Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.04 @ 22:29:45

Player: Pitt

Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (3)        600
Robots Destroyed (53)      265
Value Destroyed (1317)     1317
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 3222

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/550
Matter                     300/300
Energy                     54/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -8/Materials

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
                   (None)
>              --- UTILITY (6) ------
        Medium Storage Unit
      Improved Terrain Scanner (fused)
               Terrain Scan Processor
               Hacking Suite
               Hacking Suite
  High-powered Tractor Beam
>              --- WEAPON (2) -------
         Heavy Particle Gun
>              --- INVENTORY (10) ---
      Improved Heat Sink
               Huge Storage Unit
               Structural Scanner
      Improved Terrain Scanner
         Light Armor Plating
    Long-range Tractor Beam
               Field Laser
               Datajack
               Mining Laser

 Peak State 
------------
>            --- POWER ------------
       Light Deuterium Engine
>            --- PROPULSION -------
             Hover Unit
             Airjet
>            --- UTILITY ----------
    Improved Heat Sink
      Medium Storage Unit
             Structural Scanner
    Improved Terrain Scanner
             Terrain Scan Processor
             Hacking Suite
>            --- WEAPON -----------
             Field Laser
    Advanced Beam Cannon
>            --- INVENTORY --------
    Improved Terrain Scanner
       Light Armor Plating
             Hacking Suite
  Long-range Tractor Beam
             Datajack
             Mining Laser
[Rating: 27]

 Favorites 
-----------
Power                      Light Deuterium Engine
  Engine                   Light Deuterium Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -8  
-------                    Run  | Jun Mat Mat Mat 
Slots Evolved              4    | .   .   2   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  4    | .   .   2   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             76   | 8   7   24  37  
  Power                    9    | 1   1   3   4   
    Engine                 4    | 1   1   1   1   
    Core                   5    | .   .   2   3   
    Reactor                .    | .   .   .   .   
  Propulsion               18   | 2   1   6   9   
    Treads                 1    | .   .   .   1   
    Leg                    2    | .   .   .   2   
    Wheel                  8    | 2   1   3   2   
    Hover                  7    | .   .   3   4   
    Flight                 .    | .   .   .   .   
  Utility                  19   | 2   1   4   12  
    Device                 11   | 1   1   3   6   
    Storage                2    | 1   .   .   1   
    Processor              2    | .   .   1   1   
    Hackware               2    | .   .   .   2   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   30   | 3   4   11  12  
    Energy Gun             7    | .   1   3   3   
    Energy Cannon          2    | .   .   .   2   
    Ballistic Gun          9    | 2   1   1   5   
    Ballistic Cannon       3    | .   1   2   .   
    Launcher               4    | .   1   1   2   
    Special Weapon         4    | 1   .   3   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   1    | .   .   1   .   
  Unidentified Prototypes  2    | .   .   .   2   
Parts Lost                 20   | .   .   .   20  
  Power                    3    | .   .   .   3   
  Propulsion               7    | .   .   .   7   
  Utility                  5    | .   .   .   5   
  Weapon                   5    | .   .   .   5   
  Highest Loss Streak      9    | .   .   .   9   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     96   | .   99  99  93  
  Engine                   7    | .   13  4   7   
  Core                     3    | .   .   6   1   
  Wheel                    12   | .   28  17  1   
  Hover                    6    | .   .   3   11  
  Device                   20   | .   14  21  22  
  Storage                  10   | .   14  11  7   
  Processor                9    | .   .   11  13  
  Hackware                 2    | .   .   .   6   
  Energy Gun               7    | .   .   10  8   
  Energy Cannon            1    | .   .   .   4   
  Ballistic Gun            5    | .   25  .   1   
  Ballistic Cannon         1    | .   .   2   .   
  Special Weapon           1    | .   .   1   2   
  Special Melee Weapon     2    | .   .   6   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             26   | 13  17  18  26  
  Greatest Support         26   | 26  26  26  20  
  Greatest Overweight (x)  6    | .   .   2   6   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 10   | 8   8   8   10  
  Average Capacity         8    | 7   8   8   8   
  Most Carried             10   | 3   8   8   10  
  Average Carried          7    | .   6   7   7   
  Final Capacity           10   | 8   8   8   10  
  Final Carried            9    | 3   8   8   9   

 Class Distribution 
--------------------
 59% | Scavenger-Mutant
 22% | Mutant
 14% | Scavenger-Skirmisher
  4% | Hacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials

 Resources                      | -11  -10  -9   -8   
-----------                Run  | Jun  Mat  Mat  Mat  
Matter Collected           1288 | 211  194  173  710  
  Remotely                 105  | .    .    .    105  
Salvage Created            1594 | 87   282  189  1036 
  Parts                    105  | 9    21   22   53   
Haulers Intercepted        .    | .    .    .    .    
Recyclers Shooed           3    | .    .    .    3    
Parts Field Recycled       .    | .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    
  Prevented                .    | .    .    .    .    

 Kills                          | -11 -10 -9  -8  
-------                    Run  | Jun Mat Mat Mat 
Combat Hostiles Destroyed  32   | .   7   3   22  
  Guns                     20   | .   5   1   14  
  Cannons                  9    | .   2   1   6   
  AOE                      3    | .   .   1   2   
Classes Destroyed          11   | 1   5   2   3   
  Worker                   3    | .   .   1   2   
  Builder                  4    | .   1   2   1   
  Tunneler                 4    | 4   .   .   .   
  Recycler                 3    | .   .   .   3   
  Operator                 3    | .   2   .   1   
  Watcher                  4    | .   1   3   .   
  Swarmer                  10   | .   3   .   7   
  Grunt                    16   | .   4   2   10  
  Duelist                  1    | .   .   .   1   
  Sentry                   3    | .   .   1   2   
  Specialist               2    | .   .   .   2   
Best Kill Streak           8    | 2   3   4   8   
  Combat Bots Only         6    | .   3   2   6   
Max Kills in Single Turn   2    | 1   1   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   1   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -8   
--------                   Run  | Jun  Mat  Mat  Mat  
Damage Taken               2429 | .    201  141  2087 
  Core                     671  | .    54   14   603  
  Absorbed by Shields      .    | .    .    .    .    
  Regen/Repaired (Parts)   93   | .    31   20   42   
Core Remaining (%)         91   | 100  78   96   .    
Volleys Fired              190  | 14   46   34   96   
  Largest                  2    | 2    2    2    2    
  Hottest                  131  | 40   40   100  131  
Shots Fired                290  | 28   74   42   146  
  Gun                      216  | 28   56   30   102  
  Cannon                   52   | .    11   7    34   
  Launcher                 20   | .    7    3    10   
  Special                  2    | .    .    2    .    
  Kinetic                  136  | 28   67   13   28   
  Thermal                  131  | .    .    26   105  
  Explosive                20   | .    7    3    10   
  Electromagnetic          3    | .    .    .    3    
  Robot Hit Streak         12   | 5    8    5    12   
  Robot Miss Streak        5    | 5    5    3    4    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           176  | 15   38   26   97   
  Core Hits                88   | 6    20   12   50   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         5    | .    1    1    3    
    Burn                   4    | .    .    1    3    
    Blast                  1    | .    1    .    .    
Melee Attacks              4    | .    .    4    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            4    | .    .    4    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2943 | 117  368  447  2011 
  Guns                     1658 | 117  262  260  1019 
  Cannons                  672  | .    106  67   499  
  Explosions               613  | .    .    120  493  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  728  | 117  368  76   167  
  Thermal                  1537 | .    .    251  1286 
  Explosive                613  | .    .    120  493  
  Electromagnetic          65   | .    .    .    65   
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         4    | .    .    .    4    
  Average Corruption       3    | .    .    .    3    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  14   | .    .    .    14   
    Message Errors         4    | .    .    .    4    
    Matter Fused           3    | .    .    .    3    
    Heat Flow Errors       1    | .    .    .    1    
    Energy Discharges      1    | .    .    .    1    
    Parts Fused            1    | .    .    .    1    
    Data Loss (minor)      2    | .    .    .    2    
    Data Loss (major)      1    | .    .    .    1    
    Misfires               1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            18   | .    .    .    18   
  Projectiles              .    | .    .    .    .    
  Explosions               18   | .    .    .    18   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      142  | .    .    .    142  
  Shots                    4    | .    .    .    4    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        423  | .    12   126  423  
  Average Temperature      88   | .    6    28   114  
  Received Heat Transfer   708  | .    69   63   576  
  Effects                  2    | .    .    .    2    
    Shutdowns              1    | .    .    .    1    
    Energy Bleed           1    | .    .    .    1    
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             3    | .    .    .    3    
  Heat Transferred         3552 | .    .    666  2886 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -9  -8  
-------                    Run  | Jun Mat Mat Mat 
Peak Influence             331  | 20  247 132 331 
  Initial                  55   | .   13  33  55  
  Average                  105  | 7   115 30  175 
Maximum Alert Level        1    | .   1   .   1   
  Low Security (%)         69   | 100 75  100 38  
  Level 1                  30   | .   24  .   61  
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          7    | .   2   .   5   
  Investigation            2    | .   1   .   1   
  Extermination            .    | .   .   .   .   
  Reinforcement            5    | .   1   .   4   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -8  
---------                  Run  | Jun Mat Mat Mat 
Distress Signals           4    | .   2   .   2   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              61   | .   20  10  31  
  Peak Tracking Total      9    | .   4   2   9   
  Tactical Retreats        3    | .   .   .   3   

 Traps                          | -11 -10 -9  -8  
-------                    Run  | Jun Mat Mat Mat 
Traps Triggered            3    | .   .   1   2   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             6    | .   6   .   .   
  Reused                   4    | .   4   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                4    | .   4   .   .   

 Machines                       | -11 -10 -9  -8  
----------                 Run  | Jun Mat Mat Mat 
Machines Disabled          4    | .   .   .   4   
  Max in Single Turn       3    | .   .   .   3   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -8  
---------                  Run  | Jun Mat Mat Mat 
Machines Accessed          11   | .   4   3   4   
  Terminals                7    | .   3   1   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          3    | .   1   1   1   
  Recycling Units          1    | .   .   1   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                37   | .   12  10  15  
  Successful               22   | .   7   6   9   
  Failed                   15   | .   5   4   6   
    Catastrophic           1    | .   .   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   12   | .   6   2   4   
  Terminals                23   | .   9   2   12  
  Fabricators              .    | .   .   .   .   
  Repair Stations          9    | .   3   3   3   
  Recycling Units          5    | .   .   5   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             10   | .   4   .   6   
  Branch Access Points     2    | .   1   .   1   
  Terminal Index           3    | .   1   .   2   
  Alert Level              3    | .   .   .   3   
  Locate Traps             1    | .   1   .   .   
  Reprogram Traps          1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       6    | .   2   2   2   
  Scan Component           3    | .   1   1   1   
  Repair                   3    | .   1   1   1   
Recycling Unit Hacks       4    | .   .   4   .   
  Process                  1    | .   .   1   .   
  Report Inventory         2    | .   .   2   .   
  Retrieve Matter          1    | .   .   1   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   1   .   1   
  Terminals                2    | .   1   .   1   
    Botnet                 2    | .   1   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         9    | .   4   2   3   
  Full Trace Events        2    | .   1   .   1   
  Feedback Events          1    | .   .   .   1   
    Corruption             1    | .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             3    | .   1   1   1   
  Time                     96   | .   26  38  32  
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          12   | .   .   12  .   
  Retrieved Matter         12   | .   .   12  .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  
------------               Run  | Jun Mat Mat Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              3    | .   .   3   .   
  Non-combat               3    | .   .   3   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        4    | .   .   4   .   
  no_distress              3    | .   .   3   .   
  find_recycling           1    | .   .   1   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -8  
--------                   Run  | Jun Mat Mat Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -8  
-------                    Run  | Jun Mat Mat Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -9   -8   
-------------              Run  | Jun  Mat  Mat  Mat  
Turns Passed               4391 | 142  867  1589 1793 
Spaces Moved               1266 | 102  225  299  640  
  Core                     15   | 2    .    .    13   
  Treads                   168  | .    .    .    168  
  Legs                     74   | .    .    .    74   
  Wheels                   620  | 100  225  190  105  
  Hover                    389  | .    .    109  280  
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   90   80   56   
  Average Speed            123  | 89   90   99   152  
  Slowest Speed            350  | 100  90   185  350  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       18   | 4    28   22   21   
  Regions Visited          3
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 2    | .    .    2    .    
Terrain Destroyed          114  | .    48   27   39   
  Melee                    .    | .    .    .    .    
  Projectile               2    | .    .    2    .    
  AOE                      112  | .    48   25   39   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -9   -8   
---------                  Run  | Jun  Mat  Mat  Mat  
Total                      3803 | 126  824  1540 1313 
  Wait                     2211 | .    537  1161 513  
  Move                     1263 | 101  224  298  640  
  Hop                      .    | .    .    .    .    
  Pick Up                  25   | 3    7    7    8    
  Fast Attach              40   | 7    2    6    25   
  Attach                   10   | .    .    3    7    
  Detach                   6    | .    .    .    6    
  Swap                     26   | 1    5    15   5    
  Drop                     28   | .    3    12   13   
  Fire                     190  | 14   46   34   96   
  Melee                    4    | .    .    4    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Mat / Min)
-9/Materials
-8/Materials

 History 
---------
 Turn | Location      | Event
   29 | -11/Junkyard  | Discovered new exit (range 15)
  143 | -11/Junkyard  | Entered Materials
  316 | -10/Materials | Build established: Mutant
  323 | -10/Materials | Identified exit to Mines
  590 | -10/Materials | Repaired Ion Engine
  950 | -10/Materials | Discovered new exit (range 16)
 1010 | -10/Materials | Entered another Materials area
 1010 | -9/Materials  | Evolved 2 slots: Utility x2
 1280 | -9/Materials  | Build established: Scavenger-Mutant
 1597 | -9/Materials  | Repaired Imp. Terrain Scanner
 2593 | -9/Materials  | Discovered new exit (range 4)
 2599 | -9/Materials  | Entered another Materials area
 2599 | -8/Materials  | Evolved 2 slots: Utility x2
 2717 | -8/Materials  | Repaired Particle Gun
 3264 | -8/Materials  | Lost 9 parts (1p2n2u4w)
 3380 | -8/Materials  | Lost 3 parts (1p1n1u)
 3402 | -8/Materials  | Core integrity fell below 50%
 3739 | -8/Materials  | Core integrity fell below 20%
 3849 | -8/Materials  | Build established: Scavenger-Skirmisher
 4392 | -8/Materials  | Destroyed by H-61 Shepherd with Heavy Assault Cannon

 Last Messages 
---------------
04267_ Acquired Imp. Heat Sink.
04268_ System corrupted: Matter fused (-6).
04269_ Acquired 6 matter.
04317_ LWGGA&=W:QTDAT9VRWJOXW
04343_ QNO6DUGIX3GNQ=0TO1H R14=U:CK|,5UH4/
04363_ Acquired 7 matter.
04363_ Acquired 3 matter.
04365_ System corrupted: Energy discharge (-44).
04365_ Wheel destroyed.
04367_ H-61 Shepherd calls for reinforcements.
04367_ ALERT: Hostile activity reported, dispatching reinforcements to area.
04367_ Wheel destroyed.
04377_ Penetrated by Slug.
04377_ EM Pulse Cannon destroyed.
04377_ Knocked back.
04382_ Lgt. Nuclear Core destroyed.
04382_ Knocked back.
04385_ U-05 Engineer destroyed.
04387_ H-61 Shepherd misfires.
04392_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           55
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       85
Armor Coverage             225
Evasion (%)                55
Recoil Reduction           1
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GammaBombAnalyzer
  Manual?         0
Play Time         00:39:24
  Cumulative      179.2 hours
  Start           2023.11.04 @ 21:01:56
  End             2023.11.04 @ 22:29:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          272
  Rogue           272
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          59
Achievement%      40
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d3a19d1c-dfa1-40a4-82f0-cb4fb4eb9450