Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 12:58:51 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (126) 630 Value Destroyed (4944) 4944 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5417) 5417 TOTAL SCORE: 19271 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 3195 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -205 Cogmind --------- Core Integrity 755/1300 Matter 202/300 Energy 100/100 System Corruption 7% Temperature Cool (27) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg II Biometal Leg > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Zionite Weapon Casing Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Fusion Bomb Launcher Plasma Sword > --- INVENTORY (5) ---- Myomer Leg Zionite Phaser-S Power Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Biometal Leg Biometal Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Improved Phase Shifter Zionite Weapon Casing Centrium Medium Armor Plating Damper Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Zionite Phaser-S Plasma Sword > --- INVENTORY -------- Myomer Leg Myomer Leg Improved Actuator Array Zionite Weapon Casing Centrium Medium Armor Plating [Rating: 143] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Zionite Composite Leg I Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Zionite Weapon Casing Weapon Plasma Sword Energy Gun Zionite Phaser-S Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 . . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Utility 12 | . . . . . 3 2 . 1 . . . . 2 . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 5 8 5 1 1 29 8 . 24 3 8 5 3 15 . 29 13 10 6 1 2 16 28 Power 18 | 1 . 1 . . 2 1 . 3 . . . 1 2 . 2 . 1 . . . 1 3 Engine 5 | 1 . 1 . . 2 . . . . . . . . . 1 . . . . . . . Core 7 | . . . . . . 1 . 3 . . . 1 1 . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . 1 . . . 1 . . . 1 3 Propulsion 56 | 2 1 . . . 9 2 . 6 1 . . . 3 . 5 3 3 . . . 6 15 Treads 5 | 2 1 . . . . . . . . . . . 2 . . . . . . . . . Leg 37 | . . . . . 6 . . . . . . . . . 4 3 3 . . . 6 15 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 3 2 . 6 1 . . . 1 . 1 . . . . . . . Utility 104 | . 3 2 1 . 11 5 . 6 1 6 5 1 9 . 17 7 5 6 1 2 9 7 Device 35 | . 1 2 . . 3 2 . 4 . 6 3 1 3 . 4 . . . 1 . 3 2 Storage 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Processor 13 | . 1 . . . 3 1 . . . . . . . . 5 . 1 . . . . 2 Hackware 11 | . . . . . 1 1 . . . . 2 . . . 5 . . 2 . . . . Protection 42 | . . . . . 4 1 . 2 1 . . . 5 . 3 7 4 4 . 2 6 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 2 . 1 7 . . 9 1 2 . 1 1 . 5 3 1 . . . . 3 Energy Gun 7 | . . . . . 2 . . . . . . . 1 . 3 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 1 . . 1 . . . . . . . . . 1 . . . . . . . Ballistic Cannon 12 | . . . . 1 4 . . 7 . . . . . . . . . . . . . . Launcher 6 | . 2 1 . . . . . . 1 . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 2 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . 2 . . . . . 1 . 5 . 3 1 3 . . . 2 2 Parts Lost 45 | . 1 . . . 4 . . 3 1 . . 8 7 4 1 2 . . . . 1 13 Power 6 | . . . . . 1 . . . . . . 2 1 . . . . . . . . 2 Propulsion 17 | . . . . . 2 . . 2 1 . . 3 2 . . 1 . . . . . 6 Utility 19 | . . . . . 1 . . . . . . 2 4 4 1 1 . . . . 1 5 Weapon 3 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . Highest Loss Streak 5 | . 1 . . . 2 . . 2 1 . . 2 5 4 1 1 . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 99 100 100 88 88 76 92 92 93 93 68 64 57 58 99 99 99 90 86 83 81 Engine 3 | . 14 14 14 14 3 . . . . . . . . . . 5 . . . . . . Core 1 | . . . . . . 6 . 5 6 6 6 2 2 2 1 . . . . . . . Treads 5 | . 28 28 28 28 1 . . . . . . . 5 8 . . . . . . . . Leg 8 | . . . . . 17 1 . . . . . . . . 8 23 23 23 21 21 20 18 Flight 8 | . . . . . 5 21 23 26 26 26 26 15 3 . . . . . . . . . Device 9 | . 8 13 14 14 9 13 15 19 20 20 20 13 10 8 2 1 . . 1 1 . 2 Storage 5 | . 6 14 14 14 9 7 7 6 6 6 6 6 5 3 . . . . . . . . Processor 12 | . 5 . . . 11 9 15 13 13 13 13 13 6 4 13 17 18 23 21 21 21 23 Hackware 9 | . . . . . 2 13 15 13 13 13 13 11 1 . 12 17 17 17 15 15 11 9 Protection 7 | . . . . . 8 4 . . . . . . 15 21 6 21 21 16 15 11 12 13 Energy Gun 2 | . . . . . 7 . . . . . . . 3 4 1 3 4 5 5 5 5 3 Ballistic Gun 3 | . 23 14 14 6 3 7 . . . . . . . . . . . . . . . . Launcher 2 | . 4 13 14 14 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 Naked Turns 25 | . . . . . . . . . . . . . . 13 12 . . . . . . . Heaviest Build 81 | 7 29 29 28 31 46 32 29 32 32 32 32 32 57 57 34 33 45 37 38 74 81 73 Greatest Support 112 | 40 40 40 40 40 40 27 22 33 32 32 32 32 46 46 88 88 92 92 92 92 97 112 Greatest Overweight (x) 12 | . . . . . 1 1 1 . . . . 5 12 1 2 . . . . . 1 5 Average Overweight (x) . | . . . . . . 1 . . . . . . 2 . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 9 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 Most Carried 15 | . 15 15 15 14 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 10 | . 6 14 14 14 14 11 12 14 14 13 14 13 13 12 4 4 4 5 5 5 4 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | . 15 15 14 14 15 11 15 14 14 12 15 13 14 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 36% | Scavenger-Mutant 29% | Mutant 14% | Hacker-Scout 10% | Trapper-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Zion Hacker-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Matter Collected 3771 | 232 262 142 . 51 741 . 101 166 257 172 15 65 117 . 368 233 158 60 . 30 217 384 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5272 | . 301 78 . 209 635 . . 56 . 80 . 55 27 . 578 513 171 111 . 418 899 1141 Parts 253 | . 28 14 . 8 47 . . 4 . 7 . . 4 . 16 13 11 11 . 1 49 40 Haulers Intercepted 6 | . 1 . . . 3 . . . . . . . . . 1 . . . . . 1 . Recyclers Shooed 6 | . 2 1 . 1 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 5 . 7 . . . . . . . . . . Prevented 6 | . . . . . . . . . . 2 . 4 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Combat Hostiles Destroyed 83 | . 8 6 . 5 14 . . 2 . . . 2 1 . 5 5 2 . . 2 12 19 Melee 37 | . . . . . . . . . . . . 2 . . 5 5 2 . . . 11 12 Guns 19 | . 6 3 . 2 4 . . . . . . . 1 . . . . . . 2 1 . Cannons 12 | . . . . . 10 . . 2 . . . . . . . . . . . . . . AOE 15 | . 2 3 . 3 . . . . . . . . . . . . . . . . . 7 Classes Destroyed 19 | . 5 3 . . 2 . . 2 . 1 . . . . 3 1 . . . 1 . 1 Worker 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . 3 Builder 7 | . . . . . . . . . . . . . . . 1 . . . . . . 6 Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 3 . . . . . . . . . 1 . . . . . 1 . Recycler 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Operator 8 | . 1 . . . 3 . . . . . . . . . . . . 3 . . 1 . Watcher 8 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . 3 Swarmer 14 | . 3 3 . . 4 . . . . . . . . . . 2 1 . . . 1 . Grunt 38 | . 5 2 . 5 8 . . . . . . 1 . . 4 . . . . . 3 10 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . . . . . . 1 . 1 . . . 3 2 Programmer 13 | . . . . . . . . 2 . . . 1 1 . . . . . . . 5 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 13 | . 6 3 . 3 4 . . 2 . 1 . 1 1 . 4 2 2 3 . 1 3 13 Combat Bots Only 8 | . 4 3 . 3 4 . . 1 . . . 1 1 . 4 2 2 . . 1 3 8 Max Kills in Single Turn 4 | . 2 2 . 2 1 . . 1 . 1 . 1 1 . 1 1 1 1 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 2 . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 . . 1 1 1 . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . 12-ASH (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Damage Taken 10301 | . 406 330 . 96 814 . . 454 169 . . 656 767 222 747 426 442 133 . 84 1119 3436 Core 1895 | . 27 87 . 27 74 . . 126 88 . . 193 290 150 250 . 32 . . . 6 545 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . 25 75 . . . . . Redirected to Shielding 607 | . . . . . . . . 4 33 . . . 109 46 . 16 34 21 . . 61 283 Regen/Repaired (Parts) 278 | . . . . . . . . 39 . . . . . . . . . . . . 239 . Core Remaining (%) 72 | 100 . . . 43 86 . 100 . . . . 52 . . . . . 27 . . 99 . Volleys Fired 387 | . 36 9 . 11 123 . . 27 1 50 7 . 36 . 1 24 7 . . 20 24 11 Largest 2 | . 2 2 . 2 2 . . 1 1 1 1 . 1 . 1 1 1 . . 1 1 1 Hottest 119 | . 50 50 . 50 119 . . 48 . 20 20 . 60 . 60 60 60 . . 60 60 52 Shots Fired 453 | . 58 14 . 13 150 . . 27 1 50 7 . 37 . 2 26 10 . . 21 26 11 Gun 268 | . 54 11 . 11 70 . . . . . . . 37 . 2 26 10 . . 21 26 . Cannon 107 | . . . . . 80 . . 27 . . . . . . . . . . . . . . Launcher 21 | . 4 3 . 2 . . . . 1 . . . . . . . . . . . . 11 Special 57 | . . . . . . . . . . 50 7 . . . . . . . . . . . Kinetic 207 | . 54 11 . 11 104 . . 27 . . . . . . . . . . . . . . Thermal 141 | . . . . . 46 . . . . 50 7 . 37 . 1 . . . . . . . Explosive 21 | . 4 3 . 2 . . . . 1 . . . . . . . . . . . . 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 84 | . . . . . . . . . . . . . . . 1 26 10 . . 21 26 . Robot Hit Streak 12 | . 12 6 . 4 6 . . 3 . 3 . . 3 . . 2 2 . . 5 2 7 Robot Miss Streak 7 | . 5 2 . 1 7 . . 2 1 5 . . 1 . 1 . 3 . . 4 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 353 | . 32 8 . 9 88 . . 11 . 20 . 4 3 . 25 18 11 4 . 12 47 61 Core Hits 204 | . 19 11 . 10 59 . . 3 . 5 . 1 3 . 6 9 5 1 . 3 18 51 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . . 1 5 . . . . 1 . 1 . . 2 . . . . 2 6 9 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . 1 . . . . 2 . . . . . 6 9 Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 249 | . . . . . . . . . . . . 12 11 . 28 70 8 4 . . 53 63 Impact 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Slashing 216 | . . . . . . . . . . . . . . . 28 60 8 4 . . 53 63 Piercing 23 | . . . . . . . . . . . . 12 11 . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . . . . 3 7 . 3 . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14666 | . 685 199 . 274 1754 . . 332 . 353 . 131 98 . 1315 1068 470 418 . 429 2305 4835 Guns 2299 | . 433 107 . 69 833 . . . . . . . 98 . . 33 132 . . 429 165 . Cannons 1253 | . . . . . 921 . . 332 . . . . . . . . . . . . . . Explosions 2884 | . 252 92 . 205 . . . . . . . . . . . . . . . . . 2335 Melee 7859 | . . . . . . . . . . . . 131 . . 1315 1035 320 418 . . 2140 2500 Ramming 18 | . . . . . . . . . . . . . . . . . 18 . . . . . Kinetic 2044 | . 433 107 . 69 1103 . . 332 . . . . . . . . . . . . . . Thermal 1102 | . . . . . 651 . . . . 353 . . 98 . . . . . . . . . Explosive 2884 | . 252 92 . 205 . . . . . . . . . . . . . . . . . 2335 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 7728 | . . . . . . . . . . . . . . . 1315 1035 320 418 . . 2140 2500 Piercing 131 | . . . . . . . . . . . . 131 . . . . . . . . . . Phasic 759 | . . . . . . . . . . . . . . . . 33 132 . . 429 165 . Highest Corruption 10 | . . . . . . . . 2 2 2 2 4 3 9 9 9 9 9 . 9 10 7 Average Corruption 5 | . . . . . . . . 1 2 2 2 1 2 8 9 9 9 9 . 8 9 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . 1 . . . . . . 23 Effects 232 | . . . . . . . . 11 8 13 1 9 16 5 31 59 19 7 . 7 40 6 Message Errors 65 | . . . . . . . . 3 3 5 1 . 2 2 13 16 2 3 . 2 12 1 Matter Fused 54 | . . . . . . . . 5 1 4 . 1 4 1 6 18 3 . . . 8 3 Heat Flow Errors 19 | . . . . . . . . 2 2 . . . 1 . 3 2 3 1 . . 5 . Energy Discharges 30 | . . . . . . . . 1 2 . . 4 2 1 3 7 2 1 . 3 3 1 Data Loss (minor) 35 | . . . . . . . . . . 4 . 2 4 . 3 13 3 . . 1 5 . Data Loss (major) 10 | . . . . . . . . . . . . 1 2 . 1 1 . 1 . . 3 1 Misfires 10 | . . . . . . . . . . . . . 1 . 1 2 3 . . 1 2 . Alerts 9 | . . . . . . . . . . . . 1 . 1 1 . 3 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1049 | . . 8 . . . . . 15 . 42 . 31 . . 188 68 11 127 . . 230 329 Projectiles 57 | . . . . . . . . 15 . 42 . . . . . . . . . . . . Explosions 210 | . . 8 . . . . . . . . . . . . . . . . . . . 202 Melee 782 | . . . . . . . . . . . . 31 . . 188 68 11 127 . . 230 127 Knockbacks 12 | . . . . . 10 . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 10 . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . 15 17 . . . . . . 26 . . . . . . . . . . . . 50 Shots 5 | . 1 2 . . . . . . 1 . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 2 5 . 25 399 . . 236 269 . . . 149 . 249 224 227 164 . 276 341 120 Average Temperature 89 | . 2 3 . 12 122 . . 38 142 . . . 41 . 97 77 52 92 . 124 85 43 Received Heat Transfer 1937 | . 153 18 . 54 423 . . 27 33 . . 153 72 . 216 67 25 27 . . 164 505 Effects 4 | . . . . . 1 . . . . . . . . . . . 2 . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . 1 . . . 1 . . . . . . . . . . Heat Transferred 2257 | . . . . . 1369 . . . . 777 . . 111 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Peak Influence 971 | . 252 203 . 162 213 52 36 132 . . . . 35 3 200 390 868 576 201 105 603 971 Initial 326 | . . 97 . . 63 48 36 18 . . . . 12 3 . 63 91 326 201 70 10 267 Average 165 | . 132 75 . 118 115 51 36 48 . . . . 8 . 69 199 533 535 201 37 226 533 Maximum Alert Level 3 | . 1 1 . . 1 . . . . . . . . . 1 1 3 2 1 . 2 3 Low Security (%) 73 | 100 74 93 . 100 90 100 100 100 . . . . 100 100 99 57 7 . . 100 58 . Level 1 15 | . 25 6 . . 9 . . . . . . . . . . 42 18 12 100 . 14 35 Level 2 8 | . . . . . . . . . . . . . . . . . 46 87 . . 27 40 Level 3 2 | . . . . . . . . . . . . . . . . . 26 . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 3 . . 4 . . . . 1 . 6 . . . . . 6 7 Investigation 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 2 Extermination 9 | . . . . . . . . 3 . . . . 1 . . . . . . . 3 2 Reinforcement 9 | . 1 . . . 3 . . 1 . . . . . . 2 . . . . . 2 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Distress Signals 13 | . 2 . . . 1 . . 1 . . . . . . 2 2 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 17 7 . 5 40 . 1 11 5 3 . 12 4 6 23 17 23 3 . 5 23 50 Peak Tracking Total 9 | . 5 3 . 3 5 . 1 2 5 3 . 3 2 6 5 7 6 3 . 3 5 9 Tactical Retreats 20 | . . . . . 2 . . 3 . 2 . 2 . . 7 1 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Traps Triggered 7 | . . . . . . . . . . . . . 1 . 1 2 . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 154 | . . . . . . . . 154 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Reprogrammed 17 | . . . . . . . . 17 . . . . . . . . . . . . . . Reused 14 | . . . . . . . . 7 . 2 . 5 . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . . 6 . 1 . . . . . . . . . . Installed 12 | . . . . . . . . . . 4 . 8 . . . . . . . . . . Triggered 15 | . . . . . . . . 7 . 2 . 6 . . . . . . . . . . Most Traps Carried 15 | . . . . . . . . . . 15 12 12 5 5 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Machines Disabled 11 | . . 1 . . . . . . . . . . . . 2 1 1 3 . . 2 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Machines Accessed 35 | . 2 . . . 1 2 . 8 1 . 1 . 1 . 4 8 3 . 1 . 3 . Terminals 21 | . 2 . . . 1 2 . 5 . . . . . . . 8 3 . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 1 . 1 . . . . . 1 . Repair Stations 4 | . . . . . . . . 1 . . . . . . 1 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . Total Hacks 85 | . 8 . . . 2 4 . 20 1 . 2 . 2 . 13 10 12 . 1 . 10 . Successful 39 | . 6 . . . . 2 . 6 1 . 2 . 1 . 3 7 5 . 1 . 5 . Failed 46 | . 2 . . . 2 2 . 14 . . . . 1 . 10 3 7 . . . 5 . Catastrophic 5 | . 1 . . . . . . 1 . . . . . . . . 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 6 . . . 2 . . 14 . . 1 . 9 . 14 19 1 . . . 11 10 Terminals 50 | . 8 . . . 2 4 . 14 . . . . . . . 10 12 . . . . . Fabricators 13 | . . . . . . . . 3 . . . . 2 . 5 . . . . . 3 . Repair Stations 12 | . . . . . . . . 3 . . . . . . 2 . . . . . 7 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . 6 . . . 1 . . . Terminal Hacks 19 | . 2 . . . . 2 . . 1 . 2 . . . . 7 5 . . . . . Record 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . . 7 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . Load Schematic 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . . . . . . . . . . . 4 . Scan Component 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Repair 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 8 | . 4 . . . . . . 4 . . . . . . . . . . . . . . Terminals 8 | . 4 . . . . . . 4 . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . . 1 2 . 6 . . . . 1 . 3 3 3 . . . 1 . Full Trace Events 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 16 . 14 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . 47 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Time 196 | . . . . . . . . 38 . . . . . . . . . . . . 158 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Total Allies 65 | . . . . 4 . . . 2 . . 6 . 4 1 8 21 5 . . 1 5 8 Largest Group 16 | . . . . 3 4 . . 1 . . 6 6 3 2 5 16 13 7 5 4 3 5 Highest-Rated Group 889 | . . . . 40 71 . . 26 . . 197 197 210 58 299 627 889 570 415 269 302 508 Highest-Rated Ally 159 | . . . . 16 31 . . 26 . . 40 40 70 31 85 159 159 135 96 96 103 103 Zionite Dispatches 16 | . . . . . . . . . . . . . 2 . 4 4 . . . . 2 4 Heavy 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 Light 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 11 | . . . . . . . . 3 . . . . 2 . 2 2 . . 1 . . 1 STAY 6 | . . . . . . . . 2 . . . . 1 . 1 1 . . 1 . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . DROP 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Ally Attacks 513 | . . . . . 45 . . . . . . 29 13 2 21 52 137 43 . 65 53 53 Total Damage 17117 | . . . . . 524 . . . . . . 398 324 43 1133 1397 4261 1357 . 2449 1816 3415 Kills 86 | . . . . . 3 . . . . . . 3 1 . 7 14 24 5 . 4 11 14 Allies Corrupted 7 | . . . . . . . . 1 . . . 3 . . . . . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 2 2 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . 6 1 . . . . . Patrols 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Guards 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 1 . 1 2 . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Turns Passed 17071 | 66 731 1716 228 376 1550 197 26 1369 865 1296 650 716 982 92 833 1962 551 229 100 256 1441 839 Spaces Moved 11097 | 40 324 542 142 220 619 158 36 1446 580 1088 1062 424 316 65 812 1198 284 164 78 155 816 528 Core 549 | 7 . . . . . . . . . . . . 21 30 490 . . . . . . 1 Treads 1522 | 33 324 542 142 220 61 . . . . . . . 165 35 . . . . . . . . Legs 4007 | . . . . . 558 8 . . . . . . . . 219 1198 284 164 78 155 816 527 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 5019 | . . . . . . 150 36 1446 580 1088 1062 424 130 . 103 . . . . . . . Fastest Speed 27 | 50 160 160 160 160 160 103 30 27 29 29 29 29 160 50 40 112 115 117 117 117 117 110 Average Speed 92 | 140 160 160 160 160 184 107 34 28 29 29 29 96 265 130 74 113 115 117 117 117 118 113 Slowest Speed 650 | 160 160 160 160 160 240 185 103 31 29 29 29 385 650 240 150 115 117 117 117 117 190 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . 1 1 13 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 47 | 3 61 87 52 55 37 3 46 31 67 66 90 56 6 68 23 61 73 89 3 74 18 18 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 15 | . . 1 . . . . . . . . 3 1 . . 10 . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . 1 1 1 1 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . 3 . . . . . . 3 2 . . . . . . . . . . Spaces Dug 64 | . . . . . 1 . . 4 . . . 3 19 . 1 14 . . . . 17 5 Terrain Destroyed 275 | . 20 21 . 18 1 . . 11 1 . . 3 45 . 2 23 5 . . 4 24 97 Melee 33 | . . . . . . . . . . . . 3 11 . . 7 . . . . 7 5 Projectile 90 | . . . . . 1 . . 11 . . . . 34 . 2 16 5 . . 4 17 . AOE 152 | . 20 21 . 18 . . . . 1 . . . . . . . . . . . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Fac Was Fac Res Total 17082 | 47 478 1381 143 233 878 185 51 2371 1274 1956 1389 708 398 76 997 1685 489 194 87 210 1195 657 Wait 4730 | 3 90 813 . 1 69 17 7 698 689 807 307 261 12 . 108 343 172 17 8 30 261 17 Move 11047 | 39 323 541 141 219 618 157 35 1443 577 1061 1061 423 316 64 811 1197 283 163 78 154 815 528 Hop 15 | . . . . . . . . 1 1 13 . . . . . . . . . . . . Pick Up 81 | . 16 5 . . 10 . 5 8 2 4 5 . 6 2 5 3 . . . . 7 3 Fast Attach 124 | 5 5 2 . 1 21 1 . 8 . . 2 . 10 . 24 7 4 4 1 2 10 17 Attach 47 | . 1 1 . . 2 4 . 13 1 2 . 3 5 . 5 1 1 . . . 1 7 Detach 23 | . 1 . . . 2 . 1 7 . 1 . 1 1 3 4 . . . . . . 2 Swap 49 | . 2 2 1 . 6 3 . 3 2 6 3 . . . . 5 5 2 . . 5 4 Drop 138 | . 4 8 1 1 27 3 3 9 1 8 4 . 1 7 11 10 8 4 . 4 19 5 Fire 387 | . 36 9 . 11 123 . . 27 1 50 7 . 36 . 1 24 7 . . 20 24 11 Melee 248 | . . . . . . . . . . . . 12 11 . 28 69 8 4 . . 53 63 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . . . 26 . . . . . . Trap 166 | . . . . . . . . 154 . 4 . 8 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 5) 582 | -10/Materials | Discovered new exit (range 15) 798 | -10/Materials | Entered Mines 846 | -10/Mines | Assembled infested the area 864 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 868 | -10/Mines | Found Prototype Device 868 | -10/Mines | Identified Exp. Sensor Array 1912 | -10/Mines | Learned Materials stockpile data 2078 | -10/Mines | Discovered new exit (range 8) 2179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2179 | -10/Mines | Discovered new exit (range 5) 2268 | -10/Mines | Discovered new exit (range 6) 2345 | -10/Mines | Learned 4 Materials zone layouts 2376 | -10/Mines | Learned location of Storage (-8) 2514 | -10/Mines | Entered Exiles 2553 | -10/Exiles | Met 8R-AWN 2580 | -10/Exiles | Met EX-HEX 2667 | -10/Exiles | Met EX-DEC 2724 | -10/Exiles | Discovered new exit (range 14) 2742 | -10/Exiles | Entered Mines 2819 | -9/Mines | Core integrity fell below 50% 3000 | -9/Mines | Discovered new exit (range 14) 3097 | -9/Mines | Discovered new exit (range 10) 3101 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3115 | -9/Mines | Received a Mining Laser from a helpful Derelict 3118 | -9/Mines | Entered Materials 3118 | -8/Materials | Accompanied by 4 allies 3118 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3119 | -8/Materials | Identified exit to Factory 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Utility x2 4864 | -7/Factory | Identified exit to DSF 4865 | -7/Factory | Entered DSF 4879 | -7/DSF | Discovered new exit (range 19) 4891 | -7/DSF | Additional patrols routed to DSF 4891 | -7/DSF | Identified exit to Factory 4891 | -7/DSF | Entered Factory 4891 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5094 | -6/Factory | Discovered new exit (range 18) 5430 | -6/Factory | Identified exit to Factory 5479 | -6/Factory | Repaired Lgt. Nuclear Core 5779 | -6/Factory | Build established: Hacker-Scout 6210 | -6/Factory | Discovered exit to Factory (range 14) 6255 | -6/Factory | Discovered new exit (range 14) 6260 | -6/Factory | Identified exit to Lower Caves 6260 | -6/Factory | Entered Lower Caves 6324 | -6/Lower Caves | Learned Factory emergency access door positions 6730 | -6/Lower Caves | Learned Factory garrison access intel 6863 | -6/Lower Caves | Spotted B-75 Beast 7122 | -6/Lower Caves | Discovered new exit (range 6) 7125 | -6/Lower Caves | Identified exit to Lower Caves 7125 | -6/Lower Caves | Entered another Lower Caves area 7669 | -6/Lower Caves | Build established: Trapper-Scout 7913 | -6/Lower Caves | Spotted B-75 Beast 7949 | -6/Lower Caves | Encountered a Warlord checkpoint 8007 | -6/Lower Caves | Learned 4 Factory zone layouts 8410 | -6/Lower Caves | Discovered new exit (range 13) 8421 | -6/Lower Caves | Identified exit to Zion 8421 | -6/Lower Caves | Entered Zion 8437 | -6/Zion | Found CR-A16's Pointy Stick 8447 | -6/Zion | Received a hallucinogenic algorithm 8449 | -6/Zion | Discovered new exit (range 11) 8463 | -6/Zion | System corruption cleaned by Quarantine Array 8473 | -6/Zion | Learned location of Quarantine (-3) 8601 | -6/Zion | Identified exit to Deep Caves 8609 | -6/Zion | Given the Hacking Drone Bay 8609 | -6/Zion | Found Prototype Device 8659 | -6/Zion | Gained Derelict followers 8727 | -6/Zion | Identified Hacking Drone Bay 8731 | -6/Zion | Found Prototype Device 8833 | -6/Zion | Imprinted 8835 | -6/Zion | Declared Zion's savior 8913 | -6/Zion | Identified exit to Proximity Caves 9071 | -6/Zion | Entered Proximity Caves 9071 | -5/Proximity Caves | Accompanied by 6 allies 9122 | -5/Proximity Caves | P-70 Sage assimilated allied 9R-5ZM(M) 9657 | -5/Proximity Caves | Learned location of Warlord (-5) 9753 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9787 | -5/Proximity Caves | Entered Factory 9787 | -5/Factory | Evolved 2 slots: Utility x2 9790 | -5/Factory | Loaded intel: 4 garrison access locations 9893 | -5/Factory | Build established: Assassin 10042 | -5/Factory | Crushed by falling debris 10086 | -5/Factory | Retrieved Zion intel report: Component Schematics 10087 | -5/Factory | Zion Light squad teleported in 10128 | -5/Factory | Found Prototype Protection 10128 | -5/Factory | Identified Zio. Weapon Casing 10138 | -5/Factory | P-70 Sage assimilated allied R4-D3M(z) 10150 | -5/Factory | Identified Phasing AFG 10161 | -5/Factory | Found Zio. Weapon Casing 10193 | -5/Factory | Lost 5 parts (1p1n3u) 10488 | -5/Factory | Build established: Scavenger-Mutant 10723 | -5/Factory | Zion Infowar Resupply teleported in 10769 | -5/Factory | Sucked down chute 10769 | -5/Factory | Entered Waste 10770 | -5/Waste | Met a frightened Derelict 10784 | -5/Waste | EMP discharged 10789 | -5/Waste | Spotted C-40 Crusher 10795 | -5/Waste | 1 allies followed down the chute 10805 | -5/Waste | Spotted C-40 Crusher 10817 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10821 | -5/Waste | Spotted C-40 Crusher 10832 | -5/Waste | Spotted C-40 Crusher 10839 | -5/Waste | Spotted C-40 Crusher 10839 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10842 | -5/Waste | Crushed by Compactor (1 part destroyed) 10848 | -5/Waste | Spotted C-40 Crusher 10848 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10853 | -5/Waste | Discovered new exit (range 15) 10861 | -5/Waste | Entered Factory 10879 | -5/Factory | Lost 4 parts (4u) 10905 | -5/Factory | Zion Melee Resupply teleported in 10922 | -5/Factory | Spotted B-75 Beast 11171 | -5/Factory | Core integrity fell below 50% 11226 | -5/Factory | Zion Heavy squad teleported in 11270 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11271 | -5/Factory | Zion Hacker squad teleported in 11329 | -5/Factory | Found Zio. Weapon Casing 11390 | -5/Factory | Build established: Hacker-Mutant 11472 | -5/Factory | Fabricated Adv. Melee Analysis Suite (x1) 11548 | -5/Factory | Found Zio. Weapon Casing 11600 | -5/Factory | Zion Light squad teleported in 11673 | -5/Factory | Discovered new exit (range 14) 11694 | -5/Factory | Entered Extension 11694 | -5/Extension | Accompanied by 1 ally 11756 | -5/Extension | Found Zio. Weapon Casing 11776 | -5/Extension | Rescued a captive Derelict 11830 | -5/Extension | Zion hero teleported in (12-ASH) 11834 | -5/Extension | Build established: Scavenger-Mutant 11919 | -5/Extension | Rescued a captive Derelict 11920 | -5/Extension | Rescued a captive Derelict 11936 | -5/Extension | Rescued a captive Derelict 11937 | -5/Extension | Rescued a captive Derelict 12398 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 12399 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 12400 | -5/Extension | Zion Recon squad teleported in 12431 | -5/Extension | Rescued a captive Derelict 12451 | -5/Extension | Rescued a captive Derelict 12451 | -5/Extension | Rescued a captive Derelict 12502 | -5/Extension | Rescued a captive Derelict 12639 | -5/Extension | Zion Resource Resupply teleported in 12664 | -5/Extension | Rescued a captive Derelict 12664 | -5/Extension | Rescued a captive Derelict 12698 | -5/Extension | Zion Hacking Resupply teleported in 13179 | -5/Extension | Rescued a captive Derelict 13183 | -5/Extension | Terminal network hard line cut 13205 | -5/Extension | Rescued A7 13483 | -5/Extension | Discovered new exit (range 10) 13484 | -5/Extension | Discovered new exit (range 6) 13656 | -5/Extension | Entered Cetus 13656 | -5/Cetus | Accompanied by 12 allies (incl. 12-ASH, A7) 13661 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13683 | -5/Cetus | Spotted Cetus Guard 13683 | -5/Cetus | Spotted Cetus Guard 13683 | -5/Cetus | Spotted Cetus Guard 13683 | -5/Cetus | Spotted Cetus Guard 13696 | -5/Cetus | Allies destroyed Cetus Guard 13700 | -5/Cetus | Allies destroyed Cetus Guard 13700 | -5/Cetus | Allies destroyed Cetus Guard 13703 | -5/Cetus | Allies destroyed Cetus Guard 13765 | -5/Cetus | Started Cetus Manufacturing Module 13790 | -5/Cetus | Manufactured an Enhanced Grunt 13815 | -5/Cetus | Manufactured an Enhanced Grunt 13840 | -5/Cetus | Manufactured an Enhanced Grunt 13865 | -5/Cetus | Manufactured an Enhanced Grunt 13890 | -5/Cetus | Manufactured an Enhanced Grunt 14031 | -5/Cetus | Discovered new exit (range 22) 14062 | -5/Cetus | Spotted Cetus Guard 14062 | -5/Cetus | Spotted Cetus Guard 14062 | -5/Cetus | Spotted Cetus Guard 14062 | -5/Cetus | Spotted Cetus Guard 14078 | -5/Cetus | Discovered new exit (range 22) 14081 | -5/Cetus | Allies destroyed Cetus Guard 14090 | -5/Cetus | Allies destroyed 12-ASH 14090 | -5/Cetus | Allies destroyed Cetus Guard 14096 | -5/Cetus | Allies destroyed Cetus Guard 14097 | -5/Cetus | Allies destroyed Cetus Guard 14101 | -5/Cetus | Scared off Revision 17 14105 | -5/Cetus | Found Prototype Processor 14105 | -5/Cetus | Identified Exp. Core Analyzer 14207 | -5/Cetus | Entered Archives 14207 | -5/Archives | Accompanied by 7 allies (A7) 14232 | -5/Archives | Discovered new exit (range 22) 14245 | -5/Archives | Discovered new exit (range 22) 14258 | -5/Archives | Discovered new exit (range 22) 14263 | -5/Archives | Unable to access archive contents 14282 | -5/Archives | Unable to access archive contents 14296 | -5/Archives | Unable to access archive contents 14436 | -5/Archives | Entered Factory 14436 | -4/Factory | Accompanied by 5 allies 14436 | -4/Factory | Evolved 2 slots: Utility x2 14536 | -4/Factory | Sucked down chute 14536 | -4/Factory | Entered Waste 14537 | -4/Waste | Met a frightened Derelict 14551 | -4/Waste | EMP discharged 14551 | -4/Waste | Spotted C-40 Crusher 14571 | -4/Waste | Spotted C-40 Crusher 14583 | -4/Waste | Spotted C-40 Crusher 14585 | -4/Waste | 1 allies followed down the chute 14588 | -4/Waste | Spotted C-40 Crusher 14588 | -4/Waste | Spotted C-40 Crusher 14589 | -4/Waste | Allies destroyed C-40 Crusher 14600 | -4/Waste | Found Damper Plating 14630 | -4/Waste | 5 allies followed down the chute 14630 | -4/Waste | Destroyed C-40 Crusher 14634 | -4/Waste | Allies destroyed C-40 Crusher 14637 | -4/Waste | Spotted C-40 Crusher 14643 | -4/Waste | Found Damper Plating 14651 | -4/Waste | EMP discharged 14657 | -4/Waste | Destroyed C-40 Crusher 14676 | -4/Waste | Allies destroyed C-40 Crusher 14751 | -4/Waste | EMP discharged 14775 | -4/Waste | Discovered new exit (range 11) 14792 | -4/Waste | Entered Factory 14792 | -4/Factory | Accompanied by 1 ally 15031 | -4/Factory | Repaired Flexi-carbon Leg 15141 | -4/Factory | Repaired Centrium Medium Armor Plating 15468 | -4/Factory | System corruption reached 10% 15674 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 15675 | -4/Factory | Zion Light squad teleported in 15747 | -4/Factory | Discovered new exit (range 7) 15877 | -4/Factory | Found Zio. Weapon Casing 15896 | -4/Factory | Found Zio. Weapon Casing 16049 | -4/Factory | Zion Heavy squad teleported in 16115 | -4/Factory | Terminal network hard line cut 16233 | -4/Factory | Entered Research 16233 | -3/Research | Accompanied by 3 allies 16233 | -3/Research | Evolved 2 slots: Utility x2 16245 | -3/Research | Zion Heavy squad teleported in 16459 | -3/Research | Spotted B-86 Titan 16472 | -3/Research | Allies destroyed B-86 Titan 16703 | -3/Research | Lost 3 parts (1p2u) 16764 | -3/Research | First assault squad dispatched 16780 | -3/Research | Destroyed 8 combat bots 16818 | -3/Research | Zion Heavy squad teleported in 16841 | -3/Research | Zion Hacker squad teleported in 16866 | -3/Research | Zion Explosive Resupply teleported in 16869 | -3/Research | Found Fusion Bomb Launcher 16923 | -3/Research | Destroyed 7 combat bots 16929 | -3/Research | Lost 3 parts (2n1u) 17072 | -3/Research | Self-destructed Last Messages --------------- 17057_ P-80 Master destroyed. 17060_ R-10 Processor collects Unknown Storage. 17063_ R-10 Processor collects Unknown Energy Gun. 17063_ C-30 ARC bursts open, deploying its payload. 17063_ G-73 Enforcer unfolds itself. 17063_ G-67 Veteran unfolds itself. 17065_ CZLKCC 6/R7DFXM>LP0CP6YXJY 17066_ R-10 Processor inserts Unknown Device into recycling unit. 17067_ Recycling unit begins recycling process. 17068_ Recycling unit begins matter transfer process. 17069_ R-10 Processor inserts Unknown Engine into recycling unit. 17070_ P-80 Master Adv. Heat Sink severed. 17070_ Centrium Medium Armor Plating blown off. 17070_ Imp. Actuator Array blown off. 17070_ Flexi-carbon Leg blown off. 17070_ E-15 Imp destroyed. 17071_ Myomer Leg destroyed. 17072_ Zio. Heavy DM Reactor destroyed. 17072_ Critical hit (Burn: +37). 17072_ R-10 Processor inserts Corrupted Med. Treads into recycling unit. Map ----- +----------------------------------------------------+ | ###???????????????# ## | | ##????????????????# #######/# | | "#############????######## = # # | | # #???????????# | | # #???????????# | | # """ """ #???????????# | | # """ """ #???????????# | | # """ """ *#???????????# | | # #???????????##### # | | ####### # #???????????????# # | | ??????# # """ %""" #???????????????# # # | | ??????# # """ """ #???????????????# # + | | ??????#%# """ """ #???????????????# # # | | ??????#%# #?????????######## # # | | ??????#%# % #?????????# # # ! | | ??????# #######+######?????????# # # | | ??????#% % % #?????????????# # # | | ??????####### #?????????????# # #### | | ???????????# #?????????????# !! / #??? | | ???????????#T ##########????# ! # #??? | | ???????????## %# #????# ! # #??? | | ????????????# # #????# # #??? | | ############# # #???## ! # #??? | | # #####"######### #??? | | # """ =!p% #?????? #??? | | # "YR !@# = #????? ?? | | %Rg """=%!# / ? | | #########+### # g g # # | | ????????????# # g # # #### | | ????????????# ########## #?############??? | | ????????????# #?# #???????????????? | | ????????????# #?########???????????????? | | ????????????# ###########??????????????? | | ????????????# # #??????????????? | | ????????????######## # #??????????????? | | ????????????# # # #??????????????? | | ????????????# # # #??????????????? | | ????????????# # # !! !#??????????????? | | ????????????# = # # ! #??????????????? | | ????????????# # # #??????????????? | | ????????????# + + = #??????????????? | | ????????????# # ##################???????? | | ????????????# # #?#### #?? +???????? | | ????????????# # ########? #???????? | | ????????????# # #? #???????? | | ????????????# !!! # # #???????? | | ????????????# !!! # # #???????? | | ????????????# !!! # ! + #???????? | | ????????????###############[ # #???????? | | ??????????????????#"=!#####%%%%# #?? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Block 14 Armor Coverage 1825 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 33 Defensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- Myomer Leg | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free ECM Suite | -5/Factory | Z-intel Gravmag System | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Imp. Signal Interpreter | -5/Factory | Z-intel Datajack | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive B-60 Warrior | -5/Extension | Z-intel A-02 Transporter | -5/Extension | Z-intel Y-64 Sentinel | -5/Extension | Z-intel R-10 Processor | -5/Extension | Z-intel Fabricated ------------ Adv. Melee Analysis Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanRemoteDerivative Manual? 0 Play Time 02:12:11 Cumulative 275.0 hours Start 2022.05.18 @ 22:36:19 End 2022.05.20 @ 12:58:51 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 513 Rogue 358 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ea7065-a955-4aea-8b2d-dcf1bccfada1