Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 14:41:04 Player: deadnoob Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (279) 1395 Value Destroyed (10343) 10343 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3960) 3960 TOTAL SCORE: 23818 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1285 Follower Combat Kills 1568 Entered DSFs 500 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -2193 Cogmind --------- Core Integrity 0/1150 Matter 135/300 Energy 67/100 System Corruption 3% Temperature Critical (2075) Movement Core (700) Ox13 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (11) ----- Assembled Nanovents Large Storage Unit Assembled Combat Suite Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON (2) ------- Gamma Bomb Array > --- INVENTORY (15) --- Active Sensor Suite Active Sensor Suite Damper Plating Improved Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Active Sensor Suite Assembled Combat Suite Precision Energy Filter Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Treads Active Sensor Suite Improved Transmission Jammer Damper Plating GOLEM Unit Improved Remote Datajack [Rating: 159] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Gravmag System Utility GOLEM Unit Device GOLEM Unit Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher YI-UF0's Doublenader Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Slots Evolved 12 | . . 2 . 2 . 2 . . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . 1 . 2 . . . . . . . 2 . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 282 | 4 7 13 6 48 45 22 12 12 5 39 1 6 11 7 . 3 24 2 3 2 10 Power 12 | . . 1 . 1 2 1 1 1 . 4 . . . . . . . . . . 1 Engine 8 | . . 1 . 1 1 1 1 1 . 2 . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 Propulsion 63 | . 3 3 . 18 6 6 4 4 . 5 . 4 1 2 . . 4 1 1 . 1 Treads 56 | . 2 3 . 18 6 5 2 4 . 3 . 3 1 2 . . 4 1 1 . 1 Leg 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Wheel 4 | . . . . . . 1 2 . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 2 1 2 2 13 22 8 4 . 2 16 1 2 10 3 . 3 19 1 2 2 6 Device 61 | 2 . 1 . 10 12 2 2 . . 5 . 1 5 3 . 1 8 1 1 2 5 Storage 9 | . 1 . 1 . . 1 . . . 3 1 . 1 . . . . . 1 . . Processor 7 | . . . . 3 . 2 . . . . . . . . . . 2 . . . . Hackware 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . Protection 40 | . . 1 1 . 7 3 2 . 2 8 . 1 4 . . 2 8 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 7 4 16 15 7 3 7 3 14 . . . 2 . . 1 . . . 2 Energy Gun 17 | . . 3 . 6 3 2 . . . 2 . . . 1 . . . . . . . Energy Cannon 6 | . . . . . . 1 1 . . 3 . . . 1 . . . . . . . Ballistic Gun 35 | 2 2 3 2 5 10 2 . 5 2 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Launcher 18 | . . . 2 4 1 . 2 1 . 6 . . . . . . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 23 | . . 2 2 3 3 2 . . . 9 . . . . . . 2 . . . . Parts Lost 75 | . . 1 . 13 3 4 7 . . 5 3 . . 19 . . 3 . . . 17 Power 8 | . . . . 1 1 . 3 . . 1 . . . 1 . . . . . . 1 Propulsion 21 | . . . . 7 . 2 3 . . 1 . . . 3 . . 1 . . . 4 Utility 34 | . . . . 2 2 2 1 . . 3 2 . . 12 . . 2 . . . 8 Weapon 12 | . . 1 . 3 . . . . . . 1 . . 3 . . . . . . 4 Highest Loss Streak 16 | . . 1 . 6 2 2 4 . . 3 2 . . 8 . . 2 . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 97 100 96 99 98 91 87 90 79 66 83 68 69 72 76 78 70 70 73 62 Engine 4 | . 14 11 11 9 7 14 8 2 7 4 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 6 7 6 5 5 6 6 5 5 5 5 4 Treads 14 | . . 32 33 26 27 28 20 25 30 10 . 3 13 4 6 6 10 5 5 5 4 Leg 8 | . 27 . . . . . . . . 10 21 17 10 12 13 13 11 11 11 10 8 Wheel 1 | . . . . . . 1 7 4 . 4 . . . . . . . . . . . Device 13 | . 14 18 11 16 7 1 6 7 6 7 13 20 14 20 26 23 20 22 18 26 24 Storage 8 | . 13 11 11 9 9 7 7 7 7 6 11 6 10 7 6 6 5 5 9 10 9 Processor 3 | . . . . 16 9 10 15 15 15 1 . . . . . . . . . . . Hackware 1 | . . . . . 12 9 7 7 6 . . . . . . . . . . . . Protection 6 | . . 2 10 1 6 6 . . 1 12 . 11 6 5 6 9 10 5 5 5 3 Energy Cannon 5 | . . . . . . . 11 . . 6 11 13 6 9 5 9 10 11 11 10 6 Ballistic Gun 5 | . 26 16 19 6 12 13 1 14 7 1 . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . 5 . . . . . . . . . . . Heaviest Build 272 | 15 30 36 41 39 39 71 72 57 63 272 272 82 92 91 80 92 102 90 103 109 106 Greatest Support 84 | 20 40 63 60 63 72 80 26 80 80 80 84 84 60 60 60 60 80 60 60 60 70 Greatest Overweight (x) 18 | . 9 . . . . 4 4 3 . 15 4 1 14 2 1 1 1 1 1 1 18 Average Overweight (x) 1 | . . . . . . . 3 1 . 4 2 . 1 . . 1 1 1 1 1 4 Largest Inventory Capacity 35 | 8 15 15 15 15 15 20 20 20 20 35 35 5 10 10 5 5 5 5 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 16 20 20 20 22 22 5 8 6 5 5 5 5 13 15 15 Most Carried 35 | 6 8 15 15 15 15 20 20 20 20 35 35 5 10 10 5 5 5 5 15 14 15 Average Carried 12 | 5 5 13 14 12 14 15 19 19 19 17 21 4 6 5 5 4 4 4 10 13 11 Final Capacity 35 | 5 15 15 15 15 15 20 20 20 20 35 5 5 10 5 5 5 5 5 15 15 15 Final Carried 35 | 5 6 15 15 15 15 20 18 20 19 35 4 5 10 5 5 5 4 5 15 14 11 Class Distribution -------------------- 39% | Scavenger-Mutant 30% | Golem 14% | Mutant 9% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -4/Factory Golem | -4/DSF Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Matter Collected 8581 | 275 307 309 683 1681 1461 782 225 185 59 1466 351 60 80 84 . 94 247 65 54 . 113 Remotely 1919 | . . . . 655 340 . 77 . . 847 . . . . . . . . . . . Salvage Created 14507 | 194 358 464 363 1752 1297 802 209 169 . 1218 508 652 516 605 . 115 1877 657 1448 . 1303 Parts 635 | 17 16 26 7 84 65 46 18 10 . 13 35 30 23 15 . 7 100 18 65 . 40 Haulers Intercepted 21 | . 1 2 . 6 5 2 . . . . . 2 . . . . 1 . 2 . . Recyclers Shooed 7 | . 1 . . . 5 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . 15 3 . . 35 . 22 21 . 14 . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Combat Hostiles Destroyed 233 | . 4 8 5 25 13 11 8 3 . 52 10 7 12 11 . 2 24 2 16 . 20 Melee 7 | . . 2 . 4 1 . . . . . . . . . . . . . . . . Guns 47 | . 4 6 2 8 12 11 . 1 . . . . . 3 . . . . . . . Cannons 99 | . . . . . . . 1 . . 6 10 7 12 6 . 2 24 2 16 . 13 AOE 70 | . . . 3 8 . . 7 2 . 44 . . . . . . . . . . 6 Classes Destroyed 27 | 2 3 3 2 2 . 2 1 1 . 4 1 1 1 . . . 1 2 . . 1 Worker 14 | . . 1 . 3 2 . . . . . . 3 . . . . 2 . 3 . . Builder 7 | . . . . 1 1 3 . . . . . . . . . . 2 . . . . Tunneler 10 | 5 1 . . 3 . . . . . . . . . . . . 1 . . . . Hauler 21 | . 1 2 . 6 5 2 . . . . . 2 . . . . 1 . 2 . . Recycler 16 | 1 1 . 1 4 4 2 . . . . . . . . . . 1 . 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . Operator 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . 3 . . . . . . . . . . . . . . 1 . . Swarmer 29 | . . . 1 3 . 2 7 . . . 4 . 2 1 . . . . 4 . 5 Grunt 85 | . 4 7 3 16 9 7 . 2 . . 2 4 3 5 . . 6 . 7 . 10 Brawler 4 | . . . . . . . . . . . . 1 . 2 . . 1 . . . . Duelist 6 | . . . 1 . . . . 1 . . . . 1 2 . . . . . . 1 Sentry 15 | . . 1 . 5 4 . . . . . . . 1 1 . . 3 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 Hunter 9 | . . . . 1 . . . . . . 2 1 . . . . 4 . 1 . . Programmer 16 | . . . . . . 2 . . . . 1 1 . . . 2 7 . 3 . . Heavy 4 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 Behemoth 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . Assembled 36 | . . . . . . . . . . 36 . . . . . . . . . . . Golem 7 | . . . . . . . . . . 7 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Wasp 3 | . . . . . . . . . . . . . 3 . . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 36 | 4 3 2 3 8 5 6 4 3 . 36 4 4 4 3 . 2 5 1 8 . 11 Combat Bots Only 35 | . 1 2 3 6 3 4 4 3 . 35 4 4 4 3 . 2 3 1 5 . 11 Max Kills in Single Turn 22 | 1 1 1 2 3 1 1 3 1 . 22 1 2 1 1 . 1 1 1 2 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . . 2 2 . . 3 1 . 22 . . . . . . . . . . 5 Melee 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . YI-UF0 (-9/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Damage Taken 19422 | . 261 475 78 1740 855 1151 532 141 . 1396 1375 413 482 3677 . 51 1111 . 549 . 5135 Core 3191 | . 31 46 . 173 152 103 32 40 . 212 161 36 75 719 . . 20 . 32 . 1359 Absorbed by Shields 57 | . . . . 57 . . . . . . . . . . . . . . . . . Reduced by Siege Mode 161 | . . . . . . . . . . . . . . . . . . . . . 161 Redirected to Shielding 34 | . . . . . . 10 . . . 24 . . . . . . . . . . . Regen/Repaired (Parts) 405 | . . . . . 287 100 . . . . . . . . . . . 18 . . . Core Remaining (%) 61 | 100 87 . 88 . 40 . . . . . 21 . . . . 2 . . 94 . . Volleys Fired 855 | 11 42 46 19 66 118 61 14 11 . 135 28 33 27 72 . 4 74 19 42 . 33 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 153 | 40 120 85 43 122 122 50 70 70 . 109 50 50 50 153 . 50 50 50 50 . 80 Shots Fired 1458 | 22 84 86 37 119 223 119 23 19 . 150 53 66 54 93 . 8 135 35 87 . 45 Gun 733 | 22 83 86 35 107 222 119 1 16 . 14 . . . 28 . . . . . . . Cannon 677 | . . . . . . . 16 . . 115 53 66 54 65 . 8 135 35 87 . 43 Launcher 47 | . . . 2 12 1 . 6 3 . 21 . . . . . . . . . . 2 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 537 | 22 83 65 35 50 132 119 1 16 . 14 . . . . . . . . . . . Thermal 837 | . 1 . . 57 90 . 16 . . 99 53 66 54 93 . 8 135 35 87 . 43 Explosive 45 | . . . 2 12 1 . 6 3 . 21 . . . . . . . . . . . Electromagnetic 39 | . . 21 . . . . . . . 16 . . . . . . . . . . 2 Robot Hit Streak 29 | 4 8 12 6 18 10 10 14 5 . 15 6 12 7 29 . 12 14 14 16 . 12 Robot Miss Streak 5 | 4 2 2 2 5 5 4 2 1 . 2 2 2 4 2 . 1 2 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 954 | 10 52 61 22 101 131 74 16 15 . 85 32 47 28 79 . 5 80 28 52 . 36 Core Hits 585 | 6 18 21 13 64 42 32 12 11 . 162 15 19 15 21 . 3 40 9 32 . 50 Critical Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 1 . 6 5 . . . . . . . . 4 . . . . . . . Burn 9 | . . . . 3 4 . . . . . . . . 2 . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Smash 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . Melee Attacks 51 | . . 5 . 33 1 5 . . 6 . . . . . . . 1 . . . . Impact 50 | . . 5 . 33 1 5 . . 6 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 5 . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35700 | 127 691 954 493 3664 2465 1365 828 435 . 6091 1521 2307 1341 2618 . 255 4063 1333 2642 . 2507 Guns 7542 | 127 678 751 280 1212 2378 1321 . 212 . 130 . . . 453 . . . . . . . Cannons 19691 | . . . . . . . 429 . . 1984 1513 2298 1341 2152 . 255 4006 1333 2635 . 1745 Explosions 6905 | . . 117 206 1172 49 . 399 223 . 3977 . . . . . . . . . . 762 Melee 1405 | . . 82 . 1280 . 43 . . . . . . . . . . . . . . . Ramming 157 | . 13 4 7 . 38 1 . . . . 8 9 . 13 . . 57 . 7 . . Kinetic 5368 | 127 678 551 280 551 1518 1321 . 212 . 130 . . . . . . . . . . . Thermal 21557 | . . 117 . 661 860 . 429 . . 1759 1513 2298 1341 2605 . 255 4006 1333 2635 . 1745 Explosive 5899 | . . . 206 1045 49 . 399 223 . 3977 . . . . . . . . . . . Electromagnetic 1314 | . . 200 . 127 . . . . . 225 . . . . . . . . . . 762 Impact 1405 | . . 82 . 1280 . 43 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 4 4 5 5 7 7 7 7 . . . . 8 8 8 4 4 6 . 3 Average Corruption 4 | . 1 2 4 3 5 5 7 7 7 . . . . 7 8 8 1 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 281 | . 5 14 12 27 50 16 19 16 3 . . . . 30 6 23 19 11 24 . 6 Message Errors 71 | . 1 5 2 9 11 1 6 3 2 . . . . 8 . 8 4 3 6 . 2 Matter Fused 68 | . 3 6 3 4 14 3 5 2 . . . . . 5 3 5 7 3 3 . 2 Heat Flow Errors 44 | . . 2 . 5 8 1 1 1 1 . . . . 9 2 6 1 2 4 . 1 Energy Discharges 36 | . . . 4 3 7 3 1 4 . . . . . 5 1 1 1 2 4 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . 1 2 1 5 2 3 3 . . . . . 1 . 3 2 1 3 . . Data Loss (major) 8 | . 1 . . 1 1 2 . . . . . . . 1 . . 1 . 1 . . Misfires 12 | . . . 1 . . . 2 1 . . . . . 1 . . 3 . 3 . 1 Alerts 6 | . . . . 2 2 1 . 1 . . . . . . . . . . . . . Weapon Failures 8 | . . . . 1 2 3 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1305 | . . 63 . 455 . . 50 . . 168 39 54 113 64 . . 137 18 88 . 56 Projectiles 621 | . . . . . . . 12 . . 47 39 54 113 64 . . 137 18 88 . 49 Explosions 250 | . . 37 . 47 . . 38 . . 121 . . . . . . . . . . 7 Melee 434 | . . 26 . 408 . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . 12 . 1 . . . . 1 1 . . . . 1 . . . . Impact 12 | . . . . 8 . 1 . . . . 1 1 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . 4 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . . 86 . . . . 32 26 . . . . . . . . . . . . 40 Shots 11 | . . 2 . . . . 1 1 . . . . . . . . . . . . 7 Rammed 7 | . . 2 2 . 3 . . . . . . . . . . . . . . . . Targets Rammed 31 | . 1 2 2 . 5 1 . . . . 3 1 . 6 . . 8 . 2 . . Kicked 21 | . 1 . . . . . . . . . 3 1 . 6 . . 8 . 2 . . Crushed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Highest Temperature 2075 | 6 20 241 8 258 298 180 226 230 268 338 . . 5 193 205 236 230 198 249 . 2075 Average Temperature 111 | 6 7 82 6 44 85 39 57 65 145 78 . . 3 78 99 105 86 88 97 . 595 Received Heat Transfer 4821 | . 147 213 39 773 414 360 99 . . 268 171 135 165 906 . . 126 . 108 . 897 Effects 27 | . . . . . . . . . . 2 . . . . . . . . . . 25 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Interference 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . 7 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . 38 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . 21 Robots Corrupted 4 | . . 1 . . . . . . . 2 . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 Parts Fried 14 | . . 2 . 11 . . . . . . . . . . . . . . . . 1 Impact Corruptions 17 | . . 1 . 16 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 27 | . . . 1 4 1 . 1 . . . 1 1 . 4 . . 3 . 4 . 7 Heat Transferred 16962 | . . 150 . 1480 1887 . 555 . . 2356 825 1275 750 2311 . 125 2150 750 1423 . 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Peak Influence 1724 | 30 197 329 216 441 282 189 . . . . . 300 . . . . 689 245 1724 1105 1123 Initial 1100 | . 19 83 87 11 109 . . . . . . . . . . . 73 241 7 1100 773 Average 309 | 15 59 154 133 206 143 55 . . . . . 109 . . . . 310 138 1049 1100 855 Maximum Alert Level 5 | . . 1 1 2 1 . . . . . . 1 . . . . 2 1 5 4 4 Low Security (%) 51 | 100 100 74 54 51 74 100 . . . . . 79 . . . . 21 37 11 . . Level 1 27 | . . 25 45 40 25 . . . . . . 20 . . . . 55 62 4 . . Level 2 6 | . . . . 8 . . . . . . . . . . . . 23 . 11 . . Level 3 7 | . . . . . . . . . . . . . . . . . . . 16 . 88 Level 4 6 | . . . . . . . . . . . . . . . . . . . 48 100 11 Level 5 . | . . . . . . . . . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . 3 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 49 | . 2 5 . 1 1 5 . . . . . 2 . 1 . . 13 . 17 . 2 Investigation 13 | . 2 1 . 1 . 1 . . . . . . . . . . 5 . 3 . . Extermination 7 | . . . . . . 1 . . . . . . . . . . 4 . 2 . . Reinforcement 23 | . . 4 . . 1 3 . . . . . 2 . . . . 4 . 7 . 2 Assault 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 6 | . . . . . . 2 . . . . . 2 . . . . . . 2 . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Distress Signals 10 | . 2 2 . 4 2 . . . . . . . . . . . . . . . . Communications Jammed 62 | . . . . 35 2 . . . . . . . . . . . 25 . . . . Distress Signals 46 | . . . . 35 2 . . . . . . . . . . . 9 . . . . Times Spotted 361 | . 11 18 10 37 22 21 10 3 . 56 24 11 21 19 . 3 31 4 38 . 22 Peak Tracking Total 37 | . 3 3 3 6 4 6 4 3 . 37 12 3 6 9 . 2 4 2 6 . 11 Tactical Retreats 33 | . 3 1 1 3 3 . . . . 1 5 2 6 2 . . . . 3 . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Traps Triggered 18 | . 3 2 . 2 2 1 . . . . . . . . . . 7 . . . 1 Indirectly 1 | . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . 1 . . . . 1 . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Machines Disabled 26 | . . 4 . 6 4 . . . . 2 . 2 . . . . 3 . 5 . . Max in Single Turn 2 | . . 2 . 2 1 . . . . 1 . 1 . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Machines Accessed 44 | . 5 4 . 7 11 2 . 2 . . . 1 . . 3 . 5 . 3 1 . Terminals 33 | . 3 4 . 7 10 . . . . . . 1 . . . . 4 . 3 1 . Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 147 | . 11 14 . 26 38 12 . 6 . . . 4 . . 20 . 10 . 5 1 . Successful 94 | . 7 7 . 14 25 9 . 6 . . . 2 . . 20 . 2 . 1 1 . Failed 53 | . 4 7 . 12 13 3 . . . . . 2 . . . . 8 . 4 . . Catastrophic 14 | . 1 3 . 1 2 . . . . . . . . . . . 4 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 3 12 . 18 17 3 . . 1 . . 1 . . . . 7 . 4 . . Terminals 96 | . 9 14 . 26 28 . . . . . . 4 . . . . 9 . 5 1 . Fabricators 5 | . . . . . . 4 . . . . . . . . . . 1 . . . . Repair Stations 18 | . . . . . 10 8 . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 66 | . 5 7 . 13 12 . . 6 . . . 1 . . 20 . 1 . . 1 . Record 7 | . . . . . . . . 5 . . . . . . 2 . . . . . . Part Schematic 12 | . . 1 . . . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 . . . . . . . . . . 3 . . . . . . Open Door 5 | . . . . . 3 . . 1 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . . 1 . 3 2 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 2 . . . . . . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . 2 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . 9 8 . . . . . . . . . . . . . . . Scan Component 9 | . . . . . 5 4 . . . . . . . . . . . . . . . Repair 8 | . . . . . 4 4 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 1 4 . . . . . . 1 . . . . 1 . 1 . . Terminals 7 | . . . . 1 4 . . . . . . 1 . . . . . . 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . . . . 1 3 . . . . . . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 4 . 7 9 2 . . . . . 1 . . . . 5 . 3 . . Full Trace Events 8 | . . 1 . 1 2 1 . . . . . . . . . . 3 . . . . Feedback Events 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 4 4 . . . . . . . . . . . . . . . Time 242 | . . . . . 138 104 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Total Allies 41 | . . . 3 . . . . . 5 . . . . 2 . 1 8 22 . . . Largest Group 22 | . . . 3 . . . . . 5 5 . . . 2 2 3 5 22 19 . . Highest-Rated Group 1013 | . . . 40 . . . . . 305 305 . . . 59 59 155 201 1013 773 . . Highest-Rated Ally 141 | . . . 16 . . . . . 96 96 . . . 30 30 96 96 141 137 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 416 | . . . 22 . . . . . . 46 . . . 1 . 16 58 53 220 . . Total Damage 10006 | . . . 238 . . . . . . 1501 . . . . . 607 1351 927 5382 . . Kills 60 | . . . 5 . . . . . . 6 . . . . . 3 8 1 37 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Robot Analysis Total 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . . 1 1 1 . 1 . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Turns Passed 23464 | 92 1118 924 879 1247 1618 828 612 518 1476 3592 1595 381 1843 1151 137 644 2069 643 1080 157 860 Spaces Moved 9704 | 42 311 414 492 510 645 341 385 321 876 1629 429 183 346 543 78 289 954 256 515 86 59 Core 48 | . 1 . . . . . . . . 27 . . 5 . . . . . . . 15 Treads 3549 | . 1 414 492 510 645 275 . 131 876 189 . . . . . . . . . . 16 Legs 4337 | 42 309 . . . . . . . . 284 429 183 341 543 78 289 954 256 515 86 28 Wheels 1770 | . . . . . . 66 385 190 . 1129 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 152 160 145 120 130 165 50 136 136 180 150 150 180 180 180 180 180 150 Average Speed 175 | 120 186 160 160 158 160 159 145 144 165 192 235 143 184 174 176 180 180 180 180 180 333 Slowest Speed 950 | 120 500 160 160 160 160 160 160 165 165 420 270 180 750 210 180 180 180 180 180 180 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 50 31 97 54 84 11 70 57 81 88 62 9 51 53 68 53 23 82 16 3 68 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 5 | . 2 . . . . . . 1 1 . . . . . 1 . . . . . . Known Exits Taken 12 | . . 1 . 1 1 1 1 1 1 . 1 1 . 1 . . . . 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . . . . . . 1 . . 1 . 1 1 . . . . . Scrap Searched 16 | . . . 1 . . . . 3 3 . 3 . 3 1 . 2 . . . . . Spaces Dug 45 | . 1 . . . 15 1 . . 2 2 2 2 . 1 . 2 11 . 6 . . Terrain Destroyed 413 | . 1 26 20 59 15 1 39 28 2 77 20 12 22 12 . 3 43 5 23 . 5 Melee 4 | . . . . . 1 1 . . 2 . . . . . . . . . . . . Projectile 149 | . 1 . . . . . . . . 3 20 12 22 12 . 3 43 5 23 . 5 AOE 260 | . . 26 20 59 14 . 39 28 . 74 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Total 14716 | 61 763 580 549 775 1046 542 411 367 897 1962 959 234 1505 647 79 406 1171 406 583 88 685 Wait 3430 | 2 393 78 19 66 202 81 . . 8 93 494 6 1091 9 . 101 84 121 14 . 568 Move 9685 | 41 310 413 491 509 644 340 384 320 875 1628 428 182 345 542 77 288 954 255 515 85 59 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | . 6 15 4 25 13 17 1 12 1 35 . 2 5 1 . 6 4 3 5 1 2 Fast Attach 99 | 2 3 3 3 9 7 9 2 2 1 23 1 4 8 4 . . 13 1 1 . 3 Attach 55 | . 2 2 . 14 4 6 3 3 . 7 . . 1 3 . . 2 . . 1 7 Detach 40 | 1 . 2 1 4 1 2 . . . 3 1 . 11 3 . . 1 2 1 . 7 Swap 128 | 2 2 8 3 25 34 7 7 7 4 9 . 2 2 . . 3 9 1 2 1 . Drop 177 | 2 4 6 7 24 17 13 . 12 2 25 4 4 15 3 2 4 21 4 2 . 6 Fire 855 | 11 42 46 19 66 118 61 14 11 . 135 28 33 27 72 . 4 74 19 42 . 33 Melee 51 | . . 5 . 33 1 5 . . 6 . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . 1 . . . . . . . . . 3 1 . 6 . . 8 . 1 . . Crush 10 | . . 2 2 . 5 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 4 . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Ext x2]) -5/Waste -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1100 | -10/Materials | Discovered new exit (range 5) 1173 | -10/Materials | Discovered new exit (range 12) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Identified exit to Mines 1699 | -9/Materials | Build established: Scavenger-Mutant 2135 | -9/Materials | Entered Mines 2179 | -9/Mines | Learned Materials security intel 2283 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2359 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2368 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2429 | -9/Mines | Destroyed YI-UF0 2448 | -9/Mines | Found Prototype Storage 2448 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2468 | -9/Mines | Found Prototype Launcher 2468 | -9/Mines | Identified YI-UF0's Doublenader 2914 | -9/Mines | Discovered new exit (range 12) 2984 | -9/Mines | Discovered new exit (range 11) 2999 | -9/Mines | Learned location of 1 exit from Materials 3014 | -9/Mines | Entered Materials 3014 | -8/Materials | Evolved 2 slots: Utility x2 3015 | -8/Materials | Identified exit to Factory 3126 | -8/Materials | Identified exit to Storage 3249 | -8/Materials | Lost 3 parts (1n1u1w) 3546 | -8/Materials | Lost 6 parts (1p2n1u2w) 4172 | -8/Materials | Discovered exit to Factory (range 16) 4261 | -8/Materials | Entered Storage 4941 | -8/Storage | Discovered exit to Factory (range 16) 5217 | -8/Storage | Core integrity fell below 50% 5366 | -8/Storage | Repaired Lgt. Treads? 5402 | -8/Storage | Repaired Lgt. Armor Plating 5430 | -8/Storage | Repaired Lgt. Treads 5491 | -8/Storage | Repaired Enh. Autogun 5879 | -8/Storage | Entered Factory 5879 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5969 | -7/Factory | Repaired Lgt. Treads 5996 | -7/Factory | Repaired Lgt. Armor Plating 6027 | -7/Factory | Repaired Lgt. Armor Plating 6054 | -7/Factory | Repaired Lgt. Treads 6599 | -7/Factory | Discovered new exit (range 6) 6691 | -7/Factory | Identified exit to Lower Caves 6707 | -7/Factory | Entered Lower Caves 6739 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6795 | -7/Lower Caves | Spotted B-75 Beast 7093 | -7/Lower Caves | Destroyed B-75 Beast 7120 | -7/Lower Caves | Lost 4 parts (1p2n1u) 7289 | -7/Lower Caves | Discovered new exit (range 10) 7314 | -7/Lower Caves | Attracted the attention of an 0b10 base 7318 | -7/Lower Caves | Identified exit to Lower Caves 7319 | -7/Lower Caves | Entered another Lower Caves area 7410 | -7/Lower Caves | Learned Factory security intel 7440 | -7/Lower Caves | Encountered a Warlord checkpoint 7590 | -7/Lower Caves | Learned Factory trap positions 7590 | -7/Lower Caves | Learned Research stockpile data 7590 | -7/Lower Caves | Learned Armory terminal intel 7590 | -7/Lower Caves | Learned Research emergency access door positions 7816 | -7/Lower Caves | Discovered new exit (range 14) 7836 | -7/Lower Caves | Identified exit to Zion 7837 | -7/Lower Caves | Entered Zion 7876 | -7/Zion | Given A8's code to call for help 7896 | -7/Zion | System corruption cleaned by Quarantine Array 7965 | -7/Zion | Given the Hacking Drone Bay 8197 | -7/Zion | Discovered new exit (range 14) 8500 | -7/Zion | Learned 8 Factory zone layouts 8539 | -7/Zion | Learned Factory emergency access door positions 8822 | -7/Zion | Gained Derelict followers 9048 | -7/Zion | Learned location of Quarantine (-2) 9287 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9296 | -7/Zion | Discovered new exit (range 5) 9298 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9301 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9301 | -7/Zion | Identified exit to Deep Caves 9313 | -7/Zion | Entered Deep Caves 9313 | -7/Deep Caves | Accompanied by 5 allies 9553 | -7/Deep Caves | Attacked by Z-Imprinter 9572 | -7/Deep Caves | Destroyed Z-Imprinter 9655 | -7/Deep Caves | Z-Facility disabled 9682 | -7/Deep Caves | Released all parts (11) 9687 | -7/Deep Caves | Found Prototype Protection 9687 | -7/Deep Caves | Identified Zio. Heavy Carapace 9766 | -7/Deep Caves | Found Prototype Protection 9766 | -7/Deep Caves | Identified Zio. Weapon Casing 9769 | -7/Deep Caves | Found Zio. Heavy Carapace 10121 | -7/Deep Caves | Spotted as-05085 10137 | -7/Deep Caves | Core integrity fell below 50% 10157 | -7/Deep Caves | Destroyed as-05085 10183 | -7/Deep Caves | Lost 3 parts (3u) 10196 | -7/Deep Caves | Found Prototype Slashing Weapon 10196 | -7/Deep Caves | Identified Longsword +1 10644 | -7/Deep Caves | Found Zio. Weapon Casing 10905 | -7/Deep Caves | Triggered Deep Caves wall 10905 | -7/Deep Caves | Spotted AS-12320 10905 | -7/Deep Caves | Spotted AS-26292 10919 | -7/Deep Caves | Destroyed AS-26292 10932 | -7/Deep Caves | Destroyed 35 combat bots 10943 | -7/Deep Caves | Destroyed AS-12320 11388 | -7/Deep Caves | Build established: Hauler-Mutant 11415 | -7/Deep Caves | Exposed GOLEM chamber 11420 | -7/Deep Caves | Found GOLEM Unit 11426 | -7/Deep Caves | Found GOLEM Unit 11432 | -7/Deep Caves | Found GOLEM Unit 11438 | -7/Deep Caves | Found GOLEM Unit 11444 | -7/Deep Caves | Found GOLEM Unit 11451 | -7/Deep Caves | Found GOLEM Unit 11457 | -7/Deep Caves | Found GOLEM Unit 11505 | -7/Deep Caves | Found GOLEM Unit 11537 | -7/Deep Caves | Found GOLEM Unit 11546 | -7/Deep Caves | Found GOLEM Unit 11552 | -7/Deep Caves | Found GOLEM Unit 11560 | -7/Deep Caves | Found GOLEM Unit 11696 | -7/Deep Caves | Found GOLEM Unit 11705 | -7/Deep Caves | Found GOLEM Unit 11711 | -7/Deep Caves | Found GOLEM Unit 11717 | -7/Deep Caves | Found GOLEM Unit 11987 | -7/Deep Caves | Build established: Hauler-Golem 12565 | -7/Deep Caves | Found Surveybot 24 Chip 12569 | -7/Deep Caves | Found Surveybot 24 Scanner 12899 | -7/Deep Caves | Discovered new exit (range 3) 12905 | -7/Deep Caves | Entered Proximity Caves 12906 | -6/Proximity Caves | Identified exit to Factory 13818 | -6/Proximity Caves | Spotted B-75 Beast 13866 | -6/Proximity Caves | Destroyed B-75 Beast 14158 | -6/Proximity Caves | Build established: Golem 14500 | -6/Proximity Caves | Entered Factory 14500 | -6/Factory | Evolved 2 slots: Utility x2 14501 | -6/Factory | Identified exit to Lower Caves 14503 | -6/Factory | Loaded intel: 76 trap records 14840 | -6/Factory | Discovered exit to Lower Caves (range 16) 14877 | -6/Factory | Discovered new exit (range 12) 14881 | -6/Factory | Entered Lower Caves 14889 | -6/Lower Caves | Ambushed by wild Derelicts 15702 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15782 | -6/Lower Caves | Build established: Mutant 16107 | -6/Lower Caves | Discovered new exit (range 9) 16421 | -6/Lower Caves | Build established: Golem 16724 | -6/Lower Caves | Entered another Lower Caves area 16734 | -6/Lower Caves | Encountered a Warlord checkpoint 16979 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17032 | -6/Lower Caves | Lost 4 parts (1n3u) 17097 | -6/Lower Caves | Core integrity fell below 50% 17101 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 17204 | -6/Lower Caves | Core integrity fell below 20% 17302 | -6/Lower Caves | Lost 4 parts (3u1w) 17569 | -6/Lower Caves | Identified exit to Data Miner 17875 | -6/Lower Caves | Entered Data Miner 17875 | -6/Data Miner | Accompanied by 2 allies 17875 | -6/Data Miner | Discovered new exit (range 6) 17908 | -6/Data Miner | Met Data Miner 17947 | -6/Data Miner | Learned location of Section 7 (-2) 17947 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17969 | -6/Data Miner | Received God Mode back door access code from Data Miner 18012 | -6/Data Miner | Entered Proximity Caves 18012 | -5/Proximity Caves | Accompanied by 2 allies 18058 | -5/Proximity Caves | Escorted by Enhanced Grunt 18203 | -5/Proximity Caves | Build established: Mutant 18219 | -5/Proximity Caves | Learned Factory terminal intel 18444 | -5/Proximity Caves | P-70 Sage assimilated allied Soldier 5a 18631 | -5/Proximity Caves | Discovered new exit (range 12) 18656 | -5/Proximity Caves | Entered Factory 18656 | -5/Factory | Accompanied by 2 allies 18656 | -5/Factory | Evolved 2 slots: Utility x2 18657 | -5/Factory | Loaded intel: 28 terminal locations 18850 | -5/Factory | Discovered new exit (range 15) 18913 | -5/Factory | Discovered new exit (range 9) 19169 | -5/Factory | Build established: Scavenger-Mutant 19512 | -5/Factory | Found Prototype Device 19512 | -5/Factory | Identified Active Sensor Suite 19565 | -5/Factory | Allied Derelicts emerged from ambush trap array 19702 | -5/Factory | Identified exit to Factory 19840 | -5/Factory | P-70 Sage assimilated allied TE-RMO(g) 19871 | -5/Factory | Build established: Golem 20179 | -5/Factory | Incoming investigation squad redirected 20372 | -5/Factory | Incoming investigation squad redirected 20539 | -5/Factory | Discovered new exit (range 13) 20725 | -5/Factory | Sucked down chute 20725 | -5/Factory | Entered Waste 20734 | -5/Waste | Build established: Scavenger-Golem 20740 | -5/Waste | Spotted C-40 Crusher 20745 | -5/Waste | Destroyed C-40 Crusher 20754 | -5/Waste | Spotted C-40 Crusher 20768 | -5/Waste | P-70 Sage assimilated hostile C-40 Crusher 20773 | -5/Waste | Spotted C-40 Crusher 20775 | -5/Waste | 2 allies followed down the chute 20790 | -5/Waste | Spotted C-40 Crusher 20797 | -5/Waste | Spotted C-40 Crusher 20809 | -5/Waste | Destroyed C-40 Crusher 20811 | -5/Waste | P-70 Sage assimilated hostile C-40 Crusher 20823 | -5/Waste | Warlord forces began an assault 20858 | -5/Waste | Spotted C-40 Crusher 20874 | -5/Waste | Allies destroyed C-40 Crusher 20957 | -5/Waste | Discovered new exit (range 16) 21071 | -5/Waste | Build established: Golem 21210 | -5/Waste | Identified exit to Factory 21368 | -5/Waste | Entered Factory 21368 | -5/Factory | Accompanied by 19 allies 21574 | -5/Factory | Incoming investigation squad redirected 21579 | -5/Factory | Found Active Sensor Suite 21668 | -5/Factory | First assault squad dispatched 21886 | -5/Factory | Incoming assault squad redirected 21936 | -5/Factory | Garrison activated, responded to threat 21955 | -5/Factory | Incoming investigation squad redirected 21989 | -5/Factory | Incoming assault squad redirected 22183 | -5/Factory | Found Unknown Protection 22359 | -5/Factory | Discovered exit to Factory (range 15) 22405 | -5/Factory | High security lockdown imminent 22448 | -5/Factory | Entered another Factory area 22448 | -4/Factory | Evolved 2 slots: Utility x2 22587 | -4/Factory | Identified exit to DSF 22605 | -4/Factory | Entered DSF 22623 | -4/DSF | Identified Damper Plating 22865 | -4/DSF | Additional patrols routed to DSF 23286 | -4/DSF | Sterilization system engaged 23306 | -4/DSF | Ambient heat levels rising (+10) 23312 | -4/DSF | Destroyed 11 combat bots 23321 | -4/DSF | Ambient heat levels rising (+10) 23327 | -4/DSF | Found Active Sensor Suite 23336 | -4/DSF | Ambient heat levels rising (+10) 23342 | -4/DSF | Found Gamma Bomb Array 23351 | -4/DSF | Ambient heat levels rising (+10) 23361 | -4/DSF | Found Gamma Bomb Array 23364 | -4/DSF | Core integrity fell below 50% 23366 | -4/DSF | Ambient heat levels rising (+10) 23381 | -4/DSF | Ambient heat levels rising (+10) 23385 | -4/DSF | Destroyed 7 combat bots 23385 | -4/DSF | Lost 16 parts (1p4n7u4w) 23396 | -4/DSF | Ambient heat levels rising (+10) 23411 | -4/DSF | Ambient heat levels rising (+10) 23426 | -4/DSF | Ambient heat levels rising (+10) 23441 | -4/DSF | Ambient heat levels rising (+10) 23445 | -4/DSF | Core integrity fell below 20% 23456 | -4/DSF | Ambient heat levels rising (+10) 23466 | -4/DSF | Core destroyed Last Messages --------------- 23442_ Overheating: Matter decay (-32). 23444_ Overheating: Core damaged (-207). 23444_ /TR3 9H>B1 1SA/YRMQLY8JU%ZV2MDX WQWR3A:F 23445_ Overheating: Core damaged (-126). 23446_ Overheating: GOLEM Unit damaged (-102). 23446_ Overheating: Graphene Brace damaged (-68). 23446_ Overheating: Broken Asb. Nanovents damaged (-1). 23446_ Overheating: Asb. Combat Suite damaged (-2). 23448_ Overheating: Energy bleed (-9). 23450_ Overheating: Energy bleed (-8). 23452_ Overheating: Matter decay (-18). 23456_ ALERT: Ambient heat levels +10. 23457_ Overheating: Energy bleed (-7). 23459_ GOLEM Unit broken. 23459_ Overheating: Short circuit. 23461_ Overheating: System interference. 23461_ Asb. Combat Suite temporarily disabled. 23463_ Overheating: Core damaged (-195). 23465_ Overheating: Lrg. Storage Unit damaged (-78). 23466_ Overheating: Core damaged (-230). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????#########??????????????????? | | ????????????????###?#!! #??????????????????? | | ?????????????????===#!! #??????????????????? | | ??????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ??????????????????????#@ #????????????????????? | | ????????????????????### ###??????????????????? | | ????????????????????# !!#??????????????????? | | ????????????????????# !!#??????????????????? | | ????????????????????# !!#??????????????????? | | ????????????????????###* ###??????????????????? | | ????????????????????#] !!#??????????????????? | | ????????????????????#] [%!!!#??????????????????? | | ????????????????????#]]=!= !#??????????????????? | | ????????????????###?###%!%###?###??????????????? | | ????????????#!??#!!!?##!%%##?]]]#?? #??????????? | | ?????????? ##!!!#!!!##%=%[ ##]]]# ## ????????? | | ???????? "%![=% ???????? | | ???????? %%!= % =??????? | | ???????? !=!%!% =??????? | | ????????? ## #===##%* ! ##!!!#!!!## ??????? | | ????????????# ??#===?##%!=[#?!!!#??!## ??????? | | ????????????????###?##"]%="##?###????# ##?????? | | ????????????????????#!! %[==#????????! !??????? | | ????????????????????#!! [ ==#????????! !??????? | | ????????????????????#!! ==#????????! !??????? | | ????????????????????### ###???????## ##?????? | | ????????????????????#!! ==#??????? !#?????? | | ????????????????????#!!!% ==#???????? !#?????? | | ????????????????????#!! = ==########?" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 57 Energy Capacity 1700 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1825 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyb. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed TerrabombCannonField Manual? 0 Play Time 02:24:06 Cumulative 171.3 hours Start 2022.12.28 @ 12:08:42 End 2022.12.28 @ 14:41:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d47fe2-2b9d-45ec-a949-77414441a384