Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 02:41:22 Player: Klelik Result: Destroyed by X8-LRS(l) with Ripper Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (4144) 4144 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1247) 1247 TOTAL SCORE: 10251 Bonus ------- High Alert Combat Kills 447 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Core Analyzer Core Analyzer Makeshift Hacking Suite Makeshift System Shield Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Encrypted Comm Array Advanced ECM Suite Mass Driver Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Trap Scanner Machine Analyzer Advanced Visual Processing Unit Core Analyzer Graphene Brace Component Analysis Suite > --- WEAPON ----------- Dispersion Rifle Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved VSS Leg Improved VSS Leg Advanced Heat Sink Advanced ECM Suite Heavy Flail [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . Utility 6 | . . . 2 1 2 . 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 134 | 8 10 31 39 19 2 5 16 4 Power 10 | 1 2 2 3 . . . 2 . Engine 6 | 1 2 2 . . . . 1 . Core 4 | . . . 3 . . . 1 . Reactor . | . . . . . . . . . Propulsion 42 | 4 3 9 10 9 . 4 3 . Treads 2 | . . . . 2 . . . . Leg 36 | 4 3 9 10 3 . 4 3 . Wheel 4 | . . . . 4 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 2 3 8 8 2 . 6 3 Device 16 | . 1 1 3 6 1 . 4 . Storage 6 | 1 1 . 3 . . . 1 . Processor 6 | . . . 2 1 1 . 1 1 Hackware 2 | . . . . . . . . 2 Protection 3 | . . 2 . 1 . . . . Artifact . | . . . . . . . . . Weapon 49 | 2 3 17 18 2 . 1 5 1 Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 1 3 14 6 . . . 1 . Ballistic Cannon 10 | . . . 4 2 . 1 2 1 Launcher 8 | . . 2 6 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 1 2 . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 50 | . 1 8 15 3 . . 22 1 Power 6 | . . 1 2 . . . 3 . Propulsion 19 | . 1 2 6 3 . . 7 . Utility 11 | . . 2 3 . . . 5 1 Weapon 14 | . . 3 4 . . . 7 . Highest Loss Streak 11 | . 1 4 6 2 . . 11 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 92 98 91 95 86 91 80 40 Engine 4 | . 14 11 . . . . 2 . Core 3 | . . . 6 7 6 6 1 . Leg 21 | . 28 32 25 16 . 10 17 . Wheel 2 | . . . . 6 13 7 . . Device 9 | . 6 4 7 14 20 20 16 6 Storage 11 | . 14 11 18 8 6 6 5 . Processor 8 | . . . 7 13 20 20 17 18 Protection 1 | . . 6 . . . . . . Energy Gun 1 | . 6 . . . . . . . Ballistic Gun 11 | . 21 30 12 . . . . . Ballistic Cannon 6 | . . . 5 15 13 20 11 3 Impact Weapon 3 | . . . 5 7 6 . 3 . Peak Build Rating 74 | 6 10 20 25 48 56 60 74 38 Average Rating 27 | 4 7 14 21 36 54 57 60 31 On Entrance 27 | . 6 10 19 25 47 56 60 23 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 13 20 30 33 36 34 36 40 11 Greatest Support 60 | 20 20 45 45 56 56 60 50 3 Greatest Overweight (x) 3 | . . 1 1 1 . 2 3 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 6 5 Most Carried 10 | 6 10 10 10 10 10 10 10 5 Average Carried 8 | 2 8 9 7 9 8 9 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 9 10 10 2 5 Class Distribution -------------------- 38% | Mutant 11% | Assassin 10% | Scavenger-Mutant 9% | Skirmisher 8% | Scavenger-Assassin 7% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Matter Collected 4068 | 241 323 1018 1286 349 . 342 396 113 Remotely . | . . . . . . . . . Salvage Created 3937 | . 371 1170 1477 242 . 363 314 . Parts 256 | . 24 101 83 20 . 12 16 . Haulers Intercepted 4 | . 1 . 2 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 100 | . 6 31 41 4 . 8 10 . Guns 57 | . 6 31 19 . . . 1 . Cannons 29 | . . . 11 4 . 8 6 . AOE 13 | . . . 11 . . . 2 . Classes Destroyed 16 | . 3 4 5 1 . 3 . . Worker 5 | . . . 3 1 . . 1 . Builder 5 | . . 2 2 1 . . . . Tunneler 2 | . . 1 1 . . . . . Hauler 4 | . 1 . 2 . . . 1 . Recycler 2 | . . . 1 1 . . . . Mechanic 2 | . . . 1 . . . 1 . Watcher 8 | . 2 2 1 2 . . 1 . Swarmer 29 | . . 12 10 . . . 7 . Grunt 38 | . 6 10 19 . . 3 . . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 23 | . . 9 10 2 . 1 1 . Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . 1 . . . 2 . Programmer 2 | . . . . 2 . . . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 14 | . 3 14 10 4 . 4 4 . Combat Bots Only 13 | . 2 13 8 1 . 4 3 . Max Kills in Single Turn 3 | . 1 2 3 1 . 1 2 . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . 2 . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Hostile Shots Fired 767 | . 56 164 192 61 . 31 262 1 Missed 226 | . 19 44 60 23 . 8 72 . Damage Taken 7888 | . 457 1276 1913 474 . 475 3183 110 Core 1885 | . 123 147 263 110 . 224 976 42 Absorbed by Shields 102 | . . . 102 . . . . . Core Remaining (%) 70 | 100 50 63 52 84 . 73 . . Volleys Fired 304 | . 45 64 116 24 . 16 39 . Largest 3 | . 2 3 3 2 . 3 3 . Hottest 184 | . 60 69 89 96 . 140 184 . Shots Fired 667 | . 90 174 236 46 . 48 72 1 Gun 431 | . 90 172 154 . . . 15 . Cannon 212 | . . . 60 46 . 48 57 1 Launcher 24 | . . 2 22 . . . . . Special . | . . . . . . . . . Kinetic 623 | . 76 172 214 46 . 48 66 1 Thermal 6 | . . . . . . . 6 . Explosive 24 | . . 2 22 . . . . . Electromagnetic 14 | . 14 . . . . . . . Robot Hit Streak 16 | . 10 16 11 7 . 8 10 4 Robot Miss Streak 8 | . 7 5 5 4 . 3 8 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 427 | . 59 105 157 24 . 29 52 1 Core Hits 261 | . 23 49 138 13 . 16 22 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 5 | . 1 . 3 . . . 1 . Critical Strikes 11 | . 1 . 5 1 . 1 3 . Destroy 4 | . 1 . 3 . . . . . Blast 4 | . . . . 1 . 1 2 . Smash 3 | . . . 2 . . . 1 . Melee Attacks 49 | . . 2 24 13 . . 10 . Impact 49 | . . 2 24 13 . . 10 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9667 | . 632 1604 4120 677 . 787 1807 40 Guns 3856 | . 632 1580 1435 . . . 209 . Cannons 3445 | . . . 1082 677 . 787 859 40 Explosions 1783 | . . . 1483 . . . 300 . Melee 577 | . . 24 114 . . . 439 . Ramming 6 | . . . 6 . . . . . Kinetic 7060 | . 499 1580 2517 677 . 787 960 40 Thermal 108 | . . . . . . . 108 . Explosive 1702 | . . . 1402 . . . 300 . Electromagnetic 214 | . 133 . 81 . . . . . Impact 577 | . . 24 114 . . . 439 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 1 . 1 . . 12 12 Average Corruption 2 | . . 1 . 1 . . 7 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . 12 . 10 . . 1 15 Message Errors 6 | . . 1 . 1 . . . 4 Matter Fused 11 | . . 5 . 2 . . . 4 Heat Flow Errors 5 | . . 2 . 1 . . . 2 Energy Discharges 4 | . . . . 2 . . . 2 Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 5 | . . 2 . 1 . . 1 1 Data Loss (major) 2 | . . 1 . . . . . 1 Misfires 4 | . . 1 . 2 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 345 | . . . 128 53 . . 164 . Projectiles 53 | . . . . 53 . . . . Explosions 50 | . . . 14 . . . 36 . Melee 242 | . . . 114 . . . 128 . Knockbacks 54 | . . . 34 4 . 4 12 . Impact 3 | . . . . . . . 3 . Kinetic 47 | . . . 30 4 . 4 9 . Secondary 4 | . . . 4 . . . . . Self-Inflicted Damage 81 | . . . 81 . . . . . Shots 4 | . . . 4 . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . 100 223 45 259 . 31 229 239 Average Temperature 40 | . 32 49 9 41 . 13 80 118 Received Heat Transfer 1683 | . 261 345 708 135 . 135 99 . Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 8 | . . . 4 . . . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 148 | . . . . . . . 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Peak Influence 941 | . 193 421 941 321 47 217 396 . Initial 286 | . . 78 167 286 28 32 113 . Average 257 | . 74 216 637 111 38 118 268 . Maximum Alert Level 3 | . . 2 3 1 . 1 1 . Low Security (%) 53 | 100 100 44 4 78 100 80 18 . Level 1 24 | . . 51 6 21 . 19 81 . Level 2 9 | . . 4 39 . . . . . Level 3 11 | . . . 49 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 26 | . 3 3 11 3 . 1 5 . Investigation 6 | . 2 2 1 . . . 1 . Extermination 3 | . . . . 2 . . 1 . Reinforcement 8 | . 1 1 1 1 . 1 3 . Assault . | . . . . . . . . . Garrison 9 | . . . 9 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Distress Signals 13 | . 3 3 6 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 174 | . 24 40 57 12 . 8 31 2 Peak Tracking Total 14 | . 4 6 7 4 . 4 14 6 Tactical Retreats 11 | . 3 3 3 1 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Traps Triggered 7 | . 1 4 . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Machines Disabled 11 | . . . 4 1 . 1 5 . Max in Single Turn 2 | . . . 2 1 . 1 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Machines Accessed 37 | . 6 7 10 7 3 . 3 1 Terminals 29 | . 6 7 9 3 1 . 3 . Fabricators 3 | . . . . 2 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 92 | . 14 18 27 12 8 . 6 7 Successful 36 | . 5 6 10 3 4 . 1 7 Failed 56 | . 9 12 17 9 4 . 5 . Catastrophic 14 | . 1 6 4 1 . . 2 . Database Lockouts . | . . . . . . . . . Manual 41 | . 10 13 13 2 . . 3 . Terminals 69 | . 14 18 25 4 2 . 6 . Fabricators 8 | . . . . 4 4 . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers 3 | . . . . 3 . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 30 | . 5 6 10 . 1 . 1 7 Record 7 | . . . . . . . . 7 Prototype ID Bank 2 | . . 1 1 . . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . 2 . . . . . Terminal Index 2 | . 1 1 . . . . . . Alert Level 2 | . . . 2 . . . . . Unreport Threat 3 | . . 1 2 . . . . . Locate Traps 5 | . 2 1 2 . . . . . Maintenance Status 1 | . . 1 . . . . . . Assault Status 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . 1 2 . . . Network Status 2 | . . . . 1 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . . Insert Component 1 | . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 6 7 10 6 3 . 3 . Full Trace Events 4 | . . 2 1 . . . 1 . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 58 | . . . . . 58 . . . Total Part Build Rating 14 | . . . . . 14 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Turns Passed 7458 | 88 1180 1282 1627 1822 181 180 656 442 Spaces Moved 4238 | 62 666 675 661 1008 177 87 465 437 Core 470 | 5 . . . . . . 28 437 Treads 1 | . . . . 1 . . . . Legs 2961 | 57 666 675 661 436 . 29 437 . Wheels 806 | . . . . 571 177 58 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 90 50 50 Average Speed 114 | 114 120 120 135 110 100 110 106 91 Slowest Speed 270 | 120 120 190 190 250 100 270 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 85 61 60 20 6 88 20 67 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 67 | . . 22 30 14 . . 1 . Terrain Destroyed 208 | . . 22 112 19 . . 54 1 Melee 33 | . . 1 18 13 . . 1 . Projectile 17 | . . . . 6 . . 10 1 AOE 158 | . . 21 94 . . . 43 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Total 6193 | 77 974 1003 1147 1652 181 135 546 478 Wait 1338 | . 220 211 281 561 . 20 13 32 Move 4230 | 61 665 674 660 1007 176 86 464 437 Hop . | . . . . . . . . . Pick Up 71 | 6 16 11 16 11 3 3 1 4 Fast Attach 45 | 6 3 12 7 7 . 4 4 2 Attach 44 | 2 1 9 15 3 2 . 10 2 Detach 12 | 2 1 1 4 1 . . 2 1 Swap 45 | . 6 10 17 9 . 1 2 . Drop 53 | . 17 9 5 16 . 5 1 . Fire 304 | . 45 64 116 24 . 16 39 . Melee 49 | . . 2 24 13 . . 10 . Ram . | . . . . . . . . . Kick 2 | . . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Discovered new exit (range 14) 1179 | -10/Materials | Discovered new exit (range 15) 1269 | -10/Materials | Entered another Materials area 1269 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1460 | -9/Materials | Discovered new exit (range 13) 1566 | -9/Materials | Build established: Skirmisher 1626 | -9/Materials | Destroyed 13 combat bots 1628 | -9/Materials | Lost 4 parts (2n1u1w) 1721 | -9/Materials | Discovered new exit (range 7) 1792 | -9/Materials | Lost 4 parts (1p1u2w) 1924 | -9/Materials | Discovered new exit (range 16) 2093 | -9/Materials | Build established: Scavenger-Tank 2468 | -9/Materials | Discovered new exit (range 12) 2551 | -9/Materials | Entered another Materials area 2551 | -8/Materials | Evolved 2 slots: Utility x2 2720 | -8/Materials | Garrison activated, responded to threat 2841 | -8/Materials | Build established: Scavenger-Skirmisher 2998 | -8/Materials | Destroyed 8 combat bots 3004 | -8/Materials | Lost 6 parts (1n2u3w) 3247 | -8/Materials | Garrison activated, responded to threat 3325 | -8/Materials | Lost 4 parts (1p2n1u) 3496 | -8/Materials | Build established: Mutant 3777 | -8/Materials | Garrison activated, responded to threat 4093 | -8/Materials | Discovered new exit (range 8) 4178 | -8/Materials | Entered Factory 4178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4490 | -7/Factory | Build established: Scavenger-Mutant 4815 | -7/Factory | Build established: Scavenger-Assassin 5507 | -7/Factory | Discovered new exit (range 7) 6000 | -7/Factory | Entered another Factory area 6000 | -6/Factory | Evolved 2 slots: Utility x2 6102 | -6/Factory | Fabricated Dispersion Rifle? 6136 | -6/Factory | Build established: Assassin 6180 | -6/Factory | Identified exit to DSF 6181 | -6/Factory | Entered DSF 6220 | -6/DSF | Additional patrols routed to DSF 6270 | -6/DSF | Discovered new exit (range 16) 6349 | -6/DSF | Sterilization system engaged 6361 | -6/DSF | Entered Factory 6361 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6481 | -5/Factory | Build established: Skirmisher 6500 | -5/Factory | Lost 3 parts (1p2u) 6639 | -5/Factory | Core integrity fell below 50% 6652 | -5/Factory | Lost 11 parts (1p4n2u4w) 6855 | -5/Factory | Build established: Mutant 6887 | -5/Factory | Identified exit to Upper Caves 7002 | -5/Factory | System corruption reached 10% 7010 | -5/Factory | Core integrity fell below 20% 7017 | -5/Factory | Entered Upper Caves 7037 | -5/Upper Caves | Lost 8 parts (1p3n1u3w) 7051 | -5/Upper Caves | Met a Warlord Commander 7052 | -5/Upper Caves | Learned location of Warlord (-4) 7053 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7058 | -5/Upper Caves | Found Encrypted Comm Array 7085 | -5/Upper Caves | Learned Factory trap positions 7299 | -5/Upper Caves | Learned location of 1 exit from Research 7299 | -5/Upper Caves | Learned Research stockpile data 7299 | -5/Upper Caves | Learned Armory security intel 7299 | -5/Upper Caves | Learned Armory terminal intel 7352 | -5/Upper Caves | Build established: Hacker-Mutant 7377 | -5/Upper Caves | Discovered new exit (range 7) 7409 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7459 | -5/Upper Caves | Destroyed by X8-LRS(l) with Ripper Last Messages --------------- Scouting mission reported back with intel. Data stored: Research stockpile data. >>Record "Event 007162432298" Scouting mission reported back with intel. Data stored: Armory security intel. >>Record "Event 001657241117" Scouting mission reported back with intel. Data stored: Armory terminal intel. 07310_ QQVL8GV4876N8PP2R2F|V#%G 07311_ Acquired Core Analyzer. 07314_ Acquired Mak. Hammer. 07333_ System corrupted: Heat flow error (+156). 07349_ System corrupted: Substantial component data lost. 07377_ EXIT=FOUND 07399_ System corrupted: Matter fused (-10). 07408_ Acquired 53 matter. 07409_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 07431_ System corrupted: Energy discharge (-29). Map ----- +----------------------------------------------------+ | ???############# #### ### # #????????? | | ???# #### ## #### # #????????? | | ???# #?#### ##??## # ##????????? | | ???# ####+###### #????## ##???? # ?????????? | | ??????#"" """""# #?????####?????# ????????? | | ????? #"" # #?????????????? # # ???????? | | ????? #"X # #????????????? ??????? | | ????? #"" # #????????????? #?##?# ?????? | | ????? # # ##?????????????###?????#?????? | | ???? # # #????????????????????????????? | | ???? #" " "# #?????????###????????????????? | | ???? ?#" "! # #????????# ##???????????????? | | ??## ?#" " !# ##??????? #???????????????? | | ??# ######+#### #???????? ????????????????? | | ?## #??????? #?????????????????? | | ?# #??????? #?????????????????? | | ## #### #######?????## #?????????????????? | | ## #?????# ##????????## #?????????????????? | | ## #?????# ########## #?????????????????? | | ## ####### #????????????????? | | # ## #??????????????????????? | | # ### #??????????????????????? | | ## ### #??????????????????????? | | ###### #### ## ##??????????????????????? | | ????# ##### ## ##??????????????????????? | | ???# ##??# #### @#??????????????????????? | | ???# ##??# # #?# l ???????????????????? | | ???# #????# ## #?# #?????????????????? | | #??##?????# #?# #?## ### ##?????????????????? | | ##????????# #??# ??## ##???#??????????????????? | | #????????##??? ??####???????????????????????? | | ##????????????? ????????????????????????????? | | #?????????????# ???????????????????????????? | | #???????????? ##??????????????????????????? | | ????????#?? ###???????????????????????????? | | ??????? #? ##?????????????????????????????? | | ?????? # ##??????????????????????????????? | | ###### #???????????????????????????????? | | # #????????????????????????????????? | | # ?? ?????????????????????????????????? | | #% #?????? ?????????????????????????????????? | | #?????? ?????????????????????????????????? | | ##????? ?????????????????????????????????? | | ##?????? ?????????????????????????????????? | | ##??????? ?????????????????????????????????? | | #???????? ?????????????????????????????????? | | #??????????? ??????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 500 Matter Stores 440 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 57 Core Analysis 9 Recoil Reduction 1 Matter Filtering 30 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Sam Manual? 1 Play Time 02:31:09 Cumulative 24.2 hours Start 2024.11.21 @ 23:56:39 End 2024.11.22 @ 02:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 11 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 213e16f3-4893-496f-ba5e-58355810c09f