Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 13:26:01 Player: Jamba27 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (110) 550 Value Destroyed (3635) 3635 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1976) 1976 TOTAL SCORE: 15401 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 176 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Spectral Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Matter Compressor (47) Advanced Force Field Enhanced Nova Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Launcher Loader Advanced Transmission Jammer Reaction Control System Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Smartbomb Launcher Shock Maul > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor VTOL Module Matter Compressor Matter Filter Matter Filter Improved Weapon Cycler Advanced Force Field Scatter Rocket Array Improved Plasma Cutter [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Launcher Loader Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Shock Maul Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 2 . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 1 2 . 1 1 . . . . . 1 . . 2 . Utility 8 | . . . . . 3 . . 1 . . . 1 . . 1 2 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Attached 111 | 6 2 6 . . 15 4 2 29 6 1 1 12 2 . 6 6 3 2 8 Power 19 | 1 . 1 . . 2 . . 5 2 . . 1 . . 2 3 1 . 1 Engine 7 | 1 . 1 . . 1 . . 4 . . . . . . . . . . . Core 7 | . . . . . 1 . . 1 2 . . 1 . . 1 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 2 1 . 1 Propulsion 29 | 2 . 1 . . 2 1 . 14 1 . . 2 1 . 1 . 1 . 3 Treads 4 | 2 . 1 . . . 1 . . . . . . . . . . . . . Leg 7 | . . . . . 1 . . 5 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 4 . . . . . . . . . . 2 Flight 12 | . . . . . 1 . . 5 1 . . 2 1 . 1 . 1 . . Utility 42 | 1 2 . . . 7 2 2 7 1 1 . 7 1 . 2 3 1 2 3 Device 17 | . . . . . 2 . 1 3 . 1 . 3 1 . . 3 . 1 2 Storage 5 | 1 1 . . . . . . 2 . . . 1 . . . . . . . Processor 7 | . . . . . 1 1 1 . . . . 2 . . 2 . . . . Hackware 8 | . 1 . . . 2 1 . 1 1 . . 1 . . . . . 1 . Protection 4 | . . . . . 2 . . 1 . . . . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 21 | 2 . 4 . . 4 1 . 3 2 . 1 2 . . 1 . . . 1 Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . . . . . . . . . . 1 Ballistic Gun 6 | 1 . 2 . . 1 1 . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . . 1 1 . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 1 . 1 3 . . . . . 1 . 2 . . Parts Lost 59 | . 1 5 . . 8 . 2 8 . 1 2 5 . . . 7 2 15 3 Power 10 | . . 1 . . 2 . . 2 . . . 1 . . . 2 . 2 . Propulsion 21 | . . 2 . . 2 . . 4 . 1 . 2 . . . 2 . 6 2 Utility 16 | . . . . . 1 . 2 1 . . 1 2 . . . 2 2 4 1 Weapon 12 | . 1 2 . . 3 . . 1 . . 1 . . . . 1 . 3 . Highest Loss Streak 10 | . 1 3 . . 5 . 2 5 . 1 3 3 . . . 4 2 10 2 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . 1 . Average Backups 8 | 1 6 11 11 11 11 4 5 10 4 5 4 5 6 8 8 9 4 3 3 Power . | . 1 . . . . . . . 1 1 . . . . 1 1 . . . Propulsion . | . 1 . . . . 1 1 2 . . . . . . . . . . . Utility 4 | . 2 8 8 9 7 1 1 3 2 2 2 2 3 5 4 4 3 3 2 Weapon 1 | . . 2 3 2 2 1 2 3 . 1 1 1 2 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . . 2 2 . 5 . . . 1 . . 1 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 4 | . . . . . 1 . . 1 . . . 1 . . . . . . 1 Weapon 5 | . . . . . . 1 . 4 . . . . . . . . . . . Tool/Special 2 | . . . . . 1 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 91 83 71 83 61 50 51 82 86 85 74 74 71 73 78 77 69 51 23 Engine 5 | . 14 11 14 14 4 . . 3 4 . 5 1 . . . . . . . Core 1 | . . . . . . . . 2 . 4 . 3 5 5 4 3 4 2 . Treads 5 | . 21 23 14 14 4 . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 18 . . . . . . . . . . 3 Flight 12 | . . . . . . 7 7 10 41 40 35 30 29 31 28 25 22 20 . Device 5 | . . . . . 12 . 1 7 5 9 9 5 5 5 8 13 12 3 4 Storage 6 | . 14 14 14 14 7 . . 4 . . . 2 5 5 4 3 . . . Processor 5 | . . . . . 6 4 9 11 5 5 5 9 5 5 4 8 8 6 4 Hackware 11 | . 13 14 14 14 8 23 19 7 11 11 11 14 15 15 13 8 8 9 4 Energy Gun 1 | . 13 . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 13 14 14 7 . . . . . . . . . . . . . . Launcher 2 | . . 1 . 12 3 . . 1 5 5 3 . . . 3 4 4 2 . Impact Weapon 2 | . . 6 . . 2 5 7 3 2 5 1 4 5 5 4 3 4 3 . Peak Build Rating 133 | 6 11 12 9 11 29 25 25 75 87 87 78 96 81 81 130 133 115 111 83 Average Rating 50 | 4 8 10 9 9 19 19 21 58 83 86 69 79 77 81 125 130 103 86 54 On Entrance 48 | . 6 10 9 9 11 16 21 22 73 84 75 57 72 81 81 130 93 101 18 Avg Prop Armor Cover (%) 6 | . . . . . . . . 2 2 2 2 12 . . . . . 13 25 Naked Turns 46 | . . . . . 46 . . . . . . . . . . . . . . Heaviest Build 67 | 14 29 30 26 29 41 4 4 67 35 33 27 29 19 19 54 55 35 33 38 Greatest Support 109 | 40 40 40 20 20 20 5 14 109 39 33 27 43 43 43 55 55 44 44 60 Greatest Overweight (x) 13 | . 1 1 1 1 13 . . 1 1 . . . . . . . . 1 3 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 5 20 5 5 5 10 10 10 10 10 5 5 5 Average Capacity 11 | 6 12 15 15 15 13 5 5 15 5 5 5 7 10 10 10 9 5 5 5 Most Carried 20 | 2 13 13 12 14 15 5 5 20 5 5 5 8 10 10 10 10 5 5 5 Average Carried 8 | 1 6 11 11 11 11 4 4 10 4 5 4 6 8 10 8 9 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 Final Carried 14 | 2 13 11 12 14 5 5 5 5 5 5 5 8 10 10 10 5 5 4 5 Class Distribution -------------------- 45% | Mutant 36% | Hacker-Sprinter 6% | Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Matter Collected 2963 | 269 132 31 . 77 238 . . 585 427 10 10 121 196 10 176 284 . 165 232 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3305 | 91 360 73 . 23 241 . . 894 474 . 23 . 128 35 150 525 . 69 219 Parts 146 | 4 26 5 . 5 12 . . 36 21 . 4 . . . 3 13 . 5 12 Haulers Intercepted 5 | . . . . . 1 . . 2 2 . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Combat Hostiles Destroyed 58 | . 7 5 . 3 4 . . 17 . . 4 . . . . 14 . 1 3 Melee 7 | . . 1 . . . . . 5 . . . . . . . 1 . . . Guns 8 | . 7 . . . 1 . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . 2 AOE 35 | . . 2 . 3 3 . . 9 . . 4 . . . . 13 . 1 . Classes Destroyed 15 | 2 3 1 . . 3 . . 4 . . . . 1 . . 1 . . . Worker 12 | . . . . . 1 . . 1 3 . . . . . 1 5 . 1 . Builder 9 | . . . . . 2 . . 3 3 . . . . . . . . 1 . Tunneler 4 | 1 . . . . 1 . . 1 1 . . . . . . . . . . Hauler 5 | . . . . . 1 . . 2 2 . . . . . . . . . . Recycler 5 | 1 . . . . . . . 2 1 . . . . . 1 . . . . Operator 4 | . 2 . . . . . . . . . . . . . 1 1 . . . Watcher 13 | . 2 . . . 1 . . 1 3 . . . . . . 2 . 4 . Swarmer 16 | . . 3 . 3 . . . 6 . . 4 . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . 2 . . . Grunt 26 | . 7 2 . . 4 . . 5 . . . . . . . 8 . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 2 | . . . . . . . . 1 . . . . . . . . . . 1 Hunter 4 | . . . . . . . . 1 . . . . . . . 3 . . . Programmer 7 | . . . . . . . . 3 . . . . . . . 1 . 1 2 Samaritan 4 | . . . . . . . . . . . . . 3 1 . . . . . Best Kill Streak 18 | 2 2 2 . 3 6 . . 5 10 . 4 . . . 3 18 . 6 2 Combat Bots Only 12 | . 2 2 . 3 3 . . 4 . . 4 . . . . 12 . 1 2 Max Kills in Single Turn 4 | 1 1 1 . 2 2 . . 4 2 . 3 . 1 1 1 4 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 2 . . 2 . . 3 . . . . 4 . 1 . Melee 1 | . . 1 . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Hostile Shots Fired 707 | . 49 60 . 6 78 2 9 119 15 8 10 35 . . 2 66 22 136 90 Missed 271 | . 15 14 . . 27 . 3 43 10 3 3 18 . . . 43 14 53 25 Deflected 10 | . . . . . . . . . . . . . . . . . . . 10 Hits 436 | . 34 46 . 6 51 2 6 76 5 5 7 17 . . 2 23 8 83 65 Melee 3 | . . . . . 2 . . . . . . 1 . . . . . . . Projectile 433 | . 34 46 . 6 49 2 6 76 5 5 7 16 . . 2 23 8 83 65 AOE 3 | . . . . . . . . . . . . 1 . . . 2 . . . Critical Strikes 16 | . . 1 . . 5 . 1 3 . . . . . . . 3 . 2 1 Damage Taken 8095 | . 419 535 . 51 866 28 142 1069 100 74 160 407 . . 52 712 187 1720 1573 Core 2400 | . 34 62 . 17 152 28 63 104 16 16 14 86 . . 52 88 43 938 687 Absorbed by Shields 316 | . . . . . . . . 301 . . . 15 . . . . . . . Regen/Repaired (Parts) 68 | . 68 . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 54 72 . 87 87 . . 95 . . 92 96 . 90 . . Volleys Fired 136 | 3 37 6 . 3 35 . . 17 3 . 2 . . . 6 11 . 2 11 Largest 2 | 2 2 2 . 1 2 . . 1 1 . 1 . . . 1 1 . 1 1 Hottest 120 | 70 70 40 . 30 94 . . 75 46 . 50 . . . 46 50 . 50 120 Shots Fired 188 | 6 74 7 . 3 47 . . 17 3 . 2 . . . 6 11 . 2 10 Gun 129 | 6 74 5 . 1 43 . . . . . . . . . . . . . . Cannon 15 | . . . . . . . . 5 . . . . . . . . . . 10 Launcher 44 | . . 2 . 2 4 . . 12 3 . 2 . . . 6 11 . 2 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 77 | 3 37 5 . 1 31 . . . . . . . . . . . . . . Thermal 67 | 3 37 . . . 12 . . 5 . . . . . . . . . . 10 Explosive 44 | . . 2 . 2 4 . . 12 3 . 2 . . . 6 11 . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 8 4 . 5 6 . . 4 5 . 1 . . . . 3 . 2 2 Robot Miss Streak 18 | . 3 3 . 1 5 . . 1 . . 5 . . . . 18 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 171 | 4 46 13 . 2 28 . . 44 13 . 1 . 3 1 2 7 . 2 5 Core Hits 214 | 3 19 3 . 3 23 . . 25 10 . 5 . . . 2 97 . 21 3 Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 5 1 . . . 2 . . . . . . Critical Strikes 14 | 1 3 . . . . . . 6 2 . . . 2 . . . . . . Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . 6 2 . . . 2 . . . . . . Melee Attacks 149 | . . 11 . . 1 5 . 52 16 . . 3 4 1 7 22 10 17 . Impact 131 | . . 11 . . 1 5 . 41 9 . . 3 4 1 7 22 10 17 . Slashing 18 | . . . . . . . . 11 7 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 6 8 . . . 3 1 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . . . . . . . . . Damage Inflicted 13520 | 48 656 532 . 140 904 . . 4214 1238 . 458 . 263 121 482 3420 . 762 282 Guns 1165 | 48 647 15 . . 455 . . . . . . . . . . . . . . Cannons 382 | . . . . . . . . 100 . . . . . . . . . . 282 Explosions 7762 | . . 143 . 140 430 . . 2191 223 . 458 . . . 308 3191 . 678 . Melee 4183 | . . 374 . . . . . 1923 1015 . . . 263 121 174 229 . 84 . Ramming 28 | . 9 . . . 19 . . . . . . . . . . . . . . Kinetic 707 | 11 343 15 . . 338 . . . . . . . . . . . . . . Thermal 1678 | 37 304 . . . 117 . . 938 . . . . . . . . . . 282 Explosive 6924 | . . 143 . 140 430 . . 1353 223 . 458 . . . 308 3191 . 678 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 3379 | . . 374 . . . . . 1563 571 . . . 263 121 174 229 . 84 . Slashing 804 | . . . . . . . . 360 444 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 1 . . . 4 4 4 . 2 3 17 26 Average Corruption 4 | . . . . . . . . 1 . . . 3 4 4 . 1 2 11 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . 6 . . . 8 4 . . . 3 6 13 Message Errors 13 | . . . . . . . . 3 . . . 2 1 . . . 2 1 4 Matter Fused 5 | . . . . . . . . . . . . . . . . . . 2 3 Heat Flow Errors 5 | . . . . . . . . 1 . . . 2 . . . . . . 2 Energy Discharges 5 | . . . . . . . . 1 . . . 2 1 . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1856 | . . 28 . 5 . . . 789 292 . 88 . 257 116 129 77 . 39 36 Projectiles 56 | . . . . . . . . 20 . . . . . . . . . . 36 Explosions 496 | . . . . 5 . . . 321 4 . 88 . . . . 68 . 10 . Melee 1304 | . . 28 . . . . . 448 288 . . . 257 116 129 9 . 29 . Knockbacks 23 | . . . . . 1 . . 14 4 . . . . . 2 . . 2 . Impact 22 | . . . . . 1 . . 14 4 . . . . . 2 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 262 | . . 8 . 2 8 . . 93 . . 61 . . . . 79 . 11 . Shots 8 | . . 2 . 1 . . . 1 . . 2 . . . . 1 . 1 . Rammed 6 | . 1 . . . 5 . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . 5 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 287 | 18 114 9 . . 274 . . 211 287 58 29 249 42 6 189 159 . 198 114 Average Temperature 59 | 9 30 9 . . 96 . . 68 86 23 15 38 20 6 77 43 . 74 32 Received Heat Transfer 1116 | . 228 189 . . 405 . . 240 . . . 9 . . 9 9 18 . 9 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . 2 Total Turns 40 | . . . . . . . . . . . . . . . . . . . 40 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . 34 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . 2 . . . . . 4 3 . . . 2 1 2 . . 1 . Combat Hostiles 5 | . . 2 . . . . . 3 . . . . . . . . . . . Parts Fried 13 | . . 1 . . . . . 5 1 . . . 4 . 1 . . 1 . Impact Corruptions 52 | . . 2 . . . . . 15 11 . . . 8 10 4 1 . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 5 | . 2 . . . . . . 1 . . . . . . . . . . 2 Heat Transferred 2387 | 185 1110 . . . 222 . . 648 . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Maximum Alert Level 5 | . . . . . . . . 1 1 . . . . . . 2 5 4 2 Low Security (%) 82 | 100 100 100 . 100 100 100 100 92 35 . . 100 . . 100 84 . . . Level 1 4 | . . . . . . . . 7 64 . . . . . . 1 . . . Level 2 5 | . . . . . . . . . . . . . . . . 14 . . 100 Level 3 2 | . . . . . . . . . . . . . . . . . . 53 . Level 4 2 | . . . . . . . . . . . . . . . . . . 46 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1704 | 5 80 61 . 89 86 52 25 275 248 . . 82 . . 72 491 1704 1176 690 Initial 1100 | . . . . . . 25 25 2 126 . . 78 . . . 40 239 1100 656 Average 176 | . 28 21 . 28 19 22 17 64 195 . . 22 . . 15 126 1652 1102 659 Influence Increases 3288 | 10 306 161 . 103 248 83 . 790 185 . 90 96 . . 142 641 114 215 104 Destroy 0b10 Robot/C 1160 | . 140 100 . 60 80 . . 340 . . 80 . . . . 280 . 20 60 Destroy 0b10 Robot/NC 260 | 10 20 . . . 30 . . 50 65 . . . . . 15 40 . 30 . Destroy Leader 276 | . 34 20 . 10 14 . . 86 10 . 10 . . . . 54 . 18 20 Successful Hack 125 | . 37 . . 4 16 4 . 48 16 . . . . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . Disable Machine 225 | . . . . 15 . . . 105 30 . . . . . 15 30 30 . . Destroy Structure 702 | . . 11 . 14 18 4 . 131 64 . . 6 . . 112 237 24 72 9 Partial Spotted 60 | . . . . . . 15 . . . . . . . . . . 15 30 . Lose Combat Pursuer 450 | . 75 30 . . 60 60 . 30 . . . 90 . . . . 45 45 15 Influence Decreases 4113 | 10 304 132 31 103 191 104 31 537 232 129 47 221 . . 70 287 207 968 509 Entered New Map 1620 | . . 2 31 . . 32 11 3 132 79 17 47 . . . 32 187 678 369 Time Decay 1811 | 10 294 80 . 103 123 72 . 304 100 40 10 170 . . 70 185 . 140 110 Lost Part 532 | . 10 50 . . 68 . 20 80 . 10 20 4 . . . 70 20 150 30 Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 26 | . 3 . . . 1 . . 7 2 . . 2 . . . 2 6 2 1 Investigation 6 | . 2 . . . 1 . . 1 . . . 1 . . . . . 1 . Extermination 7 | . . . . . . . . 3 1 . . 1 . . . 1 . 1 . Reinforcement 7 | . 1 . . . . . . 3 1 . . . . . . 1 . . 1 Assault 6 | . . . . . . . . . . . . . . . . . 6 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Distress Signals 11 | . 3 . . 1 2 . . 2 . . . . . . . 1 . 2 . Communications Jammed 12 | . . . . . . . . . . . . . . . . 12 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . 12 . . . Times Spotted 171 | . 22 9 . 3 17 1 2 23 8 9 4 8 . . 1 26 14 14 10 Peak Tracking Total 17 | . 4 3 . 3 7 4 2 5 6 10 4 7 . . 1 17 8 6 5 Tactical Retreats 16 | . 3 1 . . 3 1 . 2 . . . 2 . . . . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Traps Triggered 12 | . 2 . . . 3 . . 4 . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Machines Disabled 15 | . . . . 1 . . . 7 2 . . . . . 1 2 2 . . Max in Single Turn 3 | . . . . 1 . . . 3 1 . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Machines Accessed 49 | . 7 . 5 1 5 3 . 10 5 . . 2 1 . 1 3 . 5 1 Terminals 30 | . 6 . . 1 4 1 . 6 5 . . . . . 1 2 . 3 1 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . . . . . . 1 . 3 . . . 1 . . . 1 . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 176 | . 26 . 50 2 21 13 . 31 12 . . 4 1 . 1 5 . 8 2 Successful 118 | . 16 . 50 1 17 11 . 15 1 . . 3 1 . . 2 . . 1 Failed 58 | . 10 . . 1 4 2 . 16 11 . . 1 . . 1 3 . 8 1 Catastrophic 16 | . 1 . . 1 1 . . 5 4 . . . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 38 | . 20 . 1 1 2 . . 4 8 . . . . . 1 . . 1 . Terminals 76 | . 23 . . 2 7 2 . 19 12 . . . . . 1 4 . 4 2 Fabricators 6 | . . . . . . . . 3 . . . 3 . . . . . . . Repair Stations 6 | . 3 . . . . . . . . . . . . . . . . 3 . Recycling Units 13 | . . . . . . 2 . 9 . . . 1 . . . 1 . . . Scanalyzers 24 | . . . . . 14 9 . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 74 | . 7 . 50 1 4 1 . 6 1 . . . 1 . . 2 . . 1 Record 50 | . . . 49 . . . . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 3 . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . 1 . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 1 . 7 . . . 1 . . . . . . . Report Inventory 5 | . . . . . . 1 . 3 . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 3 . . . . . . . . . . . Scanalyzer 21 | . . . . . 12 9 . . . . . . . . . . . . . Insert Component 9 | . . . . . 5 4 . . . . . . . . . . . . . Analyze 9 | . . . . . 5 4 . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 7 . . . 1 . . . . . . . . . . . . . . Terminals 7 | . 7 . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 35 | . 6 . . 1 4 2 . 7 5 . . 1 . . 1 2 . 5 1 Full Trace Events 4 | . 1 . . . . . . 1 . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 7 4 . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . 106 . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . . 6 . . . 6 . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 13 | . 13 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 99 | . . . . . . . . 99 . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 13 . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 5 4 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 5 4 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Active Infowar (turns) 4344 | . . . . . 483 . 14 1348 194 90 34 618 162 11 206 472 195 286 231 Optics 3861 | . . . . . . . 14 1348 194 90 34 618 162 11 206 472 195 286 231 Terrain 483 | . . . . . 483 . . . . . . . . . . . . . . Cloaking 32 | . . . . . 32 . . . . . . . . . . . . . . Jamming 1087 | . . . . . . . . . . . . 364 63 . 9 457 194 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Turns Passed 6886 | 117 844 271 637 324 633 163 36 1348 207 90 34 618 162 11 207 472 195 286 231 Spaces Moved 7177 | 58 377 119 266 112 245 323 87 1379 530 169 84 606 531 31 372 508 488 716 176 Core 181 | 4 . . . . 126 . . . . . . . . . . . . 21 30 Treads 1019 | 54 377 119 266 112 91 . . . . . . . . . . . . . . Legs 516 | . . . . . 1 . . 457 . . . . . . . . . . 58 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 238 | . . . . . . . . 150 . . . . . . . . . . 88 Flight 5223 | . . . . . 27 323 87 772 530 169 84 606 531 31 372 508 488 695 . Fastest Speed 20 | 50 160 160 240 240 35 35 35 22 20 23 26 23 24 24 24 25 21 21 50 Average Speed 62 | 152 183 181 240 240 168 35 35 64 22 23 26 26 24 24 24 25 26 23 91 Slowest Speed 700 | 160 240 240 240 240 700 35 35 190 101 26 26 34 27 24 25 29 28 100 260 Overloaded Moves 3 | . . . . . . . . 3 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 1 . 3 1 . 2 4 . . 3 3 3 7 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 4 68 41 62 39 28 13 92 31 19 47 17 13 69 8 12 18 50 15 7 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . . . 1 . . 1 1 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . 2 1 . 2 . . . . . . Spaces Dug 72 | . . . . . 1 4 . 3 3 . . 3 1 . 4 17 8 28 . Terrain Destroyed 515 | . . 13 . 15 19 4 . 171 34 . 56 3 1 . 71 79 8 38 3 Melee 58 | . . . . . 1 4 . 3 3 . . 3 1 . 4 17 8 14 . Projectile 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 454 | . . 13 . 15 18 . . 168 31 . 56 . . . 67 62 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Res Qua Acc Com Total 9074 | 78 455 148 266 165 415 363 91 1749 587 219 93 1050 550 31 469 800 529 782 234 Wait 1309 | 9 27 4 . 47 97 23 . 177 21 49 6 415 11 . 64 247 29 49 34 Move 7106 | 57 376 118 265 111 244 320 86 1372 527 168 79 597 530 30 365 502 481 702 176 Hop 25 | . . . . . . 1 . 3 1 . 2 4 . . 3 2 3 6 . Pick Up 71 | 3 11 1 1 3 6 3 1 22 3 . . 5 1 . 7 2 1 . 1 Fast Attach 71 | 5 1 1 . . 12 2 2 12 4 1 . 9 3 . 4 3 3 1 8 Attach 55 | 1 1 4 . 1 9 2 . 16 3 . 2 4 . . 4 5 1 2 . Detach 19 | . . 1 . . . 2 . 6 1 . 2 2 1 . 2 . . 1 1 Swap 21 | . 1 2 . . 3 2 . 9 2 . . . . . 1 1 . . . Drop 57 | . . . . . 3 3 2 21 6 1 . 6 . . 6 5 1 . 3 Fire 136 | 3 37 6 . 3 35 . . 17 3 . 2 . . . 6 11 . 2 11 Melee 145 | . . 11 . . 1 5 . 48 16 . . 3 4 1 7 22 10 17 . Ram 5 | . . . . . 5 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . 46 . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Lgt. Treads 597 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Identified exit to Mines 814 | -10/Materials | Loaded intel: 7 terminal locations 891 | -10/Materials | Discovered new exit (range 16) 916 | -10/Materials | Identified exit to Subcaves 953 | -10/Materials | Loaded intel: 9 interactive machine locations 962 | -10/Materials | Entered Mines 988 | -10/Mines | Learned Materials emergency access door positions 1183 | -10/Mines | Lost 3 parts (1n2w) 1223 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1223 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Entered Exiles 1291 | -10/Exiles | Met 8R-AWN 1337 | -10/Exiles | Met EX-HEX 1449 | -10/Exiles | Learned location of Zion (-6) 1488 | -10/Exiles | Met EX-BIN 1524 | -10/Exiles | Aligned with FarCom system 1526 | -10/Exiles | Given EX-Vault access code 1622 | -10/Exiles | Opened EX-Vault 1639 | -10/Exiles | Found Cloak of Protection 1683 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1720 | -10/Exiles | Exiles lab attacked by MAIN.C 1842 | -10/Exiles | Discovered new exit (range 14) 1870 | -10/Exiles | Left Exiles lab with Cloak of Protection 1870 | -10/Exiles | Entered Mines 1957 | -9/Mines | Assembled infested the area 2096 | -9/Mines | Learned Materials emergency access door positions 2173 | -9/Mines | Discovered new exit (range 7) 2194 | -9/Mines | Entered Materials 2194 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2234 | -8/Materials | Identified exit to Storage 2748 | -8/Materials | Released all parts (6) 2777 | -8/Materials | Lost 5 parts (1p1n3w) 2820 | -8/Materials | Discovered new exit (range 5) 2827 | -8/Materials | Entered Factory 2827 | -7/Factory | Evolved 2 slots: Propulsion x2 2990 | -7/Factory | Identified exit to DSF 2990 | -7/Factory | Entered DSF 3017 | -7/DSF | Additional patrols routed to DSF 3017 | -7/DSF | Discovered new exit (range 14) 3026 | -7/DSF | Entered Factory 3026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3592 | -6/Factory | Build established: Gladiator 3848 | -6/Factory | Fabricated Smartbomb Launcher (x1) 3857 | -6/Factory | Lost 3 parts (1p1n1u) 3924 | -6/Factory | Lost 5 parts (1p3n1w) 4067 | -6/Factory | Found Launcher Loader 4291 | -6/Factory | Cargo convoy interrupted 4353 | -6/Factory | Build established: Hacker-Sprinter 4372 | -6/Factory | Discovered new exit (range 9) 4374 | -6/Factory | Entered another Factory area 4374 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4499 | -5/Factory | Discovered new exit (range 14) 4505 | -5/Factory | Found Prototype Launcher 4505 | -5/Factory | Identified Scatter Rocket Array 4554 | -5/Factory | Found Scatter Rocket Array 4581 | -5/Factory | Entered Upper Caves 4590 | -5/Upper Caves | Encountered a Warlord checkpoint 4597 | -5/Upper Caves | Learned 4 Factory zone layouts 4626 | -5/Upper Caves | Discovered new exit (range 22) 4671 | -5/Upper Caves | Entered another Upper Caves area 4695 | -5/Upper Caves | Discovered new exit (range 3) 4705 | -5/Upper Caves | Entered Factory 4705 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4706 | -4/Factory | Identified exit to Upper Caves 4729 | -4/Factory | Lost 3 parts (1n1u1w) 4784 | -4/Factory | Spotted B-86 Titan 4928 | -4/Factory | Lost 3 parts (1p1n1u) 5087 | -4/Factory | Fabricated Smartbomb Launcher (x1) 5323 | -4/Factory | Entered Upper Caves 5353 | -4/Upper Caves | Encountered a Warlord checkpoint 5379 | -4/Upper Caves | Learned Research stockpile data 5482 | -4/Upper Caves | Discovered new exit (range 10) 5485 | -4/Upper Caves | Entered another Upper Caves area 5486 | -4/Upper Caves | Discovered new exit (range 10) 5496 | -4/Upper Caves | Entered Research 5496 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5513 | -3/Research | Found Prototype Processor 5513 | -3/Research | Identified Spectral Analyzer 5647 | -3/Research | Discovered new exit (range 23) 5676 | -3/Research | Discovered new exit (range 20) 5680 | -3/Research | Identified exit to Armory 5703 | -3/Research | Identified exit to Research 5703 | -3/Research | Entered another Research area 5703 | -2/Research | Evolved 2 slots: Utility x2 6130 | -2/Research | Destroyed 12 combat bots 6143 | -2/Research | Lost 3 parts (1p1u1w) 6169 | -2/Research | Discovered new exit (range 17) 6175 | -2/Research | Identified exit to Quarantine 6175 | -2/Research | Entered Quarantine 6176 | -2/Quarantine | Maximum security lockdown engaged 6198 | -2/Quarantine | Lost 4 parts (1p2n1u) 6209 | -2/Quarantine | Found Sigix Corpse 6238 | -2/Quarantine | Found Alien Artifact 6238 | -2/Quarantine | Identified Phase Redirector 6358 | -2/Quarantine | Discovered new exit (range 15) 6369 | -2/Quarantine | Identified exit to Access 6370 | -2/Quarantine | Entered Access 6370 | -1/Access | Evolved 2 slots: Propulsion x2 6548 | -1/Access | Crushed by falling debris 6548 | -1/Access | System corruption reached 10% 6563 | -1/Access | Spotted B-99 Colossus 6594 | -1/Access | Spotted B-99 Colossus 6629 | -1/Access | Lost 10 parts (2p3n3u2w) 6653 | -1/Access | Core integrity fell below 50% 6654 | -1/Access | Discovered new exit (range 6) 6656 | -1/Access | Entered Command 6680 | -1/Command | Lost 5 parts (3n1u1w) 6877 | -1/Command | Core integrity fell below 20% 6887 | -1/Command | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- able to ambush them from underground tunnels at the outer reaches of [Complex 0b1]. Even with the element of surprise on our side, the handful of [Sigix] soldiers likely held out long enough to inform more of their kind of the encounter. [Research] must begin immediately to repair the ship and leave this place. 06848_ Dropped Hvy. Shield Leg. 06849_ DG<>YUZ4,|AENK7XZYZSLH,DRLA 06865_ ::JODQ,NVQMHKENYXO,NPAGN LXRW%V 06869_ Acquired 4 matter. 06874_ Imp. Antigrav System destroyed. 06874_ Dropped Imp. Weapon Cycler. 06882_ R-10 Processor collects Imp. Weapon Cycler. 06883_ Door malfunctions. 06884_ System corrupted: Heat flow error (+144). 06884_ Imp. Antigrav System destroyed. 06884_ Dropped Mic. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ??????????????????????# ## #???????? | | ??????????????????????# ## #???????? | | ??????????????????????# ## #???????? | | ?????????????????????## ## #???????? | | ?????????????????????# ##+""####"#""########### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# p############# ######### | | ?????????????????????## x############## # "" | | ?????????????????????#"x # # # """" | | ??????????????????w??## / # # """" | | ??????????????????????# # "" # + "" | | ??????????????????????# #"""" # # | | ??????????????????????+ #"""" # # | | ??????????????????????+ # "" # # | | ??????????????????????+ # + # | | ????????????????????? + # # # | | ?????????????????????## # # # | | ??????????????????????# # # ######### | | ??????????????????w???# # # #???????? | | ??????????????????????# *# # #???????? | | ??????????????????????# ############## #???????? | | ??????????????????????# #????????????# #???????? | | ??????????????????????# #????????????# #???????? | | ??????????????????????# ##### ##### #???????? | | ??????????????????????# @ s? | | ??????????????????????# Y s ? | | ??????????????????????# ##### ##########?????? | | ??????????????????????# #??????###??????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# +???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????#+#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 73 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Smartbomb Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -6/Factory Smartbomb Launcher | x1 | -4/Factory Repaired ---------- Lgt. Treads | 51% | -10/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- Phase Redirector Achievements -------------- Alien Tech Dramatic Entrance For Science! Hornet's Nest Live, Flee, And Rebuild Physics Protects Resistances Are Futile Thread The Needle Around The Corner Window Shopping Challenges ------------ None Game ------ Seed SniperControlWings Manual? 0 Play Time 02:46:58 Cumulative 44.5 hours Start 2025.12.01 @ 11:38:07 End 2025.12.02 @ 13:26:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba526fa2-b895-43be-b942-b85bd2c82c69