Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 00:01:42 Player: Acklord Result: Destroyed by X-57 Shotgunner via exploding Neutrino Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1289) 1289 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4384 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Field Laser Ion Cannon High-powered Shotgun > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Armored Treads Armored Treads Advanced Treads Carbon-fiber Leg Component Analysis Suite Field Laser [Rating: 39] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 2 | . . . 1 . 1 . . Propulsion 1 | . . . . 1 . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 87 | 7 . 2 16 34 5 10 13 Power 21 | 1 . 1 6 8 2 . 3 Engine 10 | 1 . . 5 3 . . 1 Core 11 | . . 1 1 5 2 . 2 Reactor . | . . . . . . . . Propulsion 23 | 2 . . 4 6 . 8 3 Treads 13 | 2 . . 4 1 . 5 1 Leg 10 | . . . . 5 . 3 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 . . 2 7 2 1 5 Device 6 | 1 . . 1 2 . 1 1 Storage 5 | 1 . . . 2 1 . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 7 | . . . 1 3 1 . 2 Artifact . | . . . . . . . . Weapon 24 | 2 . 1 4 13 1 1 2 Energy Gun 7 | . . . . 4 1 1 1 Energy Cannon 5 | . . . 3 2 . . . Ballistic Gun 11 | 2 . 1 1 7 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 48 | . . . 9 15 1 12 11 Power 10 | . . . 3 2 . 2 3 Propulsion 15 | . . . 2 3 . 7 3 Utility 11 | . . . 2 4 1 1 3 Weapon 12 | . . . 2 6 . 2 2 Highest Loss Streak 13 | . . . 4 13 1 11 7 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 84 | . 100 99 94 88 97 34 52 Engine 5 | . 14 . 11 5 . . 5 Core 11 | . . 13 9 9 23 6 8 Treads 11 | . 28 28 21 4 . 2 4 Leg 9 | . . . . 19 23 12 5 Device 7 | . 14 14 6 10 6 1 . Storage 8 | . 14 14 11 6 6 1 6 Protection 4 | . . . 2 6 7 1 6 Energy Gun 5 | . . . . 13 13 5 3 Energy Cannon 3 | . . . 7 4 7 1 . Ballistic Gun 13 | . 28 27 25 8 7 . . Ballistic Cannon 1 | . . . . . . . 6 Peak Build Rating 39 | 7 7 10 21 31 38 39 24 Average Rating 20 | 4 7 9 18 22 36 13 19 On Entrance 13 | . 7 7 10 16 28 36 3 Naked Turns 10 | . . . . . . 10 . Heaviest Build 87 | 15 15 15 33 39 87 83 72 Greatest Support 64 | 40 40 40 44 64 37 42 30 Greatest Overweight (x) 20 | . . . 1 9 2 20 18 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 20 | 8 8 8 8 10 20 20 20 Average Capacity 11 | 6 8 8 8 7 19 9 17 Most Carried 10 | 7 8 8 8 8 10 9 4 Average Carried 5 | 3 6 7 7 4 7 3 1 Final Capacity 20 | 8 8 8 8 5 20 5 20 Final Carried 10 | 6 8 8 4 5 10 1 2 Class Distribution -------------------- 42% | Mutant 30% | Tank 19% | Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1554 | 276 6 68 310 477 180 65 172 Remotely 235 | 10 6 68 151 . . . . Salvage Created 1483 | 97 15 43 373 615 211 . 129 Parts 79 | 3 2 9 10 41 7 . 7 Haulers Intercepted 2 | . . . . 2 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 32 | . . 3 8 13 4 . 4 Guns 20 | . . 3 5 9 3 . . Cannons 11 | . . . 3 4 . . 4 Classes Destroyed 11 | 1 1 1 3 3 2 . . Hauler 2 | . . . . 2 . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . Swarmer 8 | . . 3 . 5 . . . Grunt 13 | . . . 6 5 . . 2 Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 1 3 . . 2 Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | 1 1 3 2 7 1 . 3 Combat Bots Only 6 | . . 3 2 6 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 616 | . 27 15 97 222 36 11 208 Missed 172 | . 12 4 16 42 6 1 91 Damage Taken 5809 | . 122 84 1226 2124 363 487 1403 Core 1353 | . 12 7 127 502 14 323 368 Absorbed by Shields 195 | . . . . 124 71 . . Redirected to Shielding 213 | . . . . . . . 213 Core Remaining (%) 67 | 100 . 92 68 8 . . . Volleys Fired 133 | 1 3 6 42 41 15 . 25 Largest 4 | 2 2 2 3 3 4 . 1 Hottest 203 | 40 40 40 170 170 203 . 48 Shots Fired 289 | 2 6 12 111 86 47 . 25 Gun 212 | 2 6 12 89 67 36 . . Cannon 77 | . . . 22 19 11 . 25 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 182 | 2 6 12 89 35 13 . 25 Thermal 95 | . . . 22 51 22 . . Explosive . | . . . . . . . . Electromagnetic 12 | . . . . . 12 . . Robot Hit Streak 11 | 1 2 4 6 11 8 . 6 Robot Miss Streak 9 | 1 4 6 6 9 4 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 167 | 1 1 5 67 45 30 . 18 Core Hits 74 | 1 1 3 25 28 9 . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . . 1 . 3 . 2 Burn 2 | . . . . . 2 . . Destroy 1 | . . . 1 . . . . Blast 2 | . . . . . . . 2 Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2996 | 15 14 62 927 898 601 . 479 Guns 1712 | 15 14 62 552 616 453 . . Cannons 1277 | . . . 375 275 148 . 479 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 7 | . . . . 7 . . . Kinetic 1581 | 15 14 62 552 308 151 . 479 Thermal 1252 | . . . 375 583 294 . . Explosive . | . . . . . . . . Electromagnetic 156 | . . . . . 156 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 1 13 13 Average Corruption 9 | . . . . . 1 8 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . . 2 6 27 Message Errors 8 | . . . . . 1 . 7 Matter Fused 8 | . . . . . . 1 7 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 4 | . . . . . 1 . 3 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 7 | . . . . . . 2 5 Data Loss (major) 1 | . . . . . . . 1 Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . 5 5 . . . Projectiles 10 | . . . 5 5 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . 1 . . 2 Impact 1 | . . . . 1 . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 671 | . . . 480 671 560 . 277 Average Temperature 172 | . . . 141 223 201 . 79 Received Heat Transfer 1537 | . . . 567 781 . . 189 Effects 55 | . . . 12 20 22 . 1 Shutdowns 14 | . . . 3 1 10 . . Energy Bleed 8 | . . . 4 . 3 . 1 Interference 9 | . . . 2 5 2 . . Matter Decay 9 | . . . 1 5 3 . . Short Circuit 5 | . . . 1 3 1 . . Damage (minor) 4 | . . . 1 2 1 . . Damage (major) 5 | . . . . 3 2 . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . 4 3 3 . . Heat Transferred 2368 | . . . 555 1147 666 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 172 | 5 25 94 172 156 129 35 120 Initial 63 | . 3 9 . 14 63 35 . Average 54 | . 16 60 49 79 75 6 40 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 1 1 2 . 2 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 1 . 1 1 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 5 | . . . 2 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 5 4 20 27 6 6 12 Peak Tracking Total 11 | . 3 3 4 11 2 6 5 Tactical Retreats 3 | . . 1 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 5 | . . 1 . 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 3 | . 1 . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 6 | . 1 1 2 . 2 . . Terminals 3 | . . . 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 1 1 2 . 4 . . Successful 5 | . . 1 2 . 2 . . Failed 3 | . 1 . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 2 . 1 . . Record 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 3 | . . 2 . . . 1 . Largest Group 2 | . . 2 2 . . 1 . Highest-Rated Group 39 | . . 39 39 . . 31 . Highest-Rated Ally 31 | . . 31 31 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 18 . . 4 . Total Damage 235 | . . . 170 . . 65 . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3909 | 110 197 438 864 674 777 187 662 Spaces Moved 1896 | 58 115 253 479 393 267 110 221 Core 14 | 4 . . . 4 . 5 1 Treads 1075 | 54 115 253 479 57 . 22 95 Legs 807 | . . . . 332 267 83 125 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 145 105 186 50 120 Average Speed 173 | 152 160 160 145 118 258 156 264 Slowest Speed 1050 | 160 160 160 225 500 262 1050 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 31 56 35 39 9 73 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . . . 4 7 . . 5 Melee . | . . . . . . . . Projectile 16 | . . . 4 7 . . 5 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2319 | 78 123 278 573 545 324 125 273 Wait 51 | . 2 5 7 10 27 . . Move 1890 | 57 114 252 478 392 267 109 221 Hop . | . . . . . . . . Pick Up 115 | 13 3 7 18 47 9 4 14 Fast Attach . | . . . . . . . . Attach 80 | 7 . 2 12 32 4 10 13 Detach 2 | . . . . 2 . . . Swap 7 | . . . 4 2 1 . . Drop 40 | . 1 6 12 18 1 2 . Fire 133 | 1 3 6 42 41 15 . 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 317 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 385 | -10/Mines | Learned location of Mines (-8) 564 | -10/Mines | Learned Materials emergency access door positions 607 | -10/Mines | Discovered new exit (range 16) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Accompanied by 2 allies 746 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 751 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1052 | -9/Materials | Build established: Gunner 1305 | -9/Materials | Lost 3 parts (1p1u1w) 1602 | -9/Materials | Discovered new exit (range 7) 1610 | -9/Materials | Entered another Materials area 1610 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -8/Materials | Lost 4 parts (1p2n1u) 1752 | -8/Materials | Core integrity fell below 50% 1771 | -8/Materials | Core integrity fell below 20% 1813 | -8/Materials | Lost 13 parts (2p3n2u6w) 2268 | -8/Materials | Discovered new exit (range 16) 2284 | -8/Materials | Entered Factory 2284 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2391 | -7/Factory | Build established: Tank 3061 | -7/Factory | Sucked down chute 3061 | -7/Factory | Entered Waste 3062 | -7/Waste | Met a frightened Derelict 3076 | -7/Waste | EMP discharged 3084 | -7/Waste | Spotted C-40 Crusher 3104 | -7/Waste | Spotted C-40 Crusher 3104 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3107 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3111 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3111 | -7/Waste | Spotted C-40 Crusher 3116 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3119 | -7/Waste | Crushed by Compactor (1 part destroyed) 3123 | -7/Waste | Crushed by Compactor (1 part destroyed) 3125 | -7/Waste | Crushed by Compactor (1 part destroyed) 3125 | -7/Waste | Spotted C-40 Crusher 3132 | -7/Waste | Spotted C-40 Crusher 3156 | -7/Waste | Lost 11 parts (2p6n1u2w) 3162 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3176 | -7/Waste | EMP discharged 3176 | -7/Waste | System corruption reached 10% 3209 | -7/Waste | Spotted C-40 Crusher 3232 | -7/Waste | Discovered new exit (range 12) 3248 | -7/Waste | Entered Factory 3413 | -7/Factory | Build established: Mutant 3481 | -7/Factory | Core integrity fell below 50% 3521 | -7/Factory | Lost 3 parts (2n1u) 3900 | -7/Factory | Core integrity fell below 20% 3910 | -7/Factory | Destroyed by X-57 Shotgunner via exploding Neutrino Reactor Last Messages --------------- dispatching Specialist reinforcements to area. System corrupted: Matter fused (-6). W-25 Informer sends out distress signal. Imp. Deuterium Engine destroyed. Lgt. Treads destroyed. Adv. Assault Cannon destroyed. Knocked back. Lgt. Nuclear Core destroyed. Mic. Nuclear Core destroyed. T-07 Excavator destroyed. Imp. Weapon Shielding destroyed. System corrupted: Matter fused (-9). U-05 Engineer builds a Door. Particle Gun destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. K-01 Serf collects debris. Neutrino Reactor explodes. K-01 Serf collects debris. Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ##???????????????????????? | | ???????????????????? ########???????????????? | | ????????????????????? #####???????????? | | ?????????????????????"" ????????????? | | ??????????????????????" ?????????????? | | ???????????????????????? ??????????????? | | ?????????????????????????? #???????????????? | | ???????????????????????????# #?#####+######??? | | ??????????????????##########!k # #??? | | ??????????????????#== #%!H # ] #??? | | ??????????????????#== xx / #??? | | ??????????????????# #% # #??? | | ??????????????????# @ #%* # ! #??? | | ??????????????????# !% #?######+#####??? | | ??????????????????# #k% k #???????????????? | | ??????????????????# # #???????????????? | | ??????????????????# # #????????#??????? | | ??????????????????# # ######## #??????? | | ??????????????????########## #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# !! #??????? | | ???????????????????????????## !! !! 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Y" #??????? | | ??????########### ## ????# "" #??????? | | ??????# # ??# "" #??????? | | ??????# # # #??????? | | ??????# """ # + ! #??????? | | ####### """ # # #############??????? | | # # """ ! # ??# #??????????????????? | | # # ## ????# ###????????????????? | | # # !! ###?######/#######????????????? | | # # #???# #????????????? | | # # "" "" #???# #????????????? | | # # ""T"" #???# #????????????? | | # # """ #???# """ "" #????????????? | | # # #???# """ """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 58 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Power Corrupts System Compromised Challenges ------------ None Game ------ Seed MiniMicrowarpFlakker Manual? 0 Play Time 00:42:09 Cumulative 6.2 hours Start 2025.03.17 @ 23:19:34 End 2025.03.18 @ 00:01:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdc7f4f9-2f1a-42d8-b917-bcc1f6f9f938