Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 17:29:36 Player: Jazzer Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (750) 750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1340 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Light Treads Wheel Heat Sink Heat Sink Medium Matter Pod (100) Large Matter Pod (0) Subdweller Optics Subdweller Optics Particle Cannon Particle Cannon Particle Cannon Particle Cannon Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Wheel Heat Sink Heat Sink Medium Matter Pod Large Matter Pod Subdweller Optics Subdweller Optics Seismic Detector Small Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Autogun Autogun Improved Light Cannon Improved Light Cannon Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 8 15 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 2 4 7 Device 6 | 1 2 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 1 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 11 | . 14 9 Storage 14 | . 14 14 Protection 2 | . . 4 Energy Gun 10 | . 21 . Ballistic Cannon 10 | . 2 18 Impact Weapon 5 | . 1 8 Naked Turns . | . . . Heaviest Build 54 | 13 54 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 14 20 Most Carried 20 | 5 20 20 Average Carried 14 | 2 9 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 686 | 280 130 276 Remotely . | . . . Salvage Created 1143 | 98 955 90 Parts 58 | 9 38 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 25 | . 17 8 Guns 18 | . 15 3 Cannons 5 | . . 5 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 5 | 1 4 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 11 | . 11 . Subdweller 5 | . . 5 Best Kill Streak 4 | 3 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 159 | . 69 90 Missed 47 | . 14 33 Damage Taken 1387 | . 604 783 Core 251 | . 131 120 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 7 68 29 Largest 2 | 2 2 2 Hottest 80 | 80 80 78 Shots Fired 206 | 14 134 58 Gun 168 | 14 134 20 Cannon 38 | . . 38 Launcher . | . . . Special . | . . . Kinetic 58 | . . 58 Thermal 148 | 14 134 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 2 9 19 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 152 | 7 105 40 Core Hits 57 | 4 41 12 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Smash 2 | . 2 . Melee Attacks 20 | . 7 13 Impact 20 | . 7 13 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2255 | 94 1364 797 Guns 1397 | 94 1115 188 Cannons 609 | . . 609 Explosions . | . . . Melee 246 | . 246 . Ramming 3 | . 3 . Kinetic 797 | . . 797 Thermal 1209 | 94 1115 . Explosive . | . . . Electromagnetic . | . . . Impact 246 | . 246 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 94 | . 94 . Projectiles . | . . . Explosions . | . . . Melee 94 | . 94 . Knockbacks 14 | . 2 12 Impact 2 | . 2 . Kinetic 10 | . . 10 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 258 | 90 126 258 Average Temperature 47 | 39 33 166 Received Heat Transfer 701 | . 288 413 Siege Activations . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Fried 5 | . 5 . Impact Corruptions 4 | . 4 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 2675 | 200 2475 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 419 | 15 419 . Initial 9 | . 9 . Average 248 | 5 268 . Maximum Alert Level 2 | . 2 . Low Security (%) 24 | 100 17 . Level 1 75 | . 81 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 28 10 Peak Tracking Total 8 | . 8 6 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 4 | . 4 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2408 | 97 1157 1154 Spaces Moved 739 | 41 431 267 Core 5 | 5 . . Treads 734 | 36 431 267 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 193 | 146 168 240 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 83 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 3 | . . 3 Melee 3 | . . 3 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1469 | 61 710 698 Wait 544 | . 176 368 Move 737 | 40 430 267 Hop . | . . . Pick Up 25 | 6 15 4 Fast Attach 7 | 5 2 . Attach 7 | 2 1 4 Detach 1 | . 1 . Swap 17 | 1 5 11 Drop 5 | . 3 2 Fire 104 | 7 68 29 Melee 20 | . 7 13 Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 10) 760 | -10/Materials | Discovered new exit (range 10) 882 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Core integrity fell below 50% 1246 | -10/Materials | Discovered new exit (range 4) 1255 | -10/Materials | Entered Subcaves 1290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1920 | -10/Subcaves | Core integrity fell below 20% 2311 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2409 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02312_ Dropped Sml. Laser. 02313_ Acquired Sub. Machine Gun. 02328_ Acquired 13 matter. 02330_ Acquired 22 matter. 02362_ Lgt. Treads destroyed. 02375_ Seismic Detector destroyed. 02378_ S-10 Pest destroyed. 02378_ Switching to secondary target: S-10 Pest. 02382_ S-10 Pest destroyed. 02383_ Destroyed Flight Unit. 02386_ Lgt. Assault Rifle fries itself beyond repair. 02391_ S-10 Pest destroyed. 02394_ Flight Unit fries itself beyond repair. 02394_ Lgt. Ion Engine fries itself beyond repair. 02396_ S-10 Pest destroyed. 02400_ Lgt. Assault Rifle fries itself beyond repair. 02401_ Acquired 32 matter. 02404_ Flight Unit fries itself beyond repair. 02405_ Acquired 15 matter. 02408_ Lgt. Ion Engine fries itself beyond repair. 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"" #?### ###??????????? | | ???????????????????? ????? #????????????? | | ???????????????????## ## ?????#????????????? | | ????????????????????##?# ?????????????????? | | ???????????????????????## ## ?????????????????? | | ????????????????????????## #? #????????????????? | | ?????????????????????????? #??#????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????t ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSiegeDoomcannon Manual? 0 Play Time 00:20:29 Cumulative 318.7 hours Start 2024.07.19 @ 17:13:16 End 2024.07.19 @ 17:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54bc1f1a-e990-45e7-b0a1-43dbe44da6bb