 81 16 . 34 84 19 69 . 30 82 35 17 25 17 218 25 47 59 31 17 87 65 110 123 154 361 Gun 1298 | 16 154 24 8 18 290 48 66 14 . 25 84 19 60 . 3 78 21 . 25 11 194 14 24 31 12 13 6 . . . . 40 Cannon 926 | . . . . . . 1 . . . . . . . . 21 4 . 17 . 6 22 . 23 16 19 4 78 60 110 123 154 268 Launcher 152 | . . 8 . 1 . 2 15 2 . 9 . . 9 . 6 . 14 . . . 2 11 . 12 . . 3 5 . . . 53 Special 13 | . 9 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 880 | 8 105 17 8 16 284 . . . . . . . . . . 78 21 . 2 11 194 4 24 37 12 13 6 . . . . 40 Thermal 960 | 8 58 7 . 2 10 48 66 14 . 25 84 19 60 . 3 4 . 17 23 6 22 . 23 10 9 4 75 33 74 50 47 159 Explosive 152 | . . 8 . 1 . 2 15 2 . 9 . . 9 . 6 . 14 . . . 2 11 . 12 . . 3 5 . . . 53 Electromagnetic 397 | . . . . . . 1 . . . . . . . . 21 . . . . . . 10 . . 10 . 3 27 36 73 107 109 Robot Hit Streak 56 | 5 10 7 . 9 26 21 19 6 . 12 28 10 14 . 7 7 7 5 10 2 18 4 8 7 9 14 5 12 34 13 56 31 Robot Miss Streak 9 | 1 3 2 . 3 5 4 5 3 . 4 7 3 3 . 2 3 3 3 2 1 9 4 2 7 3 1 2 3 2 4 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . 2 Secondary Targets 18 | . 1 . . . 1 . 3 . . 1 3 2 1 . . 1 . . . . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 1 1 1 . . 1 . . . . 1 . . . . . . . . . . . Capacitor 694 | . . . . . . . . . . . . . . . . . . . . . 8 . . . 10 . 48 60 110 123 154 181 Shots Hit Robots 1584 | 11 103 19 . 11 211 42 66 13 . 31 77 17 59 . 17 56 19 8 21 5 140 10 23 18 16 12 28 41 73 75 101 261 Core Hits 1347 | 5 43 22 . 7 77 59 122 23 . 44 68 17 45 . 14 27 28 5 6 3 90 13 12 49 8 5 21 23 25 30 48 408 Critical Kills 11 | . 1 . . . 2 . . . . . . . . . . . . . . 1 2 . . . 1 . . . 1 . . 3 Critical Parts Destroyed 8 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . 3 Critical Strikes 36 | . 5 . . . 5 . . . . . . . 1 . . . . . 4 1 5 . . 1 1 . . . 3 1 1 8 Burn 10 | . 4 . . . 1 . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 Destroy 15 | . 1 . . . 4 . . . . . . . . . . . . . . 1 4 . . 1 1 . . . . . . 3 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 Melee Attacks 64 | . . . . . . 11 . 4 . . 24 . . . 5 5 . . . . . . . . . . . 3 . 9 1 2 Impact 15 | . . . . . . 11 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . 24 . . . 5 5 . . . . . . . . . . . 3 . 9 1 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77142 | 111 1319 783 . 192 2995 1012 2243 568 . 1156 2317 331 1731 . 979 1285 1758 279 467 106 3969 935 660 2412 431 245 1731 2708 3568 2718 4297 33836 Guns 19623 | 111 1303 195 . 153 2936 653 1009 198 . 496 1853 331 1220 . 12 1264 218 . 467 106 3358 146 456 305 209 245 64 . . . . 2315 Cannons 22166 | . . . . . . . . . . . . . . . 460 . . 279 . . 178 . 204 60 222 . 1101 1527 3544 2650 3979 7962 Explosions 34281 | . . 587 . 37 . 202 1234 370 . 660 134 . 511 . 507 . 1540 . . . 433 789 . 2047 . . 566 1181 . . 124 23359 Melee 752 | . . . . . . 127 . . . . 256 . . . . . . . . . . . . . . . . . . 68 194 107 Ramming 320 | . 16 1 . 2 59 30 . . . . 74 . . . . 21 . . . . . . . . . . . . 24 . . 93 Kinetic 12716 | 49 863 158 . 112 2856 . . . . . . . . . . 1264 218 . 57 106 3358 21 456 365 209 245 64 . . . . 2315 Thermal 17550 | 62 440 227 . 41 80 653 1009 198 . 496 1853 331 1220 . 128 . . 279 410 . 178 . 204 . . . 976 780 1985 675 466 4859 Explosive 33542 | . . 397 . 37 . 202 1234 370 . 660 . . 511 . 391 . 1540 . . . 433 789 . 2047 . . 566 1101 . . . 23264 Electromagnetic 12262 | . . . . . . . . . . . 134 . . . 460 . . . . . . 125 . . 222 . 125 827 1559 1975 3637 3198 Impact 127 | . . . . . . 127 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 625 | . . . . . . . . . . . 256 . . . . . . . . . . . . . . . . . . 68 194 107 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 103 | . . . . . 2 1 1 . 5 5 5 5 9 9 38 3 3 3 3 4 1 1 1 1 . . 8 1 18 25 2 103 Average Corruption 8 | . . . . . 2 1 1 . 5 5 4 5 6 9 13 2 3 3 3 3 1 1 1 1 . . 7 1 9 19 1 30 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 60 . . . Effects 509 | . . . . . 9 3 7 . 3 15 23 22 47 4 33 9 26 18 8 16 8 5 2 . . . 12 3 39 51 10 136 Message Errors 116 | . . . . . 4 1 2 . . 4 6 7 10 1 7 4 11 6 1 4 . . 1 . . . 4 1 8 10 2 22 Matter Fused 121 | . . . . . 2 . 3 . 1 3 8 3 12 1 10 1 6 6 5 3 . 2 . . . . 1 2 9 10 5 28 Heat Flow Errors 58 | . . . . . . 1 . . . 4 2 7 7 1 2 . 1 . . . 3 . . . . . 2 . 4 10 1 13 Energy Discharges 48 | . . . . . . . . . . 2 1 2 5 . 5 1 2 1 1 2 3 . . . . . . . 3 7 . 13 Parts Rejected 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 1 2 Parts Fused 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 66 | . . . . . 2 1 . . 1 . 3 1 8 1 4 3 5 2 1 4 1 1 1 . . . 3 . 4 2 . 18 Data Loss (major) 21 | . . . . . . . . . 1 1 2 1 2 . 2 . 1 1 . 1 . 1 . . . . . . 2 3 . 3 Misfires 20 | . . . . . . . . . . . . 1 1 . 1 . . 2 . 2 . 1 . . . . . . 4 1 1 6 Alerts 8 | . . . . . 1 . 1 . . 1 . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 37 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 3 4 . 28 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1834 | . . 9 . . . 87 . . . . 90 . 11 . 13 . 40 63 . . . 23 52 15 . . 160 10 175 59 140 887 Projectiles 828 | . . . . . . . . . . . . . . . . . . 63 . . . . 52 . . . 160 . 175 59 48 271 Explosions 796 | . . 9 . . . . . . . . . . 11 . 13 . 40 . . . . 23 . 15 . . . 10 . . 92 583 Melee 210 | . . . . . . 87 . . . . 90 . . . . . . . . . . . . . . . . . . . . 33 Knockbacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1263 | . . 9 . . . . 58 10 . . 33 . . . . . 153 . . . . 54 . . . . 135 73 . . 56 682 Shots 27 | . . 1 . . . . 2 1 . . 1 . . . . . 3 . . . . 3 . . . . 3 1 . . 1 11 Rammed 23 | . 3 1 . 1 8 1 . . . . 5 . . . . . . . . . . . . . . . . . 1 . . 3 Targets Rammed 25 | . 3 2 . 1 8 1 . . . . 5 . . . . 1 . . . . . . . . . . . . 1 . . 3 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 625 | 70 276 246 . 84 229 243 382 48 . 252 331 289 442 245 625 247 90 184 130 60 243 . . 20 259 . 304 316 471 576 418 338 Average Temperature 95 | 32 53 128 . 36 56 95 144 19 . 97 106 99 146 133 174 107 27 69 56 27 98 . . 13 118 . 76 79 109 130 100 84 Received Heat Transfer 4306 | . 315 162 . . 558 126 378 45 . 189 34 66 88 . . 272 255 . . . 378 . 27 15 8 12 21 510 74 263 84 426 Effects 39 | . 1 . . . . . 1 . . 2 . . 2 . 19 2 . . . . . . . . . . 1 . 4 3 3 1 Shutdowns 10 | . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . 1 2 2 . Energy Bleed 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Interference 8 | . 1 . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Damage (major) 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 6 12 20 Total Turns 1048 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 119 140 165 571 Longest Duration 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 37 56 36 185 Robots Corrupted 47 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 4 5 6 11 18 Combat Hostiles 43 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 4 4 5 11 16 Parts Fried 113 | . . . . . . 1 . . . . . . . . 6 . . . . . . . . . . . 2 7 21 13 41 22 Impact Corruptions 7 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 13 | . . . . . . . . . . . 2 . 4 . . . . . . . 1 . . . . . . . 2 1 . 3 Combat Hostiles 12 | . . . . . . . . . . . 1 . 4 . . . . . . . 1 . . . . . . . 2 1 . 3 Parts Melted 53 | . 4 . . . . . 2 . . . 10 3 8 . . . . . . . 2 . 1 . . . 2 2 6 6 . 7 Heat Transferred 22454 | 185 1591 361 . 50 222 775 1265 250 . 825 3840 685 2865 . 125 . . 296 1400 . 185 . 222 . . . 740 679 1554 592 396 3351 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 4089 | 15 261 304 . 70 448 177 . . . . 191 . . . . 169 . . . . 505 . . . . 63 359 291 392 389 1049 4089 Initial 671 | . 9 76 . . . 115 . . . . 46 . . . . . . . . . . . . . . . 35 151 163 157 232 671 Average 350 | 6 116 163 . 7 124 101 . . . . 60 . . . . 79 . . . . 242 . . . . 38 233 97 261 283 593 1872 Maximum Alert Level 5 | . 1 1 . . 2 . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 1 3 5 Low Security (%) 58 | 100 96 65 . 100 71 100 . . . . 100 . . . . 100 . . . . 33 . . . . 100 22 89 11 5 . . Level 1 23 | . 3 34 . . 26 . . . . . . . . . . . . . . . 50 . . . . . 77 10 88 94 18 . Level 2 4 | . . . . . 2 . . . . . . . . . . . . . . . 15 . . . . . . . . . 45 1 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 32 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 5 . . . 3 2 . . . . 6 . . . . 2 . . . . 2 . . . . . 1 . 6 3 7 40 Investigation 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 22 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . 1 . 3 3 2 4 Reinforcement 12 | . 3 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 1 1 Assault 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 35 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 29 | . 4 . . . 8 . . . . . 1 . . . . . . . . . 3 . . . . . . 9 1 . . 3 Communications Jammed 181 | . . . . . . . . . . . . . . . . 14 . . . . 42 . . 12 . . 42 . 17 21 23 10 Distress Signals 166 | . . . . . . . . . . . . . . . . 14 . . . . 42 . . 12 . . 42 . 17 9 20 10 Times Spotted 717 | . 34 9 . 20 37 12 19 8 . 10 23 3 13 . 10 17 12 . . 2 42 4 3 54 4 1 15 20 27 23 46 249 Peak Tracking Total 34 | . 5 3 9 12 5 5 7 5 . 4 5 3 3 . 5 5 4 . . 2 8 2 3 13 2 1 6 5 4 6 7 34 Tactical Retreats 27 | . 2 . . 3 3 1 . . . 2 . . . . . . . . . . 2 . 1 . . . . 2 2 1 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 2 . . 2 . 1 . . . . 1 . . . . . . 12 . . . . 1 . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 57 | . 3 6 2 1 1 1 2 . . . 1 . . . . 1 1 . . . 2 . . 1 . . 14 2 3 8 4 4 Max in Single Turn 6 | . 1 6 1 1 1 1 2 . . . 1 . . . . 1 1 . . . 1 . . . . . 1 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 78 | . 7 1 2 . 7 7 2 1 . . 5 . 1 4 . 3 1 1 4 . 2 . 1 6 . 1 4 . 4 5 4 5 Terminals 41 | . 5 1 . . 4 4 . . . . 2 . . . . 2 . . . . 2 . . . . 1 4 . 4 5 2 5 Fabricators 8 | . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 189 | . 14 2 2 . 21 19 2 1 . . 10 . 1 32 . 5 1 1 17 . 5 . 1 9 . 4 7 . 8 12 6 9 Successful 111 | . 8 1 2 . 7 13 2 1 . . 3 . 1 32 . 1 1 1 17 . 1 . 1 9 . 1 1 . 1 4 2 1 Failed 78 | . 6 1 . . 14 6 . . . . 7 . . . . 4 . . . . 4 . . . . 3 6 . 7 8 4 8 Catastrophic 24 | . 1 . . . 4 . . . . . 4 . . . . 3 . . . . 1 . . . . 1 . . 4 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 10 1 1 . 15 10 . . . . 6 . . . . 4 . . . . 5 . . 2 . 4 2 . 7 8 3 7 Terminals 100 | . 12 2 . . 14 14 . . . . 6 . . . . 3 . . . . 5 . . . . 4 7 . 8 12 4 9 Fabricators 12 | . . . . . . 5 . . . . 3 . . . . 2 . . . . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 92 | . 5 1 2 . 4 7 2 1 . . 2 . 1 32 . . 1 1 17 . . . 1 9 . 1 . . 1 2 1 1 Record 26 | . . . 1 . . . . . . . . . . 11 . . . . 5 . . . . 9 . . . . . . . . Part Schematic 17 | . 1 . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . 2 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 10 | . . . . . . . 2 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . . 2 . 1 Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . . . 3 4 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 2 1 . Terminals 12 | . 1 . . . 2 4 . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 1 . . 6 5 . . . . 4 . . . . 3 . . . . 2 . . . . 1 4 . 4 4 4 5 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . 2 . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 16 | . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . 1 6 Largest Group 5 | . . 1 1 2 . . 1 1 . . . . . . . . . . . . . . . 5 2 1 1 . . . 1 . Highest-Rated Group 275 | . . 31 31 47 . . 32 32 . . . . . . . . . . . . . . . 275 121 65 65 . . . 26 . Highest-Rated Ally 65 | . . 31 31 31 . . 32 32 . . . . . . . . . . . . . . . 65 65 65 65 . . . 26 . Total Orders 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 5 3 . . . . . . . STAY 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 2 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Ally Attacks 41 | . . 11 . 9 . . . . . . . . . . . . . . . . . . . 20 1 . . . . . . . Total Damage 1056 | . . 191 . 56 . . . . . . . . . . . . . . . . . . . 746 63 . . . . . . . Kills 8 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . 2 . . 2 1 . . . . . . 3 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 37153 | 90 2068 984 705 1289 2513 1085 1328 959 1214 593 1970 1041 1542 139 893 1082 955 1041 437 755 1281 644 856 1345 940 273 1135 1832 1228 1072 1593 2271 Spaces Moved 16276 | 32 893 511 374 606 834 600 796 615 805 339 753 430 588 81 293 424 398 373 189 269 420 297 387 569 342 113 412 887 571 555 774 746 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10169 | . . . . . 375 600 796 615 805 339 753 430 588 81 293 169 . . . . . . . 82 342 113 412 887 571 431 741 746 Legs 3017 | 13 . . . . . . . . . . . . . . . 252 398 373 189 269 352 297 387 487 . . . . . . . . Wheels 2933 | 19 893 511 374 606 459 . . . . . . . . . . 3 . . . . 68 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 175 130 130 190 145 145 145 148 148 148 152 152 158 158 190 190 260 190 260 135 190 190 190 246 165 165 155 155 143 143 146 Average Speed 185 | 108 159 178 172 174 224 152 145 146 148 148 227 231 234 166 236 209 220 260 191 260 197 190 190 199 246 195 216 173 155 152 145 165 Slowest Speed 330 | 120 190 190 175 190 320 160 145 148 148 148 232 232 238 238 238 238 260 260 260 260 275 190 190 330 246 248 250 250 250 155 232 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Exploration Rate (%) 54 | 3 99 98 70 98 47 21 69 79 83 54 21 55 59 68 49 17 69 57 61 54 15 58 60 81 62 3 63 45 79 34 28 26 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 14 | . 2 1 1 2 1 . . . 1 . . . . 1 . . . . 3 2 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . . . . 1 1 . . . 1 . . . 1 . . . . 1 1 . . . 1 1 . Unknown Exits Taken 21 | 1 . 1 1 1 . . 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 34 | . . 1 . 2 . . 5 10 3 . . 2 3 . 1 . 2 1 . 1 . 1 2 . . . . . . . . . Spaces Dug 346 | . 6 10 . 5 3 10 26 10 . . 20 . . . 25 6 13 1 . 4 9 . 12 19 4 4 19 16 16 12 19 77 Terrain Destroyed 1535 | . 7 65 . 5 4 20 83 15 . 35 20 . 48 . 93 9 117 8 . 10 60 117 33 116 14 5 56 64 27 29 48 427 Melee 48 | . . . . . . 10 . 4 . . 20 . . . 5 5 . . . . . . . . . . . 3 . 1 . . Projectile 335 | . 7 . . . 4 . . . . . . . . . . 4 . 8 . 10 49 5 33 14 13 4 37 16 27 28 36 40 AOE 1147 | . . 65 . 5 . 10 83 11 . 35 . . 48 . 88 . 117 . . . 10 112 . 102 . . 19 45 . . 12 385 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 21573 | 73 1335 542 425 813 1236 714 903 649 829 397 883 463 690 86 450 542 443 432 239 311 697 348 466 732 420 150 615 1162 892 818 1238 1580 Wait 2239 | 27 300 2 38 173 221 34 24 9 . 33 28 20 38 . 105 17 4 36 . 28 97 12 37 45 35 13 38 80 101 116 182 346 Move 16096 | 31 892 510 373 605 833 599 795 614 804 338 752 429 587 80 292 423 397 372 188 268 419 296 386 568 341 112 411 886 570 437 742 746 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 2 22 3 3 6 11 8 6 3 5 . 12 2 8 . 4 9 5 5 2 1 17 2 3 11 2 5 12 9 8 12 16 34 Fast Attach 272 | 1 1 . . 2 12 1 4 1 8 . 5 . 8 3 1 15 3 . 10 . 11 2 . 14 1 . 20 34 23 26 33 33 Attach 118 | 2 4 1 . 3 7 6 3 2 1 2 6 1 2 . 2 4 3 . 1 . 12 . 1 3 2 2 2 4 1 11 8 22 Detach 55 | . . . . 1 1 . 1 . 3 . . . 1 . . 2 . . . . 2 . . 4 2 . 6 3 2 11 7 9 Swap 442 | . 16 3 2 7 15 18 10 5 . 6 11 2 4 . 17 11 8 1 2 4 33 10 5 7 11 6 14 35 49 39 55 36 Drop 415 | 2 10 1 1 5 26 17 9 2 8 . 9 1 12 3 2 20 2 3 11 1 17 4 3 30 3 3 28 43 27 31 41 40 Fire 1563 | 8 87 20 8 10 102 19 37 9 . 18 31 6 30 . 22 35 21 15 25 9 89 22 31 37 23 9 84 65 109 126 153 303 Melee 64 | . . . . . . 11 . 4 . . 24 . . . 5 5 . . . . . . . . . . . 3 . 9 1 2 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Crush 23 | . 2 2 . 1 8 1 . . . . 5 . . . . . . . . . . . . . . . . . 1 . . 3 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Rewire 29 | . . . . . . . 14 . . . . 2 . . . . . . . . . . . 13 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 1017 | -10/Materials | Identified exit to Mines 1083 | -10/Materials | Discovered new exit (range 3) 1770 | -10/Materials | Discovered new exit (range 7) 1827 | -10/Materials | Discovered new exit (range 5) 2159 | -10/Materials | Entered Mines 2189 | -10/Mines | Met a Derelict bent on vengeance 2395 | -10/Mines | Discovered new exit (range 5) 2439 | -10/Mines | Core integrity fell below 50% 2511 | -10/Mines | Escorted by a lone wolf Derelict 2531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2531 | -10/Mines | Discovered new exit (range 5) 2533 | -10/Mines | Learned location of Storage (-7) 2611 | -10/Mines | Discovered new exit (range 13) 2866 | -10/Mines | Learned 4 Materials zone layouts 3143 | -10/Mines | Entered Exiles 3143 | -10/Exiles | Accompanied by 1 ally 3170 | -10/Exiles | Discovered new exit (range 15) 3191 | -10/Exiles | Met 8R-AWN 3217 | -10/Exiles | Met EX-HEX 3280 | -10/Exiles | Met EX-DEC 3308 | -10/Exiles | Learned location of Zion (-7) 3341 | -10/Exiles | Met EX-BIN 3366 | -10/Exiles | Aligned with FarCom system 3367 | -10/Exiles | Given EX-Vault access code 3411 | -10/Exiles | Opened EX-Vault 3453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3822 | -10/Exiles | Attacked by the Exiles 3836 | -10/Exiles | Discovered new exit (range 10) 3848 | -10/Exiles | Entered Mines 4011 | -9/Mines | Discovered new exit (range 10) 4075 | -9/Mines | Assembled infested the area 4080 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4121 | -9/Mines | Lost 3 allies 4367 | -9/Mines | Learned Materials interactive machine intel 4479 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4979 | -9/Mines | Discovered new exit (range 10) 5137 | -9/Mines | Entered Materials 5137 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5138 | -8/Materials | Identified exit to Factory 5139 | -8/Materials | Loaded intel: 19 interactive machine locations 5579 | -8/Materials | Build established: Scavenger-Tank 7079 | -8/Materials | Discovered exit to Factory (range 7) 7650 | -8/Materials | Entered Factory 7650 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8213 | -7/Factory | Identified exit to Storage 8213 | -7/Factory | Identified exit to Lower Caves 8667 | -7/Factory | Fabricated Gatling Laser? 8735 | -7/Factory | Entered Lower Caves 9027 | -7/Lower Caves | Encountered a Warlord checkpoint 9043 | -7/Lower Caves | Build established: Tank 9156 | -7/Lower Caves | Found Imp. Powered Armor 9444 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9493 | -7/Lower Caves | Destroyed 8 combat bots 9757 | -7/Lower Caves | Discovered new exit (range 7) 10063 | -7/Lower Caves | Entered another Lower Caves area 10063 | -7/Lower Caves | Accompanied by 1 ally 10508 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10821 | -7/Lower Caves | Discovered new exit (range 13) 11022 | -7/Lower Caves | Entered Zion 11094 | -7/Zion | Discovered new exit (range 8) 11330 | -7/Zion | Learned location of Armory (-4) 11623 | -7/Zion | Found Prototype Device 11623 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11716 | -7/Zion | Received a visual enhancement algorithm 11921 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11992 | -7/Zion | Learned Factory emergency access door positions 12000 | -7/Zion | Learned location of 1 exit from Factory 12123 | -7/Zion | Found Prototype Processor 12123 | -7/Zion | Identified Exp. Melee Analysis Suite 12131 | -7/Zion | Found Prototype Processor 12131 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12135 | -7/Zion | Found Prototype Processor 12135 | -7/Zion | Identified Exp. Signal Interpreter 12168 | -7/Zion | Found Prototype Hackware 12236 | -7/Zion | Entered Proximity Caves 12812 | -6/Proximity Caves | Discovered new exit (range 11) 12829 | -6/Proximity Caves | Entered Factory 12829 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12830 | -6/Factory | Identified exit to Extension 13148 | -6/Factory | Identified exit to Lower Caves 13574 | -6/Factory | Build established: Mutant 14018 | -6/Factory | Lost 4 parts (3n1w) 14754 | -6/Factory | Identified Exp. System Shield 14799 | -6/Factory | Entered Lower Caves 14995 | -6/Lower Caves | Identified exit to Lower Caves 15088 | -6/Lower Caves | Build established: Tank 15648 | -6/Lower Caves | Encountered a Warlord checkpoint 15840 | -6/Lower Caves | Entered another Lower Caves area 16752 | -6/Lower Caves | Attacked by a faux Warlord 17008 | -6/Lower Caves | Discovered new exit (range 9) 17382 | -6/Lower Caves | Entered Data Miner 17382 | -6/Data Miner | Discovered new exit (range 6) 17419 | -6/Data Miner | Met Data Miner 17449 | -6/Data Miner | Learned location of Section 7 (-2) 17449 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17469 | -6/Data Miner | Received God Mode back door access code from Data Miner 17521 | -6/Data Miner | Entered Proximity Caves 17878 | -5/Proximity Caves | Build established: Skirmisher 18031 | -5/Proximity Caves | System corruption reached 10% 18287 | -5/Proximity Caves | Discovered new exit (range 14) 18414 | -5/Proximity Caves | System corruption reached 30% 18414 | -5/Proximity Caves | Entered Factory 18414 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18415 | -5/Factory | Identified exit to Upper Caves 18690 | -5/Factory | Discovered new exit (range 22) 18855 | -5/Factory | Build established: Scavenger-Assassin 19444 | -5/Factory | Discovered exit to Upper Caves (range 24) 19496 | -5/Factory | Entered Upper Caves 19875 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19968 | -5/Upper Caves | Discovered new exit (range 23) 20056 | -5/Upper Caves | Destroyed 9 combat bots 20064 | -5/Upper Caves | Lost 4 parts (1p1n2u) 20451 | -5/Upper Caves | Entered another Upper Caves area 20457 | -5/Upper Caves | Discovered new exit (range 8) 21334 | -5/Upper Caves | Discovered new exit (range 20) 21492 | -5/Upper Caves | Entered Zhirov 21494 | -5/Zhirov | Discovered new exit (range 3) 21570 | -5/Zhirov | Learned location of Quarantine (-3) 21570 | -5/Zhirov | Learned location of Testing (-2) 21570 | -5/Zhirov | Learned location of Command (-1) 21612 | -5/Zhirov | Found Alien Artifact 21612 | -5/Zhirov | Identified Integrated Dissipator 21612 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21637 | -5/Zhirov | Found Alien Artifact 21805 | -5/Zhirov | Build established: Scavenger-Mutant 21929 | -5/Zhirov | Entered Proximity Caves 21932 | -4/Proximity Caves | Identified exit to Factory 22276 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 22684 | -4/Proximity Caves | Entered Factory 22684 | -4/Factory | Evolved 2 slots: Utility x2 23065 | -4/Factory | Lost 4 parts (3n1u) 23222 | -4/Factory | Found Quantum Capacitor 23256 | -4/Factory | Discovered new exit (range 14) 23382 | -4/Factory | Identified exit to Research 23762 | -4/Factory | Discovered exit to Research (range 8) 23917 | -4/Factory | Discovered new exit (range 18) 23965 | -4/Factory | Entered Upper Caves 24516 | -4/Upper Caves | Discovered new exit (range 14) 24609 | -4/Upper Caves | Entered another Upper Caves area 24648 | -4/Upper Caves | Discovered exit to Research (range 24) 24880 | -4/Upper Caves | Spotted B-86 Titan 25292 | -4/Upper Caves | Discovered new exit (range 23) 25406 | -4/Upper Caves | Learned 4 Research zone layouts 25465 | -4/Upper Caves | Entered Warlord 25557 | -4/Warlord | Discovered new exit (range 14) 25600 | -4/Warlord | System corruption cleaned by Quarantine Array 26199 | -4/Warlord | Met Warlord 26218 | -4/Warlord | Opened Warlord's prototype stash 26224 | -4/Warlord | Warlord's base attacked by MAIN.C 26226 | -4/Warlord | Found Prototype Device 26226 | -4/Warlord | Identified Thermal Barrier 26230 | -4/Warlord | Found Exp. Armor Integrity Analyzer 26236 | -4/Warlord | Found Prototype Hackware 26245 | -4/Warlord | Found Prototype Device 26245 | -4/Warlord | Identified Exp. Cloaking Device 26251 | -4/Warlord | Found Prototype Reactor 26251 | -4/Warlord | Identified Vortex Chain Reactor 26379 | -4/Warlord | P-80 Master assimilated allied Sentinel 7a 26416 | -4/Warlord | Lost 3 allies 26474 | -4/Warlord | Spotted B-90 Cyclops 26502 | -4/Warlord | Spotted B-86 Titan 26524 | -4/Warlord | Found Prototype Ballistic Cannon 26524 | -4/Warlord | Identified Hvy. Autocannon 26538 | -4/Warlord | Lost 3 allies 26574 | -4/Warlord | Warlord forces counterattacked 26588 | -4/Warlord | Spotted Striker 26654 | -4/Warlord | Destroyed 7 combat bots 26662 | -4/Warlord | Spotted Striker 26696 | -4/Warlord | Lost 7 allies 26755 | -4/Warlord | Spotted Striker 26810 | -4/Warlord | Lost 21 allies 26810 | -4/Warlord | Entered Proximity Caves 26810 | -3/Proximity Caves | Accompanied by 2 allies 26903 | -3/Proximity Caves | Build established: Scavenger-Tank 27048 | -3/Proximity Caves | Spotted B-86 Titan 27206 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27250 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 27473 | -3/Proximity Caves | Discovered exit to Research (range 22) 27750 | -3/Proximity Caves | Entered Research 27750 | -3/Research | Accompanied by 1 ally 27750 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27895 | -3/Research | Identified exit to Quarantine 27915 | -3/Research | Identified Ghost Barrier 28023 | -3/Research | Entered Quarantine 28023 | -3/Quarantine | Accompanied by 1 ally 28032 | -3/Quarantine | Found Alien Artifact 28032 | -3/Quarantine | Identified Core Reset Matrix 28032 | -3/Quarantine | Identified Transdimensional Reconstructor 28032 | -3/Quarantine | Used Core Reset Matrix 28036 | -3/Quarantine | Detected hypermatrix surge 28036 | -3/Quarantine | Sensed 9 artifacts in vicinity 28064 | -3/Quarantine | Found Subatomic Replicator 28132 | -3/Quarantine | Cryocooling Duct disabled 28147 | -3/Quarantine | Ambient heat levels rising (+20) 28147 | -3/Quarantine | Non-combat units ordered to evacuate 28522 | -3/Quarantine | Found Sigix Broadsword 28597 | -3/Quarantine | Found Core Stripper 28754 | -3/Quarantine | Discovered new exit (range 20) 29158 | -3/Quarantine | Entered Research 29158 | -2/Research | Warlord forces began assault on 0b10 29158 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29268 | -2/Research | Research machine network offline 29456 | -2/Research | Build established: Scavenger-Assassin 29595 | -2/Research | Borebot progress halted 29672 | -2/Research | Borebot progress halted 29778 | -2/Research | Borebot progress halted 29959 | -2/Research | Build established: Alien-Assassin 30033 | -2/Research | Found Unknown Device 30033 | -2/Research | Identified Launcher Loader 30098 | -2/Research | Found Prototype Launcher 30101 | -2/Research | Identified Enh. Gamma Bomb Array 30243 | -2/Research | Met up with Warlord 30244 | -2/Research | Warlord invited to help at Command 30311 | -2/Research | Spotted Executioner 30312 | -2/Research | Spotted Striker 30336 | -2/Research | Destroyed Striker 30362 | -2/Research | Spotted Striker 30435 | -2/Research | Spotted B-90 Cyclops 30450 | -2/Research | Discovered new exit (range 20) 30488 | -2/Research | Identified exit to Access 30509 | -2/Research | Spotted Striker 30513 | -2/Research | Warped through subspace 30538 | -2/Research | Found Prototype Processor 30654 | -2/Research | Spotted Striker 30662 | -2/Research | Destroyed Striker 30784 | -2/Research | Discovered exit to Access (range 23) 30944 | -2/Research | Discovered new exit (range 24) 30990 | -2/Research | Entered Testing 31021 | -2/Testing | Identified Exp. Targeting Computer 31077 | -2/Testing | Found Prototype Device 31077 | -2/Testing | Identified 2N-1CE's Frost Array 31106 | -2/Testing | Found Prototype Device 31106 | -2/Testing | Identified Exp. Hardlight Generator 31262 | -2/Testing | Found Prototype Device 31298 | -2/Testing | Identified Exp. Focal Shield 31501 | -2/Testing | Found Prototype Processor 31502 | -2/Testing | Discovered exit to Access (range 17) 31554 | -2/Testing | Identified Exp. Core Analyzer 31593 | -2/Testing | Found Exp. Core Analyzer 31767 | -2/Testing | System corruption reached 10% 31801 | -2/Testing | Scanned by Researcher 31919 | -2/Testing | Spotted PH-59O78QRCFC 32096 | -2/Testing | Spotted Fortress 32209 | -2/Testing | Discovered new exit (range 6) 32218 | -2/Testing | Entered Section 7 32219 | -2/Section 7 | Sensed 20 artifacts in vicinity 32290 | -2/Section 7 | Found Integrated Mediator 32290 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 32462 | -2/Section 7 | Found Integrity Redistributor 32494 | -2/Section 7 | Found Integrated Reactor 32494 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32518 | -2/Section 7 | Found Quantum Capacitor 32593 | -2/Section 7 | Found Prototype Energy Gun 32593 | -2/Section 7 | Identified Enh. Gamma Rifle 32690 | -2/Section 7 | Spotted S7 Guard 32710 | -2/Section 7 | Destroyed S7 Guard 32727 | -2/Section 7 | Found Core Regenerator 32727 | -2/Section 7 | Used Core Regenerator, restored core integrity (+188) 32763 | -2/Section 7 | Spotted B-90 Cyclops 32946 | -2/Section 7 | Found Microwarp Drive 32967 | -2/Section 7 | Discovered exit to Access (range 17) 33006 | -2/Section 7 | Spotted S7 Guard 33018 | -2/Section 7 | Destroyed S7 Guard 33051 | -2/Section 7 | Found Corrupted Prototype Protection 33051 | -2/Section 7 | Identified Hvy. Regenerative Plating 33075 | -2/Section 7 | Found Prototype Ballistic Gun 33075 | -2/Section 7 | Identified Multirail 33090 | -2/Section 7 | Found Corrupted Multirail 33184 | -2/Section 7 | Spotted Executioner 33186 | -2/Section 7 | Spotted Executioner 33248 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 33251 | -2/Section 7 | Found Transdimensional Reconstructor 33290 | -2/Section 7 | Entered Access 33290 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 33459 | -1/Access | Found Unknown Launcher 33459 | -1/Access | Identified Fusion Bomb Launcher 33540 | -1/Access | First assault squad dispatched 33542 | -1/Access | Found Prototype Launcher 33547 | -1/Access | Identified Com. Tesla Bomb Launcher 33763 | -1/Access | Identified exit to Command 34339 | -1/Access | Warped through subspace 34360 | -1/Access | Destroyed 9 combat bots 34883 | -1/Access | Entered Command 35020 | -1/Command | Build established: Generator-Mutant 35167 | -1/Command | First assault squad dispatched 35404 | -1/Command | Spotted B-99 Colossus 35551 | -1/Command | System corruption reached 10% 35571 | -1/Command | Found Quantum Capacitor 35844 | -1/Command | Spotted M Guard 35846 | -1/Command | Spotted M Guard 35854 | -1/Command | Spotted Combat Programmer 35854 | -1/Command | Spotted Combat Programmer 35873 | -1/Command | Destroyed Combat Programmer 35881 | -1/Command | Destroyed Combat Programmer 35892 | -1/Command | Destroyed M Guard 35900 | -1/Command | Destroyed M Guard 35900 | -1/Command | All MAIN.C guards destroyed 35914 | -1/Command | Lost 3 parts (2p1w) 35931 | -1/Command | Found Corrupted Prototype Device 35932 | -1/Command | Identified AEGIS Remote Shield 35935 | -1/Command | Found Corrupted Prototype Device 35936 | -1/Command | Identified Thermal Barrier 35939 | -1/Command | Found Corrupted AEGIS Remote Shield 36009 | -1/Command | Found Corrupted Prototype Launcher 36009 | -1/Command | Identified Hellfire Missile Launcher 36013 | -1/Command | Found Corrupted Prototype Reactor 36016 | -1/Command | Found Corrupted Prototype Energy Cannon 36028 | -1/Command | Identified Zero-point Reactor 36029 | -1/Command | System corruption reached 30% 36033 | -1/Command | Found Corrupted Prototype Energy Cannon 36042 | -1/Command | Found Corrupted Hvy. Regenerative Plating 36057 | -1/Command | Identified Cld. Nova Cannon (x2) 36078 | -1/Command | Found Corrupted Zero-point Reactor 36082 | -1/Command | Found Corrupted Zero-point Reactor 36114 | -1/Command | Found Corrupted Hvy. Regenerative Plating 36277 | -1/Command | Build established: Generator-Gunner 36302 | -1/Command | High security lockdown imminent 36382 | -1/Command | High security lockdown engaged 36406 | -1/Command | Destroyed 17 combat bots 36578 | -1/Command | Spotted Striker 36580 | -1/Command | Spotted Investigator 36593 | -1/Command | Destroyed Investigator 36604 | -1/Command | Destroyed Striker 36637 | -1/Command | Destroyed 18 combat bots 36655 | -1/Command | Found Prototype Launcher 36705 | -1/Command | Spotted Striker 36705 | -1/Command | Spotted Executioner 36705 | -1/Command | Spotted Striker 36705 | -1/Command | Spotted Striker 36705 | -1/Command | Spotted Executioner 36707 | -1/Command | Destroyed Executioner 36707 | -1/Command | Destroyed Striker 36711 | -1/Command | Destroyed Executioner 36724 | -1/Command | Spotted Striker 36724 | -1/Command | Spotted Striker 36724 | -1/Command | Spotted Striker 36732 | -1/Command | Destroyed Striker 36735 | -1/Command | Destroyed Striker 36735 | -1/Command | Destroyed Striker 36735 | -1/Command | Destroyed Striker 36786 | -1/Command | Destroyed 22 combat bots 36887 | -1/Command | Spotted Striker 36898 | -1/Command | Spotted Executioner 36900 | -1/Command | Destroyed Executioner 36903 | -1/Command | Spotted Striker 36904 | -1/Command | Spotted Executioner 36904 | -1/Command | Spotted Executioner 36905 | -1/Command | Spotted Striker 36909 | -1/Command | Destroyed Executioner 36919 | -1/Command | Destroyed Striker 36930 | -1/Command | Identified Containment Facilitator 36947 | -1/Command | Destroyed Striker 36951 | -1/Command | Destroyed Striker 36954 | -1/Command | Destroyed Executioner 36973 | -1/Command | Lost 11 parts (2p2n5u2w) 36975 | -1/Command | Destroyed 31 combat bots 37001 | -1/Command | Found Prototype Device 37001 | -1/Command | Identified Adv. Kinecellerator 37121 | -1/Command | Build established: Scavenger-Gunner 37121 | -1/Command | Spotted Executioner 37122 | -1/Command | Failed to warp due to unstable space 37126 | -1/Command | Core integrity fell below 50% 37129 | -1/Command | Spotted Executioner 37141 | -1/Command | Spotted Striker 37150 | -1/Command | Emitted hypermatrix ping 37155 | -1/Command | Assembled emerged from beneath the floor 37155 | -1/Command | System corrupted Last Messages --------------- 37150_ Multirail destroyed. 37150_ Quantum Reactor destroyed. 37151_ P-80 Master destroyed. 37151_ Adv. Force Field destroyed. 37152_ Acquired 1 matter. 37152_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 37152_ Slug penetrates G-73 Enforcer. 37152_ Slug penetrates Door Terminal. 37152_ Penetrated by Slug. 37152_ Adv. Heat Sink destroyed. 37153_ Acquired 1 matter. 37153_ Multirail destroyed. 37153_ C-30 ARC bursts open, deploying its payload. 37153_ Executioner unfolds itself. 37153_ P-80 Master unfolds itself. 37153_ Adv. Weapon Cycler destroyed. 37154_ Integrated Corrupted Zero-point Reactor (+8). 37155_ Assembled emerge from beneath the floor. 37155_ Acquired 5 matter. 37155_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ?????????????????????########??# #####?????????? | | ?????????????????????? #?## ##???????? | | ??????????????????????? ### =% ####?????? | | ???????????????????????? ### %## # ##????? | | ????????????????????????# # # % # # # #????? | | ????????????????????????#aa # ## #### ###### | | ????????????????????????#aaa### ## ##### # # # | | ????????????????????????#@gaT# ### % # | | ????????????????????????#KKE## # ### ! # | | ????????????????????????#KpEhp | | ????????????????????????#KhpKEpe | | ????????????????????????#epppEl m [ / | | ????????????????????????#K*Egbil %% | | ????????????????????????#E m g!g =% | | ????????????????????????# m ### # # ## | | ????????????????????????######?# # # | | ???????????????????????????????##### ## ## # # | | ???????????????????????????????????## # # # # | | ????????????????????????????????????#### # | | ??????????????????????????????????????########## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 111 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Power Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Kinecelleration 50 Salvage Targeting 3 Defensive Hacking 36 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Gatling Laser | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor Integrated Mediator Integrated Reactor Core Regenerator Microwarp Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VariableGuidedBattery Manual? 0 Play Time 08:35:35 Cumulative 543.3 hours Start 2024.02.27 @ 08:46:40 End 2024.02.29 @ 12:43:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 27 Types 1/5/4/1/1/1/12/1/1 Lore% 86 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec91a1ee-fa57-4b1c-b015-bd7a692b7aa8