Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 18:45:33 Player: aloola Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (85) 425 Value Destroyed (2528) 2528 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2221) 2221 TOTAL SCORE: 13574 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 43 Follower Combat Kills 95 Aligned with FarCom 300 Met Imprinter 300 Scanned by Researcher 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 15/100 System Corruption 6% Temperature Cool (2) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Quantum Rifle > --- INVENTORY (5) ---- Improved Light Armor Plating Nova Cannon Linear Accelerator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Gyrokinetic Inverter Antigrav Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Core Analyzer Hacking Suite Experimental System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Centrium Greatsword > --- INVENTORY -------- Advanced Cryofiber Web Improved Light Armor Plating Compact HERF Cannon Nova Cannon Linear Accelerator [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . 2 . . 1 1 . Utility 6 | . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Parts Attached 105 | 7 9 . 7 . 1 1 14 3 2 1 5 3 7 3 4 9 2 . 3 24 . Power 10 | 1 1 . 1 . . . . 1 . . 1 . 1 . . 1 . . 1 2 . Engine 6 | 1 1 . 1 . . . . . . . 1 . 1 . . . . . 1 . . Core 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 24 | 2 1 . 1 . . 1 6 . . . . . 1 . 1 4 . . 1 6 . Treads 13 | 2 1 . 1 . . 1 6 . . . . . 1 . . . . . . 1 . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Flight 7 | . . . . . . . . . . . . . . . 1 3 . . 1 2 . Utility 32 | 2 3 . 2 . 1 . 2 1 1 . 1 . 2 1 1 3 . . 1 11 . Device 9 | 1 . . 1 . . . . . 1 . . . 2 1 . . . . 1 2 . Storage 5 | 1 2 . . . 1 . 1 . . . . . . . . . . . . . . Processor 11 | . . . 1 . . . . . . . . . . . 1 3 . . . 6 . Hackware 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . Protection 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 4 . 3 . . . 6 1 1 1 3 3 3 2 2 1 2 . . 5 . Energy Gun 13 | . . . . . . . 4 . . . 1 1 1 2 1 1 . . . 2 . Energy Cannon 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 2 3 . . . . . 1 1 . 1 2 . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . Launcher 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 3 . . . . 1 1 . . . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . 4 . . . . . Parts Lost 29 | . . . . . . . 1 . . 1 . . . 7 5 2 1 . . 12 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 10 | . . . . . . . . . . . . . . 2 2 1 . . . 5 . Utility 11 | . . . . . . . 1 . . . . . . 2 3 . . . . 5 . Weapon 6 | . . . . . . . . . . 1 . . . 3 . 1 . . . 1 . Highest Loss Streak 9 | . . . . . . . 1 . . 1 . . . 4 5 2 3 . . 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 9 10 13 16 15 17 19 20 20 19 19 20 19 14 4 4 4 4 4 4 4 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Propulsion 2 | 2 1 2 . 1 1 1 3 4 4 4 3 3 3 . . . . . . . . Utility 5 | . 4 4 3 5 4 4 6 7 8 8 8 9 7 6 3 3 3 3 3 1 1 Weapon 5 | . 3 3 7 9 9 9 8 6 6 5 5 6 6 4 . . . . . 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | 2 8 . . . . . 8 2 . 1 2 . . 2 1 2 . . 4 3 4 Power 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 7 | 2 4 . . . . . . . . . 1 . . . . . . . . . . Utility 16 | . 3 . . . . . 2 1 . 1 1 . . 1 . 2 . . 3 1 1 Weapon 12 | . . . . . . . 6 1 . . . . . . . . . . 1 1 3 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 100 100 99 100 100 100 98 92 100 100 100 100 98 68 30 32 42 47 50 57 14 Engine 5 | . 14 14 11 11 11 11 9 1 . . 5 7 6 3 . . . . . . . Core 1 | . . . . . . . . 5 7 7 1 . . . . 4 . . . . . Treads 24 | . 28 28 33 33 33 33 35 30 30 30 30 30 26 20 7 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 10 11 11 13 6 . Device 4 | . 2 . 3 . . . . . 6 7 7 6 12 13 11 . . . 4 2 . Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 . . . . . . . Processor 7 | . . . 6 11 11 11 9 7 7 7 7 7 6 6 7 9 17 17 15 17 4 Protection 6 | . 11 14 11 11 10 11 8 10 7 7 7 7 12 2 . . . . . . . Energy Gun 9 | . . . . . . . 11 22 22 16 15 10 13 10 . 1 . . . 1 . Energy Cannon 2 | . . . 9 22 22 22 9 . . . . . . . . . . . . . . Ballistic Gun 9 | . 27 28 12 . . . 1 4 7 13 15 15 12 1 . . . . . . . Peak Build Rating 131 | 8 10 10 20 16 16 17 36 47 47 46 47 50 61 56 20 57 49 49 74 131 25 Average Rating 38 | 6 9 10 16 16 15 16 29 42 45 45 46 47 56 34 13 39 46 49 66 93 19 On Entrance 27 | . 8 10 10 16 16 16 17 36 47 46 46 47 47 61 13 1 45 49 49 . 18 Naked Turns 117 | . . . . . . . . . . . . . . . 58 35 . . 2 22 . Heaviest Build 88 | 13 24 24 56 56 56 56 67 74 74 69 67 70 88 88 8 10 12 12 27 21 . Greatest Support 83 | 40 40 40 60 60 60 63 83 80 80 80 80 80 83 83 43 27 20 20 27 38 3 Greatest Overweight (x) 3 | . . . . . . . . . . . . . 1 3 . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 7 9 10 19 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 Most Carried 20 | 8 10 10 17 16 16 18 20 20 20 20 20 20 20 20 5 5 5 4 5 5 5 Average Carried 15 | 4 9 10 13 16 15 17 19 19 20 19 19 20 19 14 4 4 4 4 4 4 4 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 8 10 10 16 16 16 18 20 20 20 20 20 20 20 5 4 5 4 4 . 5 4 Class Distribution -------------------- 36% | Gunner 29% | Mutant 13% | Skirmisher 6% | Scout 6% | Tank 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Scout | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Gladiator | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Matter Collected 2491 | 243 283 48 213 47 . 30 225 73 147 29 102 283 65 . 122 23 272 . 26 260 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3556 | 91 365 . 201 . . . 657 55 572 71 . 274 65 264 28 39 70 . 173 598 33 Parts 173 | 10 26 . 12 . . . 26 5 22 7 . 16 2 1 . 3 2 . 6 33 2 Haulers Intercepted 8 | . 2 . 2 . . . 4 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 20 7 1 14 . . . . 1 . . . . Prevented 11 | . . . . . . . . . 3 . . 2 . . . . 6 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 52 | . 8 . 3 . . . 5 1 14 4 . 11 1 1 . . 1 . . 2 1 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . Guns 32 | . 5 . . . . . 3 1 10 2 . 8 1 1 . . . . . . 1 Cannons 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . AOE 15 | . 3 . 2 . . . . . 4 2 . 3 . . . . 1 . . . . Classes Destroyed 16 | 2 5 . . . . . 2 1 1 . . 3 . 1 . . . . 1 . . Worker 3 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . Builder 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . Tunneler 4 | 2 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 2 . . . 4 . . . . . . . . . . . . . . Recycler 9 | 1 . . 1 . . . 3 . . . . . . . . . . . 1 3 . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . . . . 1 . . . 1 . Swarmer 14 | . 3 . 2 . . . . . 1 3 . 4 . . . . . . . . 1 Grunt 23 | . 5 . 1 . . . 4 . 10 . . 2 . . . . 1 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 5 | . . . . . . . 1 . 1 1 . 1 1 . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . . . . . . . Programmer 4 | . . . . . . . . 1 1 . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 2 3 . 5 . . . 3 1 4 3 . 4 1 1 1 2 1 . 2 4 1 Combat Bots Only 4 | . 3 . 3 . . . 2 1 4 3 . 4 1 1 . . 1 . . 2 1 Max Kills in Single Turn 3 | 2 2 . 3 . . . 1 1 3 1 . 2 1 1 1 1 1 . 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . 2 . 2 . . . . . 3 1 . 2 . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Hostile Shots Fired 591 | . 48 . . . . . 12 2 54 15 . 66 6 9 112 32 16 . . 194 25 Missed 229 | . 16 . . . . . 2 1 13 8 . 21 2 2 46 13 11 . . 87 7 Hits 362 | . 32 . . . . . 10 1 41 7 . 45 4 7 66 19 5 . . 107 18 Melee 9 | . . . . . . . . . 2 . . . . 7 . . . . . . . Projectile 353 | . 32 . . . . . 10 1 39 7 . 45 4 . 66 19 5 . . 107 18 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 13 | . . . . . . . . . 2 . . . . 4 . . . . . 7 . Damage Taken 6462 | . 387 . 21 . . . 148 14 537 96 . 771 52 333 848 415 136 . . 2418 286 Core 2366 | . 31 . 7 . . . 30 . 23 6 . 115 . 140 540 85 83 . . 1087 219 Absorbed by Shields 41 | . . . . . . . . . . . . . . . 41 . . . . . . Ignored by Resistances 46 | . . . . . . . 3 . 11 . . 16 16 . . . . . . . . Core Remaining (%) 82 | 100 . 87 . . . 98 94 . . . . 79 . . 20 . . 83 100 . . Volleys Fired 197 | 7 37 . 11 . . . 22 1 17 4 . 22 4 53 4 4 2 . . 3 6 Largest 4 | 2 2 . 2 . . . 3 3 4 4 . 4 4 4 1 1 1 . . 2 1 Hottest 231 | 40 46 . 136 . . . 177 177 205 178 . 174 192 231 60 65 46 . . 188 94 Shots Fired 403 | 14 69 . 18 . . . 68 3 53 9 . 67 7 75 4 4 2 . . 5 5 Gun 299 | 14 64 . 4 . . . 23 3 49 7 . 59 4 54 4 4 . . . 5 5 Cannon 85 | . . . 10 . . . 45 . . . . 6 3 21 . . . . . . . Launcher 19 | . 5 . 4 . . . . . 4 2 . 2 . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 181 | 14 64 . 4 . . . 20 . 13 3 . 37 5 21 . . . . . . . Thermal 195 | . . . 10 . . . 48 3 36 4 . 28 2 54 . . . . . 5 5 Explosive 17 | . 5 . 4 . . . . . 4 2 . 2 . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . 4 4 2 . . . . Robot Hit Streak 13 | 3 7 . 5 . . . 6 7 11 9 . 13 12 7 1 2 1 . . . 5 Robot Miss Streak 4 | 3 4 . 4 . . . 4 . 4 1 . 4 1 2 3 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . . . . 4 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . Shots Hit Robots 270 | 7 48 . 8 . . . 38 2 34 7 . 51 4 45 1 2 2 . 3 13 5 Core Hits 180 | 4 27 . 9 . . . 16 3 37 9 . 35 7 9 3 2 4 . 3 8 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | 1 . . . . . . . . . . . 2 . 1 . . . . . . . Critical Strikes 15 | 1 . . . . . . . . 5 . . 2 . 7 . . . . . . . Burn 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . Destroy 6 | 1 . . . . . . . . . . . 2 . 3 . . . . . . . Melee Attacks 27 | . . . . . . . . . . . . . . . . . 1 . 7 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . . . 1 . 7 19 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8006 | 106 966 . 257 36 . 4 786 58 995 347 . 1455 76 963 91 136 144 . 212 1241 133 Guns 4099 | 106 685 . 31 . . . 298 48 674 124 . 928 76 880 26 91 . . . . 132 Cannons 808 | . . . 121 . . . 473 . . . . 131 . 83 . . . . . . . Explosions 1423 | . 227 . 76 . . . . . 321 223 . 396 . . 22 45 113 . . . . Melee 1478 | . . . . . . . . . . . . . . . . . 31 . 212 1235 . Ramming 198 | . 54 . 29 36 . 4 15 10 . . . . . . 43 . . . . 6 1 Kinetic 2030 | 106 685 . 31 . . . 195 . 211 44 . 633 42 83 . . . . . . . Thermal 2827 | . . . 121 . . . 576 48 463 80 . 426 34 880 22 45 . . . . 132 Explosive 1243 | . 227 . 76 . . . . . 321 223 . 396 . . . . . . . . . Electromagnetic 230 | . . . . . . . . . . . . . . . 26 91 113 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1478 | . . . . . . . . . . . . . . . . . 31 . 212 1235 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . 2 . . . . . . 30 37 4 4 4 4 6 6 Average Corruption 12 | . . . . . . . 2 . . . . . . 17 30 4 4 4 4 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . 10 . . . . . . 19 36 2 4 1 4 6 3 Message Errors 20 | . . . . . . . 4 . . . . . . 3 11 2 . . . . . Matter Fused 18 | . . . . . . . 2 . . . . . . 4 5 . 2 . 1 2 2 Heat Flow Errors 11 | . . . . . . . 1 . . . . . . 1 6 . 1 . 2 . . Energy Discharges 9 | . . . . . . . . . . . . . . 2 4 . . . 1 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 13 | . . . . . . . 1 . . . . . . 3 5 . 1 1 . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . 2 4 . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 118 | . 52 . . . . . . . . 1 . 18 . . . . . . . 47 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . 52 . . . . . . . . 1 . 18 . . . . . . . . . Melee 47 | . . . . . . . . . . . . . . . . . . . . 47 . Knockbacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . 40 . 23 . . . . . 37 17 . 18 . . 12 33 . . . 3 . Shots 6 | . 1 . 1 . . . . . 1 1 . 1 . . . 1 . . . . . Rammed 49 | . 16 . 6 2 . 1 2 1 . . . . . . 18 . . . . 2 1 Targets Rammed 50 | . 16 . 6 2 . 1 3 1 . . . . . . 18 . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 475 | . 22 . 225 . . . 475 105 320 36 . 343 57 189 261 28 172 . 231 180 4 Average Temperature 107 | . 9 . 92 . . . 142 59 139 15 . 123 31 79 100 12 102 . 108 77 2 Received Heat Transfer 1024 | . 117 . . . . . 81 . 210 6 . 147 . . 175 45 21 . . 222 . Effects 7 | . . . . . . . 1 . 2 . . 3 . . . . . . 1 . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . Interference 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 4 . . 1 . . . . . . . . 1 Heat Transferred 5761 | . . . 222 . . . 1073 74 1221 148 . 777 87 1924 . 50 . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . 5 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 . . . . 100 100 100 100 . . 100 100 1 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . 98 Peak Influence 1662 | 10 95 30 96 21 . . 49 67 . . . . 163 4 72 32 . . 30 149 1662 Initial 163 | . . 30 . 21 . . . 1 . . . . 163 . . 32 . . 3 . 66 Average 29 | 1 28 11 24 3 . . 7 11 . . . . 51 . 11 13 . . 9 33 1577 Influence Increases 2530 | 15 341 . 134 . . . 206 110 340 90 . 235 183 8 205 86 65 . 47 403 62 Destroy 0b10 Robot/C 1060 | . 160 . 80 . . . 100 60 280 80 . 200 20 . . . 20 . . 40 20 Destroy 0b10 Robot/NC 175 | 15 30 . 15 . . . 40 10 . . . 5 . . 5 10 . . 15 30 . Destroy Leader 184 | . 48 . 14 . . . 18 10 30 10 . 30 10 . . 2 . . . 2 10 Allied During Kill 23 | . . . 1 . . . . 22 . . . . . . . . . . . . . Successful Hack 131 | . 48 . . . . . 16 8 . . . . . . . 23 . . . 36 . Disable Machine 90 | . . . 15 . . . 15 . . . . . . . . 15 . . 30 15 . Destroy Structure 72 | . 25 . 9 . . . 2 . . . . . 3 8 5 6 . . 2 10 2 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . 30 30 . . . . . Lose Combat Pursuer 585 | . 30 . . . . . 15 . 30 . . . . . 165 . 45 . . 270 30 Influence Decreases 2402 | 15 264 77 78 56 . . 202 98 289 157 . 213 205 8 138 153 45 14 51 287 52 Entered New Map 210 | . . 47 . 35 . . . 3 7 13 . . 9 . . 35 . 4 3 2 52 Time Decay 2012 | 15 264 30 78 21 . . 192 95 282 144 . 213 196 6 88 110 45 10 48 175 . Lost Part 180 | . . . . . . . 10 . . . . . . 2 50 8 . . . 110 . Squads Dispatched 20 | . 2 . 1 . . . 1 1 . . . . 1 . 7 . . . . 6 1 Investigation 3 | . . . . . . . . . . . . . . . 3 . . . . . . Extermination 8 | . . . . . . . . 1 . . . . . . 2 . . . . 5 . Reinforcement 9 | . 2 . 1 . . . 1 . . . . . 1 . 2 . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Distress Signals 12 | . 1 . 4 . . . 2 . . . . . 1 . . 1 . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 175 | . 20 . 9 3 . . 10 1 15 4 . 11 2 6 15 19 7 . 1 46 6 Peak Tracking Total 23 | . 4 . 6 3 . . 2 1 4 3 . 4 2 5 8 17 7 . 1 23 5 Tactical Retreats 22 | . 2 . . . . . 1 . 2 . . . . . 5 . 3 . . 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Traps Triggered 15 | . 1 . . . . . 1 1 . . . . 1 . 5 3 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Machines Disabled 6 | . . . 1 . . . 1 . . . . . . . . 1 . . 2 1 . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . 1 . . 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Machines Accessed 44 | . 8 . . . 1 . 8 4 . . . . 3 . 5 5 . . 3 7 . Terminals 24 | . 6 . . . . . 4 2 . . . . . . 2 3 . . 2 5 . Fabricators 6 | . . . . . . . . 1 . . . . 2 . 1 2 . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . Recycling Units 7 | . 1 . . . . . 1 1 . . . . 1 . 1 . . . . 2 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 86 | . 17 . . . 1 . 16 6 . . . . 6 . 11 10 . . 5 14 . Successful 32 | . 9 . . . 1 . 7 3 . . . . 2 . 2 4 . . 1 3 . Failed 54 | . 8 . . . . . 9 3 . . . . 4 . 9 6 . . 4 11 . Catastrophic 19 | . . . . . . . 4 1 . . . . 1 . 6 2 . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 9 . . . 1 . 7 5 . . . . 5 . 1 7 . . 3 5 . Terminals 50 | . 14 . . . . . 8 3 . . . . . . 4 7 . . 3 11 . Fabricators 10 | . . . . . . . . 2 . . . . 4 . 1 3 . . . . . Repair Stations 6 | . 2 . . . . . 2 . . . . . . . 2 . . . . . . Recycling Units 13 | . 1 . . . . . 2 1 . . . . 2 . 4 . . . . 3 . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . Terminal Hacks 15 | . 6 . . . 1 . 2 2 . . . . . . . 1 . . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . 1 . . . . . . . . . . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . . . . . 1 1 . . . . 1 . . 2 . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 1 . . 2 . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . . . . . 6 4 . . . . 3 . 5 4 . . 2 7 . Full Trace Events 2 | . . . . . . . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 54 | . . . . . . . . . . . . . . . 54 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 1 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Total Allies 14 | . . 1 . . . . . 12 . . . . . . . . . . . . 1 Largest Group 6 | . . 1 1 . . . . 6 . . . . . . . . . . . . 1 Highest-Rated Group 127 | . . 31 31 . . . . 127 . . . . . . . . . . . . 56 Highest-Rated Ally 56 | . . 31 31 . . . . 31 . . . . . . . . . . . . 56 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 23 | . . . 3 . . . . 18 . . . . . . . . . . . . 2 Total Damage 346 | . . . 21 . . . . 255 . . . . . . . . . . . . 70 Kills 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Active Infowar (turns) 1623 | 101 231 . 91 . . . . . . . . . 1 244 . 185 150 27 158 435 . Sensors 335 | . . . 91 . . . . . . . . . . 244 . . . . . . . Terrain 435 | . . . . . . . . . . . . . . . . . . . . 435 . Seismic 332 | 101 231 . . . . . . . . . . . . . . . . . . . . Machine Analysis 520 | . . . . . . . . . . . . . . . . 185 150 27 158 . . Jamming 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 3 1 . . . . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Turns Passed 12966 | 156 1275 103 281 174 352 285 1544 603 904 1022 1864 970 564 400 819 301 150 27 160 959 53 Spaces Moved 9413 | 65 652 64 113 102 218 149 692 341 480 586 1082 514 281 155 1091 639 252 45 263 1562 67 Core 1300 | 2 . . . . . . . . . . . . . 74 918 67 . . 1 171 67 Treads 5565 | 63 652 64 113 102 218 149 692 341 480 586 1082 514 281 81 147 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 139 | . . . . . . . . . . . . . . . . . 19 45 69 6 . Flight 2409 | . . . . . . . . . . . . . . . 26 572 233 . 193 1385 . Fastest Speed 35 | 50 160 160 160 160 160 160 160 170 170 170 170 170 167 50 40 37 39 60 35 47 50 Average Speed 118 | 156 160 160 160 160 160 160 164 170 170 170 170 170 181 126 65 39 40 60 41 50 50 Slowest Speed 410 | 160 160 160 160 160 160 160 170 170 170 170 170 170 250 410 170 50 60 60 60 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . . . . . . . . 2 21 4 . 1 43 . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 39 | 5 93 17 15 38 60 43 46 12 59 72 86 75 11 89 28 16 39 13 5 33 18 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . . 1 . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 3 . . 2 . 4 . . . . . 1 . . . . Spaces Dug 23 | . . . . . . . . . . . . . 3 14 . . . . 1 5 . Terrain Destroyed 125 | . 28 . 8 . . . 1 . 26 10 . 19 3 16 5 3 . . 1 5 . Melee 6 | . . . . . . . . . . . . . . . . . . . 1 5 . Projectile 19 | . . . . . . . 1 . . . . . 3 15 . . . . . . . AOE 99 | . 28 . 8 . . . . . 26 10 . 19 . . 5 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Fac Res Tes Total 10744 | 103 811 65 191 112 221 195 1058 363 530 605 1112 559 330 290 1176 657 291 44 300 1650 81 Wait 830 | 12 68 . 35 9 . 44 290 8 31 10 7 18 32 72 51 16 39 . 22 61 5 Move 9262 | 64 651 63 112 101 217 148 691 340 479 585 1081 513 281 154 1087 597 246 44 260 1481 67 Hop 61 | . . . . . . . . . . . . . . . 1 20 1 . 1 38 . Pick Up 80 | 11 11 1 9 . 1 1 14 3 . 2 7 . 2 1 1 4 . . 1 11 . Fast Attach 62 | 6 2 . 2 . . . 5 6 . . 3 . 1 1 3 8 1 . 4 20 . Attach 26 | 1 1 . 3 . . . 2 . . 1 1 . 2 7 1 1 1 . 1 3 1 Detach 9 | . . . 3 . . . 2 . . . 1 . . . . . . . . 3 . Swap 47 | . 10 . 6 . 2 1 8 . 3 2 2 6 5 1 . . . . . 1 . Drop 80 | 2 15 1 4 . 1 . 21 4 . 1 10 . 3 1 1 2 . . 4 10 . Fire 197 | 7 37 . 11 . . . 22 1 17 4 . 22 4 53 4 4 2 . . 3 6 Melee 26 | . . . . . . . . . . . . . . . . . 1 . 7 18 . Ram 6 | . . . . . . . . . . . . . . . 4 . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 43 | . 16 . 6 2 . 1 3 1 . . . . . . 14 . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 9 5 . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Discovered new exit (range 13) 955 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Entered Mines 1435 | -10/Mines | Received a Mining Laser from a helpful Derelict 1461 | -10/Mines | Discovered new exit (range 5) 1492 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1495 | -10/Mines | Found Prototype Device 1535 | -10/Mines | Entered Materials 1535 | -9/Materials | Accompanied by 1 ally 1535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1542 | -9/Materials | Identified Exp. Sensor Array 1736 | -9/Materials | Met 8R-AWN 1801 | -9/Materials | Discovered new exit (range 6) 1816 | -9/Materials | Entered Mines 1817 | -9/Mines | Followed 8R-AWN into the Mines 1877 | -9/Mines | Discovered new exit (range 4) 1982 | -9/Mines | Discovered new exit (range 5) 1990 | -9/Mines | Entered Exiles 2029 | -9/Exiles | Welcomed by 8R-AWN 2056 | -9/Exiles | Met EX-HEX 2106 | -9/Exiles | Met EX-BIN 2128 | -9/Exiles | Aligned with FarCom system 2130 | -9/Exiles | Given EX-Vault access code 2168 | -9/Exiles | Opened EX-Vault 2180 | -9/Exiles | Found Chronowheel 2214 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2259 | -9/Exiles | Met EX-DEC 2315 | -9/Exiles | Discovered new exit (range 12) 2342 | -9/Exiles | Left Exiles lab with Chronowheel 2342 | -9/Exiles | Entered Mines 2545 | -8/Mines | Discovered new exit (range 9) 2627 | -8/Mines | Entered Materials 2627 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2934 | -8/Materials | Build established: Skirmisher 4100 | -8/Materials | Discovered new exit (range 13) 4171 | -8/Materials | Entered Factory 4171 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4591 | -7/Factory | Identified exit to Lower Caves 4774 | -7/Factory | Entered Lower Caves 4782 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5072 | -7/Lower Caves | Build established: Gunner 5663 | -7/Lower Caves | Discovered new exit (range 9) 5678 | -7/Lower Caves | Entered another Lower Caves area 5730 | -7/Lower Caves | Discovered new exit (range 10) 5745 | -7/Lower Caves | Encountered a Warlord checkpoint 5882 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5950 | -7/Lower Caves | Learned Factory stockpile data 5954 | -7/Lower Caves | Learned Factory stockpile data 6674 | -7/Lower Caves | Discovered new exit (range 16) 6700 | -7/Lower Caves | Entered Zion 6848 | -7/Zion | Visited the Megawrench Repair Shop 6882 | -7/Zion | Given the Hacking Drone Bay 6888 | -7/Zion | Found Prototype Device 6929 | -7/Zion | Discovered new exit (range 16) 7055 | -7/Zion | Learned Factory emergency access door positions 7232 | -7/Zion | Learned location of Data Miner (-6) 7251 | -7/Zion | Learned 4 Factory zone layouts 7486 | -7/Zion | Learned Factory emergency access door positions 7629 | -7/Zion | Rebuked by Imprinter 7965 | -7/Zion | Found Prototype Special Weapon 8104 | -7/Zion | Received a hallucinogenic algorithm 8564 | -7/Zion | Entered Proximity Caves 8567 | -6/Proximity Caves | Spotter reported a threat 8622 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8740 | -6/Proximity Caves | Spotted B-75 Beast 8748 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 8778 | -6/Proximity Caves | Destroyed B-75 Beast 9250 | -6/Proximity Caves | Learned 12 Factory zone layouts 9517 | -6/Proximity Caves | Discovered new exit (range 10) 9534 | -6/Proximity Caves | Entered Factory 9534 | -6/Factory | Evolved 2 slots: Utility x2 9535 | -6/Factory | Identified exit to Factory 9867 | -6/Factory | Build established: Tank 9992 | -6/Factory | Identified Hacking Drone Bay 10098 | -6/Factory | Sucked down chute 10098 | -6/Factory | Entered Waste 10113 | -6/Waste | EMP discharged 10136 | -6/Waste | Spotted C-40 Crusher 10163 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10166 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10189 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10192 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10213 | -6/Waste | EMP discharged 10213 | -6/Waste | System corruption reached 10% 10223 | -6/Waste | Lost 4 parts (2u2w) 10234 | -6/Waste | Spotted C-40 Crusher 10247 | -6/Waste | Destroyed C-40 Crusher 10277 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10284 | -6/Waste | Spotted C-40 Crusher 10286 | -6/Waste | Spotted C-40 Crusher 10311 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10313 | -6/Waste | EMP discharged 10384 | -6/Waste | Spotted C-40 Crusher 10413 | -6/Waste | EMP discharged 10413 | -6/Waste | System corruption reached 30% 10459 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10477 | -6/Waste | Spotted C-40 Crusher 10492 | -6/Waste | Discovered new exit (range 12) 10498 | -6/Waste | Entered Factory 11269 | -6/Factory | Core integrity fell below 50% 11275 | -6/Factory | Spotted B-75 Beast 11299 | -6/Factory | Lost 5 parts (2n3u) 11311 | -6/Factory | Discovered exit to Factory (range 12) 11317 | -6/Factory | Activated Chronowheel 11317 | -6/Factory | Spacetime reconverged on an earlier point 11317 | -6/Factory | Entered another Factory area 11317 | -5/Factory | Evolved 2 slots: Propulsion x2 11453 | -5/Factory | Discovered new exit (range 9) 11456 | -5/Factory | Identified exit to Upper Caves 11560 | -5/Factory | Build established: Mutant 11612 | -5/Factory | Discovered exit to Upper Caves (range 16) 11618 | -5/Factory | Entered Upper Caves 11622 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11628 | -5/Upper Caves | Spotted B-75 Beast 11629 | -5/Upper Caves | Identified exit to Upper Caves 11666 | -5/Upper Caves | Lost 3 parts (1p1n1w) 11680 | -5/Upper Caves | Encountered a Warlord checkpoint 11752 | -5/Upper Caves | Lost 3 allies 11768 | -5/Upper Caves | Entered another Upper Caves area 11787 | -5/Upper Caves | Discovered new exit (range 15) 11794 | -5/Upper Caves | Identified exit to Factory 11795 | -5/Upper Caves | Entered Factory 11795 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11819 | -4/Factory | Found Quantum Capacitor 11951 | -4/Factory | Discovered new exit (range 5) 11952 | -4/Factory | Identified exit to Research 11953 | -4/Factory | Released all parts (11) 11955 | -4/Factory | Entered Research 11955 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12260 | -3/Research | Identified exit to Armory 12260 | -3/Research | Identified exit to Testing 12282 | -3/Research | Build established: Scout 12315 | -3/Research | Found Prototype Hackware 12315 | -3/Research | Identified Exp. System Shield 12772 | -3/Research | Build established: Hacker-Gladiator 12884 | -3/Research | Core integrity fell below 50% 12909 | -3/Research | Lost 9 parts (1p4n3u1w) 12914 | -3/Research | Entered Testing 12915 | -3/Testing | Maximum security lockdown engaged 12915 | -3/Testing | Core integrity fell below 20% 12951 | -3/Testing | Scanned by Researcher 12967 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12951_ C-55 Analyst calls for reinforcements. 12951_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12951_ Held in stasis. 12951_ C-55 Analyst is analyzing... 12951_ ALERT: Encountered unknown unique technology, formulating response. 12955_ Held in stasis. 12955_ C-55 Analyst is analyzing... 12957_ System corrupted: Quantum Rifle failed to cycle. 12959_ System corrupted: Matter fused (-5). 12959_ Held in stasis. 12959_ C-55 Analyst is analyzing... 12961_ Xenon Bombardment Thruster melted. 12961_ S-43 Plague destroyed. 12963_ Fabnet algorithm triggers H-77 Assassin IFF filter rewrite. 12963_ Held in stasis. 12963_ C-55 Analyst is analyzing... 12963_ Slug penetrates Wall. 12967_ Slug penetrates H-77 Assassin. 12967_ Held in stasis. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ##+#########?#+#+####????????????????????????????? | | #?# ????????????Y????????????????? | | """ #?# ??????????????Y???????????????? | | " "?" #?# ????????????Y?????????????????? | | " """ #?? s??????????????????????????????? | | " #??# #???????????????????????????????? | | """""" #??# #????????????Y?????#????????????? | | """""" #??# ######???????h? #????????????? | | " #### s ######h """ ??????????????? | | " """ + R u s%@c/u """ ??????????????? | | " "?" ########/#;###### """ ??????????????? | | "?" #??# =#???????"" ??????????????? | | #??# [ #????????????????????????? | | ############??# #????????????????????????? | | ??????????????+ #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????#^ ! #????????????????????????? | | ??????????????# ! #????????????????????????? | | ??????????????#= #????????????????????????? | | ??????????????###########????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 13 Core Analysis 9 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Challenges ------------ None Game ------ Seed StormHypercooledProcessor Manual? 0 Play Time 02:07:49 Cumulative 127.9 hours Start 2025.08.14 @ 00:01:27 End 2025.08.20 @ 18:45:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d39925b7-4d16-460b-8349-2ebbce8365e0