Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 14:33:43 Player: Akamichi1342 Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (254) 1270 Value Destroyed (9778) 9778 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5487) 5487 TOTAL SCORE: 24715 Bonus ------- High Alert Combat Kills 680 Follower Combat Kills 931 Entered Garrisons 1400 Used RIF Installer 2500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1450 Matter 153/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (38) Relay Coupler [Demolisher] (34) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Enhanced Optical Array Advanced ECM Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Coil Gun Heavy Rocket Launcher > --- INVENTORY -------- Relay Coupler [Sentry] Relay Coupler [Demolisher] Heavy Rocket Launcher Improved Remote Datajack [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Heavy Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Hacking Suite Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Slots Evolved 16 | . . 2 2 . . . 2 . . . 2 . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . Utility 10 | . . 1 2 . . . 1 . . . 1 . . . 2 . . . 1 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 144 | 6 8 12 21 7 8 2 7 1 . 10 5 11 12 3 3 2 7 7 7 5 Power 16 | 1 1 3 2 1 . . 1 . . 1 . 1 2 . 1 . . 1 1 . Engine 9 | 1 1 3 . 1 . . 1 . . 1 . . 1 . . . . . . . Core 4 | . . . 2 . . . . . . . . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . Propulsion 33 | 2 3 2 4 1 2 1 2 . . 1 1 2 3 . . . 5 . 2 2 Treads 6 | . . . . . . . . . . . 1 2 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 3 2 4 1 . 1 2 . . 1 . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 5 . 1 . Flight 5 | . . . . . 2 . . . . . . . . . . . . . 1 2 Utility 50 | 1 1 5 9 2 4 . 3 . . 5 2 5 2 2 1 1 1 3 1 2 Device 4 | . . . 1 . . . . . . . 1 . . . 1 . . . 1 . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Processor 6 | . . 1 4 . . . . . . . . . . . . . 1 . . . Hackware 16 | . . . 1 . 1 . 3 . . 3 . 1 . 2 . 1 . 3 . 1 Protection 21 | . . 4 2 2 3 . . . . 2 1 4 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 2 6 3 2 1 1 1 . 3 2 3 5 1 1 1 1 3 3 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 24 | 1 3 . 5 2 1 . 1 . . 1 1 1 4 . 1 . . 3 . . Ballistic Cannon 8 | . . 1 1 1 . . . 1 . . 1 2 . . . . 1 . . . Launcher 7 | . . 1 . . . 1 . . . 2 . . . 1 . . . . 2 . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Unidentified Prototypes 5 | . 1 1 . . 2 . . . . . . . . . . . . . . 1 Parts Lost 91 | . . 4 8 9 1 1 2 3 . 9 10 . 6 11 . 4 . 1 14 8 Power 7 | . . . 1 1 . . . . . 2 . . 1 1 . . . . 1 . Propulsion 21 | . . 2 3 3 1 . 1 . . 1 2 . . 2 . . . . 3 3 Utility 36 | . . 2 1 3 . . . 2 . 4 4 . 4 4 . 3 . 1 4 4 Weapon 27 | . . . 3 2 . 1 1 1 . 2 4 . 1 4 . 1 . . 6 1 Highest Loss Streak 12 | . . 3 6 3 1 1 2 3 . 5 8 . 2 10 . 4 . 1 12 6 To Critical Strikes 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Average Backups 15 | . 9 15 22 22 23 24 24 21 22 20 16 4 4 4 4 3 2 4 4 2 Power . | . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 2 | . 4 5 4 3 4 3 2 . . . . . . . . . . . . . Utility 5 | . . 2 7 7 8 10 11 11 12 10 8 2 1 1 1 . . 1 2 2 Weapon 6 | . 3 6 8 9 8 8 8 8 9 8 7 1 2 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 3 3 2 9 1 3 . . . 6 3 3 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 1 . 1 . 4 . 3 . . . . . 2 . . . . . . . Utility 16 | . . . 2 2 3 1 . . . . 5 1 . . . . . . . 2 Weapon 8 | . . 3 . . 1 . . . . . 1 2 1 . . . . . . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 90 93 91 91 100 89 91 92 85 69 70 80 72 25 25 39 63 58 15 Engine 5 | . 14 11 3 7 9 9 7 7 7 5 . . 2 . . . . . . . Treads 2 | . . . . . . . . . . . 2 11 12 15 . . . . . . Wheel 13 | . 28 21 17 15 17 18 16 15 15 14 11 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 24 26 19 . Device 1 | . . . 6 3 . . . . . . 2 . . . 3 4 . . 1 . Storage 6 | . 14 11 9 9 9 9 7 7 7 7 5 . . . . . . . . . Processor 4 | . . 6 16 9 1 . . . . . . . . . . . 4 5 4 2 Hackware 11 | . . . . 9 13 9 17 30 30 26 19 16 19 19 17 16 10 19 14 4 Protection 11 | . . 11 8 9 14 27 15 7 7 7 10 20 22 14 . . . . . 1 Ballistic Gun 13 | . 17 21 20 21 13 20 15 2 . 1 11 1 9 15 2 3 . 7 10 . Ballistic Cannon 5 | . . 7 5 2 9 6 4 11 15 13 2 13 3 . . . . 3 . . Peak Build Rating 76 | 6 12 22 35 35 41 41 50 46 45 46 41 67 67 62 20 23 46 75 76 56 Average Rating 36 | 4 8 18 31 32 36 39 45 44 45 40 34 55 56 49 16 17 37 59 60 28 On Entrance 30 | . 6 12 22 34 33 36 39 41 45 45 34 13 67 58 8 20 4 40 65 22 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 5 6 6 13 . . 15 7 . 17 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 129 | 13 51 62 112 116 120 121 129 113 113 113 104 65 64 58 7 7 . 39 38 30 Greatest Support 140 | 26 32 32 32 32 24 28 44 40 40 40 24 140 140 120 3 3 44 44 55 30 Greatest Overweight (x) 9 | . 2 5 6 8 9 4 4 2 2 8 7 . . 7 2 2 . 2 1 . Average Overweight (x) 1 | . . 1 2 4 4 4 2 2 2 2 3 . . . . 1 . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 17 20 24 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 14 20 25 25 25 25 25 23 23 24 18 5 5 5 4 4 3 5 5 4 Average Carried 15 | . 9 15 22 23 23 24 24 21 22 20 16 4 4 4 4 3 2 4 4 3 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | . 11 20 24 19 23 24 24 22 23 18 5 5 5 4 4 2 3 5 4 2 Class Distribution -------------------- 25% | Gunner 18% | Mutant 17% | Hacker-Tank 15% | Tank 11% | Hacker-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Mutant | -4/Factory Bothacker-Skirmisher | -4/Garrison Bothacker-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Matter Collected 6515 | 221 186 825 997 861 517 386 312 39 . 550 115 399 676 226 . . . 199 6 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8453 | . 303 1580 1676 914 735 467 474 . . 399 247 . 999 372 . . . 174 113 . Parts 533 | . 20 114 113 61 44 37 28 . . 24 11 . 48 16 . . . 6 11 . Haulers Intercepted 16 | . 1 5 6 . 3 . . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . 2 1 . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Combat Hostiles Destroyed 195 | . 7 31 29 32 14 14 13 . . 15 7 . 18 9 . . . 2 4 . Guns 116 | . 7 17 21 19 8 10 13 . . . 2 . 13 6 . . . . . . Cannons 30 | . . 7 4 2 6 1 . . . 2 1 . 5 . . . . 2 . . AOE 49 | . . 7 4 11 . 3 . . . 13 4 . . 3 . . . . 4 . Classes Destroyed 16 | . 7 4 1 2 . . . . . . 2 . . . . . . . . . Worker 10 | . 1 2 2 . . . . . . . 2 . 2 . . . . . 1 . Builder 10 | . . 2 4 . . . . . . . 3 . . . . . . . 1 . Tunneler 3 | . . 2 1 . . . . . . . . . . . . . . . . . Hauler 16 | . 1 5 6 . 3 . . . . . 1 . . . . . . . . . Recycler 7 | . 1 3 2 . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 1 1 1 . 2 . . . . . . . 1 . . . . . . . Watcher 5 | . 1 1 1 . 1 . . . . . . . 1 . . . . . . . Swarmer 64 | . 6 10 7 11 3 6 6 . . 7 . . 1 3 . . . . 4 . Grunt 70 | . 1 11 10 11 4 5 4 . . 3 5 . 12 4 . . . . . . Brawler 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Duelist 5 | . . 1 2 1 . . . . . . . . 1 . . . . . . . Sentry 38 | . . 9 9 5 5 1 . . . 3 1 . 1 3 . . . 1 . . Hunter 5 | . . . 1 . 2 . 2 . . . . . . . . . . . . . Programmer 11 | . . . . 3 . 2 1 . . 2 . . 2 . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 4 8 7 6 4 4 8 . . 7 10 . 4 8 . . . 2 6 . Combat Bots Only 8 | . 3 5 5 6 4 4 8 . . 7 4 . 3 8 . . . 2 4 . Max Kills in Single Turn 4 | . 1 3 3 3 1 2 2 . . 3 1 . 2 2 . . . 1 4 . Gunslinging 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 . 2 . . . 3 1 . . 2 . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Hostile Shots Fired 1631 | . 34 103 122 127 34 53 60 12 . 133 101 . 140 252 7 55 . 46 163 189 Missed 542 | . 11 25 36 45 8 14 24 2 . 36 33 . 40 88 2 19 . 16 68 75 Hits 1089 | . 23 78 86 82 26 39 36 10 . 97 68 . 100 164 5 36 . 30 95 114 Melee 12 | . . . . 2 . . . . . 1 . . 7 . . . . 1 . 1 Projectile 1077 | . 23 78 86 80 26 39 36 10 . 96 68 . 93 164 5 36 . 29 95 113 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 39 | . . 3 2 7 2 . 2 . . . 4 . 2 . . 2 . 3 2 10 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 16843 | . 188 896 1040 1166 662 461 585 262 . 1091 1309 . 1508 1427 93 674 . 544 2117 2820 Core 4740 | . 28 97 103 189 93 99 61 . . 87 167 . 120 403 18 544 . 122 1128 1481 Absorbed by Shields 384 | . . . 140 144 . . . . . . 42 . . . . . . 58 . . Redirected to Shielding 20 | . . . 20 . . . . . . . . . . . . . . . . . Ignored by Resistances 148 | . . . . . . . . . . . . . 45 103 . . . . . . Regen/Repaired (Parts) 413 | . . 72 142 . . . . . . . . . 199 . . . . . . . Core Remaining (%) 57 | 100 88 75 . . . 12 . . . 78 . . . 18 . 43 . 89 13 . Volleys Fired 531 | . 27 73 80 73 45 27 30 7 . 32 31 . 67 21 . . . 8 7 3 Largest 4 | . 2 3 3 3 3 3 3 2 . 2 3 . 3 3 . . . 4 1 1 Hottest 137 | . 70 83 88 93 90 93 93 74 . 74 90 . 96 90 . . . 137 39 81 Shots Fired 1132 | . 54 184 208 158 93 71 65 12 . 40 57 . 127 39 . . . 14 7 3 Gun 829 | . 54 138 178 125 48 59 60 3 . 2 35 . 89 32 . . . 6 . . Cannon 221 | . . 42 21 20 45 10 5 9 . 23 4 . 31 . . . . 8 . 3 Launcher 72 | . . 4 9 13 . 2 . . . 15 18 . . 7 . . . . 4 . Special 10 | . . . . . . . . . . . . . 7 . . . . . 3 . Kinetic 1021 | . 28 180 199 145 93 69 65 12 . 25 39 . 120 32 . . . 14 . . Thermal 26 | . 26 . . . . . . . . . . . . . . . . . . . Explosive 70 | . . 4 9 13 . . . . . 15 18 . . 7 . . . . 4 . Electromagnetic 5 | . . . . . . 2 . . . . . . . . . . . . . 3 Robot Hit Streak 19 | . 6 14 19 12 13 6 7 6 . 10 8 . 11 8 . . . 10 2 1 Robot Miss Streak 6 | . 3 4 2 2 3 3 5 1 . 4 6 . 4 4 . . . 1 3 2 Penetration Max 1 | . . . 1 1 1 1 1 . . . . . 1 . . . . . . . Secondary Targets 17 | . 2 2 . 3 . 3 2 . . . . . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . . . 1 1 . . . . . . Shots Hit Robots 765 | . 30 118 151 102 59 39 39 10 2 44 48 . 81 27 . . . 12 2 1 Core Hits 464 | . 14 66 71 54 28 20 21 3 . 31 67 . 43 19 . 1 . 4 20 2 Critical Kills 13 | . . . 1 1 1 1 1 . . . 1 . 6 . . . . 1 . . Critical Parts Destroyed 11 | . . . 3 1 . 2 . . . . . . 5 . . . . . . . Critical Strikes 36 | . 1 . 6 4 2 3 1 1 . 2 1 . 11 . . . . 4 . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . Destroy 25 | . . . 5 2 1 3 1 . . . 1 . 11 . . . . 1 . . Blast 10 | . . . 1 2 1 . . 1 . 2 . . . . . . . 3 . . Melee Attacks 29 | . . . . . 2 . 3 2 2 20 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 1 . 3 1 2 18 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21639 | . 400 2670 3222 3124 1336 918 945 214 . 1340 2770 . 1790 1484 . 4 . 311 993 118 Guns 11138 | . 400 1482 2285 1859 666 714 824 51 . 28 741 . 1434 563 . . . 91 . . Cannons 3326 | . . 615 295 310 657 127 82 163 . 392 74 . 340 . . . . 220 . 51 Explosions 7019 | . . 573 636 946 . 77 . . . 920 1955 . . 919 . . . . 993 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 156 | . . . 6 9 13 . 39 . . . . . 16 2 . 4 . . . 67 Kinetic 14237 | . 224 2097 2580 2169 1323 841 906 214 . 420 815 . 1774 563 . . . 311 . . Thermal 176 | . 176 . . . . . . . . . . . . . . . . . . . Explosive 6942 | . . 573 636 946 . . . . . 920 1955 . . 919 . . . . 993 . Electromagnetic 128 | . . . . . . 77 . . . . . . . . . . . . . 51 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 3 3 3 5 5 11 . . 7 9 . . . . . 15 Average Corruption 3 | . . . 1 1 1 3 2 4 5 8 . . 6 7 . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . 9 9 11 14 12 10 6 28 . . 4 8 . . . . . 10 Message Errors 23 | . . . 1 3 3 . 3 2 . 7 . . . 3 . . . . . 1 Matter Fused 30 | . . . 3 2 4 2 3 4 3 4 . . 3 2 . . . . . . Heat Flow Errors 24 | . . . . 2 2 6 3 3 1 4 . . 1 . . . . . . 2 Energy Discharges 9 | . . . 1 . 1 1 1 . . 3 . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 15 | . . . 3 1 . 3 1 . 2 4 . . . . . . . . . 1 Data Loss (major) 6 | . . . 1 . 1 . 1 . . 2 . . . . . . . . . 1 Misfires 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 144 | . . 8 12 39 11 . 14 . . 3 . . . 41 . . . . 10 6 Projectiles 17 | . . . . . 11 . . . . . . . . . . . . . . 6 Explosions 113 | . . 8 12 39 . . . . . 3 . . . 41 . . . . 10 . Melee 14 | . . . . . . . 14 . . . . . . . . . . . . . Knockbacks 24 | . . 1 3 2 2 2 . 1 . . 1 . 9 . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . 1 3 2 2 2 . 1 . . 1 . 7 . . . . 3 . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 459 | . . . 87 130 6 . 19 . . 125 17 . . 1 . 2 . . 41 31 Shots 18 | . . . 5 6 . . . . . 5 1 . . . . . . . 1 . Rammed 32 | . . . 1 1 2 . 1 . . . . . 7 1 . 1 . . . 18 Targets Rammed 32 | . . . 1 1 2 . 1 . . . . . 7 1 . 1 . . . 18 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 130 104 174 286 240 265 221 277 110 261 329 . 548 456 . . . 42 405 212 Average Temperature 94 | . 40 31 33 70 59 89 46 114 66 88 174 . 170 222 . . . 6 176 98 Received Heat Transfer 3769 | . 6 219 320 395 153 99 153 . . 255 623 . 504 453 45 117 . 54 280 93 Effects 31 | . . . . 1 . . 1 1 . . . . 21 2 . . . . 5 . Shutdowns 8 | . . . . . . . . . . . . . 4 1 . . . . 3 . Energy Bleed 6 | . . . . 1 . . 1 1 . . . . 3 . . . . . . . Interference 5 | . . . . . . . . . . . . . 3 . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 5 | . . . . . . . . . . . . . 4 1 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 592 | . 592 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Maximum Alert Level 4 | . . 2 1 4 2 2 1 1 . 2 1 . . 2 1 . . . . 1 Low Security (%) 51 | 100 100 57 45 . . 11 69 6 100 27 . 100 100 44 25 100 100 100 100 97 Level 1 31 | . . 39 54 10 62 31 30 93 . 42 100 . . 36 74 . . . . 2 Level 2 11 | . . 3 . 31 37 57 . . . 30 . . . 18 . . . . . . Level 3 4 | . . . . 48 . . . . . . . . . . . . . . . . Level 4 . | . . . . 9 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1230 | . 75 423 399 1230 657 615 322 284 149 674 354 108 185 423 211 133 56 110 86 204 Initial 599 | . . . 44 252 599 169 322 114 149 41 353 108 . 132 211 133 56 . 56 . Average 234 | . 16 160 179 769 415 408 136 233 104 341 304 18 49 246 201 125 14 84 46 63 Influence Increases 7968 | . 211 1024 1025 1068 631 456 358 200 . 903 314 . 668 401 . 15 15 110 200 369 Destroy 0b10 Robot/C 4440 | . 140 620 580 640 340 280 260 . . 600 180 . 460 220 . . . 40 80 . Destroy 0b10 Robot/NC 300 | . 25 80 85 . 35 . . . . . 35 . 25 . . . . 5 10 . Destroy Leader 792 | . 34 172 174 30 108 20 70 . . 20 42 . 102 20 . . . . . . Allied During Kill 176 | . . . . . 19 . . . . 130 11 . 13 3 . . . . . . Successful Hack 112 | . 12 29 15 6 16 . 10 . . . 5 . 10 . . . . . . 9 Disable Machine 270 | . . 75 30 15 60 . 15 . . 15 30 . 30 . . . . . . . Anti-Garrison Action 750 | . . . . 200 . 150 . 200 . 50 . . . 100 . . . 50 . . Destroy Structure 333 | . . 18 51 57 23 6 3 . . 73 11 . 13 28 . . . . 50 . Partial Spotted 45 | . . . 15 . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 750 | . . 30 75 120 30 . . . . 15 . . 15 30 . 15 15 . 60 345 Influence Decreases 7784 | . 211 918 743 226 1601 101 809 80 225 288 679 309 479 187 212 98 123 10 300 185 Entered New Map 2341 | . . . 62 136 631 91 293 50 135 18 321 201 . 57 192 58 52 . 44 . Time Decay 3135 | . 211 428 591 . 470 . 340 . 90 . 198 108 402 . 20 . 71 . 101 105 Lost Part 902 | . . 40 80 90 10 10 20 30 . 90 100 . 57 110 . 40 . 10 135 80 Lost Ally 360 | . . . 10 . 40 . 10 . . 180 60 . 20 20 . . . . 20 . Purge Threat 1046 | . . 450 . . 450 . 146 . . . . . . . . . . . . . Squads Dispatched 37 | . 3 2 2 . 7 . 6 . . . 3 . 5 . . . . . 4 5 Investigation 9 | . 2 1 1 . . . 1 . . . 1 . . . . . . . 1 2 Extermination 6 | . . . . . . . 2 . . . . . 2 . . . . . 1 1 Reinforcement 17 | . 1 1 1 . 4 . 2 . . . 2 . 2 . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 . 1 . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Distress Signals 22 | . 1 4 5 . 3 . 1 . . . 1 . 2 . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 15 44 45 31 25 15 22 1 . 24 15 . 32 21 3 10 2 7 30 41 Peak Tracking Total 15 | . 5 7 5 8 5 5 6 1 . 6 5 . 4 11 3 10 2 5 15 15 Tactical Retreats 23 | . . 1 3 2 2 . . . . 1 . . 1 1 . 1 1 . 2 8 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . 4 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Traps Triggered 33 | . 2 2 2 10 1 3 . 1 . 4 2 . 2 . . 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Machines Disabled 27 | . . 5 2 3 4 2 1 2 . 2 2 . 2 1 . . . 1 . . Max in Single Turn 2 | . . 2 1 1 1 1 1 1 . 1 1 . 1 1 . . . 1 . . Garrison Relay 9 | . . . . 2 . 2 . 2 . 1 . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Machines Accessed 63 | . 8 12 11 2 7 2 4 . 1 1 2 . 5 1 1 . 1 . 1 4 Terminals 42 | . 7 9 7 2 5 2 2 . . 1 2 . . 1 . . . . 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . 1 1 . . . . . . . . . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 2 . 1 . 1 . . . . . 2 . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Total Hacks 143 | . 18 34 18 3 14 4 12 . 1 2 10 . 11 4 1 . 2 . 2 7 Successful 73 | . 10 18 7 2 7 1 8 . 1 1 6 . 6 1 1 . 2 . . 2 Failed 68 | . 8 15 11 1 6 3 4 . . 1 4 . 5 3 . . . . 2 5 Catastrophic 15 | . 4 1 2 . 1 1 1 . . 1 . . . . . . . . 1 3 Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Manual 65 | . 16 24 7 . 7 . 2 . . . 8 . . . . . . . . 1 Terminals 109 | . 17 30 13 3 10 4 8 . . 2 10 . . 4 . . . . 2 6 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 9 | . . 2 2 . . . . . . . . . 5 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 2 2 . 3 . 2 . . . . . 5 . . . . . . . Garrison Access 9 | . . . 1 . 1 . 2 . 1 . . . 1 . 1 . 2 . . . Terminal Hacks 38 | . 4 12 2 2 4 1 3 . . 1 6 . . 1 . . . . . 2 Record 2 | . . . . . . . . . . . . . . . . . . . . 2 Robot Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . 1 1 . . . . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . 3 . . 3 . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 2 2 . . . . . . . . . 3 . . . . . . . Scan Component 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . Repair 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 1 1 . 2 . 2 . . . . . 2 . . . . . . . Retrieve Study 8 | . . 1 1 . 2 . 2 . . . . . 2 . . . . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 2 . 1 . . . 1 . 1 . 2 . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Coupler Status 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . 6 3 1 . . . 1 . . . . . . . . . . . . . Terminals 11 | . 6 3 1 . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 8 9 2 5 2 3 . 1 1 1 . 2 1 . . . . 1 4 Full Trace Events 6 | . . . . . . 1 1 . . . . . . 1 . . . . 1 2 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 1 . 2 . 2 . . . . . 2 . . . . . . . Parts Repaired 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . Time 117 | . . 51 38 . . . . . . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Used RIF Installer 5 | . . . . 1 . 1 . 1 . 2 . . . . . . . . . . Coupler Efficiency 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 11 | . . . . . . . 2 1 . 1 . . 5 1 . . . . 1 . Non-combat 4 | . . . . . . . 2 . . . . . 2 . . . . . . . Combat 7 | . . . . . . . . 1 . 1 . . 3 1 . . . . 1 . Autoassimilated 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 11 | . . . . . . . 3 1 . 1 . . 5 . . . . . 1 . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . locate_stockpiles 1 | . . . . . . . 1 . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Relay Couplers Released 42 | . . . . 9 . 9 . 11 . 4 . . . 4 . . . 5 . . Machine Destruction 38 | . . . . 9 . 9 . 7 . 4 . . . 4 . . . 5 . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . Attached 11 | . . . . . 1 . 1 . . 2 . 1 . 2 . 1 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 2 . . . 2 . 9 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Total Allies 21 | . . 1 . 2 . . 1 3 . 10 . . 2 1 . . . . 1 . Largest Group 6 | . . 1 1 2 2 . 1 3 3 6 4 . 1 1 . . . . . . Highest-Rated Group 191 | . . 10 10 70 70 . 10 72 68 191 111 . 32 32 . . . . . . Highest-Rated Ally 40 | . . 10 10 39 39 . 10 39 39 40 40 . 32 32 . . . . . . Total Orders 2 | . . . 1 1 . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . 34 . . . . 85 13 . 16 7 . . . . 1 . Total Damage 3306 | . . . . . 370 . . . . 1582 402 . 649 280 . . . . 23 . Kills 29 | . . . . . 3 . . . . 15 3 . 6 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Active Infowar (turns) 598 | . . . . . . . . . . . . . . . . . 217 210 171 . Optics 598 | . . . . . . . . . . . . . . . . . 217 210 171 . ECM 12 | . . . . . . . . . . . . . . . . . . . 12 . Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Turns Passed 13937 | 65 763 1486 2075 1332 1195 565 839 399 197 837 411 698 1503 371 54 120 254 210 221 342 Spaces Moved 8803 | 69 565 893 1102 637 649 287 483 286 155 486 196 432 725 237 56 97 304 192 267 685 Core 398 | 15 . . . . . . . . . . . . . 100 56 97 8 . . 122 Treads 1258 | . . . . . . . . . . . . 396 725 137 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 5829 | 54 565 893 1102 637 649 287 483 286 155 486 196 36 . . . . . . . . Hover 687 | . . . . . . . . . . . . . . . . . 296 192 199 . Flight 631 | . . . . . . . . . . . . . . . . . . . 68 563 Fastest Speed 37 | 50 85 115 115 140 150 155 130 125 125 125 90 90 160 50 50 50 50 58 40 37 Average Speed 123 | 81 109 115 142 157 150 155 133 125 125 129 148 154 160 118 87 89 69 84 54 40 Slowest Speed 400 | 100 120 155 190 210 225 155 155 125 125 210 195 160 160 400 150 150 70 150 102 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . . . . 1 29 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 89 87 85 62 60 42 16 45 6 45 9 94 20 37 2 29 10 36 12 30 Regions Visited 20 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . . . . . . . . . . . . . Terrain Destroyed 243 | . . 18 48 39 11 1 . . . 55 12 . 17 19 . . . . 23 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 43 | . . 3 7 5 11 . . . . . . . 17 . . . . . . . AOE 200 | . . 15 41 34 . 1 . . . 55 12 . . 19 . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Res Total 10854 | 74 655 1192 1439 833 788 352 616 316 158 651 264 462 949 296 60 130 343 225 338 713 Wait 956 | . 39 194 192 33 41 5 73 . . 75 26 11 118 33 . . 32 3 52 29 Move 8733 | 68 564 892 1102 636 649 286 483 285 155 485 196 431 725 236 56 96 303 191 264 630 Hop 27 | . . . . . . . . . . . . . . . . . . . 1 26 Pick Up 103 | . 10 11 22 6 20 4 8 3 1 1 . 3 8 . . . . 4 1 1 Fast Attach 77 | 6 3 6 8 . 6 . 1 . . 2 2 10 8 2 3 . 7 7 3 3 Attach 55 | . . 4 8 7 2 2 3 5 . 6 4 1 3 1 . 2 . 1 4 2 Detach 4 | . . 1 . . . . . . . 1 . . . . . . 1 . 1 . Swap 54 | . 6 7 12 7 2 3 5 . . 5 3 . 2 1 . . . . 1 . Drop 82 | . 6 4 14 3 19 1 9 . . . 2 5 11 1 1 1 . 1 4 . Fire 531 | . 27 73 80 73 45 27 30 7 . 32 31 . 67 21 . . . 8 7 3 Melee 29 | . . . . . 2 . 3 2 2 20 . . . . . . . . . . Ram 26 | . . . 1 1 2 . 1 . . . . . . 1 . 1 . . . 19 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . 7 . . . . . . . Escape Stasis 146 | . . . . 60 . 24 . . . 24 . . . . . 30 . 8 . . Rewire 24 | . . . . 7 . . . 14 . . . 1 . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 141 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Lost 3 allies 309 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 3) 734 | -10/Materials | Discovered new exit (range 10) 770 | -10/Materials | Identified exit to Materials 828 | -10/Materials | Learned 4 Recycling zone layouts 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -9/Materials | Discovered new exit (range 15) 1054 | -9/Materials | Repaired Imp. Assault Rifle 1297 | -9/Materials | Lost 3 parts (1n2u) 1505 | -9/Materials | Discovered new exit (range 16) 1592 | -9/Materials | Build established: Gunner 1679 | -9/Materials | Discovered new exit (range 11) 1859 | -9/Materials | Discovered new exit (range 16) 1868 | -9/Materials | Discovered new exit (range 15) 2158 | -9/Materials | Central database locked down 2193 | -9/Materials | Discovered new exit (range 10) 2315 | -9/Materials | Entered another Materials area 2315 | -8/Materials | Accompanied by 1 ally 2315 | -8/Materials | Evolved 2 slots: Utility x2 2715 | -8/Materials | Lost 6 parts (1p2n3w) 2877 | -8/Materials | Discovered new exit (range 16) 3377 | -8/Materials | Discovered new exit (range 16) 3716 | -8/Materials | Repaired Hrd. Medium Armor Plating 4390 | -8/Materials | Identified exit to Garrison 4390 | -8/Materials | Entered Garrison 4472 | -8/Garrison | Triggered checkpoint 4514 | -8/Garrison | Triggered checkpoint 4633 | -8/Garrison | Garrison Relay disabled 4684 | -8/Garrison | Build established: Tank 4858 | -8/Garrison | Triggered checkpoint 4979 | -8/Garrison | Triggered checkpoint 5058 | -8/Garrison | Discovered new exit (range 14) 5084 | -8/Garrison | Installed Relay Interface Framework 5166 | -8/Garrison | Garrison Relay disabled 5268 | -8/Garrison | Build established: Gunner 5494 | -8/Garrison | Triggered checkpoint 5558 | -8/Garrison | Triggered checkpoint 5621 | -8/Garrison | Core integrity fell below 50% 5637 | -8/Garrison | Lost 3 parts (1n1u1w) 5711 | -8/Garrison | Discovered new exit (range 8) 5722 | -8/Garrison | Entered Materials 5722 | -8/Materials | Accompanied by 2 allies 5907 | -8/Materials | Build established: Mutant 6578 | -8/Materials | Garrison activated, responded to threat 6581 | -8/Materials | Build established: Tank 6642 | -8/Materials | Central database locked down 6901 | -8/Materials | Crushed by falling debris 6917 | -8/Materials | Identified exit to Garrison 6917 | -8/Materials | Entered Garrison 6975 | -8/Garrison | Triggered checkpoint 7015 | -8/Garrison | Garrison Relay disabled 7071 | -8/Garrison | Learned Factory security intel 7090 | -8/Garrison | Triggered checkpoint 7293 | -8/Garrison | Triggered checkpoint 7310 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7361 | -8/Garrison | Core integrity fell below 20% 7400 | -8/Garrison | Garrison Relay disabled 7464 | -8/Garrison | Discovered new exit (range 13) 7482 | -8/Garrison | Entered Factory 7482 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8274 | -7/Factory | Garrison activated, responded to threat 8304 | -7/Factory | Build established: Hacker-Mutant 8304 | -7/Factory | Destroyed 8 combat bots 8321 | -7/Factory | Identified exit to Garrison 8321 | -7/Factory | Entered Garrison 8321 | -7/Garrison | Discovered recently destroyed garrison 8330 | -7/Garrison | Rescued a captive Derelict 8332 | -7/Garrison | Rescued a captive Derelict 8428 | -7/Garrison | Garrison Relay disabled 8503 | -7/Garrison | Lost 3 parts (2u1w) 8616 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8653 | -7/Garrison | Garrison Relay disabled 8694 | -7/Garrison | Discovered new exit (range 12) 8720 | -7/Garrison | Entered Factory 8720 | -7/Factory | Accompanied by 3 allies 8913 | -7/Factory | Build established: Bothacker-Mutant 8917 | -7/Factory | Identified exit to Garrison 8917 | -7/Factory | Entered Garrison 8917 | -7/Garrison | Accompanied by 3 allies 8945 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8973 | -7/Garrison | Triggered checkpoint 9075 | -7/Garrison | Garrison Relay disabled 9128 | -7/Garrison | Triggered checkpoint 9174 | -7/Garrison | Destroyed 7 combat bots 9174 | -7/Garrison | Lost 4 parts (1p3u) 9389 | -7/Garrison | Lost 4 allies 9398 | -7/Garrison | Discovered new exit (range 59) 9398 | -7/Garrison | Discovered new exit (range 13) 9398 | -7/Garrison | Discovered new exit (range 102) 9489 | -7/Garrison | Triggered checkpoint 9501 | -7/Garrison | Triggered checkpoint 9579 | -7/Garrison | System corruption reached 10% 9604 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 9615 | -7/Garrison | Lost 5 parts (1p1n1u2w) 9754 | -7/Garrison | Entered Factory 9754 | -6/Factory | Accompanied by 4 allies 9754 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9858 | -6/Factory | Build established: Hacker-Mutant 9900 | -6/Factory | Lost 4 allies 10058 | -6/Factory | Spotted B-75 Beast 10130 | -6/Factory | Destroyed B-75 Beast 10148 | -6/Factory | Lost 8 parts (2n3u3w) 10165 | -6/Factory | Sucked down chute 10165 | -6/Factory | Entered Waste 10165 | -6/Waste | The area was eerily silent 10839 | -6/Waste | Discovered new exit (range 15) 10863 | -6/Waste | Entered Factory 10914 | -6/Factory | Repaired Hvy. Treads 10935 | -6/Factory | Build established: Hacker-Tank 12358 | -6/Factory | Garrison activated, responded to threat 12366 | -6/Factory | Identified exit to Garrison 12366 | -6/Factory | Entered Garrison 12366 | -6/Garrison | Accompanied by 1 ally 12490 | -6/Garrison | Triggered checkpoint 12532 | -6/Garrison | Garrison Relay disabled 12643 | -6/Garrison | Triggered checkpoint 12668 | -6/Garrison | Destroyed 8 combat bots 12690 | -6/Garrison | Core integrity fell below 50% 12714 | -6/Garrison | Triggered checkpoint 12720 | -6/Garrison | Lost 10 parts (1p2n3u4w) 12732 | -6/Garrison | Core integrity fell below 20% 12732 | -6/Garrison | Discovered new exit (range 10) 12737 | -6/Garrison | Entered Factory 12737 | -5/Factory | Evolved 2 slots: Utility x2 12791 | -5/Factory | Identified exit to Garrison 12791 | -5/Factory | Entered Garrison 12875 | -5/Garrison | Spotted B-75 Beast 12881 | -5/Garrison | Triggered checkpoint 12882 | -5/Garrison | Triggered checkpoint 12889 | -5/Garrison | Triggered checkpoint 12890 | -5/Garrison | Triggered checkpoint 12905 | -5/Garrison | Discovered new exit (range 10) 12906 | -5/Garrison | Core integrity fell below 50% 12911 | -5/Garrison | Entered Factory 12911 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12924 | -4/Factory | Lost 4 parts (3u1w) 13147 | -4/Factory | Identified exit to Garrison 13165 | -4/Factory | Entered Garrison 13179 | -4/Garrison | Build established: Mutant 13189 | -4/Garrison | Triggered checkpoint 13223 | -4/Garrison | Garrison Relay disabled 13334 | -4/Garrison | Spotted B-86 Titan 13334 | -4/Garrison | Triggered checkpoint 13338 | -4/Garrison | Triggered checkpoint 13364 | -4/Garrison | Discovered new exit (range 19) 13375 | -4/Garrison | Entered Research 13375 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13525 | -3/Research | Spotted B-86 Titan 13553 | -3/Research | Core integrity fell below 50% 13580 | -3/Research | Core integrity fell below 20% 13583 | -3/Research | Lost 12 parts (1p3n2u6w) 13593 | -3/Research | Discovered new exit (range 9) 13596 | -3/Research | Entered another Research area 13596 | -2/Research | Evolved 2 slots: Utility x2 13832 | -2/Research | System corruption reached 10% 13888 | -2/Research | Lost 6 parts (2n3u1w) 13899 | -2/Research | Core integrity fell below 50% 13912 | -2/Research | Core integrity fell below 20% 13928 | -2/Research | Spotted B-90 Cyclops 13938 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 13863_ Slug penetrates Wall. 13875_ ALERT: Security rotation in progress. 13877_ System corrupted: Heat flow error (+202). 13888_ System Shield destroyed. 13890_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13892_ AQOT/XMUK>:IREXWLPOOC|H8EOLGW 13895_ Slammed into S-43 Plague. 13900_ Destabilizing: Core damaged (-29). 13901_ Slammed into S-43 Plague. 13910_ System corrupted: Heat flow error (+261). 13910_ Slammed into S-43 Plague. 13911_ Destabilizing: Core damaged (-72). 13912_ Slammed into S-43 Plague. 13914_ Identified Nuclear Pulse Array. 13925_ System corrupted: Component data lost. 13936_ W-44 Eye sends out distress signal. 13936_ Nuclear Pulse Array destroyed. 13938_ B-90 Cyclops activates siege mode. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | ###??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########+##+####????????????????????????????????? | | + !???##????????????????????? | | ### ##### ##########??????? ?????????????????????? | | ??#/##??# #?# ! #?????? #?????????????????????? | | #??# #?# /#??#### #?????????????????????? | | #??# #?# #??# #?????????????????????? | | """ #??# #?# = #??# #?????????????????????? | | Y"" ?### ### #### #?????????????????????? | | ## ! # / #+######????????????????? | | * ## ##+####### # #????????????????? | | ! + ####### # #????????????????? | | ? ## # # #######??????????? | | ??##### # + *## #??????????? | | ??????###+### u# * ## ! #??????????? | | ????????????# # ## #??????????? | | ???????????+ w pp ##;###### #??????????? | | ???????????## sss / #??????????? | | ????????????##+### s#### #??????????? | | #????????????????# ##?# [ #??????????? | | #????????????????# @ ;#?# #??????????? | | #????????????????# ] ;#?# ! #??????????? | | #????????????????# BB#######??????????? | | #????????????????###### BB#????????????????? | | #?????????????????????# ###????????????????? | | #?????????????????????# #??????????????????? | | ########??????????????+ #??????????????????? | | #??????????????#######+#??????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ???????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 825 Resistance: KI 30 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 152 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Y-45 Defender | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 48% | -9/Materials Hrd. Medium Armor Plating | 40% | -8/Materials Hvy. Treads | 60% | -6/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Dramatic Entrance Infiltrator Challenges ------------ None Game ------ Seed DisruptionTrapCarapace Manual? 0 Play Time 01:51:25 Cumulative 51.4 hours Start 2025.12.08 @ 12:46:00 End 2025.12.08 @ 14:33:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 41ffcedc-55f4-4e97-8da6-a88723237270