Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 17:50:53 Player: CrossedViper Result: Destroyed by as-40900 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 786 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Ion Engine Light Treads Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 5 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 1 1 Treads . | . . . Leg 2 | . 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | . 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power . | . . . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 95 | . 99 88 Engine 13 | . 14 11 Leg 26 | . 27 25 Storage 13 | . 14 11 Protection 11 | . 13 7 Energy Gun 4 | . 7 . Ballistic Gun 22 | . 20 26 Naked Turns . | . . . Heaviest Build 28 | 13 28 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 8 | . 8 9 Most Carried 10 | . 10 10 Average Carried 8 | . 8 9 Final Capacity 10 | 6 10 4 Final Carried 10 | 6 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 458 | 200 180 78 Remotely . | . . . Salvage Created 431 | . 381 50 Parts 32 | . 28 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 14 | . 11 3 Classes Destroyed 4 | . 4 . Worker 2 | . 2 . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 5 | . 5 . Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1106 | . 522 584 Core 257 | . 83 174 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 36 19 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 108 | . 71 37 Gun 108 | . 71 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | . 54 37 Thermal 17 | . 17 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 62 | . 37 25 Core Hits 28 | . 22 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 677 | . 403 274 Guns 661 | . 396 265 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | . 7 9 Kinetic 538 | . 273 265 Thermal 123 | . 123 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Effects 23 | . 9 14 Message Errors 5 | . 1 4 Matter Fused 1 | . 1 . Heat Flow Errors 3 | . 1 2 Energy Discharges 6 | . 2 4 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . 2 . Targeting Errors 3 | . 1 2 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 241 | . 139 241 Average Temperature 39 | . 29 64 Received Heat Transfer 161 | . 141 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 212 | . 212 65 Initial . | . . . Average 69 | . 92 24 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | . 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 21 21 Peak Tracking Total 11 | . 3 11 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 5 | . 5 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1213 | . 804 409 Spaces Moved 769 | 1 467 301 Core 109 | . . 109 Treads . | . . . Legs 660 | 1 467 192 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 129 | 120 139 113 Slowest Speed 180 | 120 180 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 2 81 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 887 | . 552 335 Wait 33 | . 31 2 Move 767 | . 466 301 Hop . | . . . Pick Up 13 | . 9 4 Fast Attach 2 | . 1 1 Attach 5 | . 2 3 Detach . | . . . Swap 2 | . 2 . Drop 8 | . 4 4 Fire 55 | . 36 19 Melee . | . . . Ram 1 | . . 1 Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 8) 536 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered Mines 815 | -10/Mines | Met a Derelict bent on vengeance 816 | -10/Mines | Learned Materials stockpile data 917 | -10/Mines | Discovered new exit (range 3) 984 | -10/Mines | Learned Materials trap positions 1008 | -10/Mines | Learned Materials terminal intel 1080 | -10/Mines | Lost 3 parts (1u2w) 1151 | -10/Mines | Assembled infested the area 1180 | -10/Mines | Core integrity fell below 50% 1211 | -10/Mines | Lost 3 parts (2n1w) 1214 | -10/Mines | Destroyed by as-40900 with Assembled Blade Last Messages --------------- 01063_ Acquired Lgt. Assault Rifle. 01066_ Acquired 20 matter. 01071_ Acquired 19 matter. 01075_ Acquired Terrain Scanner. 01081_ System corrupted: Energy discharge (-46). 01119_ System corrupted: Energy discharge (-37). 01151_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01156_ Dropped Lrg. Storage Unit. 01157_ Dropped Lgt. Assault Rifle. 01157_ Acquired Lrg. Storage Unit. 01158_ Dropped Lgt. Ion Engine. 01159_ Dropped Terrain Scanner. 01163_ as-48958 sneak attacks. 01165_ U-05 Engineer destroyed. 01178_ Lgt. Assault Rifle destroyed. 01179_ Slammed into as-87716. 01180_ Aluminum Leg destroyed. 01192_ NGNSA8EKGJ|YGOTU&LCW<8VZN88C3 01214_ Knocked back. 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