Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 10:10:01 Player: josiah Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2388 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 87/100 System Corruption 5% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (4) ------ Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Signal Interpreter Improved Terrain Scan Processor Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Improved Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Signal Interpreter Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Flail Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 27 | 6 4 2 . . 15 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 . . . 4 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 3 | 2 . . . . 1 Hover 4 | . 2 . . . 2 Flight . | . . . . . . Utility 5 | 1 . 1 . . 3 Device 3 | . . 1 . . 2 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 . . . 7 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 5 | . 2 . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . . 15 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 6 | . . . . . 6 Average Slot Usage (%) 82 | . 83 97 100 100 64 Engine 10 | . 14 14 14 14 6 Treads 1 | . . . . . 4 Wheel 2 | . 2 . . . 5 Hover 20 | . 25 28 28 28 10 Device 9 | . . 11 14 14 9 Storage 11 | . 14 14 14 14 9 Processor 1 | . . . . . 4 Impact Weapon 20 | . 22 28 28 28 11 Naked Turns . | . . . . . . Heaviest Build 20 | 13 13 14 14 14 20 Greatest Support 26 | 26 26 16 16 16 24 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 Most Carried 6 | 3 6 6 6 6 5 Average Carried 4 | 2 5 5 6 6 3 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 3 6 6 6 6 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 459 | 233 13 74 . . 139 Remotely . | . . . . . . Salvage Created 305 | . 13 27 . . 265 Parts 10 | . . 1 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | . 1 1 . . 8 Melee 3 | . . . . . 3 AOE 2 | . . . . . 2 Classes Destroyed 4 | . 1 1 . . 2 Operator 1 | . . . . . 1 Swarmer 4 | . 1 . . . 3 Grunt 5 | . . 1 . . 4 Sentry 1 | . . . . . 1 Best Kill Streak 2 | . 1 1 . . 2 Combat Bots Only 2 | . 1 1 . . 2 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1735 | . 47 261 . . 1427 Core 647 | . 7 82 . . 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . . . 64 . Volleys Fired 7 | . . . . . 7 Largest 1 | . . . . . 1 Hottest 65 | . . . . . 65 Shots Fired 8 | . . . . . 8 Gun 7 | . . . . . 7 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 1 | . . . . . 1 Thermal 6 | . . . . . 6 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 2 | . . . . . 2 Robot Miss Streak 2 | . . . . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | . 1 8 . . 59 Core Hits 12 | . . 1 . . 11 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 86 | . 2 13 . . 71 Impact 86 | . 2 13 . . 71 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . 3 . . 8 Damage Inflicted 1683 | . 20 191 . . 1472 Guns 65 | . . . . . 65 Cannons . | . . . . . . Explosions 150 | . . . . . 150 Melee 1468 | . 20 191 . . 1257 Ramming . | . . . . . . Kinetic 6 | . . . . . 6 Thermal 59 | . . . . . 59 Explosive 150 | . . . . . 150 Electromagnetic . | . . . . . . Impact 1468 | . 20 191 . . 1257 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 12 | . . . . . 12 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 187 | . . 2 . . 185 Projectiles . | . . . . . . Explosions 16 | . . . . . 16 Melee 171 | . . 2 . . 169 Knockbacks 5 | . . . . . 5 Impact 3 | . . . . . 3 Kinetic . | . . . . . . Secondary 2 | . . . . . 2 Self-Inflicted Damage 38 | . . . . . 38 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | . . . . . 27 Average Temperature 16 | . . . . . 16 Received Heat Transfer 621 | . . 81 . . 540 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 2 . . . 2 Impact Corruptions 12 | . 1 1 . . 10 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 115 | . 45 52 . . 115 Average Influence 36 | . 4 36 . . 57 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 6 4 . . 15 Peak Tracking Total 6 | . 4 2 . . 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1174 | 59 135 354 88 77 461 Spaces Moved 1255 | 45 172 530 158 133 217 Core 9 | 2 . . . . 7 Treads . | . . . . . . Legs . | . . . . . . Wheels 244 | 43 16 . . . 185 Hover 1002 | . 156 530 158 133 25 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 56 56 52 Average Speed 64 | 88 59 56 56 56 97 Slowest Speed 120 | 100 120 56 56 56 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 32 96 37 36 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1488 | 61 202 571 157 135 362 Wait 106 | 8 12 27 . 3 56 Move 1250 | 44 171 529 157 132 217 Hop . | . . . . . . Pick Up 14 | 3 6 1 . . 4 Fast Attach 18 | 6 4 1 . . 7 Attach 8 | . . . . . 8 Detach 1 | . . . . . 1 Swap 1 | . . 1 . . . Drop 9 | . 7 2 . . . Fire 7 | . . . . . 7 Melee 74 | . 2 10 . . 62 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Entered Mines 197 | -10/Mines | Learned 4 Materials zone layouts 213 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 311 | -10/Mines | Build established: Mutant 401 | -10/Mines | Discovered new exit (range 9) 404 | -10/Mines | Found a hidden stash of uninstalled traps 414 | -10/Mines | Discovered new exit (range 5) 474 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 486 | -10/Mines | Learned location of Zion (-7) 546 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 546 | -10/Mines | Discovered new exit (range 5) 549 | -10/Mines | Entered Exiles 563 | -10/Exiles | Met 8R-AWN 572 | -10/Exiles | Met EX-HEX 591 | -10/Exiles | Met EX-BIN 631 | -10/Exiles | Discovered new exit (range 14) 637 | -10/Exiles | Entered Mines 650 | -9/Mines | Met a Derelict bent on vengeance 700 | -9/Mines | Discovered new exit (range 3) 708 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 714 | -9/Mines | Entered Materials 714 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 715 | -8/Materials | Identified exit to Factory 847 | -8/Materials | Lost 6 parts (1p3n1u1w) 864 | -8/Materials | Core integrity fell below 50% 902 | -8/Materials | Lost 3 parts (3w) 1134 | -8/Materials | Core integrity fell below 20% 1175 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01140_ System corrupted: Hammer targeting data glitched. 01140_ U-05 Engineer lays Concrete. 01143_ K-01 Serf collects debris. 01143_ U-05 Engineer lays Concrete. 01145_ S-10 Pest destroyed. 01145_ U-05 Engineer lays Concrete. 01148_ K-01 Serf collects debris. 01148_ U-05 Engineer lays Concrete. 01148_ U-05 Engineer builds a Wall. 01148_ U-05 Engineer lays Concrete. 01153_ U-05 Engineer builds a Wall. 01155_ U-05 Engineer lays Concrete. 01155_ Lgt. Treads destroyed. 01157_ U-05 Engineer lays Concrete. 01158_ Imp. Ion Engine destroyed. 01159_ U-05 Engineer lays Concrete. 01161_ System corrupted: Com. Wheel rejected. 01164_ Rocket Launcher destroyed. 01164_ Hammer destroyed. 01173_ Acquired Lgt. Assault Rifle. 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""" | | ??????????# ######+###+#???????????????????? | | ??????????# ## #???????????????????? | | ??????????# + """ #???????????????????? | | ??????????#### """"#???????????????????? | | ?????????????# """""#???????????????????? | | ?????????????# """""#???????????????????? | | ?????????????# """ #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #????????????????????+### | | ?????????????###########???????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 54 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledSurveybotBoregun Manual? 0 Play Time 00:18:27 Cumulative 126.0 hours Start 2020.08.10 @ 09:56:09 End 2020.08.10 @ 10:10:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 135 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09d2db19-0b9a-4aba-b0cf-ca745f563d27