Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.21 @ 23:48:10 Player: Bebob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2454) 2454 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5439 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Improved Signal Interpreter Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Improved EM Pulse Cannon [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 66 | 6 5 20 21 13 1 Power 12 | 1 . 1 5 5 . Engine 6 | 1 . 1 3 1 . Core 6 | . . . 2 4 . Reactor . | . . . . . . Propulsion 8 | 2 . 2 2 2 . Treads 4 | . . 2 2 . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 27 | 1 2 10 10 4 . Device 7 | . 1 2 3 1 . Storage 1 | 1 . . . . . Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 15 | . . 7 6 2 . Artifact . | . . . . . . Weapon 19 | 2 3 7 4 2 1 Energy Gun 13 | 2 3 6 1 1 . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 24 | . 2 1 2 14 5 Power 5 | . . . 1 3 1 Propulsion 3 | . . . . 1 2 Utility 9 | . . . 1 7 1 Weapon 7 | . 2 1 . 3 1 Highest Loss Streak 9 | . 1 1 1 9 5 Average Slot Usage (%) 90 | . 97 98 96 65 12 Engine 12 | . 14 11 13 9 . Core 1 | . . . 1 5 2 Treads 13 | . . 21 18 10 . Leg 5 | . 28 1 . . . Device 13 | . 12 13 16 10 . Processor 4 | . 9 8 2 . 2 Protection 18 | . . 21 26 15 . Energy Gun 11 | . 27 18 7 . . Energy Cannon 6 | . . . 10 9 . Naked Turns 87 | . . . . 46 41 Heaviest Build 67 | 12 14 32 61 67 6 Greatest Support 40 | 20 20 40 40 40 11 Greatest Overweight (x) 4 | . . . 1 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 Average Carried 3 | 2 2 3 3 2 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 2 4 4 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 875 | 188 122 261 203 101 . Remotely . | . . . . . . Salvage Created 3411 | . 417 744 1175 955 120 Parts 164 | . 25 38 46 45 10 Haulers Intercepted 3 | . 1 . . 2 . Recyclers Shooed 4 | . . . 1 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 57 | . 8 16 20 10 3 Guns 26 | . 7 14 5 . . Cannons 17 | . . . 10 7 . AOE 6 | . 1 1 1 . 3 Classes Destroyed 12 | . 5 1 3 3 . Worker 5 | . 1 1 1 2 . Builder 3 | . . . . 3 . Hauler 3 | . 1 . . 2 . Recycler 3 | . . . 1 2 . Operator 1 | . . . 1 . . Watcher 9 | . 3 1 3 2 . Swarmer 10 | . 3 3 4 . . Grunt 30 | . 5 7 7 8 3 Duelist 1 | . . . . 1 . Sentry 12 | . . 6 6 . . Hunter 3 | . . . 3 . . Programmer 1 | . . . . 1 . Best Kill Streak 11 | . 4 4 4 11 3 Combat Bots Only 5 | . 3 3 4 5 3 Max Kills in Single Turn 3 | . 1 2 2 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 1 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 5326 | . 240 891 1320 2275 600 Core 898 | . 40 51 95 309 403 Absorbed by Shields 344 | . . 44 291 9 . Core Remaining (%) 88 | 100 84 87 82 . . Volleys Fired 196 | . 34 49 71 41 1 Largest 2 | . 2 2 2 2 1 Hottest 138 | . 90 112 138 138 36 Shots Fired 374 | . 64 91 142 76 1 Gun 232 | . 64 91 72 5 . Cannon 141 | . . . 70 71 . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 22 | . . 22 . . . Thermal 136 | . 17 42 72 5 . Explosive 1 | . . . . . 1 Electromagnetic 215 | . 47 27 70 71 . Robot Hit Streak 17 | . 8 17 10 6 2 Robot Miss Streak 5 | . 5 5 2 4 . Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 244 | . 33 61 98 51 1 Core Hits 108 | . 16 25 30 28 9 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5989 | . 501 974 2539 1709 266 Guns 2095 | . 451 868 718 58 . Cannons 2698 | . . . 1478 1220 . Explosions 1139 | . 50 106 310 423 250 Melee . | . . . . . . Ramming 57 | . . . 33 8 16 Kinetic 243 | . . 243 . . . Thermal 2071 | . 119 443 1028 481 . Explosive 250 | . . . . . 250 Electromagnetic 3368 | . 382 288 1478 1220 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 4 5 Corruption Purged . | . . . . . . Effects 18 | . . . . 16 2 Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 7 | . . . . 5 2 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Targeting Errors 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 268 | . . . 198 70 . Projectiles 228 | . . . 180 48 . Explosions 40 | . . . 18 22 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 241 | . . . 135 46 60 Shots 5 | . . . 3 1 1 Rammed 9 | . . . 3 3 3 Targets Rammed 9 | . . . 3 3 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 634 | . 212 300 372 634 224 Average Temperature 121 | . 69 108 107 197 103 Received Heat Transfer 1629 | . 66 267 342 759 195 Effects 18 | . . 4 1 13 . Shutdowns 8 | . . . 1 7 . Energy Bleed 2 | . . 1 . 1 . Interference 3 | . . 3 . . . Matter Decay 1 | . . . . 1 . Short Circuit 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 4 3 . Combat Hostiles 6 | . . . 3 3 . Parts Fried 23 | . . 1 9 13 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 8 | . . 2 6 . . Heat Transferred 3986 | . 298 1051 2126 511 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 1 3 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 385 | . 138 361 367 385 203 Initial 138 | . . 46 138 137 127 Average 170 | . 83 174 198 212 161 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 60 | 100 100 54 51 35 98 Level 1 39 | . . 45 48 64 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 1 5 2 3 Investigation 3 | . . 1 2 . . Extermination 1 | . . . . 1 . Reinforcement 8 | . 1 . 3 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 7 | . 2 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 16 17 38 22 16 Peak Tracking Total 11 | . 3 5 5 6 11 Tactical Retreats 7 | . 1 . . 6 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 13 | . 3 4 5 1 . Terminals 11 | . 3 4 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 50 | . 11 12 23 4 . Successful 30 | . 2 9 18 1 . Failed 20 | . 9 3 5 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 23 | . 11 5 7 . . Terminals 40 | . 11 12 13 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 5 5 1 . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Alert Level 3 | . . 1 2 . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 4 | . . . 4 . . Analyze 6 | . . . 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 4 3 . . Terminals 9 | . 2 4 3 . . Track 1 | . . . 1 . . Botnet 7 | . 2 3 2 . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 4 4 1 . Full Trace Events 5 | . . 2 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 4001 | 93 721 657 1804 644 82 Spaces Moved 2351 | 75 446 269 821 566 174 Core 169 | 14 . . . 82 73 Treads 1238 | . . 254 821 163 . Legs 522 | 61 446 15 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 422 | . . . . 321 101 Fastest Speed 37 | 50 120 120 170 37 37 Average Speed 132 | 106 120 167 181 85 42 Slowest Speed 250 | 120 120 170 190 250 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . . 4 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 79 22 60 22 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . 3 1 19 5 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . 3 1 19 5 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2873 | 87 569 391 999 648 179 Wait 164 | . 74 22 54 14 . Move 2335 | 74 445 268 820 558 170 Hop 5 | . . . . 3 2 Pick Up 49 | 7 8 13 10 10 1 Fast Attach 19 | 1 . 6 8 4 . Attach 34 | 5 5 10 4 9 1 Detach . | . . . . . . Swap 13 | . . 4 9 . . Drop 49 | . 3 19 20 6 1 Fire 196 | . 34 49 71 41 1 Melee . | . . . . . . Ram 6 | . . . . 3 3 Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 3) 401 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Discovered exit to Materials (range 5) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Utility x2 1375 | -9/Materials | Discovered new exit (range 10) 1441 | -9/Materials | Identified exit to Mines 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2498 | -8/Materials | Discovered new exit (range 9) 3244 | -8/Materials | Discovered new exit (range 14) 3276 | -8/Materials | Entered Factory 3276 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3703 | -7/Factory | Lost 5 parts (3u2w) 3768 | -7/Factory | Lost 9 parts (3p1n4u1w) 3910 | -7/Factory | Discovered new exit (range 11) 3920 | -7/Factory | Entered Storage 3970 | -7/Storage | Core integrity fell below 50% 3982 | -7/Storage | Core integrity fell below 20% 4002 | -7/Storage | Lost 5 parts (1p2n1u1w) 4002 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03958_ Cesium-ion Thruster destroyed. 03958_ Mic. Nuclear Core destroyed. 03958_ Imp. Salvage Targeting Computer destroyed. 03958_ K-01 Serf destroyed. 03960_ The unstable cave ceiling collapses. 03960_ Dropped Cld. Pulse Rifle. 03961_ Acquired Missile Launcher. 03970_ G-47 Trooper destroyed. 03971_ The unstable cave ceiling collapses. 03971_ Missile Launcher destroyed. 03980_ U-05 Engineer lays Concrete. 03993_ Slammed into A-02 Transporter. 03993_ A-02 Transporter calls for reinforcements. 03993_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03995_ Slammed into A-02 Transporter. 03995_ A-02 Transporter calls for reinforcements. 03995_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03996_ Slammed into R-06 Scavenger. 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"""" # #??########## #########? | | ??? # """"" #??# # # # | | ??##" "##### """"" #??# """ # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 675 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed NovaFluxInterpreter Manual? 0 Play Time 00:53:53 Cumulative 37.6 hours Start 2021.10.21 @ 22:34:15 End 2021.10.21 @ 23:48:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4bc8b16-b4ff-41d7-9ea5-e66d17935203