Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 01:22:14 Player: Byrd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1295) 1295 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3195 Bonus ------- None Cogmind --------- Core Integrity 222/550 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Armored Treads Cryofiber Web Small Storage Unit Trap Scanner Sensor Array Terrain Scanner Improved Terrain Scanner Core Shielding Medium Armor Plating Hardened Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle High-powered Shotgun Light Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Armored Treads Aluminum Leg Cryofiber Web Small Storage Unit Trap Scanner Sensor Array Improved Terrain Scanner Core Shielding Medium Armor Plating Hardened Light Armor Plating Datajack [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 44 | 7 10 8 19 Power 7 | 1 2 1 3 Engine 6 | 1 2 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 3 . 5 Treads 3 | . 2 . 1 Leg 7 | 2 1 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 2 6 4 Device 3 | 1 . 2 . Storage 3 | 1 1 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 13 | 2 3 1 7 Energy Gun 4 | . . . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 5 1 16 Power 4 | . 1 . 3 Propulsion 7 | . 2 . 5 Utility 2 | . . 1 1 Weapon 9 | . 2 . 7 Highest Loss Streak 8 | . 5 1 8 To Critical Strikes . | . . . . Average Backups 10 | 2 7 9 12 Power 1 | . . 2 2 Propulsion 1 | 1 1 1 1 Utility 5 | . 3 4 7 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 12 | . . 1 11 Power 4 | . . 1 3 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 94 90 Engine 10 | . 13 11 7 Treads 12 | . 9 21 9 Leg 8 | . 17 . 6 Device 2 | . . 4 2 Storage 10 | . 14 10 9 Processor 11 | . . 3 21 Protection 13 | . 13 22 10 Energy Gun 2 | . . . 4 Ballistic Gun 13 | . 25 10 7 Ballistic Cannon 6 | . . 8 8 Peak Build Rating 28 | 9 9 13 28 Average Rating 15 | 5 7 10 22 On Entrance 7 | . 9 8 13 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 51 | 14 19 40 51 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 6 | . 4 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 11 15 Most Carried 15 | 5 10 12 15 Average Carried 10 | 2 7 9 12 Final Capacity 15 | 8 10 15 15 Final Carried 12 | 3 10 12 11 Class Distribution -------------------- 73% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1551 | 270 236 301 744 Remotely . | . . . . Salvage Created 1537 | 95 353 355 734 Parts 94 | 2 31 22 39 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 12 9 16 Guns 21 | . 10 2 9 Cannons 14 | . . 7 7 AOE 2 | . 2 . . Classes Destroyed 11 | 2 4 2 3 Worker 3 | . . . 3 Builder 4 | . 1 . 3 Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 3 | 1 . 2 . Watcher 2 | . . . 2 Swarmer 15 | . 8 4 3 Grunt 15 | . 4 3 8 Brawler 1 | . . 1 . Sentry 4 | . . 1 3 Hunter 2 | . . . 2 Best Kill Streak 5 | 2 4 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 376 | . 94 62 220 Missed 104 | . 30 14 60 Hits 272 | . 64 48 160 Melee 1 | . . 1 . Projectile 271 | . 64 47 160 Critical Strikes 2 | . . . 2 Damage Taken 3440 | . 701 482 2257 Core 510 | . 110 72 328 Absorbed by Shields . | . . . . Redirected to Shielding 38 | . 24 14 . Regen/Repaired (Parts) 336 | . . 203 133 Core Remaining (%) 79 | 100 56 82 . Volleys Fired 159 | 7 51 33 68 Largest 3 | 2 2 2 3 Hottest 118 | 40 50 50 118 Shots Fired 323 | 11 94 62 156 Gun 220 | 11 87 33 89 Cannon 96 | . . 29 67 Launcher 7 | . 7 . . Special . | . . . . Kinetic 276 | 11 87 62 116 Thermal 5 | . . . 5 Explosive 7 | . 7 . . Electromagnetic 35 | . . . 35 Robot Hit Streak 12 | 8 6 8 12 Robot Miss Streak 5 | 1 4 3 5 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 206 | 9 45 44 108 Core Hits 99 | 3 24 21 51 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 2 1 Destroy 2 | . . 1 1 Blast 1 | . . 1 . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3371 | 93 753 530 1995 Guns 1761 | 93 449 210 1009 Cannons 1010 | . . 316 694 Explosions 587 | . 300 . 287 Melee . | . . . . Ramming 13 | . 4 4 5 Kinetic 2297 | 93 449 526 1229 Thermal 350 | . . . 350 Explosive 300 | . 300 . . Electromagnetic 411 | . . . 411 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 1 | . . 1 . Matter Fused 2 | . . 2 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 115 | . 33 . 82 Projectiles . | . . . . Explosions 115 | . 33 . 82 Melee . | . . . . Knockbacks 12 | . . 3 9 Impact . | . . . . Kinetic 11 | . . 3 8 Secondary 1 | . . . 1 Self-Inflicted Damage 218 | . 86 . 132 Shots 5 | . 3 . 2 Rammed 2 | . 1 1 . Targets Rammed 5 | . 2 1 2 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 347 | . 12 50 347 Average Temperature 95 | . 5 15 121 Received Heat Transfer 1224 | . 192 132 900 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 411 | . . . 411 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 163 | 10 128 163 132 Initial 7 | . . . 7 Average 39 | 1 39 45 38 Influence Increases 1356 | 10 430 264 652 Destroy 0b10 Robot/C 740 | . 240 180 320 Destroy 0b10 Robot/NC 75 | 10 15 10 40 Destroy Leader 178 | . 54 40 84 Successful Hack 40 | . 32 3 5 Disable Machine 150 | . 30 . 120 Destroy Structure 53 | . 29 1 23 Lose Combat Pursuer 120 | . 30 30 60 Influence Decreases 1258 | 10 430 246 572 Entered New Map 11 | . . . 11 Time Decay 1067 | 10 380 246 431 Lost Part 180 | . 50 . 130 Squads Dispatched 8 | . 2 2 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 26 18 36 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 8 | . 2 1 5 ECM-based Alert Blocks 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 8 | . 2 3 3 Indirectly . | . . . . Trap Hack Attempts 21 | . 21 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 2 . 8 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 7 2 3 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 14 10 9 Successful 23 | . 9 8 6 Failed 10 | . 5 2 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 14 . 5 Fabricators . | . . . . Repair Stations 10 | . . 6 4 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 13 | . 9 . 4 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 1 . 1 Surveillance Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 5 | . 3 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 5 2 Scan Component 4 | . . 3 1 Repair 3 | . . 2 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 2 3 Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 3 | . . 2 1 Time 84 | . . 52 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . no_distress 1 | . . 1 . find_recycling 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2892 | 26 40 629 2197 Optics 2280 | . . 256 2024 Terrain 66 | 26 40 . . Machine Analysis 1692 | . . . 1692 ECM 993 | . . 373 620 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4363 | 124 1136 906 2197 Spaces Moved 2091 | 79 695 477 840 Core 25 | 12 10 . 3 Treads 1154 | . 226 477 451 Legs 912 | 67 459 . 386 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 125 Average Speed 178 | 109 135 163 229 Slowest Speed 350 | 120 250 240 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . 3 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 78 31 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . 32 . 28 Melee . | . . . . Projectile . | . . . . AOE 60 | . 32 . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2456 | 108 809 551 988 Wait 2 | . . . 2 Move 2088 | 78 694 476 840 Hop . | . . . . Pick Up 77 | 11 20 19 27 Fast Attach 1 | . . . 1 Attach 63 | 9 15 14 25 Detach 17 | 2 3 3 9 Swap 1 | . . . 1 Drop 20 | 1 3 3 13 Fire 159 | 7 51 33 68 Melee 2 | . . 2 . Ram . | . . . . Kick 3 | . 1 . 2 Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap 21 | . 21 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 8) 864 | -10/Materials | Lost 5 parts (1p2n2w) 1205 | -10/Materials | Discovered new exit (range 7) 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Utility x2 1732 | -9/Materials | Discovered new exit (range 12) 1973 | -9/Materials | Repaired Lgt. Cannon 2004 | -9/Materials | Repaired Lgt. Treads 2140 | -9/Materials | Discovered new exit (range 4) 2167 | -9/Materials | Entered another Materials area 2167 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2488 | -8/Materials | Build established: Tank 2749 | -8/Materials | Discovered new exit (range 7) 2994 | -8/Materials | Repaired Hrd. Light Armor Plating 3124 | -8/Materials | Identified exit to Storage 3557 | -8/Materials | Lost 3 parts (1p2w) 3778 | -8/Materials | Build established: Mutant 4352 | -8/Materials | Core integrity fell below 50% 4364 | -8/Materials | Self-destructed Last Messages --------------- Kicked U-05 Engineer. Acquired 40 matter. K-01 Serf collects debris. Extracted 25 matter. K-01 Serf collects debris. Chain reaction triggered in Lgt. Nuclear Core. K-01 Serf collects debris. Hvy. EM Pulse Gun destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 36 matter. U-05 Engineer lays Concrete. Hvy. EM Pulse Gun destroyed. K-01 Serf collects debris. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Particle Gun. Aluminum Leg destroyed. Titanium Leg destroyed. K-01 Serf collects debris. G-47 Trooper misfires. 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Cannon | 14% | -9/Materials Lgt. Treads | 28% | -9/Materials Hrd. Light Armor Plating | 26% | -8/Materials Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hehehe Challenges ------------ None Game ------ Seed ClaymoresHeatDrillbomb Manual? 0 Play Time 00:47:54 Cumulative 5.3 hours Start 2025.11.20 @ 12:52:58 End 2025.11.29 @ 01:22:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 562e2b5e-4c12-4c0c-b95a-9e7eff4c3d9a