Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 02:59:12 Player: LameThyst Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3262) 3262 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8112 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 56/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Structural Scanner Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Remote Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Signal Interpreter Improved Light Armor Plating Light Regenerative Plating > --- WEAPON ----------- Overtuned Barrage Gun Coil Gun Mace > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Titanium Leg High-powered Shock Rifle Improved Medium Laser Improved Medium Laser Shotgun Grenade Launcher Long-range Missile Launcher Long-range Missile Launcher Remote Datajack CPS Tube [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 102 | 10 13 31 8 1 4 35 Power 19 | 1 2 7 2 . 2 5 Engine 18 | 1 2 7 2 . 1 5 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 4 5 . . 1 8 Treads 7 | 2 4 1 . . . . Leg 13 | . . 4 . . 1 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 3 1 10 3 1 . 11 Device 13 | 2 . 3 . . . 8 Storage 5 | 1 1 2 . 1 . . Processor 1 | . . 1 . . . . Hackware 1 | . . . . . . 1 Protection 9 | . . 4 3 . . 2 Artifact . | . . . . . . . Weapon 34 | 4 6 9 3 . 1 11 Energy Gun 13 | 3 3 2 2 . . 3 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 12 | . 2 4 1 . 1 4 Ballistic Cannon 1 | . . 1 . . . . Launcher 4 | . . 1 . . . 3 Special Weapon 2 | 1 . . . . . 1 Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 3 . . 2 Parts Lost 39 | . . 1 . . . 38 Power 2 | . . . . . . 2 Propulsion 12 | . . . . . . 12 Utility 11 | . . 1 . . . 10 Weapon 14 | . . . . . . 14 Highest Loss Streak 10 | . . 1 . . . 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 4 9 9 12 14 14 10 Power 1 | . . 1 1 1 1 1 Propulsion 1 | 1 2 1 2 3 2 . Utility 3 | . 3 2 3 4 4 . Weapon 5 | 1 3 4 5 6 6 5 Tool/Special . | . . . . . . . Unused Backups 34 | 1 9 8 5 . 7 4 Power 6 | . 1 2 . . 1 2 Propulsion 8 | . 4 2 . . 2 . Utility 6 | . 2 2 . . 2 . Weapon 12 | 1 2 2 5 . 1 1 Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 97 | . 99 99 100 100 100 84 Engine 8 | . 13 10 11 11 5 4 Core 1 | . . . . . 5 1 Treads 5 | . 28 4 . . . . Leg 25 | . . 28 33 33 33 25 Device 11 | . 14 11 8 10 11 10 Storage 10 | . 14 11 11 11 11 6 Processor 7 | . . 5 11 11 11 6 Protection 2 | . . 4 2 . . 8 Energy Gun 8 | . 15 6 4 5 11 3 Ballistic Gun 11 | . 11 15 15 11 11 6 Impact Weapon 1 | . . . 2 5 . 4 Peak Build Rating 56 | 9 12 22 25 23 31 56 Average Rating 23 | 7 10 18 21 22 28 43 On Entrance 16 | . 7 11 21 23 23 31 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 22 36 40 35 37 57 Greatest Support 90 | 40 46 69 51 51 51 90 Greatest Overweight (x) 12 | . . 7 . . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 15 15 15 14 Most Carried 15 | 6 10 12 15 15 15 14 Average Carried 11 | 4 9 9 13 14 14 10 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 6 9 12 14 14 15 3 Class Distribution -------------------- 90% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2785 | 310 211 886 377 236 40 725 Remotely . | . . . . . . . Salvage Created 4351 | 84 599 1371 392 263 . 1642 Parts 237 | 15 35 85 26 13 . 63 Haulers Intercepted 8 | . 2 4 1 . . 1 Recyclers Shooed 5 | . . . 2 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 66 | . 11 22 8 3 . 22 Guns 53 | . 11 22 5 3 . 12 AOE 12 | . . . 3 . . 9 Classes Destroyed 16 | 2 5 5 . . . 4 Worker 4 | 2 1 . 1 . . . Builder 6 | . . 1 . . . 5 Tunneler 5 | 5 . . . . . . Hauler 8 | . 2 4 1 . . 1 Recycler 7 | . . 2 . 1 . 4 Mechanic 1 | . . . . . . 1 Operator 2 | . 1 . 1 . . . Watcher 7 | . 2 4 1 . . . Swarmer 10 | . 3 4 3 . . . Grunt 27 | . 8 7 1 . . 11 Brawler 4 | . . 2 . . . 2 Duelist 2 | . . 1 . . . 1 Protector 1 | . . . . . . 1 Sentry 15 | . . 8 4 3 . . Hunter 6 | . . . . . . 6 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 3 3 7 4 3 . 7 Combat Bots Only 7 | . 3 7 3 2 . 5 Max Kills in Single Turn 3 | 1 2 2 1 1 . 3 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . . . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 541 | . 48 78 31 10 . 374 Missed 115 | . 9 17 9 3 . 77 Hits 426 | . 39 61 22 7 . 297 Melee 8 | . . 4 . . . 4 Projectile 418 | . 39 57 22 7 . 293 Critical Strikes 22 | . . 3 3 . . 16 Damage Taken 7191 | . 490 971 312 106 . 5312 Core 1223 | . 59 201 65 32 . 866 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 244 | . 28 45 104 . . 67 Core Remaining (%) 67 | 100 76 . . . 25 . Volleys Fired 271 | 13 47 78 32 9 . 92 Largest 3 | 2 2 2 2 2 . 3 Hottest 151 | 140 110 110 86 79 . 151 Shots Fired 508 | 21 88 155 64 18 . 162 Gun 480 | 16 87 153 61 18 . 145 Cannon . | . . . . . . . Launcher 20 | . . 2 3 . . 15 Special 8 | 5 1 . . . . 2 Kinetic 272 | . 32 112 45 9 . 74 Thermal 144 | 18 23 38 1 9 . 55 Explosive 20 | . . 2 3 . . 15 Electromagnetic 70 | 3 33 3 15 . . 16 Robot Hit Streak 14 | 7 9 14 11 5 . 7 Robot Miss Streak 5 | 1 3 3 4 3 . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 343 | 15 58 109 39 11 . 111 Core Hits 181 | 8 25 51 17 7 . 73 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 14 | . 1 4 . 1 . 8 Burn 7 | . . 2 . 1 . 4 Destroy 3 | . . 2 . . . 1 Corrupt 2 | . 1 . . . . 1 Smash 2 | . . . . . . 2 Melee Attacks 40 | . 2 2 9 3 . 24 Impact 40 | . 2 2 9 3 . 24 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7828 | 207 814 1753 726 186 . 4142 Guns 5331 | 135 745 1673 596 186 . 1996 Cannons . | . . . . . . . Explosions 2133 | . 69 80 125 . . 1859 Melee 287 | . . . . . . 287 Ramming 5 | . . . 5 . . . Kinetic 3082 | . 182 1285 441 103 . 1071 Thermal 1563 | 168 243 363 64 83 . 642 Explosive 2017 | . . 80 78 . . 1859 Electromagnetic 874 | 39 389 25 138 . . 283 Impact 287 | . . . . . . 287 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 1 1 1 . 3 Average Corruption 1 | . 2 1 1 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . 10 4 6 7 . 17 Message Errors 13 | . 6 1 1 1 . 4 Matter Fused 9 | . 2 1 . 2 . 4 Heat Flow Errors 4 | . . . 1 . . 3 Energy Discharges 3 | . . 1 1 1 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . 2 1 1 2 . . Data Loss (major) 3 | . . . 1 . . 2 Alerts 4 | . . . 1 1 . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 256 | . . . . . . 256 Projectiles . | . . . . . . . Explosions 99 | . . . . . . 99 Melee 157 | . . . . . . 157 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 392 | . 18 94 32 . . 248 Shots 12 | . 1 2 1 . . 8 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 542 | 54 375 238 244 98 . 542 Average Temperature 68 | 24 95 45 43 41 . 125 Received Heat Transfer 2234 | . 252 294 126 36 . 1526 Effects 8 | . 1 . . . . 7 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . 1 . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . 1 . . 3 Combat Hostiles 1 | . . . . . . 1 Parts Fried 10 | . 1 . 3 . . 6 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 3 . 1 . . Heat Transferred 3781 | 375 507 999 87 259 . 1554 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . 1 1 . . 1 Low Security (%) 78 | 100 100 40 92 100 . 82 Level 1 21 | . . 59 7 . . 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 332 | 10 81 332 218 45 . 319 Initial 128 | . . . 128 . . . Average 85 | 1 20 179 88 5 . 85 Influence Increases 2590 | 35 353 769 397 96 . 940 Destroy 0b10 Robot/C 1300 | . 220 440 160 60 . 420 Destroy 0b10 Robot/NC 205 | 35 30 55 20 5 . 60 Destroy Leader 380 | . 68 156 64 . . 92 Successful Hack 79 | . 14 30 19 16 . . Disable Machine 225 | . 15 30 60 15 . 105 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 131 | . 6 13 29 . . 83 Partial Spotted 30 | . . 15 . . . 15 Lose Combat Pursuer 90 | . . 30 45 . . 15 Influence Decreases 2303 | 35 353 463 702 97 . 653 Entered New Map 179 | . . . 178 1 . . Time Decay 1462 | 35 353 453 242 96 . 283 Lost Part 380 | . . 10 . . . 370 Purge Threat 282 | . . . 282 . . . Squads Dispatched 15 | . 3 1 1 . . 10 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 9 | . 3 1 1 . . 4 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 20 37 16 3 . 32 Peak Tracking Total 8 | . 3 8 5 1 . 5 Tactical Retreats 5 | . . 2 2 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 16 | . 1 2 4 1 . 8 Max in Single Turn 4 | . 1 1 1 1 . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 40 | . 8 9 6 11 4 2 Terminals 21 | . 5 6 4 6 . . Fabricators . | . . . . . . . Repair Stations 5 | . 1 2 1 . . 1 Recycling Units 8 | . 2 1 1 3 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 145 | . 25 30 22 52 13 3 Successful 101 | . 13 22 14 38 13 1 Failed 44 | . 12 8 8 14 . 2 Catastrophic 6 | . 2 1 1 2 . . Database Lockouts . | . . . . . . . Manual 89 | . 19 26 16 25 . 3 Terminals 67 | . 13 21 15 18 . . Fabricators . | . . . . . . . Repair Stations 11 | . 5 3 2 . . 1 Recycling Units 30 | . 7 6 5 10 . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 42 | . 1 1 3 24 13 . Record 37 | . . . . 24 13 . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 2 2 . . . Scan Component 3 | . 1 1 1 . . . Repair 3 | . 1 1 1 . . . Recycling Unit Hacks 4 | . . 1 1 2 . . Retrieve Components 4 | . . 1 1 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 49 | . 10 18 8 12 . 1 Terminals 33 | . 6 14 6 7 . . Track 2 | . . 2 . . . . Botnet 12 | . 1 5 3 3 . . Disrupt 2 | . . 2 . . . . Operators 1 | . . . . 1 . . Skim 16 | . 5 5 3 3 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Mechanics 2 | . 1 1 . . . . Recycling Units 14 | . 3 3 2 5 . 1 Reject 6 | . 1 1 1 3 . . Recyclers 4 | . 1 1 1 1 . . Mask 3 | . 1 1 . 1 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 28 | . 7 8 5 7 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 1 1 . . . Time 90 | . 26 26 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 22 | . . 10 9 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 7511 | 174 1480 1660 638 685 2513 361 Sensors 5009 | . . 817 638 685 2513 356 Terrain 133 | 133 . . . . . . Structural 269 | . . 264 . . . 5 Seismic 2564 | 41 1480 851 . . . 192 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 8715 | 257 1480 1843 817 687 2513 1118 Spaces Moved 5158 | 125 708 990 392 490 1953 500 Core 26 | 9 . 2 . . . 15 Treads 935 | 116 708 111 . . . . Legs 4197 | . . 877 392 490 1953 485 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 130 130 126 50 Average Speed 134 | 152 160 133 130 130 126 136 Slowest Speed 650 | 160 160 400 130 130 130 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 8 97 86 56 92 95 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 6 | . . . . . 6 . Spaces Dug 16 | . 1 . 3 . . 12 Terrain Destroyed 145 | . 6 10 34 . . 95 Melee 16 | . 1 . 3 . . 12 Projectile 1 | . . . . . . 1 AOE 128 | . 5 10 31 . . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 6383 | 157 978 1372 624 517 2009 726 Wait 549 | . 158 192 137 10 20 32 Move 5152 | 124 707 989 391 489 1952 500 Hop . | . . . . . . . Pick Up 90 | 7 20 25 11 1 12 14 Fast Attach 35 | 7 1 7 2 . 3 15 Attach 29 | 1 . 5 1 1 . 21 Detach 11 | 1 . 3 3 . 2 2 Swap 101 | 3 19 34 23 3 1 18 Drop 100 | 1 24 37 14 1 15 8 Fire 271 | 13 47 78 32 9 . 92 Melee 40 | . 2 2 9 3 . 24 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 258 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 10) 715 | -10/Materials | Repaired Ion Engine 753 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 8) 990 | -10/Materials | Discovered new exit (range 13) 1227 | -10/Materials | Build established: Scavenger-Mutant 1401 | -10/Materials | Discovered new exit (range 7) 1528 | -10/Materials | Learned Storage trap positions 1544 | -10/Materials | Discovered new exit (range 4) 1590 | -10/Materials | Learned 2 Storage zone layouts 1642 | -10/Materials | Loaded intel: 8 terminal locations 1686 | -10/Materials | Learned location of Subcaves (-10) 1694 | -10/Materials | Build established: Mutant 1738 | -10/Materials | Entered another Materials area 1738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -9/Materials | Identified exit to Storage 1770 | -9/Materials | Identified exit to Mines 2506 | -9/Materials | Destroyed 7 combat bots 2625 | -9/Materials | Repaired Lgt. Armor Plating 2680 | -9/Materials | Discovered new exit (range 11) 3218 | -9/Materials | Learned 4 Recycling zone layouts 3228 | -9/Materials | Discovered new exit (range 14) 3293 | -9/Materials | Learned location of 1 exit from Storage 3322 | -9/Materials | Core integrity fell below 50% 3360 | -9/Materials | Identified exit to Materials 3506 | -9/Materials | Learned Storage stockpile data 3535 | -9/Materials | Learned Storage emergency access door positions 3581 | -9/Materials | Entered Storage 3583 | -9/Storage | Identified exit to Recycling 3585 | -9/Storage | Loaded intel: 19 trap records 3735 | -9/Storage | Found Prototype Protection 3735 | -9/Storage | Identified Lgt. Regenerative Plating 4036 | -9/Storage | Repaired Titanium Leg 4284 | -9/Storage | Used back door to open Recycling access 4398 | -9/Storage | Entered Recycling 4794 | -9/Recycling | Discovered new exit (range 16) 5053 | -9/Recycling | Scanned before Scraplab entrance 5072 | -9/Recycling | Entered Scraplab 5082 | -9/Recycling | Discovered new exit (range 3) 5083 | -9/Recycling | Identified exit to Scraptown 5085 | -9/Recycling | Entered Scraptown 5085 | -9/Scraptown | System corruption cleaned by C-Scrubber 5478 | -9/Scraptown | Discovered new exit (range 7) 5512 | -9/Scraptown | Identified exit to Factory 5681 | -9/Scraptown | Visited TADAMA 5722 | -9/Scraptown | Visited Comm Corps 5784 | -9/Scraptown | Visited SPCMW 5814 | -9/Scraptown | Visited The Evicted 6305 | -9/Scraptown | Visited Red Mages 6367 | -9/Scraptown | Visited Junk Repository 6486 | -9/Scraptown | Visited CPS Storage 6539 | -9/Scraptown | Visited UFD Registry 6539 | -9/Scraptown | Registered with UFD as "Thunderchip" 6584 | -9/Scraptown | Visited Scrap Suit Storage 6674 | -9/Scraptown | Visited Chapter 10 6792 | -9/Scraptown | Discovered exit to Factory (range 5) 6835 | -9/Scraptown | Visited Modified Component R&D 6954 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6968 | -9/Scraptown | Found DCF Scrap (30 items) 7065 | -9/Scraptown | Visited Infowarlord's Domain 7123 | -9/Scraptown | Visited Abandonware Association 7133 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7138 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 7167 | -9/Scraptown | Visited Scrapoid Research Area 7212 | -9/Scraptown | Visited Curators Association 7523 | -9/Scraptown | Met Optimus 7523 | -9/Scraptown | Accepted into 0bPrime 7598 | -9/Scraptown | Entered Factory 7598 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7847 | -6/Factory | Lost 3 parts (1n2u) 8055 | -6/Factory | Loaded intel: 8 recycling unit locations 8212 | -6/Factory | Lost 4 parts (2n1u1w) 8416 | -6/Factory | Lost 9 parts (3n4u2w) 8503 | -6/Factory | Garrison activated, responded to threat 8564 | -6/Factory | Lost 9 parts (1p3n2u3w) 8640 | -6/Factory | Core integrity fell below 50% 8677 | -6/Factory | Core integrity fell below 20% 8696 | -6/Factory | Cargo convoy interrupted 8704 | -6/Factory | Lost 10 parts (1p3n6w) 8716 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08706_ U-05 Engineer builds a Wall. 08707_ U-05 Engineer lays Concrete. 08708_ Penetrated by Slug. 08708_ Slug penetrates Wall. 08708_ Hvy. Laser destroyed. 08708_ K-01 Serf collects debris. 08708_ U-05 Engineer lays Concrete. 08710_ Slug penetrates Wall. 08710_ K-01 Serf destroyed. 08711_ U-05 Engineer builds a Wall. 08712_ Acquired Structural Scanner. 08712_ Penetrated by Slug. 08712_ Lrg. Storage Unit destroyed. 08713_ Slug penetrates Wall. 08713_ U-05 Engineer lays Concrete. 08714_ System corrupted: Substantial component data lost. 08715_ U-05 Engineer lays Concrete. 08715_ U-05 Engineer builds a Wall. 08716_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????###### ## ########?????????????????????? | | ????########### #######?????????????????????? | | ???? ! # ##??#####???############ | | ???? # ?? ?? | | ???# u # ?? #?????????### | | ???# # + #?########### | | ???# [ #u # """ #?# + | | ???# h | # """ ### #+## | | ???# # *%! # """ ## """""" # ? | | ???# #=!*==! @/ k ## """""" #""? | | ???# / ###+## #### ## """""" #""" | | ???# = #%##%#########= ## """""" #""" | | ???# ###%#### %%[ ##*[ ## #""" | | ???? ??# #### "!!# %%* #! ! # | | ????######/######## #### " ""[#=!!! ###+########?? | | ????# ^ # " ""%+%=*! | | ????# " S # ###+########?? | | ????# # " "" # # #?????? | | ?????# + " "" ### ### #?????? | | ?????## % #*" "" #?# #?# """ #?????? | | ?????# !#=" #?# #?# """ #?????? | | ???+ * #%" #?# #?# """ #?????? | | ????### !=#%"! #?# #?# #?????? | | ??????# #[[! #?# #?########?????? | | ??????# # #=== #?# #??????????????? | | ??????## # ##### ########?#+#??????????????? | | ???????### ## ## #?????????????????????????? | | ?????????# ###?# #?????????????????????????? | | ???"""???#+????# #?????????????????????????? | | ????Y"?????????# #?????????????????????????? | | ???"""?????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ??????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 53% | -10/Materials Lgt. Armor Plating | 50% | -9/Materials Titanium Leg | 28% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorQuantumStrikerail Manual? 0 Play Time 01:51:31 Cumulative 70.1 hours Start 2025.07.10 @ 00:11:08 End 2025.07.10 @ 02:59:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 90bf5d17-3def-413c-800e-6fa02ca89a7c