Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 16:53:43 Player: JP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1646) 1646 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (487) 487 TOTAL SCORE: 6293 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 192 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Fusion Compressor Improved Heat Sink Hardened Medium Armor Plating Scythe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite Improved Light Armor Plating Powered Armor > --- WEAPON ----------- Shock Rifle HERF Cannon Chainsword > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Trap Reconfigurator Field Laser Missile Launcher Scythe [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . . . 2 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 89 | 7 4 7 . 1 37 17 16 Power 11 | 1 . 1 . . 4 2 3 Engine 5 | 1 . 1 . . 1 1 1 Core 6 | . . . . . 3 1 2 Reactor . | . . . . . . . . Propulsion 25 | 2 1 2 . . 13 5 2 Treads . | . . . . . . . . Leg 25 | 2 1 2 . . 13 5 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 2 . . 5 5 6 Device 6 | . . . . . 2 2 2 Storage 2 | 1 . 1 . . . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . . . 1 Protection 9 | . 1 1 . . 3 3 1 Artifact . | . . . . . . . . Weapon 33 | 3 2 2 . 1 15 5 5 Energy Gun 10 | 2 1 . . . 4 2 1 Energy Cannon 6 | . . . . . 3 1 2 Ballistic Gun 5 | 1 . 1 . . 3 . . Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 1 . 1 2 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 3 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 3 | . . . . . 3 . . Parts Lost 23 | . 1 1 . . 4 2 15 Power 3 | . . . . . 1 1 1 Propulsion 5 | . . . . . . . 5 Utility 7 | . . 1 . . 1 1 4 Weapon 8 | . 1 . . . 2 . 5 Highest Loss Streak 14 | . 1 1 . . 2 2 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 100 94 98 88 Engine 6 | . 14 14 14 14 1 5 5 Core 2 | . . . . . 6 1 . Leg 27 | . 28 28 28 28 26 30 22 Device 8 | . . . . . 6 15 18 Storage 9 | . 14 14 14 14 9 7 5 Protection 14 | . 12 13 14 14 17 14 8 Energy Gun 4 | . 10 . . . 5 6 5 Energy Cannon 5 | . . . . . 8 7 4 Ballistic Gun 5 | . 14 13 14 14 3 . . Launcher 3 | . 2 14 14 14 . . . Slashing Weapon 4 | . . . . . 6 7 5 Naked Turns 14 | . . . . . . . 14 Heaviest Build 59 | 12 14 19 19 20 35 57 59 Greatest Support 74 | 20 20 25 25 25 54 74 71 Greatest Overweight (x) 4 | . . . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 9 Most Carried 10 | 4 8 9 10 10 10 10 10 Average Carried 8 | 1 5 8 9 10 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 2 8 9 10 10 10 10 5 Class Distribution -------------------- 59% | Assassin 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1399 | 135 226 162 . 34 459 242 141 Remotely . | . . . . . . . . Salvage Created 1908 | . 226 36 . 33 879 408 326 Parts 102 | . 12 9 . 4 47 16 14 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 45 | . 6 6 . 3 16 8 6 Melee 11 | . . . . . 6 4 1 Guns 13 | . 6 . . . 2 2 3 Cannons 7 | . . . . . 6 1 . AOE 12 | . . 6 . 3 1 . 2 Classes Destroyed 12 | . 3 . . 1 5 1 2 Worker 6 | . . . . 1 5 . . Builder 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 17 | . 1 6 . 3 3 . 4 Grunt 13 | . 5 . . . 4 3 1 Duelist 1 | . . . . . . . 1 Sentry 8 | . . . . . 7 1 . Hunter 3 | . . . . . 2 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 4 | . 3 3 . 4 4 3 2 Combat Bots Only 3 | . 3 3 . 3 2 3 2 Max Kills in Single Turn 3 | . 2 3 . 2 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 3 . 2 1 . 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 630 | . 61 9 . 3 116 140 301 Missed 238 | . 19 3 . . 34 46 136 Damage Taken 5215 | . 413 67 . 35 1204 1113 2383 Core 1266 | . 80 26 . 4 174 132 850 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 203 | . 49 7 . 4 82 29 32 Regen/Repaired (Parts) 340 | . . . . . 340 . . Core Remaining (%) 76 | 100 . . . 56 68 81 . Volleys Fired 127 | . 29 8 . 4 48 15 23 Largest 2 | . 2 1 . 1 2 2 2 Hottest 151 | . 60 30 . 33 150 151 148 Shots Fired 198 | . 41 8 . 4 82 30 33 Gun 97 | . 41 . . . 28 15 13 Cannon 81 | . . . . . 50 15 16 Launcher 20 | . . 8 . 4 4 . 4 Special . | . . . . . . . . Kinetic 42 | . 27 . . . 15 . . Thermal 111 | . 2 . . . 61 27 21 Explosive 17 | . . 8 . 4 1 . 4 Electromagnetic 28 | . 12 . . . 5 3 8 Robot Hit Streak 13 | . 11 2 . 1 13 13 4 Robot Miss Streak 3 | . 2 1 . 2 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 176 | . 31 1 . 1 74 51 18 Core Hits 81 | . 11 7 . 5 31 13 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 10 | . 1 . . . 4 5 . Burn 2 | . . . . . 2 . . Destroy 1 | . 1 . . . . . . Sever 7 | . . . . . 2 5 . Melee Attacks 78 | . . . . . 31 35 12 Impact . | . . . . . . . . Slashing 78 | . . . . . 31 35 12 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 5 3 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5247 | . 401 266 . 211 1916 1563 890 Guns 1046 | . 401 . . . 342 204 99 Cannons 1465 | . . . . . 825 338 302 Explosions 1017 | . . 266 . 208 117 . 426 Melee 1711 | . . . . . 632 1021 58 Ramming 8 | . . . . 3 . . 5 Kinetic 435 | . 261 . . . 174 . . Thermal 1774 | . 22 . . . 959 454 339 Explosive 974 | . . 266 . 208 74 . 426 Electromagnetic 345 | . 118 . . . 77 88 62 Impact . | . . . . . . . . Slashing 1711 | . . . . . 632 1021 58 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 2 Average Corruption 3 | . . . . . 3 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . . . 36 10 1 Message Errors 9 | . . . . . 8 1 . Matter Fused 11 | . . . . . 8 3 . Heat Flow Errors 7 | . . . . . 5 2 . Energy Discharges 4 | . . . . . 2 2 . Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 8 | . . . . . 5 2 1 Data Loss (major) 3 | . . . . . 3 . . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 120 | . . . . . 27 76 17 Projectiles 11 | . . . . . 5 6 . Explosions 17 | . . . . . . . 17 Melee 92 | . . . . . 22 70 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . . 5 . 12 28 . 44 Shots 5 | . . 1 . 1 2 . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 408 | . 36 4 . . 408 255 184 Average Temperature 94 | . 19 4 . . 119 80 51 Received Heat Transfer 1462 | . 147 9 . . 387 327 592 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 3047 | . 50 . . . 1702 814 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 475 | . 205 112 . 102 475 306 283 Initial 191 | . . 1 . . 39 191 86 Average 137 | . 111 63 . 15 189 122 174 Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 76 | 100 91 100 . 100 59 85 59 Level 1 17 | . 8 . . . 22 14 40 Level 2 5 | . . . . . 17 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 5 3 Investigation 4 | . 1 . . . 1 1 1 Extermination 4 | . . . . . . 3 1 Reinforcement 4 | . 1 . . . 1 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 16 4 . 2 35 13 27 Peak Tracking Total 10 | . 6 3 . 3 6 4 10 Tactical Retreats 9 | . 1 . . . 5 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . 2 . . 1 . 2 Max in Single Turn 2 | . . 1 . . 1 . 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 21 | . 4 . 1 . 5 7 4 Terminals 11 | . 4 . . . 3 3 1 Fabricators 4 | . . . . . . 2 2 Repair Stations 3 | . . . . . 2 . 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 54 | . 13 . 1 . 17 9 14 Successful 24 | . 5 . 1 . 12 4 2 Failed 30 | . 8 . . . 5 5 12 Catastrophic 7 | . 1 . . . 3 2 1 Database Lockouts . | . . . . . . . . Manual 24 | . 12 . 1 . 5 2 4 Terminals 26 | . 13 . . . 5 4 4 Fabricators 8 | . . . . . . 2 6 Repair Stations 16 | . . . . . 12 . 4 Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 5 | . 3 . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 12 | . . . . . 11 . 1 Scan Component 7 | . . . . . 6 . 1 Repair 5 | . . . . . 5 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . 1 . 1 Terminals 4 | . 2 . . . 1 . 1 Botnet 4 | . 2 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . . . 5 4 4 Full Trace Events 3 | . 1 . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 67 | . . . . . . 67 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 58 | . . . . . . 58 . Total Part Build Rating 7 | . . . . . . 7 . Parts Repaired 5 | . . . . . 5 . . Time 223 | . . . . . 223 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 1 Highest-Rated Group 60 | . . . . . . 60 20 Highest-Rated Ally 20 | . . . . . . 20 20 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . 15 2 Total Damage 445 | . . . . . . 382 63 Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5504 | 60 400 677 331 148 1646 1589 653 Spaces Moved 3380 | 44 240 537 274 101 799 956 429 Core 119 | 12 . . . . . . 107 Treads . | . . . . . . . . Legs 3261 | 32 240 537 274 101 799 956 322 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 118 | 100 120 120 120 120 120 120 105 Slowest Speed 250 | 120 120 120 120 120 120 122 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 50 81 61 32 50 24 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 33 | . . 9 . . 13 2 9 Terrain Destroyed 162 | . . 60 . 40 32 2 28 Melee 24 | . . . . . 13 2 9 Projectile 18 | . . . . . 14 . 4 AOE 120 | . . 60 . 40 5 . 15 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4580 | 60 311 562 276 124 1359 1313 575 Wait 786 | . 27 1 . 15 395 263 85 Move 3373 | 43 239 536 273 100 798 955 429 Hop . | . . . . . . . . Pick Up 68 | 9 10 5 2 1 24 13 4 Fast Attach 21 | . . 1 . 1 12 3 4 Attach 37 | 7 2 2 . . 12 7 7 Detach 5 | . . . . . 3 1 1 Swap 31 | . 2 4 . . 13 7 5 Drop 52 | 1 2 5 1 2 23 14 4 Fire 127 | . 29 8 . 4 48 15 23 Melee 78 | . . . . . 31 35 12 Ram 1 | . . . . . . . 1 Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 7) 461 | -10/Materials | Entered Mines 490 | -10/Mines | Learned Materials trap positions 580 | -10/Mines | Discovered new exit (range 13) 597 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 730 | -10/Mines | Learned Materials emergency access door positions 878 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 881 | -10/Mines | Found Prototype Device 1133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Entered Exiles 1167 | -10/Exiles | Met 8R-AWN 1188 | -10/Exiles | Met EX-HEX 1226 | -10/Exiles | Met EX-BIN 1296 | -10/Exiles | Aligned with FarCom system 1297 | -10/Exiles | Given EX-Vault access code 1326 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Found Trap Reconfigurator 1379 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1411 | -10/Exiles | Met EX-DEC 1454 | -10/Exiles | Discovered new exit (range 12) 1469 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1469 | -10/Exiles | Entered Mines 1604 | -9/Mines | Discovered new exit (range 11) 1606 | -9/Mines | Learned location of Storage (-9) 1617 | -9/Mines | Entered Materials 1617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1618 | -8/Materials | Loaded intel: 9 trap records 1618 | -8/Materials | Identified Exp. Sensor Array 2124 | -8/Materials | Repaired Broken Carbon-fiber Leg 2172 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2285 | -8/Materials | Build established: Assassin 3149 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3194 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3236 | -8/Materials | Repaired Scythe 3245 | -8/Materials | Discovered new exit (range 16) 3263 | -8/Materials | Entered Factory 3263 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -7/Factory | Fabricated HERF Cannon (x1) 4337 | -7/Factory | Found Powered Armor 4432 | -7/Factory | Fabricated B-48 Gladiator (x3) 4795 | -7/Factory | Discovered new exit (range 9) 4852 | -7/Factory | Entered another Factory area 4852 | -6/Factory | Accompanied by 1 ally 4852 | -6/Factory | Evolved 2 slots: Utility x2 5451 | -6/Factory | Released all parts (3) 5457 | -6/Factory | Core integrity fell below 50% 5480 | -6/Factory | Lost 14 parts (1p5n4u4w) 5498 | -6/Factory | Core integrity fell below 20% 5505 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- R-10 Processor destroyed. Missile Launcher destroyed. The unstable cave ceiling collapses. Released Imp. Terrain Scan Processor. Released Med. Storage Unit. Released System Shield. Acquired 8 matter. Acquired Enh. Optical Array. K-01 Serf destroyed. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. System corrupted: Component data lost. Slammed into K-01 Serf. Slug penetrates Wall. Penetrated by Slug. P-60 Hacker resets A-15 Conveyor, system corruption cleaned. K-01 Serf destroyed. Penetrated by Slug. Slug penetrates Wall. 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Y #?????????????????????? | | ????????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????????? ## #?????????????????????? | | ??????????????????? ?#######?????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????? ??H??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 550 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed BackupGhostWand Manual? 0 Play Time 01:00:53 Cumulative 19.8 hours Start 2024.05.16 @ 15:11:12 End 2024.05.16 @ 16:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e37cd2ad-7f46-4af2-9051-40ae617885a6