Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 22:47:18 Player: terics Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (735) 735 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3910 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 47/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Heavy Laser Mini Assault Cannon > --- INVENTORY (10) --- Improved Cooling System Small Storage Unit Hacking Suite Particle Gun Particle Gun Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Heavy Laser Mini Assault Cannon > --- INVENTORY -------- Improved Cooling System Small Storage Unit Hacking Suite Particle Gun Particle Gun Heavy Laser Advanced Assault Cannon Missile Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 60 | 6 10 7 31 4 2 Power 10 | 1 . 1 8 . . Engine 8 | 1 . 1 6 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 14 | 2 1 4 7 . . Treads 2 | . . . 2 . . Leg 4 | . . . 4 . . Wheel 3 | 2 1 . . . . Hover 1 | . . . 1 . . Flight 4 | . . 4 . . . Utility 16 | 1 5 2 6 2 . Device 5 | . 2 1 1 1 . Storage 6 | 1 3 1 1 . . Processor 5 | . . . 4 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 4 . 10 2 2 Energy Gun 12 | 1 4 . 5 1 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 5 . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 1 . 10 . 8 Power 5 | . . . 3 . 2 Propulsion 7 | . . . 4 . 3 Utility 3 | . 1 . 1 . 1 Weapon 4 | . . . 2 . 2 Highest Loss Streak 8 | . 1 . 8 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 96 84 78 50 Engine 10 | . 14 11 12 7 1 Core 1 | . . . 3 7 2 Treads 1 | . . . 3 7 1 Leg 3 | . . . 6 15 3 Wheel 10 | . 28 . . . . Flight 10 | . . 43 15 . . Device 9 | . 13 8 7 6 6 Storage 10 | . 14 11 9 7 7 Processor 5 | . . . 10 13 15 Energy Gun 14 | . 24 22 4 7 3 Ballistic Gun 5 | . 3 . 12 . . Ballistic Cannon 1 | . . . . 4 7 Naked Turns . | . . . . . . Heaviest Build 90 | 11 90 90 31 35 35 Greatest Support 32 | 32 32 16 26 20 20 Greatest Overweight (x) 8 | . 3 5 2 2 8 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 25 | 8 25 25 10 10 10 Average Capacity 11 | 7 12 14 8 10 10 Most Carried 20 | 6 20 20 8 8 8 Average Carried 8 | 3 8 11 7 6 7 Final Capacity 25 | 8 25 8 10 10 10 Final Carried 20 | 6 20 8 7 8 6 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 879 | 260 119 . 440 . 60 Remotely . | . . . . . . Salvage Created 709 | . 212 . 397 . 100 Parts 42 | . 18 . 21 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 19 | . 7 . 9 . 3 Guns 15 | . 6 . 9 . . Cannons 3 | . . . . . 3 Classes Destroyed 7 | . 3 . 3 . 1 Operator 1 | . . . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 10 | . 4 . 4 . 2 Brawler 1 | . . . 1 . . Sentry 1 | . . . 1 . . Specialist 1 | . . . . . 1 Best Kill Streak 8 | . 3 . 8 . 2 Combat Bots Only 4 | . 3 . 4 . 2 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 223 | . 35 . 87 . 101 Missed 59 | . 10 . 25 . 24 Damage Taken 2777 | . 287 . 907 . 1583 Core 936 | . 60 . 168 . 708 Absorbed by Shields 10 | . . . . . 10 Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 86 | 100 76 100 69 . . Volleys Fired 91 | . 24 . 40 . 27 Largest 2 | . 2 . 2 . 2 Hottest 130 | . 130 . 130 . 117 Shots Fired 163 | . 48 . 75 . 40 Gun 131 | . 48 . 75 . 8 Cannon 32 | . . . . . 32 Launcher . | . . . . . . Special . | . . . . . . Kinetic 100 | . 8 . 60 . 32 Thermal 63 | . 40 . 15 . 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 . 9 . 12 Robot Miss Streak 4 | . 2 . 2 . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 113 | . 36 . 51 . 26 Core Hits 46 | . 15 . 21 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . 2 . 1 . 2 Burn 2 | . 2 . . . . Destroy 1 | . . . 1 . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1886 | . 467 . 802 . 617 Guns 1343 | . 467 . 802 . 74 Cannons 543 | . . . . . 543 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1240 | . 78 . 619 . 543 Thermal 646 | . 389 . 183 . 74 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 469 | . 228 . 469 . . Average Temperature 130 | . 68 . 158 . . Received Heat Transfer 681 | . 114 . 432 . 135 Effects 9 | . . . 9 . . Shutdowns 4 | . . . 4 . . Short Circuit 1 | . . . 1 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1621 | . 1066 . 407 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 340 | . 139 86 340 70 70 Initial 65 | . . 39 35 65 49 Average 97 | . 62 53 202 65 29 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 84 | 100 100 100 49 100 100 Level 1 15 | . . . 50 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 6 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . . 1 2 . 3 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 11 1 19 . 8 Peak Tracking Total 10 | . 3 1 10 . 4 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 7 | . . . 5 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . 3 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . 3 2 3 1 . Terminals 6 | . 2 1 2 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 5 3 7 1 . Successful 13 | . 5 2 5 1 . Failed 3 | . . 1 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 11 | . 4 1 5 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 3 1 . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Reprogram Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . 1 1 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1529 | 63 541 187 473 68 197 Spaces Moved 1155 | 48 393 188 458 31 37 Core 57 | 5 . . 29 . 23 Treads . | . . . . . . Legs 119 | . . . 74 31 14 Wheels 436 | 43 393 . . . . Hover . | . . . . . . Flight 543 | . . 188 355 . . Fastest Speed 26 | 50 90 26 26 190 190 Average Speed 87 | 94 102 60 61 194 281 Slowest Speed 450 | 100 135 426 260 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 1 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 45 15 38 1 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1508 | 65 479 261 573 39 91 Wait 137 | . 33 63 35 . 6 Move 1144 | 47 392 185 453 30 37 Hop 3 | . . 1 2 . . Pick Up 40 | 12 17 1 6 4 . Fast Attach 22 | . 2 1 18 1 . Attach 20 | 6 2 4 3 3 2 Detach . | . . . . . . Swap 18 | . 6 2 10 . . Drop 14 | . 3 4 6 1 . Fire 91 | . 24 . 40 . 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 19 | . . . . . 19 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Repaired Imp. Heat Sink 789 | -9/Materials | Discovered new exit (range 3) 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 936 | -8/Materials | Garrison activated, responded to threat 992 | -8/Materials | Build established: Sprinter 1078 | -8/Materials | Lost 8 parts (3p4n1w) 1186 | -8/Materials | Discovered new exit (range 15) 1260 | -8/Materials | Identified exit to Factory 1265 | -8/Materials | Entered Factory 1265 | -7/Factory | Evolved 2 slots: Utility x2 1329 | -7/Factory | Identified exit to DSF 1333 | -7/Factory | Entered DSF 1344 | -7/DSF | Build established: Scavenger-Mutant 1373 | -7/DSF | Additional patrols routed to DSF 1422 | -7/DSF | Core integrity fell below 50% 1446 | -7/DSF | Lost 6 parts (2p3n1w) 1495 | -7/DSF | Core integrity fell below 20% 1530 | -7/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01482_ Stasis field depleted. 01489_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01512_ C-30 ARC bursts open, deploying its payload. 01512_ G-50 Soldier unfolds itself. 01512_ G-47 Trooper unfolds itself. 01512_ Critical hit (Burn: +37). 01515_ G-47 Trooper knocked back. 01515_ Imp. Cooling System destroyed. 01516_ Slug penetrates Wall. 01517_ G-47 Trooper suffers critical hit (Blast). 01517_ Destroyed Lgt. Nuclear Core. 01517_ G-47 Trooper destroyed. 01520_ G-50 Soldier Lgt. Angular Momentum Engine blasted off. 01525_ Slug penetrates Wall. 01526_ G-47 Trooper destroyed. 01528_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????""#??????????????????????????? | | ?????????#"#??????????????????????????? | | ??????####"##?????????????????????????? | | ??????#"""""#####?###????] #?????????? | | ??????#""%""##!!#!!!#**]]] #?????????? | | ???#"##""% % %! #?????????? | | ???#""""" @ =g%%= #?????????? | | ????###"" h##!!# ###???????????????? | | ??????### ###!!#?????????????????????? | | ???????## ######?????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????## ###????????????????????????? | | ???????#! !!#????????????????????????? | | ???????#! !!#????????????????????????? | | ???????#! !!#????????????????????????? | | ??????### ###????????????????????????? | | ??????#]] !#??????????????????????????? | | ????###]]! ## #!!!#?????????????????? | | ????# " !*% %????????????? | | ????# "%% H ????????????? | | ????### %% ????????????? | | ??????#** ##!!!#]]]## %?????????????? | | ??????#**% #?!!!#?]]#?????????????????? | | ??????######??###???#?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularSwordModule Manual? 0 Play Time 00:29:25 Cumulative 20.3 hours Start 2024.03.30 @ 22:18:29 End 2024.03.30 @ 22:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bef6207-2018-4efd-868b-d49c51a91d78