Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 23:52:27 Player: Delget Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (929) 929 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4104 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Light Assault Rifle High-powered Shotgun Chainsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON ----------- Ion Cannon Minigun Chainsword > --- INVENTORY -------- Light Treads Light Assault Rifle High-powered Shotgun Chainsword [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 46 | 6 7 15 9 . 9 Power 10 | 2 . 5 2 . 1 Engine 8 | 2 . 5 1 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 5 1 . 4 Treads 3 | 2 . . . . 1 Leg 11 | . 2 5 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 2 . 1 Device 1 | . . . 1 . . Storage 2 | 1 . . . . 1 Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | 1 4 4 4 . 3 Energy Gun 5 | . 2 1 2 . . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 5 | 1 2 1 . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . 3 . . . System Corruption 7 | . . 7 . . . Parts Lost 31 | . 5 9 . . 17 Power 7 | . 1 3 . . 3 Propulsion 11 | . 2 3 . . 6 Utility 4 | . . 2 . . 2 Weapon 9 | . 2 1 . . 6 Highest Loss Streak 9 | . 5 7 . . 9 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 7 7 8 6 Power . | . 1 . 1 1 . Propulsion . | . . . 1 1 1 Utility . | . . 1 . . . Weapon 4 | 1 2 4 5 6 4 Tool/Special . | . . . . . . Unused Backups 5 | . . 1 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 5 | . . 1 2 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 91 93 96 84 70 Engine 13 | . 12 18 12 15 8 Treads 6 | . 21 . . . . Leg 18 | . 2 31 27 23 14 Device 2 | . . . 8 7 5 Storage 11 | . 14 11 9 7 13 Processor 8 | . 12 4 8 7 7 Protection 2 | . . 6 . . . Energy Gun 7 | . 5 3 16 15 6 Ballistic Gun 11 | . 21 15 . . 1 Slashing Weapon 2 | . . . 8 7 6 Peak Build Rating 34 | 5 7 13 31 31 34 Average Rating 15 | 3 6 10 27 31 25 On Entrance 13 | . 5 7 9 31 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 69 | 11 12 28 27 27 69 Greatest Support 60 | 40 40 30 35 35 60 Greatest Overweight (x) 19 | . 3 8 . . 19 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 9 | 7 8 8 8 8 19 Most Carried 8 | 3 8 8 8 8 8 Average Carried 6 | 2 4 7 7 8 6 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 8 | 3 5 8 8 8 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 769 | 239 94 240 76 . 120 Remotely . | . . . . . . Salvage Created 1066 | . 381 468 90 . 127 Parts 76 | . 29 31 8 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 34 | . 14 14 4 . 2 Guns 30 | . 14 11 4 . 1 Cannons 4 | . . 3 . . 1 Classes Destroyed 6 | . 3 1 1 . 1 Worker 1 | . 1 . . . . Swarmer 15 | . 6 6 3 . . Grunt 14 | . 8 6 . . . Sentry 2 | . . 2 . . . Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 6 3 2 . 1 Combat Bots Only 5 | . 5 3 2 . 1 Max Kills in Single Turn 2 | . 2 2 2 . 1 Gunslinging 1 | . 1 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 421 | . 98 138 22 . 163 Missed 103 | . 21 36 5 . 41 Hits 318 | . 77 102 17 . 122 Projectile 318 | . 77 102 17 . 122 Critical Strikes 8 | . 1 6 . . 1 Damage Taken 4398 | . 785 1127 186 . 2300 Core 1032 | . 163 150 8 . 711 Absorbed by Shields . | . . . . . . Ignored by Resistances 65 | . . 65 . . . Core Remaining (%) 73 | 100 34 62 98 . . Volleys Fired 107 | . 37 48 5 . 17 Largest 2 | . 2 2 2 . 2 Hottest 160 | . 80 76 160 . 160 Shots Fired 199 | . 71 93 10 . 25 Gun 165 | . 71 74 10 . 10 Cannon 34 | . . 19 . . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 120 | . 51 63 . . 6 Thermal 61 | . 20 12 10 . 19 Explosive . | . . . . . . Electromagnetic 18 | . . 18 . . . Robot Hit Streak 16 | . 16 16 6 . 6 Robot Miss Streak 6 | . 2 5 6 . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 137 | . 55 59 7 . 16 Core Hits 66 | . 29 26 6 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1733 | . 518 695 151 . 369 Guns 1189 | . 518 404 151 . 116 Cannons 506 | . . 291 . . 215 Explosions . | . . . . . . Melee 38 | . . . . . 38 Ramming . | . . . . . . Kinetic 704 | . 320 334 . . 50 Thermal 720 | . 198 90 151 . 281 Explosive . | . . . . . . Electromagnetic 271 | . . 271 . . . Impact . | . . . . . . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Highest Corruption 7 | . . 7 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 475 | . 116 475 120 . . Average Temperature 117 | . 46 145 58 . . Received Heat Transfer 900 | . 261 477 . . 162 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1483 | . 450 200 350 . 483 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | . 125 113 55 5 30 Initial 35 | . . 35 27 2 3 Average 31 | . 42 43 24 . 8 Influence Increases 908 | . 337 386 115 5 65 Destroy 0b10 Robot/C 680 | . 280 280 80 . 40 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 140 | . 40 70 20 . 10 Successful Hack 23 | . 12 6 . 5 . Disable Machine 15 | . . 15 . . . Lose Combat Pursuer 45 | . . 15 15 . 15 Influence Decreases 908 | . 252 404 177 5 70 Entered New Map 95 | . . 50 40 3 2 Time Decay 605 | . 202 264 137 2 . Lost Part 208 | . 50 90 . . 68 Squads Dispatched 9 | . 1 5 1 . 2 Investigation 4 | . . 3 1 . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 18 18 8 . 7 Peak Tracking Total 5 | . 5 5 3 . 3 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 7 | . 1 4 1 1 . Terminals 4 | . 1 2 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 1 15 3 2 . Successful 12 | . 1 8 2 1 . Failed 9 | . . 7 1 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 1 7 . 2 . Fabricators . | . . . . . . Repair Stations 8 | . . 5 3 . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 4 . 1 . Record 5 | . 1 4 . . . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 3 2 . . Scan Component 5 | . . 3 2 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 3 1 . . Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1963 | 67 575 635 309 108 269 Spaces Moved 971 | 36 292 261 221 91 70 Core 37 | 4 31 1 . . 1 Treads 253 | 32 219 . . . 2 Legs 681 | . 42 260 221 91 67 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 138 | 147 153 122 120 120 213 Slowest Speed 1000 | 160 200 450 120 120 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 48 24 21 2 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1413 | 49 358 495 258 90 163 Wait 232 | . 12 157 3 . 60 Move 966 | 35 291 260 220 90 70 Hop . | . . . . . . Pick Up 40 | 8 9 10 10 . 3 Fast Attach 8 | . 1 5 1 . 1 Attach 31 | 5 7 6 5 . 8 Detach 2 | . . . 1 . 1 Swap 11 | 1 . 4 4 . 2 Drop 15 | . 1 5 9 . . Fire 107 | . 37 48 5 . 17 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 506 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Lost 5 parts (1p2n2w) 625 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1119 | -9/Materials | Build established: Scavenger-Mutant 1213 | -9/Materials | Discovered new exit (range 11) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1305 | -8/Materials | Lost 7 parts (2p3n1u1w) 1529 | -8/Materials | Discovered new exit (range 5) 1587 | -8/Materials | Entered Factory 1587 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1689 | -7/Factory | Identified exit to DSF 1695 | -7/Factory | Entered DSF 1729 | -7/DSF | Additional patrols routed to DSF 1892 | -7/DSF | Lost 9 parts (3p3n3w) 1924 | -7/DSF | Core integrity fell below 50% 1953 | -7/DSF | Core integrity fell below 20% 1964 | -7/DSF | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01931_ Slug penetrates X-62 Marksman. 01932_ Penetrated by Slug. 01932_ Flexi-carbon Leg destroyed. 01933_ Penetrated by Slug. 01934_ Slug penetrates X-62 Marksman. 01934_ X-62 Marksman destroyed. 01936_ Penetrated by Slug. 01936_ Flexi-carbon Leg destroyed. 01937_ Penetrated by Slug. 01937_ Flexi-carbon Leg destroyed. 01939_ Slug penetrates Wall. 01940_ Penetrated by Slug. 01943_ Sml. Storage Unit destroyed. 01947_ Slug penetrates Wall. 01949_ Penetrated by Slug. 01949_ Chainsword destroyed. 01952_ Penetrated by Slug. 01955_ Slug penetrates Wall. 01958_ Penetrated by Slug. 01964_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????#???###??######??????? | | ???????????????????????#!!?# ?# [[#??????? | | ?????????????????? ##!!!# ## "[[#??????? | | ????????????????? "%!!#??????? | | ????????????????? H %!!#??????? | | ????????????????? !!#??????? | | ???????????????????????#!!!#[[[## #??????? | | ???????????????????????????#[???# #??????? | | ??????????????????????????????###! ###??????? | | ??????????????????????????????# [% #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????### !##???????? | | ???????????????#!?????????????#!!! !#???????? | | ???????????????#!!????????????#!! #???????? | | ????????????????!! ????########## ##???????? | | ?????????????????# ???# #!!### ###??????? | | ???????????????### ###= #!!## ""###????? | | ???????????????# =^^ """""#???? | | ???????????????# [x%^! h ""##"#???? | | ???????????????# !!!!!#!@ #! ##""%""#??????? | | ???????????????????????#########""%""#??????? | | ???????????????????????????????##"####??????? | | ????????????????????????????????#"#?????????? | | ????????????????????????????????#""?????????? | | ?????????????????????????????????##?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Heavy Suspicion Challenges ------------ None Game ------ Seed SignalCatalystSuit Manual? 0 Play Time 00:29:34 Cumulative 22.4 hours Start 2026.01.09 @ 23:20:11 End 2026.01.09 @ 23:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41a6a677-d5c9-4d1c-b142-a96672cd22a5