Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.10 @ 21:54:08 Player: snuf Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (2215) 2215 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2033) 2033 TOTAL SCORE: 8278 Bonus ------- Pacifist 200 High Alert Combat Kills 70 Follower Combat Kills 70 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 677/700 Matter 296/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Potential Leg Armored Huge Wheel > --- UTILITY (7) ------ Large Storage Unit Active Sensor Suite Hardened Heavy Armor Plating Relay Coupler [Sentry] (11) > --- WEAPON (2) ------- Remote Datajack Katana > --- INVENTORY (15) --- Improved Deuterium Engine Potential Leg Armored Huge Wheel Active Sensor Suite Heavy Armor Plating Relay Coupler [NC] (24) Relay Coupler [Swarmer] (35) Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (17) Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Improved Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Active Sensor Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Dynamic Insulation System Heavy Linear Accelerator Remote Datajack Remote Datajack [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . 2 . . . 1 . 2 . Weapon . | . . . . . . . . . . Parts Attached 63 | . . 13 . 1 3 10 26 8 2 Power 5 | . . 1 . . . 1 2 1 . Engine 3 | . . 1 . . . 1 . 1 . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 11 | . . 3 . . . 2 5 1 . Treads 3 | . . 2 . . . 1 . . . Leg 4 | . . . . . . . 4 . . Wheel 4 | . . 1 . . . 1 1 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . . 4 . 1 1 4 8 3 . Device 12 | . . 2 . . 1 2 6 1 . Storage 2 | . . . . 1 . . 1 . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 6 | . . 2 . . . 2 1 1 . Artifact . | . . . . . . . . . . Weapon 26 | . . 5 . . 2 3 11 3 2 Energy Gun 4 | . . . . . . . 4 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . . 4 . . 1 2 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 1 . . 1 1 4 1 1 Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 6 | . . . . . . 2 4 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . . . . 2 2 . . Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 2 | . . . . . . 2 2 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 85 86 100 100 100 98 94 74 69 Engine 5 | . 14 11 11 11 11 9 . 5 7 Core 3 | . . . . . . . 8 1 . Treads 5 | . . 11 11 11 11 9 2 . . Leg 10 | . 28 2 . . . . 18 20 7 Wheel 8 | . . 7 11 11 11 18 5 . 7 Device 14 | . . 12 11 11 11 21 16 13 7 Storage 10 | . 14 11 11 11 11 9 12 7 7 Protection 12 | . . 7 22 22 22 13 11 7 7 Energy Gun 2 | . 28 4 . . . . 5 . . Ballistic Gun 11 | . . 17 22 22 21 17 8 2 . Launcher 2 | . . . . . . . 3 2 1 Special Weapon 1 | . . . . . . . . 6 5 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 14 29 29 44 44 51 55 65 63 Greatest Support 75 | 20 20 40 16 16 16 32 75 75 30 Greatest Overweight (x) 2 | . . 1 1 2 2 1 2 2 2 Average Overweight (x) . | . . . 1 1 2 1 . . 1 Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 Average Capacity 14 | . 8 8 8 13 15 15 15 15 15 Most Carried 15 | . 7 8 8 12 15 15 15 15 15 Average Carried 13 | . 6 7 8 9 14 14 14 14 15 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Final Carried 15 | 6 7 8 8 12 15 15 15 15 15 Class Distribution -------------------- 60% | Scavenger-Mutant 18% | Mutant 11% | Bothacker-Assassin 8% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Assassin | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1837 | 184 . 173 52 50 148 151 871 20 188 Remotely . | . . . . . . . . . . Salvage Created 1673 | . . 342 68 . 108 167 936 20 32 Parts 94 | . . 25 9 . 7 16 33 4 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 47 | . . 8 4 . 3 9 20 . 3 Melee 1 | . . . . . . . . . 1 Guns 30 | . . 4 4 . 2 6 14 . . AOE 15 | . . 4 . . 1 3 5 . 2 Classes Destroyed 8 | . . 5 . . . . 2 1 . Builder 1 | . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 25 | . . 4 4 . . 7 7 . 3 Grunt 13 | . . 1 . . 3 2 7 . . Duelist 1 | . . . . . . . 1 . . Sentry 7 | . . 3 . . . . 4 . . Hunter 1 | . . . . . . . 1 . . Best Kill Streak 8 | . . 6 4 . 2 4 8 1 2 Combat Bots Only 8 | . . 5 4 . 2 4 8 . 2 Max Kills in Single Turn 4 | . . 4 2 . 1 2 2 1 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . 3 . . 1 2 2 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Damage Taken 2283 | . . 249 45 . 205 291 1257 29 207 Core 262 | . . 33 . . 36 8 162 . 23 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 100 . . . 82 . 69 . . Volleys Fired 193 | . . 17 5 . 10 17 127 5 12 Largest 2 | . . 2 2 . 2 2 2 1 1 Hottest 126 | . . 70 46 . 46 46 126 39 39 Shots Fired 332 | . . 32 10 . 18 31 224 5 12 Gun 288 | . . 30 10 . 16 28 204 . . Cannon . | . . . . . . . . . . Launcher 30 | . . 2 . . 2 3 20 1 2 Special 14 | . . . . . . . . 4 10 Kinetic 196 | . . 23 10 . 16 28 119 . . Thermal 92 | . . 7 . . . . 85 . . Explosive 30 | . . 2 . . 2 3 20 1 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 40 | . . 14 9 . 7 6 40 3 5 Robot Miss Streak 4 | . . 2 1 . 4 2 4 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 2 . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . Shots Hit Robots 238 | . . 25 9 . 8 18 162 4 12 Core Hits 99 | . . 18 4 . 8 12 50 1 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 1 . . . . 3 . . Burn 4 | . . 1 . . . . 3 . . Melee Attacks 39 | . . . . . . . . 1 38 Impact . | . . . . . . . . . . Slashing 39 | . . . . . . . . 1 38 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4503 | . . 488 139 . 236 439 2864 31 306 Guns 3109 | . . 330 139 . 89 266 2285 . . Cannons . | . . . . . . . . . . Explosions 1240 | . . 158 . . 147 173 579 . 183 Melee 154 | . . . . . . . . 31 123 Ramming . | . . . . . . . . . . Kinetic 1905 | . . 243 139 . 89 266 1168 . . Thermal 1204 | . . 87 . . . . 1117 . . Explosive 1240 | . . 158 . . 147 173 579 . 183 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 154 | . . . . . . . . 31 123 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 42 | . . 3 . . . 11 18 . 10 Projectiles . | . . . . . . . . . . Explosions 32 | . . 3 . . . 11 18 . . Melee 10 | . . . . . . . . . 10 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . 32 61 . 18 Shots 5 | . . . . . . 1 3 . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 108 | . . 36 . . 7 . 108 4 4 Average Temperature 46 | . . 27 . . 7 . 53 3 3 Received Heat Transfer 789 | . . 108 . . 117 108 450 6 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 6 | . . 2 . . . . 4 . . Heat Transferred 2997 | . . 333 . . . . 2664 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Peak Influence 1173 | . 7 358 244 . 115 233 1173 621 491 Initial 615 | . . 2 139 . . 44 67 615 294 Average 409 | . 5 118 153 . 110 58 632 557 396 Maximum Alert Level 4 | . . 1 1 . . 1 4 2 2 Low Security (%) 37 | . 100 89 88 . 100 98 8 . . Level 1 16 | . . 10 11 . . 1 21 . 58 Level 2 27 | . . . . . . . 29 100 41 Level 3 13 | . . . . . . . 29 . . Level 4 4 | . . . . . . . 10 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . 1 . . . . . 1 . Investigation 1 | . . . . . . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 1 | . . 1 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Distress Signals 5 | . 1 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 1 18 4 . 3 15 21 3 4 Peak Tracking Total 9 | . 4 9 4 . 3 5 6 2 3 Tactical Retreats 2 | . . . 1 . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 4 | . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 10 | . . . . . 3 1 5 . 1 Max in Single Turn 3 | . . . . . 3 1 1 . 1 Garrison Relay 4 | . . . . . . . 3 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 14 | . 1 3 . 2 . 2 3 2 1 Terminals 10 | . 1 3 . . . 1 3 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 48 | . 3 10 . 24 . 3 3 4 1 Successful 41 | . 2 8 . 24 . 3 2 2 . Failed 7 | . 1 2 . . . . 1 2 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 1 6 . 1 . 2 . . . Terminals 22 | . 3 10 . . . 2 3 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 32 | . 1 4 . 24 . . 2 1 . Record 23 | . . . . 23 . . . . . Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 7 | . 1 4 . . . 2 . . . Terminals 7 | . 1 4 . . . 2 . . . Botnet 3 | . . 2 . . . 1 . . . Disrupt 1 | . . 1 . . . . . . . Operators 3 | . 1 1 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 . . . . 2 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Hotswap 1 | . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 14 | . . . . . . . 11 . 3 Machine Destruction 14 | . . . . . . . 11 . 3 Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Total Allies 4 | . . . . . . . . 1 3 Largest Group 3 | . . . . . . . . 1 3 Highest-Rated Group 48 | . . . . . . . . 32 48 Highest-Rated Ally 32 | . . . . . . . . 32 32 Total Orders 1 | . . . . . . . . . 1 STAY 1 | . . . . . . . . . 1 Ally Attacks 6 | . . . . . . . . . 6 Total Damage 151 | . . . . . . . . . 151 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Turns Passed 4969 | . 61 276 284 405 251 749 2014 478 451 Spaces Moved 3076 | 1 51 146 224 317 166 360 1258 337 216 Core . | . . . . . . . . . . Treads 12 | . . 11 . . . . 1 . . Legs 1410 | 1 51 22 . . . . 1041 295 . Wheels 1654 | . . 113 224 317 166 360 216 42 216 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 100 | 120 120 115 115 115 130 115 100 100 130 Average Speed 114 | 120 120 119 115 126 130 115 109 103 130 Slowest Speed 305 | 120 120 160 115 130 130 115 305 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 16 32 48 69 49 35 86 15 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 168 | . . . . . . . 162 . 6 Terrain Destroyed 395 | . . 6 . . . 13 331 4 41 Melee 6 | . . . . . . . . . 6 Projectile . | . . . . . . . . . . AOE 389 | . . 6 . . . 13 331 4 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Gar Total 4137 | . 51 217 240 322 182 663 1678 463 321 Wait 653 | . . 24 12 . . 264 212 95 46 Move 3069 | . 50 145 223 316 165 360 1257 337 216 Hop . | . . . . . . . . . . Pick Up 42 | . 1 6 . 4 3 6 17 5 . Fast Attach 17 | . . 7 . . . 2 5 3 . Attach 12 | . . . . . . 3 8 1 . Detach 7 | . . 2 . . . . 1 4 . Swap 35 | . . 6 . 1 3 5 14 4 2 Drop 50 | . . 10 . 1 1 6 24 8 . Fire 193 | . . 17 5 . 10 17 127 5 12 Melee 39 | . . . . . . . . 1 38 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . . . 13 . 6 Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Mines 42 | -10/Materials | Discovered new exit (range 13) 62 | -10/Materials | Entered another Materials area 62 | -9/Materials | Evolved 2 slots: Utility x2 245 | -9/Materials | Discovered new exit (range 16) 261 | -9/Materials | Identified exit to Materials 338 | -9/Materials | Entered Mines 345 | -9/Mines | Met a Derelict bent on vengeance 512 | -9/Mines | Build established: Scavenger-Mutant 523 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -9/Mines | Learned Materials emergency access door positions 617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 617 | -9/Mines | Discovered new exit (range 5) 622 | -9/Mines | Entered Exiles 650 | -9/Exiles | Met 8R-AWN 670 | -9/Exiles | Met EX-HEX 737 | -9/Exiles | Met EX-DEC 758 | -9/Exiles | Learned location of Zion (-7) 831 | -9/Exiles | Met EX-BIN 854 | -9/Exiles | Aligned with FarCom system 855 | -9/Exiles | Given EX-Vault access code 885 | -9/Exiles | Opened EX-Vault 892 | -9/Exiles | Found Potential Leg 894 | -9/Exiles | Found Potential Leg 899 | -9/Exiles | Found Skeleton Box 927 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1013 | -9/Exiles | Discovered new exit (range 12) 1027 | -9/Exiles | Stole two prototypes: Potential Leg, Skeleton Box 1027 | -9/Exiles | Entered Mines 1268 | -8/Mines | Discovered exit to Materials (range 9) 1278 | -8/Mines | Entered Materials 1278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1998 | -8/Materials | Discovered new exit (range 15) 2027 | -8/Materials | Identified exit to Garrison 2027 | -8/Materials | Entered Garrison 2050 | -8/Garrison | Heavy support dispatched to Factory 2102 | -8/Garrison | Triggered checkpoint 2243 | -8/Garrison | Destroyed 8 combat bots 2348 | -8/Garrison | Triggered checkpoint 2466 | -8/Garrison | Build established: Mutant 2478 | -8/Garrison | Triggered checkpoint 2594 | -8/Garrison | Triggered checkpoint 2627 | -8/Garrison | Garrison Relay disabled 2676 | -8/Garrison | Learned Factory security intel 2680 | -8/Garrison | Discovered new exit (range 12) 2797 | -8/Garrison | Heavy support dispatched to Factory 2939 | -8/Garrison | Build established: Scavenger-Mutant 2981 | -8/Garrison | Discovered new exit (range 15) 3027 | -8/Garrison | Triggered checkpoint 3047 | -8/Garrison | Garrison Relay disabled 3118 | -8/Garrison | Triggered checkpoint 3202 | -8/Garrison | Discovered new exit (range 10) 3614 | -8/Garrison | Garrison Relay disabled 3660 | -8/Garrison | Heavy support dispatched to Factory 3753 | -8/Garrison | Found Prototype Device 3753 | -8/Garrison | Identified Active Sensor Suite 3785 | -8/Garrison | Found Active Sensor Suite 3947 | -8/Garrison | Installed Relay Interface Framework 4041 | -8/Garrison | Entered Factory 4041 | -7/Factory | Evolved 2 slots: Utility x2 4043 | -7/Factory | FarCom data flow suspended 4280 | -7/Factory | Build established: Bothacker-Mutant 4519 | -7/Factory | Identified exit to Garrison 4519 | -7/Factory | Entered Garrison 4519 | -7/Garrison | Accompanied by 1 ally 4606 | -7/Garrison | Triggered checkpoint 4674 | -7/Garrison | Build established: Bothacker-Assassin 4704 | -7/Garrison | Garrison Relay disabled 4755 | -7/Garrison | Expanded RIF knowledge: Hotswap 4844 | -7/Garrison | Triggered checkpoint 4850 | -7/Garrison | Discovered new exit (range 5) 4855 | -7/Garrison | Identified exit to Factory 4970 | -7/Garrison | Self-destructed Last Messages --------------- 04805_ S-27 Virus destroyed. 04808_ Acquired 6 matter. 04809_ Acquired 8 matter. 04810_ Acquired 10 matter. 04844_ Beams of light sweep through the air. An alarm sounds. 04850_ EXIT=FOUND 04855_ EXIT=IDENTIFIED: FACTORY 04859_ Attempting to rewire G-47 Trooper. 04863_ G-47 Trooper rewired. 04865_ Attempting to rewire G-47 Trooper. 04871_ G-47 Trooper rewired. 04872_ Attempting to rewire G-47 Trooper. 04875_ G-47 Trooper rewired. 04883_ The unstable cave ceiling collapses. 04900_ Acquired 8 matter. 04904_ Acquired 62 matter. 04918_ The unstable cave ceiling collapses. 04918_ Trooper 4c crushed by falling debris. 04930_ ALERT: Active scanning activity detected within garrison interior, activating patrols. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????g??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????g??????????????????????????? | | ??????????????p?p???ss???Y???????????????????????? | | ????????????????????sg??l??????????????#######???? | | ??????????????p????????Y??????????????## # ##???? | | ????????????????????g?????????????????# ##### | | ????????????????????????????????C?????# # | | ?????????????????????????????????####### < # | | ??????????BB??????YY????g????????? # # | | ??????????BB?????????????????????? # #### | | ??????????????????????????????????? # # ##??? | | ????????????????????????####???###?# ## ###???? | | ????????????????????????# #???# #?# ## #???? | | ????????????????????????# #???# ###C ## #???? | | ????????????????????????# #???# ## # #???? | | ????????????????????????#gg#???# # ## #???? | | ????????????????????????#@g#???# # p# ###???? | | ???????????????s????????# ##### ### # #?????? | | ??????????????ss????????# p #?????? | | ????????????????????????# pYY #?????? | | ????????????????????????######### # ## #?????? | | ????????????????????????????????#### ####?????? | | ???????????????????????????????????# ##????????? | | ???????????????????????????????????# [#?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ????????????????????????????######## #?????????? | | ????????????????????????????#"""" ## ########### | | ????????????????????????????#" | | ????????????????????????????#"""" ## | | ????????????????????????????######## | | ???????????????????????????????????############### | | ????????????????????????????????????????????###??? | | ???????????????????????????????????##########T#### | | ???????????????????????????????????# *%= | | ???????????????????????????????????# [ | | ???????????????????????????????????###!!!##### # | | ????????????????????????????????????#"" ""#??# # | | ????????????????????????????????????#######??##### | | ?????????????????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedEncryptedCarapace Manual? 0 Play Time 01:16:36 Cumulative 209.7 hours Start 2022.07.10 @ 19:29:17 End 2022.07.10 @ 21:54:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 52 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 525d552e-37fc-4e76-87de-41bc03321cf8